Agent skill

Kinetic Reel

by tuzhechen2005 in tuzhechen2005/opus-video-skills

Make kinetic-typography motion reels (MP4) in code: showreels, portfolio or work reels, product promos, intro films, "motion design"-style videos with bold condensed type, HUD micro-type…

Custom licenceAuto-check passedMedia & Creative

Install Kinetic Reel

skills CLI
$ npx skills add tuzhechen2005/opus-video-skills --skill kinetic-reel -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install tuzhechen2005/opus-video-skills kinetic-reel --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/tuzhechen2005/opus-video-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/kinetic-reel .claude/skills/kinetic-reel && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
kinetic-reel
GitHub stars
146
Token cost
~1.8k tokens
SKILL.md length
887 words
Files
31 (incl. scripts, references)
Skills in repo
2
Repo updated
First seen
Licence
Custom licence

At a glance

Make kinetic-typography motion reels (MP4) in code: showreels, portfolio or work reels, product promos, intro films, "motion design"-style videos with bold condensed type, HUD micro-type…

  • Works in 5 steps: Scaffold → Decide the emphasis, then storyboard → Build → …
  • The user asks for a reel
  • SKILL.md covers Workflow, The rules that matter most and Shipping a reel as a site intro
  • Runs JavaScript scripts from its folder; calls node, ffmpeg and bash

What it does

Kinetic Reel is an agent skill from tuzhechen2005/opus-video-skills. Make kinetic-typography motion reels (MP4) in code: showreels, portfolio or work reels, product promos, intro films, "motion design"-style videos with bold condensed type, HUD micro-type, black/cream/lime palette, three.js generative layers (particle terrain, liquid marble, chrome knot, particle clouds), shape-continuity transitions and a synthesized, beat-locked score. Canvas 2D + WebGL rendered frame by frame in headless Chrome, encoded with ffmpeg. Use when the user asks for a reel, showreel, motion-graphics /…

Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. The skill folder holds 36 other files, including scripts and reference files (for example `README.md`, `README.zh-CN.md` and `examples/site-intro/README.md`).

It sits in Media & Creative, covering Motion graphics and 3D graphics and WebGL. It works with Three.js and FFmpeg. The repository describes itself as: Video-making skills for Claude Opus 5.5 in Claude Code — every frame and note generated in code, one skill per style: hand-painted animation, kinetic-typography reels | 用 Claude….

When your agent uses it

  • The user asks for a reel
  • Motion-graphics / kinetic-type video
  • A Work Reel in this style
  • Extend/re-cut the Work Reel 26

Example prompts

  • “motion design”
  • “Work Reel”
  • “/kinetic-reel”

Requirements

  • Node.js

Workflow steps

5 steps, taken from the step headings in SKILL.md.

  1. Scaffold
  2. Decide the emphasis, then storyboard
  3. Build
  4. Look at it, every shot, several times
  5. Score, render, encode

What it can do on your machine

Read from SKILL.md and the folder at commit 59744a6. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships 1 file in scripts/ (JavaScript, from the files we listed), which the agent can run.

    Shell commands in SKILL.md call:

    • node
    • ffmpeg
    • bash

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Kinetic Reel loads about 1.8k tokens when it runs, and up to ~4k if it reads all its reference files. Until then it costs about 155 tokens; SKILL.md has 887 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~155
When it runs · the whole SKILL.md, loaded when a task matches
~1.8k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~4k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 887 words (~1,848 tokens).

“A method for making editorial, high-energy motion reels entirely in code, distilled from "Work Reel ’26" (an 84 s portfolio reel: Microsoft → UW–Madison Surgery → Enterprise RAG → trace finale). It's bundled as a runnable template/ (a 17 s…”

— opening of SKILL.md by tuzhechen2005, Custom licence
name
kinetic-reel

Read the full SKILL.md on GitHub

Files

SKILL.md and 30 other files (scripts, references) in skills/kinetic-reel of tuzhechen2005/opus-video-skills.

