Category

Best game development skills, page 10

Skills #433–480 of 1,660, ranked by score.

Game Development skills, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

Game Development skills, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
433

Dry-run, upload, and cautiously initiate local Bambu Lab print jobs from validated plain .gcode, using Bambu LAN FTPS/MQTT handoffs.

autonomous-ai/openharness1.2k1 repo~2.1kAutomated safety check: WarnMITtoday
434

Creates, edits and inspects Unreal Engine UserDefinedEnums and UserDefinedStructs through Python, including adding values or members and reading internal versus display names.

kevinpbuckley/VibeUE730—~2.3kAutomated safety check: PassMIT3 days ago
435

Diagnose Remotion implementation and render defects: font fallback, text jitter, local-frame timing, transition seams, wall-clock CSS, WebGL output and export reproducibility.

Remocn/remocn-studio160—~689Automated safety check: PassMITyesterday
436

ALWAYS use when porting an existing Vulkan engine or renderer to AGFX — translating VkDevice/VkCommandBuffer/VkPipeline/VkDescriptorSet/VkRenderPass code to…

AmelieHeinrich/agfx146—~4.4kAutomated safety check: PassMIT13 days ago
437

A skill your agent uses when completing a track that changes pricing, AI models, product features, or asset pipelines — syncs business context documents across all tiers.

Ibrahim-3d/orchestrator-supaconductor381—~2.1kAutomated safety check: PassAGPL-3.013 days ago
438

Design and implement lightweight Three.js (r150+) ES-module scenes—hero sections, interactive product viewers, particle backdrops, GLTF showcases, or quick prototypes—whenever prompts mention…

chongdashu/vibejam-starter-pack149—~3.3kAutomated safety check: PassNo licence5 mo ago
439

Turn a game-level brief or existing scene snapshot into a reviewable spatial plan, then apply approved changes with coordinate, navigation and scene checks.

witnesstodark/mr-mak-workspace347—~735Automated safety check: PassMIT2 days ago
440

Optional read-only AIBridge Code Index semantic lookup for Unity projects.

FlameskyDexive/Legends-Of-Heroes928—~556Automated safety check: PassMIT19 days ago
441

用于把游戏设计文章、视频、作者、栏目和网站策展为可持续的本地知识库:包括来源调研、候选筛选、证据门审核、规范入库、增量更新、来源目录、HTML 归档和灵感卡。不要用于一次性摘要、随手推荐、普通新闻浏览或不入库的纯翻译任务。

DY-2026/GameDesignOS415—~787Automated safety check: PassMIT1 mo ago
442

根据人物设定图在 Blender 制作或修复可编辑角色,组织参考配准、脸部与头发塑形、多视图验收,以及按需扩展全身和绑定。适用于二次元人物还原、完整脸部制作和角色工程交付;不用于单纯生成二维人像或无关的 Blender 场景。

icesixgod/awesome-astra-blender-characters117—~823Automated safety check: PassMIT1 mo ago
443

Build or upgrade complete Three.js browser games by coordinating gameplay, Mint MCP assets, graphics, UI, debugging, performance, QA, and release.

mintdotgg/mint-threejs-skills114—~1.4kAutomated safety check: PassMIT2 mo ago
444

Guides general Blender modeling through MCP with non-destructive habits: scene collections, modifier stacks, blockouts, mesh cleanup and precise edits.

arjun988/blender-skills283—~1.3kAutomated safety check: PassMIT3 mo ago
445

A skill your agent uses to turn generated, captured, scanned, or modeled 3D output into production-ready standalone assets for DCC, real-time engine, web, or interchange delivery.

calesthio/generative-media-skills197—~9.7kAutomated safety check: PassMIT2 mo ago
446

Builds a 3D model of a real room from a few phone photos, with movable furniture layouts, as one Three.js HTML page you can open in a browser.

SkylarKitchen/skills117—~6kAutomated safety check: PassMIT13 days ago
447

Make images, textures, illustrations and background video for a website or app you are building, with Glif, and wire them into the code.

glifxyz/glif-mcp-server213—~1.5kAutomated safety check: PassMIT2 days ago
448

Starts a local CAD Viewer server for a directory of CAD, robot-description or DXF files and returns a live review link, reusing a running instance when one already serves that directory.

autonomous-ai/openharness1.2k—~1.9kAutomated safety check: PassMITtoday
449

A skill your agent uses when playing, mixing or debugging sound in Unreal Engine — one-shot SFX, looping ambience, music, dialogue or procedural audio.

quodsoler/unreal-engine-skills362—~7.9kAutomated safety check: PassMIT12 days ago
450

Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2.5kAutomated safety check: PassApache-2.02 days ago
451

Read current Unity Console entries from a running Editor. An agent skill from CyberAgentGameEntertainment/NovaShader.

CyberAgentGameEntertainment/NovaShader1.6k1 repo~343Automated safety check: PassMIT4 days ago
452

Apply the Stage Tamagotchi Godot C development method and code style when working in apps/stage-tamagotchi-kirie or its migration predecessor, engines/stage-tamagotchi-godot.

moeru-ai/airi50k—~677Automated safety check: PassMITtoday
453

Implement custom GLSL or TSL materials in React Three Fiber, including uniforms and vertex deformation.

