2D Sprite Generator
0x0funky/agent-sprite-forge
Produces game-ready 2D characters, creatures, props, icons and effects as master stills, sheets or clips, and exports frames for common game engines.
Generate and edit images, create video, audio, 3D assets or material maps through fal.ai MCP or the Python queue client.
$ npx skills add witnesstodark/mr-mak-workspace --skill fal-ai-generation -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install witnesstodark/mr-mak-workspace fal-ai-generation --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/witnesstodark/mr-mak-workspace.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/fal-ai-generation .claude/skills/fal-ai-generation && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "fal-ai-generation" agent skill from https://github.com/witnesstodark/mr-mak-workspace/tree/main/.agents/skills/fal-ai-generation into .claude/skills/fal-ai-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fal-ai-generation", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/witnesstodark/mr-mak-workspace/tree/main/.agents/skills/fal-ai-generationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add witnesstodark/mr-mak-workspace --skill fal-ai-generation -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install witnesstodark/mr-mak-workspace fal-ai-generation --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/witnesstodark/mr-mak-workspace.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/fal-ai-generation .agents/skills/fal-ai-generation && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "fal-ai-generation" agent skill from https://github.com/witnesstodark/mr-mak-workspace/tree/main/.agents/skills/fal-ai-generation into .agents/skills/fal-ai-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fal-ai-generation", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add witnesstodark/mr-mak-workspace --skill fal-ai-generation -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install witnesstodark/mr-mak-workspace fal-ai-generation --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/witnesstodark/mr-mak-workspace.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/fal-ai-generation .cursor/skills/fal-ai-generation && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "fal-ai-generation" agent skill from https://github.com/witnesstodark/mr-mak-workspace/tree/main/.agents/skills/fal-ai-generation into .cursor/skills/fal-ai-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fal-ai-generation", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/witnesstodark/mr-mak-workspace.git --path .agents/skills/fal-ai-generation--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add witnesstodark/mr-mak-workspace --skill fal-ai-generation -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install witnesstodark/mr-mak-workspace fal-ai-generation --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/witnesstodark/mr-mak-workspace.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/fal-ai-generation .gemini/skills/fal-ai-generation && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "fal-ai-generation" agent skill from https://github.com/witnesstodark/mr-mak-workspace/tree/main/.agents/skills/fal-ai-generation into .gemini/skills/fal-ai-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fal-ai-generation", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install witnesstodark/mr-mak-workspace fal-ai-generationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add witnesstodark/mr-mak-workspace --skill fal-ai-generation -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/witnesstodark/mr-mak-workspace.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/fal-ai-generation .github/skills/fal-ai-generation && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "fal-ai-generation" agent skill from https://github.com/witnesstodark/mr-mak-workspace/tree/main/.agents/skills/fal-ai-generation into .github/skills/fal-ai-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fal-ai-generation", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add witnesstodark/mr-mak-workspace --skill fal-ai-generation -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install witnesstodark/mr-mak-workspace fal-ai-generation --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/witnesstodark/mr-mak-workspace.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/fal-ai-generation .opencode/skills/fal-ai-generation && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "fal-ai-generation" agent skill from https://github.com/witnesstodark/mr-mak-workspace/tree/main/.agents/skills/fal-ai-generation into .opencode/skills/fal-ai-generation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fal-ai-generation", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
fal-ai-generationGenerate and edit images, create video, audio, 3D assets or material maps through fal.ai MCP or the Python queue client.
Fal AI Generation is an agent skill from witnesstodark/mr-mak-workspace. Generate and edit images, create video, audio, 3D assets or material maps through fal.ai MCP or the Python queue client. Use for fal model discovery, reference uploads, generation, recovery and local delivery.
Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 12 other files, including scripts and reference files (for example `examples/WALKTHROUGH.md`, `examples/concept.json` and `examples/edit.json`).
It sits in Media & Creative, covering Image editing and Game assets and audio. It works with fal, Model Context Protocol and Python. The repository describes itself as: A local desktop workspace for Codex and Claude Code, with project reports, creative skills and optional voice. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit c7c9fbf. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 3 files in scripts/ (Python), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Fal AI Generation loads about 1k tokens when it runs, and up to ~3.5k if it reads all its reference files. Until then it costs about 57 tokens; SKILL.md has 530 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
e environment or an explicitly selected `.env`; never print their values.Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from witnesstodark/mr-mak-workspace at commit c7c9fbf, republished under its MIT licence (© witnesstodark). 530 words, ~1,039 tokens.
.claude/skills/fal-ai-generation/SKILL.md (or your agent's skills folder). This skill also uses 9 other files; get the full folder from GitHub.Turn the user's brief and supplied references into downloaded, reviewed assets. Use the connected fal.ai MCP when available. The included Python helper handles local uploads and queue recovery when MCP cannot access the local filesystem. This skill and its relative resources can be copied into another project.
Distinguish concept exploration, faithful editing, reference-sheet preparation, motion generation, mesh generation and material creation. Preserve a selected provider, model, accepted image, pose, camera and requested output count. An edit changes the requested feature; it does not redesign the whole asset.
When no model is selected, call recommend_model with the actual task. Then read
get_model_schema for the exact endpoint. Similar display names on different
providers are not interchangeable endpoint IDs. Inspect pricing for the planned
batch, especially video or 3D; use existing task authorization without asking
again for already-approved work. Defaults in an old script are not a model choice.
Read MCP calls for parameter examples and recovery. Read prompting and review for concept, reference-edit and material decisions. Read setup when connecting another machine. Each recipient uses their own account and credentials.
image_urls, image_url,
aspect_ratio, image_size, resolution and duration differ by endpoint.
