Agent skill

Aibridge Development Workflow

by FlameskyDexive in FlameskyDexive/Legends-Of-Heroes

AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills.

MITAuto-check passedGame Development

Install Aibridge Development Workflow

skills CLI
$ npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install FlameskyDexive/Legends-Of-Heroes aibridge-development-workflow --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/FlameskyDexive/Legends-Of-Heroes.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/aibridge-development-workflow .claude/skills/aibridge-development-workflow && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
aibridge-development-workflow
GitHub stars
929
Token cost
~790 tokens
SKILL.md length
143 words
Files
6 (incl. references)
Skills in repo
17
Repo updated
First seen
Licence
MIT

At a glance

AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills.

  • Validating C code
  • SKILL.md covers 目标, 阶段总览, Skills 匹配模式 and 需求确认模式, plus 3 more sections
  • Calls rg
  • Package structure

What it does

Aibridge Development Workflow is an agent skill from FlameskyDexive/Legends-Of-Heroes. AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills. Preserves visible modes for Skills matching, requirement confirmation, analysis, implementation, and final checklist. Do not use for pure Q&A, simple search/display, or code explanation tasks with no file/code/asset changes.

Its SKILL.md is about 790 tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including reference files (for example `agents/openai.yaml`, `references/checklist.md` and `references/coding-rules.md`).

It sits in Game Development, covering Technical documentation and Refactoring. It works with C#. The repository describes itself as: A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo. The licence is MIT.

When your agent uses it

  • Validating C code
  • Package structure
  • Simple search/display
  • Code explanation tasks with no file/code/asset changes

Example prompts

  • “/aibridge-development-workflow”

What it can do on your machine

Read from SKILL.md and the folder at commit 0bd8ac1. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • rg

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Aibridge Development Workflow loads about 790 tokens when it runs, and up to ~3.5k if it reads all its reference files. Until then it costs about 111 tokens; SKILL.md has 143 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~111
When it runs · the whole SKILL.md, loaded when a task matches
~790
With references · SKILL.md plus every file in references/, read only if the agent opens them
~3.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from FlameskyDexive/Legends-Of-Heroes at commit 0bd8ac1, republished under its MIT licence (© FlameskyDexive). 143 words, ~790 tokens.

Download SKILL.mdSave it as .claude/skills/aibridge-development-workflow/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.
name
aibridge-development-workflow
description
AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C# code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills. Preserves visible modes for Skills matching, requirement confirmation, analysis, implementation, and final checklist. Do not use for pure Q&A, simple search/display, or code explanation tasks with no file/code/asset changes.

AIBridge Development Workflow

目标

在开发任务中保留清晰的阶段可视化,让用户知道当前 AI 正处于哪个工作阶段、加载了哪些 Skills,并在结束前执行明确的验收清单。

本 Skill 只放主流程。细节规则按需读取:

  • references/risk-gates.md:需求确认、风险分级、何时必须暂停确认。
  • references/coding-rules.md:C#、Unity、注释、硬编码、重复代码规则。
  • references/editor-generation.md:复杂生成、分析、诊断、Runtime/Public API 调用等一次性 Editor C# 脚本规范。
  • references/checklist.md:最终检查清单和收尾输出格式。

阶段总览

开发任务按以下模式推进:

【Skills 匹配模式】 → 【需求确认模式】 → 【分析模式】 → 【方案实施模式】 → 【检查清单模式】

简单低风险修改可以在一条回复中连续展示多个模式,但不能省略分析和最终检查清单。

Skills 匹配模式

收到开发任务后,先输出实际使用的 Skills,仅列名称:

text
【Skills 匹配模式】aibridge-development-workflow、aibridge

匹配规则:

  • 所有开发任务至少包含 aibridge-development-workflow。
  • 涉及 AIBridge CLI、Unity 编译、日志、代码文件查找、资源搜索、预制、场景或 Inspector 操作时,加入 aibridge。
  • 涉及语义符号、定义、引用、实现、调用者或诊断查询时,只有 aibridge-code-index 已安装且项目规则未声明 Code Index 关闭,才加入 aibridge-code-index;否则使用 rg 和常规文件读取。
  • 涉及复杂 Prefab 资源修改、批量 SerializedProperty、子物体/组件创建或引用写入时,加入 aibridge-prefab-patch。
  • 涉及直接修改 Unity YAML 文本序列化文件(.unity、.prefab、.asset、.mat、.controller 等),或 AIBridge 不支持的 Prefab/Scene/ScriptableObjectTable 结构修改时,加入 unity-yaml-editing。
  • 涉及 batch、multi、批处理脚本、长脚本、stdin 或脚本自动化时,加入 aibridge-batch-script。
  • 涉及创建或修改 Skill 时,加入 skill-creator。
  • 涉及复杂一次性 Editor 侧 C# 任务时,读取 references/editor-generation.md,优先评估 .aibridge/code/*.csx;包括复杂资源首次生成、调用项目 Runtime/Public API、场景/资源统计、诊断报告或多步骤 UnityEditor API 编排。

需求确认模式

先判断是否需要用户确认。低风险且需求明确时,不阻塞实施:

text
【需求确认模式】
无需确认:需求明确,修改范围低风险,继续分析。

以下情况必须暂停并等待用户确认:

