Category
Best game development skills, page 3
Game Development skills, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 97 | Validates PlayFab Game Server SDK (GSDK) integrations in game server projects. | PlayFab/ | 170 | — | ~645 | Automated safety check: Pass | Apache-2.0 | 3 days ago |
| 98 | Breakpoint-like: pause Unity at a source file:line without editing code or recompiling, and get the locals, parameters, and fields there. | hatayama/ | 576 | — | ~2k | Automated safety check: Pass | MIT | today |
| 99 | 99.3D Assets Find and download free 3D models, PBR textures/materials, HDRIs and game asset packs (glTF, FBX, Blend, EXR) from 20 sites like Poly Haven, ambientCG, Kenney and BlenderKit via https://3d.shep.bot… | arielshad/ | 262 | — | ~476 | Automated safety check: Pass | Apache-2.0 | today |
| 100 | 100.2dimg2motion A skill your agent uses when a user provides one baseline image and requests game animation frames, sprite sequences, attack/walk/idle/hit/death/casting motion, transparent PNG frames, a… | WU-HAOTIAN34/ | 220 | — | ~9k | Automated safety check: Pass | MIT | 3 mo ago |
| 101 | 当用户需要把游戏体验浓度、留存、首局节奏、Demo 完成率、单机总旅程、D1/D7、反馈、具身感、氛围、认知负荷、最佳刺激窗口、FEP/free-energy、预测误差、Markov blanket、习惯化或 liveops 参与问题,编译成可上线、可埋点、可复盘、可回滚的一周 ED 实验包时使用。Use when converting game experience-density and… | DY-2026/ | 412 | — | ~2.1k | Automated safety check: Pass | MIT | 1 mo ago |
| 102 | Generate and edit images, create video, audio, 3D assets or material maps through fal.ai MCP or the Python queue client. | witnesstodark/ | 336 | — | ~1k | Automated safety check: Notes | MIT | 2 days ago |
| 103 | 103.UMG Material MCP Creates, edits and compiles Unreal Engine 5.8 material assets as one HLSL Custom node through the UMG MCP bridge, instead of editing .uasset files directly. | winyunq/ | 208 | — | ~913 | Automated safety check: Pass | MIT | 2 mo ago |
| 104 | Previews, validates and bakes bone-rotation edits on Unreal Engine AnimSequences, enforcing a coordinate space and a constraint-checked preview-validate-bake loop. | kevinpbuckley/ | 724 | — | ~1.3k | Automated safety check: Pass | MIT | today |
| 105 | Build and iterate playable Three.js game systems. An agent skill from corosolto/client. | corosolto/ | 257 | — | ~1.5k | Automated safety check: Pass | AGPL-3.0 | today |
| 106 | Ensures complete FBX URLs or absolute paths are used when importing external 3D models into Unity projects targeting Meta VR and Horizon OS. | meta-quest/ | 213 | 1 repo | ~2.7k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 107 | Iterate on the visual identity of a top-down pixel-art decoration (sprite + layout integration) in pixtuoid. | IvanWng97/ | 489 | — | ~2.4k | Automated safety check: Pass | MIT | today |
| 108 | 108.Portal Connect Reach, inspect, or consume a service that someone published through a Portal relay. | gosuda/ | 272 | — | ~2.9k | Automated safety check: Pass | MIT | today |
| 109 | 109.Remix Site Turn a cloned (or any measured) website into YOUR site: re-skin it with your brand, copy, and assets; generate three deliberately different design directions as token/motion/shader overrides and… | cth9191/ | 133 | — | ~2.6k | Automated safety check: Pass | MIT | 1 mo ago |
| 110 | Control Unity Editor Play Mode. An agent skill from CyberAgentGameEntertainment/NovaShader. | CyberAgentGameEntertainment/ | 1.6k | 1 repo | ~1.3k | Automated safety check: Pass | MIT | yesterday |
| 111 | Design, reconstruct from photographs or schematics, correct, audit, and present Blender optical systems using provenance-bound CAD and measured optical and mechanical interfaces. | k-telux/ | 221 | — | ~3k | Automated safety check: Pass | MIT | today |
| 112 | AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills. | FlameskyDexive/ | 929 | — | ~790 | Automated safety check: Pass | MIT | 16 days ago |
| 113 | Picks the right save file and script for a KenshiCoop debugging or validation session, and protects version-controlled fixtures from being overwritten. | nhoral/ | 283 | — | ~2.4k | Automated safety check: Pass | AGPL-3.0 | 1 mo ago |
