Repository

DY-2026/GameDesignOS agent skills

Every skill in the DY-2026/GameDesignOS repository on GitHub, ranked by score, with the commands to install them.
skills
7
GitHub stars
410

GitHub description: “Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.”

Stars
410 (49 forks)
Licence
MIT
Last push
Aug 2026
Created
May 2026
  • agent-skills
  • game-analysis
  • game-design
  • game-development
  • game-research
  • indie-game
  • game-design-tools
  • ai-agents
  • decision-support
  • human-in-the-loop
  • local-first
  • python
  • workflow-automation

Install all skills

skills CLI (any agent)
npx skills add DY-2026/GameDesignOS

Add --skill <name> for a single skill and -a <agent> to choose the agent (see the agent guides).

Skills in DY-2026/GameDesignOS, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

Skills in DY-2026/GameDesignOS, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
1

当用户需要把游戏体验浓度、留存、首局节奏、Demo 完成率、单机总旅程、D1/D7、反馈、具身感、氛围、认知负荷、最佳刺激窗口、FEP/free-energy、预测误差、Markov blanket、习惯化或 liveops 参与问题,编译成可上线、可埋点、可复盘、可回滚的一周 ED 实验包时使用。Use when converting game experience-density and…

DY-2026/GameDesignOS410—~2.1kAutomated safety check: PassMIT1 mo ago
2

用于升级 AI 系统、agent workflow、Codex skill、prompt、memory、RAG、tool routing、schema、eval set 或 feedback loop;也用于把 AI 工作单从指令单升级为意图单,并对研究、检索、测试和 AI 对话做 VOI 决策门审计。需要 Intent Work Order、WOOP…

DY-2026/GameDesignOS410—~2.1kAutomated safety check: PassMIT1 mo ago
3

将一句话游戏创意扩展为可验证的游戏设计蓝图:从 concept seed、玩家动词、design nucleus options、动作-目标对齐、assumption ledger、玩家承诺、核心循环、scope gate 到 validation plan。适用于真实项目、私有项目、客户项目、公开案例或 synthetic cases;仓库示例发布规则由 CONTRIBUTING.md 管理。

DY-2026/GameDesignOS410—~2.1kAutomated safety check: PassMIT1 mo ago
4

用于翻译、润色、整理或质检英文游戏设计、游戏研发、系统设计、UX、Game Studies 与设计理论书籍、章节、PDF、OCR、Markdown、图表、图注和术语表;强调专业术语、中文可读性、图片结构与版权边界。Use for professional game-design translation and QA.

DY-2026/GameDesignOS410—~744Automated safety check: PassMIT1 mo ago
5

将调研、概念架构、体验诊断、验证计划、脑图/xmind/系统设计图、已有策划案和生产约束收束为商业游戏策划案、独立游戏设计案、立项评审稿、发行/投资 pitch 或 vertical slice 设计文档。适用于一句话创意先经 game-concept-architect 生成概念契约后再成案、玩法/系统脑图转可落地策划案、审核并改进已有策划案。强调证据边界、受众与商业适配、scope…

DY-2026/GameDesignOS410—~3kAutomated safety check: PassMIT1 mo ago
6

用于把游戏设计文章、视频、作者、栏目和网站策展为可持续的本地知识库:包括来源调研、候选筛选、证据门审核、规范入库、增量更新、来源目录、HTML 归档和灵感卡。不要用于一次性摘要、随手推荐、普通新闻浏览或不入库的纯翻译任务。

DY-2026/GameDesignOS410—~787Automated safety check: PassMIT1 mo ago
7

用于把游戏截图、本地录屏、PV、买量素材、商店页或视频链接分析为中文证据链诊断报告,包含样本范围门、证据索引、拆解诊断包、模式路由、品类敏感建议、验证计划和可执行优化建议。

DY-2026/GameDesignOS410—~2.5kAutomated safety check: PassMIT1 mo ago

Questions, answered from the data.

What is the best skill in DY-2026/GameDesignOS?

Game Experience Density Optimizer from DY-2026/GameDesignOS ranks first of the 7 skills in DY-2026/GameDesignOS listed here, with the highest score: its repository has 410 GitHub stars, its SKILL.md loads about 2.1k tokens and it passes the automated safety check with no findings. Next come Paranoia AI System Evolver and Game Concept Architect.

Are the skills in DY-2026/GameDesignOS official?

None yet. All 7 skills in DY-2026/GameDesignOS listed here come from community repositories; a skill counts as official when the product's own GitHub organization publishes it.

How do I install all skills from DY-2026/GameDesignOS?

Run npx skills add DY-2026/GameDesignOS in your project: the open-source skills CLI installs the repository's skills into your coding agent's skills folder. To install a single skill, open its page here for the exact command.

How are these skills ranked?

By Skill Navigator score, which combines the GitHub stars of the skill's repository (shared across that repo's skills and discounted for large collections), how many other GitHub owners carry a copy of the skill, and automated SKILL.md quality checks, minus penalties for safety-check warnings and for each further skill from the same repository. Skills that fail the safety check are not listed.