Repository
TheOrcDev/skills agent skills
- skills
- 17
- GitHub stars
- 106
GitHub description: “Skills for True Dev Warriors.”
- Stars
- 106 (4 forks)
- Licence
- No licence
- Last push
- Sep 2026
- Created
- Jun 2026
Install all skills
npx skills add TheOrcDev/skillsAdd --skill <name> for a single skill and -a <agent> to choose the agent (see the agent guides).
Skills in TheOrcDev/skills, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Build Remotion intro, reel, and brand-film videos with remocn and ASR-timed captions. | TheOrcDev/ | 106 | — | ~1.6k | Automated safety check: Pass | No licence | 11 days ago |
| 2 | Turn one still image into a living web backdrop - depth parallax that follows the pointer, a subject that breathes, and ambient wind, cloud drift, light and dust, in a single WebGL shader with a… | TheOrcDev/ | 106 | — | ~2.3k | Automated safety check: Pass | No licence | 11 days ago |
| 3 | 3.Rig It Rig and animate game characters that actually hold up in-engine. | TheOrcDev/ | 106 | — | ~1.6k | Automated safety check: Pass | No licence | 11 days ago |
| 4 | Author, gate, preview and install production animation sets for Final Stand creatures (quadrupeds, arthropods, flyers, hybrids) using the Plan 009 pipeline in tools/3d/animationquality/creatures. | TheOrcDev/ | 106 | — | ~858 | Automated safety check: Pass | No licence | 11 days ago |
| 5 | 5.Cut It Cut an existing plan into ordered, self-contained slices (execution phases) sized for an AI agent to pick up and run one at a time. | TheOrcDev/ | 106 | — | ~753 | Automated safety check: Pass | No licence | 11 days ago |
| 6 | Agent runbook for moving a repository from GitHub to Cursor Origin code hosting, including repointing Vercel so production keeps deploying. | TheOrcDev/ | 106 | — | ~2k | Automated safety check: Pass | No licence | 11 days ago |
| 7 | Produce production animation sets for Final Stand humanoid heroes and enemies from Meshy's humanoid rig and preset motion library (Plan 011 route), then package, gate, preview and install them. | TheOrcDev/ | 106 | — | ~1.2k | Automated safety check: Pass | No licence | 11 days ago |
| 8 | 8.Orc Me Respond as a blunt, decisive orc — short sentences, no hedging, lead with the verdict, full technical accuracy preserved. | TheOrcDev/ | 106 | — | ~571 | Automated safety check: Pass | No licence | 11 days ago |
| 9 | Write short-format video scripts (TikTok, Instagram Reels, YouTube Shorts) as one package with two halves, the spoken script and an editor-ready beat-by-beat shot list (camera angle, captions… | TheOrcDev/ | 106 | — | ~4.3k | Automated safety check: Pass | No licence | 11 days ago |
| 10 | 10.Grond One word, GROND, and the agent stages everything, commits it, gets it onto the default branch, pushes, and reports every step in orc voice. | TheOrcDev/ | 106 | — | ~1.3k | Automated safety check: Warn | No licence | 11 days ago |
| 11 | Blunt, zero-hedging code review with orc attitude. An agent skill from TheOrcDev/skills. | TheOrcDev/ | 106 | — | ~556 | Automated safety check: Pass | No licence | 11 days ago |
| 12 | 12.Auto Grill Self-driving version of grill-me. An agent skill from TheOrcDev/skills. | TheOrcDev/ | 106 | — | ~680 | Automated safety check: Pass | No licence | 11 days ago |
| 13 | Creates and validates Final Stand concept turnarounds and deterministic four-view upload packs with source lineage. | TheOrcDev/ | 106 | — | ~897 | Automated safety check: Pass | No licence | 11 days ago |
| 14 | Converts Final Stand provider meshes into budgeted, textured and verifiable game-model candidates using the existing Blender tooling. | TheOrcDev/ | 106 | — | ~1k | Automated safety check: Pass | No licence | 11 days ago |
| 15 | Runs Final Stand Meshy geometry and texture production with governed reference packs, candidate review, credit accounting and immutable exports. | TheOrcDev/ | 106 | — | ~1k | Automated safety check: Pass | No licence | 11 days ago |
| 16 | AI-agent commit protocol that establishes a Shadscan baseline and reruns the audit immediately before every agent-created commit without installing dependencies or configuring Git. | TheOrcDev/ | 106 | — | ~786 | Automated safety check: Pass | No licence | 11 days ago |
| 17 | Installs and verifies Final Stand 3D model packages or animation updates through the repository's Unity importers, presentation profiles and prefab installers. | TheOrcDev/ | 106 | — | ~951 | Automated safety check: Pass | No licence | 11 days ago |
Questions, answered from the data.
What is the best skill in TheOrcDev/skills?
Intro Video from TheOrcDev/skills ranks first of the 17 skills in TheOrcDev/skills listed here, with the highest score: its repository has 106 GitHub stars, its SKILL.md loads about 1.6k tokens and it passes the automated safety check with no findings. Next come Living Backdrop and Rig It.
Are the skills in TheOrcDev/skills official?
None yet. All 17 skills in TheOrcDev/skills listed here come from community repositories; a skill counts as official when the product's own GitHub organization publishes it.
How do I install all skills from TheOrcDev/skills?
Run npx skills add TheOrcDev/skills in your project: the open-source skills CLI installs the repository's skills into your coding agent's skills folder. To install a single skill, open its page here for the exact command.
How are these skills ranked?
By Skill Navigator score, which combines the GitHub stars of the skill's repository (shared across that repo's skills and discounted for large collections), how many other GitHub owners carry a copy of the skill, and automated SKILL.md quality checks, minus penalties for safety-check warnings and for each further skill from the same repository. Skills that fail the safety check are not listed.