| 114 | 114.Build123d CAD modeling with build123d Python library. An agent skill from rawwerks/VibeCAD. | rawwerks/ | 121 | — | ~1.4k | Automated safety check: Notes | MIT | 9 mo ago |
| 115 | 115.Tellux How to write application code with Tellux (0.3 API shape). An agent skill from cyanfish-x/tellux. | cyanfish-x/ | 207 | — | ~884 | Automated safety check: Pass | MIT | 16 days ago |
| 116 | RenoDX DevKit workflow for tracing swapchain/output passes, SwapChainPass, RGBA8U/UNORM limits, RGBA16F proxy resources, gamma-space float pipelines, HDR10-preferred SDR/HDR output toggles, rare… | clshortfuse/ | 4.4k | — | ~5.6k | Automated safety check: Pass | MIT | today |
| 117 | 117.Phantom Motion 交互式动态视觉叙事生成器 v11.0 (Hybrid Drive Edition)。基于用户输入的任意主题关键词, 通过多轮交互式对话收集需求,利用 React 19 + Tailwind 4 驱动的 Minimal Mono 极简编辑器, 实时操纵隔离在 Iframe 中的硬核 GSAP/WebGL 影视级叙事引擎。 | pixelxzen/ | 185 | — | ~1k | Automated safety check: Pass | Apache-2.0 | 4 mo ago |
| 118 | Generate, convert, clean, and integrate audio for Three.js browser games with ElevenLabs: sound effects, looping ambience, UI sounds, impact/weapon/vehicle audio, creature and boss stingers… | valkor-ai/ | 1.2k | 1 repo | ~1.3k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 119 | Deterministic palette/matrix pixel art (not AI). An agent skill from notque/vexjoy-agent. | notque/ | 438 | — | ~2.3k | Automated safety check: Notes | MIT | 5 days ago |
| 120 | 120.Godot Screenshot Take screenshots of the Godot editor window or the running game window via the Hastur broker-server remote executor. | rayxuln/ | 241 | — | ~3.2k | Automated safety check: Pass | MIT | 6 mo ago |
| 121 | 121.Unity Plugin Control Unity Editor via OpenClaw Unity Plugin. An agent skill from TomLeeLive/openclaw-unity-plugin. | TomLeeLive/ | 107 | — | ~5.1k | Automated safety check: Pass | Apache-2.0 | 29 days ago |
| 122 | 122.Dialogue Systems Build branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven… | ukanwat/ | 387 | 1 repo | ~1.8k | Automated safety check: Pass | Apache-2.0 | yesterday |
| 123 | 123.Render Generate a 3D model from a text description or reference image using build123d and render it in the browser viewer. | mfranzon/ | 169 | — | ~3.5k | Automated safety check: Notes | No licence | 2 mo ago |
| 124 | Covers Godot 4.3+ 2D systems with GDScript and C# examples: canvas layers, draw order, TileMaps, parallax, lights and shadows, particles and custom drawing. | jame581/ | 795 | — | ~2.3k | Automated safety check: Pass | MIT | yesterday |
| 125 | Controls a running Tiny game engine over its local debug HTTP server, sending key presses, releases and taps so the agent can play or test the game. | minigdx/ | 164 | — | ~874 | Automated safety check: Pass | MIT | 4 mo ago |
| 126 | 126.Marimo Pair Drive a live marimo notebook as a workspace: run Python in the same kernel the user does, inspect live notebook state, and commit durable notebook changes. | PhySpace/ | 141 | — | ~3k | Automated safety check: Pass | Apache-2.0 | 5 days ago |
| 127 | Provides instructions to implement, load, show, and destroy App Open ads (shown on application startup or app resume) in GDScript and C. | poingstudios/ | 632 | — | ~1k | Automated safety check: Pass | MIT | 7 days ago |
| 128 | 128.Threejs Geometry Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. | OWWZO/ | 186 | 5 repos | ~3.5k | Automated safety check: Pass | No licence | 19 days ago |
| 129 | 129.Kinetic Reel Make kinetic-typography motion reels (MP4) in code: showreels, portfolio or work reels, product promos, intro films, "motion design"-style videos with bold condensed type, HUD micro-type… | tuzhechen2005/ | 127 | — | ~1.8k | Automated safety check: Pass | Unknown | 11 days ago |
| 130 | Research a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback Machine/archive.today for dead forums (XeNTaX, Zenhax, old threads), GitHub… | rehan-remade/ | 5.3k | — | ~2.1k | Automated safety check: Pass | MIT | today |
