Fieldworks Code Commenting
sillsdev/FieldWorks
The FieldWorks code-comment standard for C, C/C++, IDL, PowerShell, and project-file/Avalonia-view XML comments.
AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes aibridge-development-workflow --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/aibridge-development-workflow .claude/skills/aibridge-development-workflow && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "aibridge-development-workflow" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/.codex/skills/aibridge-development-workflow into .claude/skills/aibridge-development-workflow/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aibridge-development-workflow", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/.codex/skills/aibridge-development-workflowType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes aibridge-development-workflow --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.codex/skills/aibridge-development-workflow .agents/skills/aibridge-development-workflow && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "aibridge-development-workflow" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/.codex/skills/aibridge-development-workflow into .agents/skills/aibridge-development-workflow/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aibridge-development-workflow", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes aibridge-development-workflow --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.codex/skills/aibridge-development-workflow .cursor/skills/aibridge-development-workflow && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "aibridge-development-workflow" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/.codex/skills/aibridge-development-workflow into .cursor/skills/aibridge-development-workflow/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aibridge-development-workflow", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/FlameskyDexive/Legends-Of-Heroes.git --path .codex/skills/aibridge-development-workflow--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes aibridge-development-workflow --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.codex/skills/aibridge-development-workflow .gemini/skills/aibridge-development-workflow && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "aibridge-development-workflow" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/.codex/skills/aibridge-development-workflow into .gemini/skills/aibridge-development-workflow/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aibridge-development-workflow", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install FlameskyDexive/Legends-Of-Heroes aibridge-development-workflowInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .github/skills && cp -r skills-src/.codex/skills/aibridge-development-workflow .github/skills/aibridge-development-workflow && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "aibridge-development-workflow" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/.codex/skills/aibridge-development-workflow into .github/skills/aibridge-development-workflow/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aibridge-development-workflow", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install FlameskyDexive/Legends-Of-Heroes aibridge-development-workflow --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.codex/skills/aibridge-development-workflow .opencode/skills/aibridge-development-workflow && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "aibridge-development-workflow" agent skill from https://github.com/FlameskyDexive/Legends-Of-Heroes/tree/master/.codex/skills/aibridge-development-workflow into .opencode/skills/aibridge-development-workflow/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aibridge-development-workflow", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
aibridge-development-workflowAIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills.
Aibridge Development Workflow is an agent skill from FlameskyDexive/Legends-Of-Heroes. AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills. Preserves visible modes for Skills matching, requirement confirmation, analysis, implementation, and final checklist. Do not use for pure Q&A, simple search/display, or code explanation tasks with no file/code/asset changes.
Its SKILL.md is about 790 tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including reference files (for example `agents/openai.yaml`, `references/checklist.md` and `references/coding-rules.md`).
It sits in Game Development, covering Technical documentation and Refactoring. It works with C#. The repository describes itself as: A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo. The licence is MIT.
Read from SKILL.md and the folder at commit 0bd8ac1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
rgFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Aibridge Development Workflow loads about 790 tokens when it runs, and up to ~3.5k if it reads all its reference files. Until then it costs about 111 tokens; SKILL.md has 143 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from FlameskyDexive/Legends-Of-Heroes at commit 0bd8ac1, republished under its MIT licence (© FlameskyDexive). 143 words, ~790 tokens.
.claude/skills/aibridge-development-workflow/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.在开发任务中保留清晰的阶段可视化,让用户知道当前 AI 正处于哪个工作阶段、加载了哪些 Skills,并在结束前执行明确的验收清单。
本 Skill 只放主流程。细节规则按需读取:
references/risk-gates.md:需求确认、风险分级、何时必须暂停确认。references/coding-rules.md:C#、Unity、注释、硬编码、重复代码规则。references/editor-generation.md:复杂生成、分析、诊断、Runtime/Public API 调用等一次性 Editor C# 脚本规范。references/checklist.md:最终检查清单和收尾输出格式。开发任务按以下模式推进:
【Skills 匹配模式】 → 【需求确认模式】 → 【分析模式】 → 【方案实施模式】 → 【检查清单模式】
简单低风险修改可以在一条回复中连续展示多个模式,但不能省略分析和最终检查清单。
收到开发任务后,先输出实际使用的 Skills,仅列名称:
【Skills 匹配模式】aibridge-development-workflow、aibridge匹配规则:
aibridge-development-workflow。aibridge。aibridge-code-index 已安装且项目规则未声明 Code Index 关闭,才加入 aibridge-code-index;否则使用 rg 和常规文件读取。aibridge-prefab-patch。.unity、.prefab、.asset、.mat、.controller 等),或 AIBridge 不支持的 Prefab/Scene/ScriptableObjectTable 结构修改时,加入 unity-yaml-editing。aibridge-batch-script。skill-creator。references/editor-generation.md,优先评估 .aibridge/code/*.csx;包括复杂资源首次生成、调用项目 Runtime/Public API、场景/资源统计、诊断报告或多步骤 UnityEditor API 编排。先判断是否需要用户确认。低风险且需求明确时,不阻塞实施:
【需求确认模式】
无需确认:需求明确,修改范围低风险,继续分析。以下情况必须暂停并等待用户确认:
不确定时读取 references/risk-gates.md。
任何文件、代码或资源修改前必须先分析。优先使用直接工具收集上下文:
rg / rg --files 搜索现有实现、工具类、命名模式和相邻代码。aibridge 查询。输出 2-3 句话的综合分析结果:
【分析模式】
✅ 上下文收集:已通过 rg/AIBridge 查找现有实现和约束。
✅ 综合分析:项目使用 X 模式,影响范围集中在 Y,主要风险是 Z。
✅ 复杂度评估:常规问题,可以直接实施。
✅ 实施门控:条件满足,进入方案实施。实施前必须显示当前 Skills 和已加载的关键规范:
【方案实施模式】
当前匹配 Skills:aibridge-development-workflow、aibridge
已加载规范:coding-rules、risk-gates
规范已加载,开始实施方案。实施要求:
references/coding-rules.md。references/editor-generation.md。所有开发任务结束前必须进入检查清单模式,读取 references/checklist.md,并按实际任务执行适用项。
输出必须包含通过、失败、已修复或不适用状态:
【检查清单模式】
1. AIBridge 编译检查 ✅
2. Unity Console Error 检查 ✅
3. C# 9.0 兼容性 ✅
4. Unity 对象判空规范 ✅
5. 不适用项:Prefab dry-run(本次未修改 Prefab)
检查清单全部通过,任务完成。如果检查无法执行,必须说明原因,不能假装通过。
© FlameskyDexive, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files (references) in .codex/skills/aibridge-development-workflow of FlameskyDexive/Legends-Of-Heroes.