  • SKILL.md
  • README.md
  • README.zh-CN.md
  • docs/work-reel-sheet.jpg
  • docs/work-reel.gif
  • examples/site-intro/README.md
  • examples/site-intro/css/intro-reel.css
  • examples/site-intro/index.html
  • examples/site-intro/js/intro-reel.js
  • examples/site-intro/worker.js
  • examples/work-reel-26/README.md
  • examples/work-reel-26/STORYBOARD.md
  • examples/work-reel-26/cues.js
  • examples/work-reel-26/reel.js
  • examples/work-reel-26/score.mjs
  • … and 16 more

Open the folder on GitHubat commit 59744a6

Compare with similar skills

Kinetic Reel next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Kinetic Reel compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Kinetic Reel this skilltuzhechen2005/opus-video-skills146—~1.8kAutomated safety check: PassCustom licence
Qiaomu Cutjoeseesun/qiaomu-cut-skill372—~6.8kAutomated safety check: NotesMIT
Content To Videoarchitectds/modeldock117—~2.4kAutomated safety check: PassApache-2.0
Scenario Kinetic Music Videoscenario-labs/skills946—~4kAutomated safety check: PassMIT
3D Image Rendererhassancs91/claude-image-generation102—~1.4kAutomated safety check: PassMIT
Motion DesignWrongStack/WrongStack371—~852Automated safety check: PassMIT

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Works with

Questions about Kinetic Reel

What does Kinetic Reel do?

Make kinetic-typography motion reels (MP4) in code: showreels, portfolio or work reels, product promos, intro films, "motion design"-style videos with bold condensed type, HUD micro-type…. Kinetic Reel is an agent skill from tuzhechen2005/opus-video-skills.js generative layers (particle terrain, liquid marble, chrome knot, particle clouds), shape-continuity transitions and a synthesized, beat-locked score.

When should I use Kinetic Reel?

Kinetic Reel fits situations like: the user asks for a reel; motion-graphics / kinetic-type video; A Work Reel in this style; extend/re-cut the Work Reel 26.

How do I install Kinetic Reel in Claude Code?

Run `npx skills add tuzhechen2005/opus-video-skills --skill kinetic-reel -a claude-code`. Or copy the skill folder (skills/kinetic-reel in tuzhechen2005/opus-video-skills) into .claude/skills/kinetic-reel in your project. Claude Code loads it when a task matches its description.

How do I install Kinetic Reel in Codex?

Run `npx skills add tuzhechen2005/opus-video-skills --skill kinetic-reel -a codex`. Or copy the skill folder (skills/kinetic-reel in tuzhechen2005/opus-video-skills) into .agents/skills/kinetic-reel in your project. Codex loads it when a task matches its description.

Can I use Kinetic Reel in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add tuzhechen2005/opus-video-skills --skill kinetic-reel -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/kinetic-reel, .gemini/skills/kinetic-reel, .github/skills/kinetic-reel and .opencode/skills/kinetic-reel in your project.

What does Kinetic Reel need to run?

Going by SKILL.md and its folder, Kinetic Reel needs JavaScript for the scripts in its folder and the command-line tools its instructions call (node, ffmpeg and bash). Our summary lists: Node.js.

Does Kinetic Reel access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Kinetic Reel safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.

What licence does Kinetic Reel use?

Kinetic Reel has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Kinetic Reel use?

About 1.8k tokens (SKILL.md is roughly 7.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.2k tokens, read only when the agent opens those files.

What are the alternatives to Kinetic Reel?

Skills that share tags, products or a category with Kinetic Reel: Qiaomu Cut (joeseesun/qiaomu-cut-skill, 372 stars), Content To Video (architectds/modeldock, 117 stars), Scenario Kinetic Music Video (scenario-labs/skills, 946 stars) and 3D Image Renderer (hassancs91/claude-image-generation, 102 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Kinetic Reel?

tuzhechen2005 (a GitHub user) maintains it in tuzhechen2005/opus-video-skills, which has 146 GitHub stars. The repository holds 2 skills in this directory. The repository was last updated on September 27, 2026.

Source: tuzhechen2005/opus-video-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.