Do not pass every model the same argument object. Do not add web search,
background removal, extra views or video unless they serve this task.submit_job for long operations; run_model is convenient for images.
Immediately save endpoint, request ID, returned status/result URLs and the
input parameters in the task directory. processing is normal, not failure.check_job, then get_job_result when complete. Prefer the
canonical URLs returned by the service. A wait timeout does not authorize a
duplicate submission. A terminal result can still contain a provider error.
If submission returned no ID, inspect request history before trying again.Keep the prompt, source filenames or hashes, model ID, request ID, local outputs and review verdict together. Credentials and raw signed links do not belong in a shareable report. In Mr. Mak, use the current Workspace card and its shared image viewer; elsewhere use the recipient's requested output directory.
--help, upload, submit, status and result
download. One receipt per job; an existing receipt blocks another submission.Resolve these paths against this skill directory. Run --help or submit --dry-run to check installation without a generation. Runtime keys come from
the environment or an explicitly selected .env; never print their values.
© witnesstodark, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 9 other files (scripts, references) in .agents/skills/fal-ai-generation of witnesstodark/mr-mak-workspace.
Open the folder on GitHubat commit c7c9fbf
Fal AI Generation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Fal AI Generation this skillwitnesstodark/mr-mak-workspace | 347 | — | ~1k | Automated safety check: Notes | MIT | |
| 2D Sprite Generator0x0funky/agent-sprite-forge | 4.4k | — | ~3.6k | Automated safety check: Pass | MIT | |
| Web Visualsglifxyz/glif-mcp-server | 213 | — | ~1.5k | Automated safety check: Pass | MIT | |
| Scenario Texturesscenario-labs/skills | 946 | — | ~2k | Automated safety check: Pass | MIT | |
| Fmodel Unpackpa001024/dna-builder | 137 | — | ~2.6k | Automated safety check: Pass | MIT | |
| Make Imagesglifxyz/glif-mcp-server | 213 | — | ~931 | Automated safety check: Pass | MIT |
0x0funky/agent-sprite-forge
Produces game-ready 2D characters, creatures, props, icons and effects as master stills, sheets or clips, and exports frames for common game engines.
glifxyz/glif-mcp-server
Make images, textures, illustrations and background video for a website or app you are building, with Glif, and wire them into the code.
scenario-labs/skills
A skill your agent uses when a task involves game textures or materials through the Scenario MCP: seamless or tileable textures, themed texture packs (brick, wood, stone, floors, hand-painted), PBR…
pa001024/dna-builder
This skill documents how to use the fmodel-mcp toolkit (a CUE4Parse-based .NET CLI plus a thin Python MCP server) to inspect and export Unreal Engine game assets — pak files, textures, meshes…
glifxyz/glif-mcp-server
Make new still images from a brief with Glif and save them to a folder: concept art, a series of variations, mockups, posters, illustrations, wallpapers, reference boards or any picture that isn't…
rehan-remade/universal-modder
Generate game assets with fal (fal.ai) through the fal MCP server, the um fal CLI (REST) or fal api.
witnesstodark/mr-mak-workspace
Develop game effects from visual references and motion studies through an engine handoff, with event timing, lifecycle, readability and native review.
witnesstodark/mr-mak-workspace
Build and review game sound banks, map chosen takes to real events, and prepare or verify runtime playback with timing, repetition and mix limits.
witnesstodark/mr-mak-workspace
Turn a game-level brief or existing scene snapshot into a reviewable spatial plan, then apply approved changes with coordinate, navigation and scene checks.
witnesstodark/mr-mak-workspace
Design and implement game HUDs, menus, icons and portrait systems from visual proposals through reusable engine assets and input checks.
witnesstodark/mr-mak-workspace
Verify a visual game change using controlled native captures, targeted behavioral checks and a reviewable evidence record.
witnesstodark/mr-mak-workspace
Rig and animate supplied characters in Blender, revise motion from references, and deliver editable sources plus a verified game export.
Works with
Categories
Generate and edit images, create video, audio, 3D assets or material maps through fal.ai MCP or the Python queue client. Fal AI Generation is an agent skill from witnesstodark/mr-mak-workspace.ai MCP or the Python queue client.
Fal AI Generation fits situations like: fal model discovery; reference uploads; recovery and local delivery.
Run `npx skills add witnesstodark/mr-mak-workspace --skill fal-ai-generation -a claude-code`. Or copy the skill folder (.agents/skills/fal-ai-generation in witnesstodark/mr-mak-workspace) into .claude/skills/fal-ai-generation in your project. Claude Code loads it when a task matches its description.
Run `npx skills add witnesstodark/mr-mak-workspace --skill fal-ai-generation -a codex`. Or copy the skill folder (.agents/skills/fal-ai-generation in witnesstodark/mr-mak-workspace) into .agents/skills/fal-ai-generation in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add witnesstodark/mr-mak-workspace --skill fal-ai-generation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/fal-ai-generation, .gemini/skills/fal-ai-generation, .github/skills/fal-ai-generation and .opencode/skills/fal-ai-generation in your project.
Going by SKILL.md and its folder, Fal AI Generation needs Python for the scripts in its folder. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (mentions a .env file), nothing it rates as a warning. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Fal AI Generation is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1k tokens (SKILL.md is roughly 4.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.5k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Fal AI Generation: 2D Sprite Generator (0x0funky/agent-sprite-forge, 4.4k stars), Web Visuals (glifxyz/glif-mcp-server, 213 stars), Scenario Textures (scenario-labs/skills, 946 stars) and Fmodel Unpack (pa001024/dna-builder, 137 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
witnesstodark (a GitHub user) maintains it in witnesstodark/mr-mak-workspace, which has 347 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on October 9, 2026.
Source: witnesstodark/mr-mak-workspace on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.