| 131 | 131.Roblox Game Expert Roblox game development companion — Luau, Roblox Studio, MCP integration, simulator, tycoon, obby, RPG, horror, battle royale, game design, security, performance. | brockmartin/ | 198 | — | ~1.3k | Automated safety check: Pass | No licence | 7 mo ago |
| 132 | 132.Design Designs modular high-level architectures from functional requirements and produces design documents for each module. | vladikk/ | 551 | — | ~3.8k | Automated safety check: Pass | Unknown | 1 mo ago |
| 133 | 133.Vibe Model Preview-first reconstruction of reference-driven hard-surface props, machinery, signage, modular architecture, and hero assemblies as direct Three.js source. | vibe-stack/ | 137 | — | ~1.1k | Automated safety check: Pass | MIT | 1 mo ago |
| 134 | 134.Sokol Net Sokol.NET framework development — use for ANY work in this repo: creating or debugging examples, building/running for desktop/Android/iOS/Web, writing or compiling shaders, adding a new C/C++… | elix22/ | 154 | — | ~2.8k | Automated safety check: Pass | MIT | yesterday |
| 135 | 135.Openscad Create versioned OpenSCAD (.scad) files for 3D printing, render previews, and compare iterations. | iancanderson/ | 130 | — | ~842 | Automated safety check: Pass | No licence | 8 mo ago |
| 136 | Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough. | kurotu/ | 373 | 1 repo | ~1.6k | Automated safety check: Pass | MIT | 7 days ago |
| 137 | Drives a live Unreal Editor through the unreal-mcp server: spawn actors, edit Blueprints, materials and sequences, change properties and trigger Live Coding. | EpicGames/ | 327 | — | ~1.8k | Automated safety check: Pass | MIT | 21 days ago |
| 138 | 138.Vitexec A skill your agent uses when an AI agent needs to inspect, verify, debug, or profile a live Vite app by running temporary snippets inside the browser page and reading browser logs or captured… | pmndrs/ | 132 | — | ~2.5k | Automated safety check: Pass | Unknown | 5 days ago |
| 139 | For users creating a two-player co-op game menu or opening animation. | tl2012tl/ | 239 | 4 repos | ~2k | Automated safety check: Pass | No licence | 15 days ago |
| 140 | Refine an existing Kiln asset through bounded source reads, exact revision edits, and targeted image feedback. | instruktlabs/ | 246 | — | ~3.6k | Automated safety check: Pass | MIT | today |
| 141 | Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. | thedivergentai/ | 809 | — | ~3.6k | Automated safety check: Pass | LGPL-3.0 | 28 days ago |
| 142 | Generate PNG images by building a real Three.js 3D scene and capturing one frame headlessly — no image model involved. | hassancs91/ | 101 | — | ~1.4k | Automated safety check: Pass | MIT | 1 mo ago |
| 143 | Pauses Unity playback at any source file:line without editing code or recompiling, and returns a snapshot of the locals, parameters, and instance fields at that exact frame. | CyberAgentGameEntertainment/ | 1.6k | — | ~2k | Automated safety check: Pass | MIT | yesterday |
| 144 | 144.23rd Install, choose, and compose 23rd shadcn/ui registry components for React and Svelte 5. | radiumcoders/ | 142 | — | ~2.8k | Automated safety check: Pass | No licence | yesterday |
Explore related skills
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Products these skills work with
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Other categories
- Development15,229
- Frontend & Design5,834
- Backend & APIs7,161
- Testing & QA5,085
- DevOps & Cloud5,962
- Databases2,339
- Data & Analytics3,647
- AI & LLM Engineering5,096
- Agent Workflows8,311
- Documents & Office4,273
- Writing & Content3,731
- Marketing & SEO3,910
- Sales & Support1,815
- Research & Science6,075
- Security3,084
- Productivity & Automation4,016
- Business, Finance & HR3,836
- Legal & Compliance1,617
- Education1,065
- Media & Creative4,286
- Mobile2,765
- Product & Project Management2,360
- Knowledge Management1,433