Open the folder on GitHubat commit 0bd8ac1
Aibridge Development Workflow next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Aibridge Development Workflow this skillFlameskyDexive/Legends-Of-Heroes | 929 | — | ~790 | Automated safety check: Pass | MIT | |
| Fieldworks Code Commentingsillsdev/FieldWorks | 110 | — | ~2.4k | Automated safety check: Pass | Custom licence | |
| Mcaf Dotnetmanagedcode/Storage | 138 | — | ~1.6k | Automated safety check: Pass | MIT | |
| Unity Csharp Editakiojin/unity-cli | 107 | — | ~979 | Automated safety check: Pass | MIT | |
| Refactoring CodeJetBrains/skills | 363 | 1 repos | ~1.9k | Automated safety check: Pass | None | |
| Winui AppLanceMcCarthy/DevOpsExamples | 172 | 1 repos | ~2.8k | Automated safety check: Pass | Apache-2.0 |
sillsdev/FieldWorks
The FieldWorks code-comment standard for C, C/C++, IDL, PowerShell, and project-file/Avalonia-view XML comments.
managedcode/Storage
Primary entry skill for C and .NET tasks. An agent skill from managedcode/Storage.
akiojin/unity-cli
Implement, fix, and refactor Unity C code with unity-cli write tools.
JetBrains/skills
A skill your agent uses when semantic refactoring is needed in Rider-supported solutions and projects, including .NET/C, F, VB, C++, Unity, Unreal Engine, XAML, Razor, and other GameDev or…
LanceMcCarthy/DevOpsExamples
Bootstrap, develop, and design modern WinUI 3 desktop applications with C and the Windows App SDK using official Microsoft guidance, WinUI Gallery patterns, Windows App SDK samples, and…
dotnet/roslynator
A skill your agent uses when adding a new RR refactoring in roslynator, editing Refactorings.xml, registering in RefactoringContext, or when refactorings-testing.md shows XunitRefactoringVerifier —…
FlameskyDexive/Legends-Of-Heroes
Unity Editor and Player Runtime CLI integration for AIBridge.
FlameskyDexive/Legends-Of-Heroes
Unity Prefab asset patch workflow for AIBridge. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
ET Excel MCP workflow for reading, writing, styling, transforming, and inspecting xlsx data.
FlameskyDexive/Legends-Of-Heroes
UnityBridge workflow for AI operations in Unity Editor. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
AIBridge batch and multi command automation. An agent skill from FlameskyDexive/Legends-Of-Heroes.
FlameskyDexive/Legends-Of-Heroes
Optional read-only AIBridge Code Index semantic lookup for Unity projects.
Works with
AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills. Aibridge Development Workflow is an agent skill from FlameskyDexive/Legends-Of-Heroes.md, or local Skills.
Aibridge Development Workflow fits situations like: validating C code; package structure; simple search/display; code explanation tasks with no file/code/asset changes.
Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a claude-code`. Or copy the skill folder (.codex/skills/aibridge-development-workflow in FlameskyDexive/Legends-Of-Heroes) into .claude/skills/aibridge-development-workflow in your project. Claude Code loads it when a task matches its description.
Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a codex`. Or copy the skill folder (.codex/skills/aibridge-development-workflow in FlameskyDexive/Legends-Of-Heroes) into .agents/skills/aibridge-development-workflow in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/aibridge-development-workflow, .gemini/skills/aibridge-development-workflow, .github/skills/aibridge-development-workflow and .opencode/skills/aibridge-development-workflow in your project.
Going by SKILL.md and its folder, Aibridge Development Workflow needs the command-line tools its instructions call (rg).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Aibridge Development Workflow is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 790 tokens (SKILL.md is roughly 3.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.7k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Aibridge Development Workflow: Fieldworks Code Commenting (sillsdev/FieldWorks, 110 stars), Mcaf Dotnet (managedcode/Storage, 138 stars), Unity Csharp Edit (akiojin/unity-cli, 107 stars) and Refactoring Code (JetBrains/skills, 363 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
FlameskyDexive (a GitHub user) maintains it in FlameskyDexive/Legends-Of-Heroes, which has 929 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 22, 2026.
Source: FlameskyDexive/Legends-Of-Heroes on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.