Category

Best game development skills, page 16

Skills #721–768 of 1,660, ranked by score.

Game Development skills, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

Game Development skills, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
721

Synchronize documentation with code changes. An agent skill from poingstudios/godot-admob-plugin.

poingstudios/godot-admob-plugin632—~871Automated safety check: PassMIT10 days ago
722

Use the official Higgsfield CLI or its Blender integration to discover models, generate requested assets and resume recorded jobs.

witnesstodark/mr-mak-workspace347—~515Automated safety check: PassMIT2 days ago
723

Create a new Material asset with default parameters at a given 'Assets/'-rooted path ending in '.mat'.

IvanMurzak/Unity-MCP4.4k—~873Automated safety check: PassApache-2.0yesterday
724

A skill your agent uses when applying visual effects to PixiJS v8 containers via the filter pipeline.

netaart/cohub5721 repo~2.5kAutomated safety check: PassMITtoday
725

A skill your agent uses when upgrading to PixiJS v8 from v7 or diagnosing broken v7 code after an upgrade.

netaart/cohub5721 repo~3.8kAutomated safety check: PassMITtoday
726

Create and edit materials and material instances — graph nodes, parameters, functions, custom HLSL, and instance overrides (MaterialService + MaterialNodeService).

kevinpbuckley/VibeUE730—~5.3kAutomated safety check: PassMIT4 days ago
727
727.Databricks IcebergOfficial

Apache Iceberg tables on Databricks — Managed Iceberg tables, External Iceberg Reads (fka Uniform), Compatibility Mode, Iceberg REST Catalog (IRC), Iceberg v3, Snowflake interop, PyIceberg, OSS…

databricks/databricks-agent-skills345—~2.6kAutomated safety check: PassUnknownyesterday
728

Load and reuse 3D assets in React Three Fiber with useGLTF, useLoader, Suspense, and preloading.

EnzeD/r3f-skills128—~1.2kAutomated safety check: PassNo licence1 mo ago
729

Godot 4 种植系统设计,包含植物数据结构、生长阶段、浇水机制、TileMap应用. An agent skill from 925236118/AlphaAgent.

925236118/AlphaAgent103—~1.6kAutomated safety check: PassMIT3 days ago
730

Hair and fur grooming in Blender using curves, particle hair, geometry nodes, and game hair-card workflows.

arjun988/blender-skills283—~655Automated safety check: PassMIT3 mo ago
731

Clear Unity Console entries. An agent skill from kurotu/VRCQuestTools.

kurotu/VRCQuestTools3733 repos~369Automated safety check: PassMITyesterday
732
732.Game EngineOfficial

Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript.

github/awesome-copilot40k1 repo~1.6kAutomated safety check: PassMIT2 days ago
733

A skill your agent uses when extending the Unreal Editor from C++ with detail customizations, editor utility widgets, menus, editor modes, asset definitions or editor subsystems.

quodsoler/unreal-engine-skills362—~8.1kAutomated safety check: PassMIT13 days ago
734

Game development orchestrator. An agent skill from xenitV1/Antigravity-Workflows.

xenitV1/Antigravity-Workflows1305 repos~1.2kAutomated safety check: NotesMIT9 mo ago
735

Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.4kAutomated safety check: PassApache-2.02 days ago
736

Build 2D browser games with Phaser 3 (JS/TS): scenes, sprites, physics (Arcade/Matter), tilemaps (Tiled), animations, input.

chongdashu/vibejam-starter-pack149—~1.1kAutomated safety check: PassNo licence5 mo ago
737

Design seamless tiles and autotile sets, or deduplicate a hand-painted mockup into a reusable tileset, then export for Tiled or Godot.

with-pebbly/aseprite-ai-artist230—~1.1kAutomated safety check: PassMIT3 days ago
738

React Three Fiber animation - useFrame, useAnimations, spring physics, keyframes.

zebbern/claude-code-guide4.7k—~5.5kAutomated safety check: PassMITyesterday
739

Analyze logs for a specific app launch and determine whether AppsFlyer initialization, start flow, callbacks, and expected events occurred correctly in the Unity plugin.

AppsFlyerSDK/appsflyer-unity-plugin178—~314Automated safety check: PassMIT7 days ago
740

Create and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++.

ukanwat/overtime3871 repo~1.5kAutomated safety check: PassApache-2.02 days ago
741

Package and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map…

ukanwat/overtime3871 repo~1.3kAutomated safety check: PassApache-2.02 days ago
742

Explore Unity C code without modifying files. An agent skill from akiojin/unity-cli.

akiojin/unity-cli108—~738Automated safety check: PassMIT2 days ago
743

Comprehensive skill for Adobe Substance 3D Painter texturing and material creation workflow.

freshtechbro/claudedesignskills1k—~4kAutomated safety check: PassMIT10 mo ago
744

2D game development principles. An agent skill from xenitV1/Antigravity-Workflows.

xenitV1/Antigravity-Workflows1307 repos~547Automated safety check: PassMIT9 mo ago
745

Guides end-to-end Meta VR and Horizon OS app submission to the Meta Horizon Store — build validation, store-readiness checks, asset preparation, upload, and submission tracking.

meta-quest/agentic-tools215—~3kAutomated safety check: PassApache-2.017 days ago
746

Drive an ambitious goal past a real-world quality bar by splitting it into pieces, each looped through a builder and a fresh, harsh, blind critic until ours reaches the bar or the caller stops.

