Sync Simplegraphic
atty303/pob-web
Synchronize pob-web with PathOfBuilding-SimpleGraphic only when the user explicitly invokes $sync-simplegraphic.
Organizes screens and popups in a Defold game using Monarch screen manager.
$ npx skills add selimanac/defold-astar --skill monarch-screen-setup -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install selimanac/defold-astar monarch-screen-setup --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/monarch-screen-setup .claude/skills/monarch-screen-setup && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "monarch-screen-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/monarch-screen-setup into .claude/skills/monarch-screen-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monarch-screen-setup", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/selimanac/defold-astar/tree/master/.agents/skills/monarch-screen-setupType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add selimanac/defold-astar --skill monarch-screen-setup -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install selimanac/defold-astar monarch-screen-setup --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/monarch-screen-setup .agents/skills/monarch-screen-setup && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "monarch-screen-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/monarch-screen-setup into .agents/skills/monarch-screen-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monarch-screen-setup", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add selimanac/defold-astar --skill monarch-screen-setup -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install selimanac/defold-astar monarch-screen-setup --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/monarch-screen-setup .cursor/skills/monarch-screen-setup && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "monarch-screen-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/monarch-screen-setup into .cursor/skills/monarch-screen-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monarch-screen-setup", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/selimanac/defold-astar.git --path .agents/skills/monarch-screen-setup--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add selimanac/defold-astar --skill monarch-screen-setup -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install selimanac/defold-astar monarch-screen-setup --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/monarch-screen-setup .gemini/skills/monarch-screen-setup && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "monarch-screen-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/monarch-screen-setup into .gemini/skills/monarch-screen-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monarch-screen-setup", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install selimanac/defold-astar monarch-screen-setupInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add selimanac/defold-astar --skill monarch-screen-setup -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/monarch-screen-setup .github/skills/monarch-screen-setup && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "monarch-screen-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/monarch-screen-setup into .github/skills/monarch-screen-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monarch-screen-setup", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add selimanac/defold-astar --skill monarch-screen-setup -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install selimanac/defold-astar monarch-screen-setup --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/monarch-screen-setup .opencode/skills/monarch-screen-setup && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "monarch-screen-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/monarch-screen-setup into .opencode/skills/monarch-screen-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "monarch-screen-setup", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
monarch-screen-setupOrganizes screens and popups in a Defold game using Monarch screen manager.
Monarch Screen Setup is an agent skill from selimanac/defold-astar. Organizes screens and popups in a Defold game using Monarch screen manager. Use when creating new screens, popups, or setting up navigation between them.
Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development. It works with Lua. The repository describes itself as: Pathfinder and A solver (astar or a-star) native extension for Defold Engine build on MicroPather.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 1471c54. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are lua and protobuf).
From the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Monarch Screen Setup loads about 2.1k tokens when it runs. Until then it costs about 44 tokens; SKILL.md has 713 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 713 words (~2,107 tokens).
“Before applying any guidance from this skill, you MUST confirm that the project actually uses Monarch. Check the game.project file in the project root for a dependency URL containing britzl/monarch (e.g. dependencies#N = https://github.com/britzl/monarch/archive/...). Alternatively, check for the presence of…”
Just SKILL.md in .agents/skills/monarch-screen-setup of selimanac/defold-astar.
Open the folder on GitHubat commit 1471c54
Monarch Screen Setup next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Monarch Screen Setup this skillselimanac/defold-astar | 111 | — | ~2.1k | Automated safety check: Pass | None | |
| Sync Simplegraphicatty303/pob-web | 103 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Dota2 Game LogicXavierCHN/x-template | 216 | — | ~2.7k | Automated safety check: Pass | MIT | |
| Love2d Coregamedev-skills/awesome-gamedev-agent-skills | 1.4k | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| Cpp Compiler FlagsSerial-Studio/Serial-Studio | 7.2k | — | ~2.1k | Automated safety check: Pass | Custom licence | |
| Lua Ecozhaojh329/lua-eco | 103 | — | ~1.7k | Automated safety check: Pass | MIT |
atty303/pob-web
Synchronize pob-web with PathOfBuilding-SimpleGraphic only when the user explicitly invokes $sync-simplegraphic.
XavierCHN/x-template
DOTA2 自定义游戏服务端逻辑开发指南。触发词:游戏逻辑、服务端、server、game mode、游戏模式、GameRules、modifier、timer、lua、TSTL。Use when user asks to create or modify DOTA2 custom game server-side logic, game mode configuration…
gamedev-skills/awesome-gamedev-agent-skills
Structure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states.
Serial-Studio/Serial-Studio
C++ compiler/linker flag guidance for Serial Studio's build (GCC, Clang, AppleClang, MSVC cl.exe, clang-cl, MinGW, IntelLLVM).
zhaojh329/lua-eco
International lua-eco public API skill for writing, reviewing, explaining, and fixing Lua 5.4 code that runs on the eco runtime.
Serial-Studio/Serial-Studio
Modern C++20 authoring guidance for Serial Studio (Qt 6.11, C++20): concepts, ranges, move/RAII, std smart pointers, constexpr, lock-free SPSC atomics.
selimanac/defold-astar
Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh…
selimanac/defold-astar
Downloads Defold project dependencies into .deps/ folder. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Maintains Defold agent skills. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Creates and edits Defold Lua script files (.script, .guiscript, .renderscript, .editorscript) and plain Lua modules (.lua).
selimanac/defold-astar
Searches the Defold Asset Store for community libraries and extensions.
selimanac/defold-astar
Fetches Defold code examples by topic. An agent skill from selimanac/defold-astar.
Works with
Categories
Organizes screens and popups in a Defold game using Monarch screen manager. Monarch Screen Setup is an agent skill from selimanac/defold-astar. Organizes screens and popups in a Defold game using Monarch screen manager.
Monarch Screen Setup fits situations like: creating new screens; setting up navigation between them.
Run `npx skills add selimanac/defold-astar --skill monarch-screen-setup -a claude-code`. Or copy the skill folder (.agents/skills/monarch-screen-setup in selimanac/defold-astar) into .claude/skills/monarch-screen-setup in your project. Claude Code loads it when a task matches its description.
Run `npx skills add selimanac/defold-astar --skill monarch-screen-setup -a codex`. Or copy the skill folder (.agents/skills/monarch-screen-setup in selimanac/defold-astar) into .agents/skills/monarch-screen-setup in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add selimanac/defold-astar --skill monarch-screen-setup -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/monarch-screen-setup, .gemini/skills/monarch-screen-setup, .github/skills/monarch-screen-setup and .opencode/skills/monarch-screen-setup in your project.
SKILL.md names no scripts, command-line tools or credentials: Monarch Screen Setup is instructions for the agent only.
SKILL.md names 1 domain. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Monarch Screen Setup or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 2.1k tokens (SKILL.md is roughly 8.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Monarch Screen Setup: Sync Simplegraphic (atty303/pob-web, 103 stars), Dota2 Game Logic (XavierCHN/x-template, 216 stars), Love2d Core (gamedev-skills/awesome-gamedev-agent-skills, 1.4k stars) and Cpp Compiler Flags (Serial-Studio/Serial-Studio, 7.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
selimanac (a GitHub user) maintains it in selimanac/defold-astar, which has 111 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on April 18, 2026.
Source: selimanac/defold-astar on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.