Agent skill

Launch Log Analysis

by AppsFlyerSDK in AppsFlyerSDK/appsflyer-unity-plugin

Analyze logs for a specific app launch and determine whether AppsFlyer initialization, start flow, callbacks, and expected events occurred correctly in the Unity plugin.

MITAuto-check passedGame Development

Install Launch Log Analysis

skills CLI
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill launch-log-analysis -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin launch-log-analysis --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/launch-log-analysis .claude/skills/launch-log-analysis && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
launch-log-analysis
GitHub stars
178
Token cost
~314 tokens
SKILL.md length
138 words
Files
1
Skills in repo
7
Repo updated
First seen
Licence
MIT

At a glance

Analyze logs for a specific app launch and determine whether AppsFlyer initialization, start flow, callbacks, and expected events occurred correctly in the Unity plugin.

  • Works in 5 steps: Separate logs by launch/session if… → For each launch inspect evidence for:… → Compare expected vs actual behavior for… → …
  • Game Development work in your project
  • SKILL.md covers Goal, Workflow, Output Format and Rules
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Launch Log Analysis is an agent skill from AppsFlyerSDK/appsflyer-unity-plugin. Analyze logs for a specific app launch and determine whether AppsFlyer initialization, start flow, callbacks, and expected events occurred correctly in the Unity plugin.

Its SKILL.md is about 310 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development. The repository describes itself as: AppsFlyer Unity Plugin. The licence is MIT.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “/launch-log-analysis”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Separate logs by launch/session if multiple launches exist.
  2. For each launch inspect evidence for: SDK initialization (initSDK), SDK start (startSDK), conversion callbacks, deep link callbacks…
  3. Compare expected vs actual behavior for that launch.
  4. Detect: missing events, duplicate events, unexpected events, inconclusive evidence.
  5. Produce a launch-by-launch report.

What it can do on your machine

Read from SKILL.md and the folder at commit 8756add. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Launch Log Analysis loads about 314 tokens when it runs. Until then it costs about 47 tokens; SKILL.md has 138 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~47
When it runs · the whole SKILL.md, loaded when a task matches
~314

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from AppsFlyerSDK/appsflyer-unity-plugin at commit 8756add, republished under its MIT licence (© AppsFlyerSDK). 138 words, ~314 tokens.

Download SKILL.mdSave it as .claude/skills/launch-log-analysis/SKILL.md (or your agent's skills folder).
name
launch-log-analysis
description
Analyze logs for a specific app launch and determine whether AppsFlyer initialization, start flow, callbacks, and expected events occurred correctly in the Unity plugin.

Launch Log Analysis

Use this skill when inspecting logs from one or more app launches.

Goal

Analyze each launch separately and determine whether expected AppsFlyer SDK flows occurred.

Workflow

  1. Separate logs by launch/session if multiple launches exist.
  2. For each launch inspect evidence for: SDK initialization (initSDK), SDK start (startSDK), conversion callbacks, deep link callbacks, in-app events, warnings or errors.
  3. Compare expected vs actual behavior for that launch.
  4. Detect: missing events, duplicate events, unexpected events, inconclusive evidence.
  5. Produce a launch-by-launch report.

Output Format

For each launch return:

  • Launch number
  • Platform
  • Expected events
  • Confirmed events
  • Missing events
  • Duplicate or unexpected events
  • Relevant log evidence
  • Final result: Passed | Failed | Inconclusive

Rules

  • Treat each launch separately.
  • Do not merge evidence from different launches.
  • Do not guess when logs are noisy or incomplete.
  • Recommend additional logging if needed.

© AppsFlyerSDK, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .claude/skills/launch-log-analysis of AppsFlyerSDK/appsflyer-unity-plugin.

Open the folder on GitHubat commit 8756add

Compare with similar skills

Launch Log Analysis next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Launch Log Analysis compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Launch Log Analysis this skillAppsFlyerSDK/appsflyer-unity-plugin178—~314Automated safety check: PassMIT
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k1 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.4k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Launch Log Analysis

What does Launch Log Analysis do?

Analyze logs for a specific app launch and determine whether AppsFlyer initialization, start flow, callbacks, and expected events occurred correctly in the Unity plugin. Launch Log Analysis is an agent skill from AppsFlyerSDK/appsflyer-unity-plugin. Analyze logs for a specific app launch and determine whether AppsFlyer initialization, start flow, callbacks, and expected events occurred correctly in the Unity plugin.

When should I use Launch Log Analysis?

Launch Log Analysis fits situations like: game Development work in your project.

How do I install Launch Log Analysis in Claude Code?

Run `npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill launch-log-analysis -a claude-code`. Or copy the skill folder (.claude/skills/launch-log-analysis in AppsFlyerSDK/appsflyer-unity-plugin) into .claude/skills/launch-log-analysis in your project. Claude Code loads it when a task matches its description.

How do I install Launch Log Analysis in Codex?

Run `npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill launch-log-analysis -a codex`. Or copy the skill folder (.claude/skills/launch-log-analysis in AppsFlyerSDK/appsflyer-unity-plugin) into .agents/skills/launch-log-analysis in your project. Codex loads it when a task matches its description.

Can I use Launch Log Analysis in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill launch-log-analysis -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/launch-log-analysis, .gemini/skills/launch-log-analysis, .github/skills/launch-log-analysis and .opencode/skills/launch-log-analysis in your project.

What does Launch Log Analysis need to run?

SKILL.md names no scripts, command-line tools or credentials: Launch Log Analysis is instructions for the agent only.

Does Launch Log Analysis access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Launch Log Analysis safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Launch Log Analysis use?

Launch Log Analysis is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Launch Log Analysis use?

About 314 tokens (SKILL.md is roughly 1.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Launch Log Analysis?

Skills that share tags, products or a category with Launch Log Analysis: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Launch Log Analysis?

AppsFlyerSDK (a GitHub organization) maintains it in AppsFlyerSDK/appsflyer-unity-plugin, which has 178 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on October 4, 2026.

Source: AppsFlyerSDK/appsflyer-unity-plugin on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.