DanMcInerney/orchflows117—~1.2kAutomated safety check: PassMIT7 days ago
747

Build acceleration skill for C/C++ projects. An agent skill from mohitmishra786/low-level-dev-skills.

mohitmishra786/low-level-dev-skills252—~1.4kAutomated safety check: PassMIT3 mo ago
748

Manages state between Vue and Three.js via Pinia and mitt. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~2.2kAutomated safety check: PassMIT2 mo ago
749

Read-only scene, project and script analysis for AI context. An agent skill from Besty0728/Unity-Skills.

Besty0728/Unity-Skills1.8k—~2.2kAutomated safety check: PassMIT2 days ago
750

Organizes screens and popups in a Defold game using Monarch screen manager.

selimanac/defold-astar111—~2.1kAutomated safety check: PassNo licence5 mo ago
751

Route CAD, robot-description, fabrication, slicing, printer handoff, and local model review tasks through the bundled text-to-cad 0.4.28 runtime.

rongxinzy/RongxinAI154—~1.2kAutomated safety check: PassMITyesterday
752

A skill your agent uses when implementing signals in C — [Signal] delegates, EmitSignal patterns, async signal awaiting, and event-driven architecture

jame581/GodotPrompter805—~2.4kAutomated safety check: PassMIT2 days ago
753

3DGS/CAD/Mesh domain-specific spatial intelligence agent: scene-level reasoning, CAD-in-the-loop parametric extraction, multi-modal 3D interaction, geometry-opacity decoupling, reflective material…

jaccen/Awesome-Gaussian-Skills161—~4.5kAutomated safety check: NotesApache-2.0yesterday
754

Answering Discord/GitHub user questions about FlatRedBall — search skills→docs→code, cite the docs URL, propose a doc/API fix with confidence, gate edits on approval.

vchelaru/FlatRedBall578—~1.7kAutomated safety check: PassMITyesterday
755

Command-line interface for Blender - A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI ...

HKUDS/CLI-Anything52k—~2.1kAutomated safety check: PassApache-2.019 days ago
756

2D game development principles. An agent skill from sickn33/agentic-awesome-skills.

sickn33/agentic-awesome-skills47k1 repo~800Automated safety check: PassMIT2 days ago
757

Selects game engines and frameworks by platform, genre, and architecture (full canvas shell vs hybrid DOM shell + guest viewport).

sickn33/agentic-awesome-skills47k1 repo~1.2kAutomated safety check: PassMIT2 days ago
758

Game development orchestrator. An agent skill from sickn33/agentic-awesome-skills.

sickn33/agentic-awesome-skills47k1 repo~1.3kAutomated safety check: PassMIT2 days ago
759

Web browser game development. An agent skill from sickn33/agentic-awesome-skills.

sickn33/agentic-awesome-skills47k1 repo~1.1kAutomated safety check: PassMIT2 days ago
760

Edit Niagara systems, emitters, and scripts via UCP. An agent skill from Italink/UnrealClientProtocol.

Italink/UnrealClientProtocol127—~3kAutomated safety check: PassMIT1 mo ago
761

Integrate Ethereum into Unity games using Nethereum with async Web3 API, WebGL wallet support via EIP-6963 multi-wallet discovery and MetaMask (.NET/C).

Nethereum/Nethereum2.3k—~1.6kAutomated safety check: PassMIT6 days ago
762

Build, debug, and verify Three.js browser games through Loom.

valkor-ai/loom1.2k—~513Automated safety check: PassApache-2.04 days ago
763

Expert blueprint for MOBA games including lane logic (minion wave spawning every 30s), tower aggro priority (hero attacking ally over minion over hero), click-to-move controls (RTS-style…

thedivergentai/GD-Agentic-Skills821—~5.1kAutomated safety check: PassLGPL-3.01 mo ago
764

Expert blueprint for platformer games including precision movement (coyote time, jump buffering, variable jump height), game feel polish (squash/stretch, particle trails, camera shake), level design…

thedivergentai/GD-Agentic-Skills821—~3.5kAutomated safety check: PassLGPL-3.01 mo ago
765

Expert blueprint for real-time strategy games including unit selection (drag box, shift-add), command systems (move, attack, gather), pathfinding (NavigationAgent2D with RVO avoidance), fog of war…

thedivergentai/GD-Agentic-Skills821—~4.4kAutomated safety check: PassLGPL-3.01 mo ago
766

Expert blueprint for sandbox games (Minecraft, Terraria, Garry's Mod) with physics-based interactions, cellular automata, emergent gameplay, and creative tools.

thedivergentai/GD-Agentic-Skills821—~4.9kAutomated safety check: PassLGPL-3.01 mo ago
767

Expert blueprint for sports games (FIFA, NBA 2K, Rocket League, Tony Hawk) covering physics-based ball interaction, team AI formations, contextual input, and match umpire/score authority.

thedivergentai/GD-Agentic-Skills821—~4.4kAutomated safety check: PassLGPL-3.01 mo ago
768

Expert blueprint for visual novels (Doki Doki Literature Club, Phoenix Wright, Steins;Gate) focusing on branching narratives, dialogue systems, choice consequences, rollback mechanics, and…

thedivergentai/GD-Agentic-Skills821—~3.1kAutomated safety check: PassLGPL-3.01 mo ago