EnzeD/r3f-skills128—~1.4kAutomated safety check: PassNo licence1 mo ago
454
454.New

Create a new Aseprite document with the right canvas size, colour mode, palette and layer structure, so later work does not have to fight the setup.

with-pebbly/aseprite-ai-artist230—~555Automated safety check: PassMIT3 days ago
455
455.Hlsl

HLSL code generation, StringBuilder patterns, builtin headers, and DXIL embedding.

LuisaGroup/LuisaCompute1.1k—~1.6kAutomated safety check: PassApache-2.0yesterday
456

Resume a VibeGame orchestrator session after vibegame start.

tettethu/VibeGame269—~592Automated safety check: PassApache-2.010 days ago
457

Sample uloop hello-world tool. An agent skill from hatayama/unity-cli-loop.

hatayama/unity-cli-loop578—~321Automated safety check: PassMITtoday
458

Manage Unity Addressables groups and content with unity-cli.

akiojin/unity-cli108—~700Automated safety check: PassMIT2 days ago
459

Scaffolds new Meta VR and Horizon OS projects after the build path is selected — Standard Android, Meta Spatial SDK, Unity, Unreal, or WebXR.

meta-quest/agentic-tools215—~2.3kAutomated safety check: PassApache-2.016 days ago
460

How we write a client proposal

ajsahni/agents-office557—~283Automated safety check: PassUnknown3 days ago
461

Optimizes Three.js rendering performance. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~802Automated safety check: PassMIT2 mo ago
462

Capture and query the Unity Editor console. An agent skill from Besty0728/Unity-Skills.

Besty0728/Unity-Skills1.8k—~1.8kAutomated safety check: PassMITyesterday
463

Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg.

godot-fun/gai184—~684Automated safety check: PassMITtoday
464

Pneuma Sprite Mode workspace guidelines. An agent skill from pandazki/pneuma-skills.

pandazki/pneuma-skills161—~16kAutomated safety check: PassMIT2 days ago
465

Design guidance for any HTML/Markdown file shown in octo's Artifacts panel — reports, dashboards, architecture/system diagrams, generated UIs, slide-style pages, 3D scenes.

open-octo/octo-agent125—~2.7kAutomated safety check: PassMITyesterday
466

Builds TH08 functions with the repository's VC7 toolchain and compares each against the hash-attested 1.00d binary to tune code generation and verify exact matches.

N0zoM1z0/th08105—~8.7kAutomated safety check: PassMITtoday
467

Connect Databricks Apps to external services using Unity Catalog HTTP connections and retrieve Databricks secrets.

databricks-solutions/databricks-apps-cookbook183—~1.1kAutomated safety check: PassUnknown6 days ago
468

Explains how Godot 4.3 and later imports assets: image compression modes, 3D scenes, audio and resource formats, and import settings, with GDScript and C# examples.

jame581/GodotPrompter805—~3.6kAutomated safety check: PassMITyesterday
469

A skill your agent uses when writing custom shaders, uniforms, filters, or batchers in PixiJS v8.

netaart/cohub572—~2.8kAutomated safety check: PassMITtoday
470

Three.js post-processing - EffectComposer, bloom, DOF, screen effects.

OWWZO/ai-agent1895 repos~3.6kAutomated safety check: PassNo licenceyesterday
471

Provides instructions to implement, load, show, and handle callbacks (including user rewards) for Rewarded and Rewarded Interstitial ads in GDScript and C.

poingstudios/godot-admob-plugin632—~1.2kAutomated safety check: PassMIT10 days ago
472

Answer civ-game mechanic questions by strictly grounding every claim in the current repository code and config.

HkingAuditore/civ-game113—~296Automated safety check: PassNo licence18 days ago
473

Primary entrypoint for complete Three.js browser game creation and premium iteration.

corosolto/client257—~2.8kAutomated safety check: PassAGPL-3.0today
474

Turns a chosen game concept into one GAME_DESIGN document covering the core loop, world rules, level beats, feedback, failure and a playable-slice contract.

zenstory-ai/novel-to-game841—~495Automated safety check: PassMIT8 days ago
475

Run requested Kiln asset batches or compare coding-agent harnesses and models in isolated workspaces.

instruktlabs/kiln255—~585Automated safety check: PassMITtoday
476

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems…

jasonkneen/tiny-world-builder1.6k1 repo~1kAutomated safety check: PassAGPL-3.0today
477

A skill your agent uses when adding or changing persisted user state — settings defaults, audio, camera/orbit, panel positions, feature flags, and the in-app "Save Defaults" pipeline that snapshots…

jasonkneen/tiny-world-builder1.6k—~3.7kAutomated safety check: PassAGPL-3.0today
478

Compares the content counts planned in game design documents with what is actually implemented, for one system or the whole project, and reports the gaps.

Donchitos/Claude-Code-Game-Studios26k—~3.6kAutomated safety check: PassMIT3 days ago
479

Edit UE Blueprint node graphs via text (ReadGraph/WriteGraph).

Italink/UnrealClientProtocol127—~1.7kAutomated safety check: PassMIT1 mo ago
480

Author, gate, preview and install production animation sets for Final Stand creatures (quadrupeds, arthropods, flyers, hybrids) using the Plan 009 pipeline in tools/3d/animationquality/creatures.

TheOrcDev/skills106—~858Automated safety check: PassNo licence13 days ago