  • 需求目标、交互行为、数据来源或验收标准不明确。
  • 存在多个合理方案,且会影响公共 API、配置格式、资源结构或用户体验。
  • 可能破坏兼容性、迁移数据、修改大量 Prefab/场景对象、删除资源或引入新依赖。
  • 用户明确要求先给方案。

不确定时读取 references/risk-gates.md。

分析模式

任何文件、代码或资源修改前必须先分析。优先使用直接工具收集上下文:

  • 用 rg / rg --files 搜索现有实现、工具类、命名模式和相邻代码。
  • 涉及 Unity 对象、Prefab、资源、Console 时,结合 aibridge 查询。
  • 涉及外部库或版本敏感信息时,只查官方文档。
  • 代理工具只有在用户明确要求或当前环境允许时才使用;不可伪造已启动代理。

输出 2-3 句话的综合分析结果:

text
【分析模式】
✅ 上下文收集:已通过 rg/AIBridge 查找现有实现和约束。
✅ 综合分析:项目使用 X 模式,影响范围集中在 Y,主要风险是 Z。
✅ 复杂度评估:常规问题,可以直接实施。
✅ 实施门控:条件满足,进入方案实施。

方案实施模式

实施前必须显示当前 Skills 和已加载的关键规范:

text
【方案实施模式】
当前匹配 Skills:aibridge-development-workflow、aibridge
已加载规范:coding-rules、risk-gates
规范已加载,开始实施方案。

实施要求:

  • 开发业务逻辑前,搜索现有工具类和相邻实现,避免重复造轮子。
  • 优先遵循项目现有命名、目录、序列化和命令风格。
  • 小步修改,每个子任务完成后做对应自测。
  • 复杂逻辑添加必要的简体中文注释。
  • 修改 C# 或 Unity 相关逻辑前读取 references/coding-rules.md。
  • 使用一次性 Editor 脚本处理复杂生成、分析、诊断或 Runtime/Public API 调用前读取 references/editor-generation.md。

检查清单模式

所有开发任务结束前必须进入检查清单模式,读取 references/checklist.md,并按实际任务执行适用项。

输出必须包含通过、失败、已修复或不适用状态:

text
【检查清单模式】
1. AIBridge 编译检查 ✅
2. Unity Console Error 检查 ✅
3. C# 9.0 兼容性 ✅
4. Unity 对象判空规范 ✅
5. 不适用项:Prefab dry-run(本次未修改 Prefab)

检查清单全部通过,任务完成。

如果检查无法执行,必须说明原因,不能假装通过。

© FlameskyDexive, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 5 other files (references) in .codex/skills/aibridge-development-workflow of FlameskyDexive/Legends-Of-Heroes.

  • SKILL.md
  • agents/openai.yaml
  • references/checklist.md
  • references/coding-rules.md
  • references/editor-generation.md
  • references/risk-gates.md

Open the folder on GitHubat commit 0bd8ac1

Compare with similar skills

Aibridge Development Workflow next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Aibridge Development Workflow compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Aibridge Development Workflow this skillFlameskyDexive/Legends-Of-Heroes929—~790Automated safety check: PassMIT
Fieldworks Code Commentingsillsdev/FieldWorks110—~2.4kAutomated safety check: PassCustom licence
Mcaf Dotnetmanagedcode/Storage138—~1.6kAutomated safety check: PassMIT
Unity Csharp Editakiojin/unity-cli107—~979Automated safety check: PassMIT
Refactoring CodeJetBrains/skills3631 repos~1.9kAutomated safety check: PassNone
Winui AppLanceMcCarthy/DevOpsExamples1721 repos~2.8kAutomated safety check: PassApache-2.0

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Works with

Questions about Aibridge Development Workflow

What does Aibridge Development Workflow do?

AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills. Aibridge Development Workflow is an agent skill from FlameskyDexive/Legends-Of-Heroes.md, or local Skills.

When should I use Aibridge Development Workflow?

Aibridge Development Workflow fits situations like: validating C code; package structure; simple search/display; code explanation tasks with no file/code/asset changes.

How do I install Aibridge Development Workflow in Claude Code?

Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a claude-code`. Or copy the skill folder (.codex/skills/aibridge-development-workflow in FlameskyDexive/Legends-Of-Heroes) into .claude/skills/aibridge-development-workflow in your project. Claude Code loads it when a task matches its description.

How do I install Aibridge Development Workflow in Codex?

Run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a codex`. Or copy the skill folder (.codex/skills/aibridge-development-workflow in FlameskyDexive/Legends-Of-Heroes) into .agents/skills/aibridge-development-workflow in your project. Codex loads it when a task matches its description.

Can I use Aibridge Development Workflow in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add FlameskyDexive/Legends-Of-Heroes --skill aibridge-development-workflow -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/aibridge-development-workflow, .gemini/skills/aibridge-development-workflow, .github/skills/aibridge-development-workflow and .opencode/skills/aibridge-development-workflow in your project.

What does Aibridge Development Workflow need to run?

Going by SKILL.md and its folder, Aibridge Development Workflow needs the command-line tools its instructions call (rg).

Does Aibridge Development Workflow access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Aibridge Development Workflow safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Aibridge Development Workflow use?

Aibridge Development Workflow is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Aibridge Development Workflow use?

About 790 tokens (SKILL.md is roughly 3.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.7k tokens, read only when the agent opens those files.

What are the alternatives to Aibridge Development Workflow?

Skills that share tags, products or a category with Aibridge Development Workflow: Fieldworks Code Commenting (sillsdev/FieldWorks, 110 stars), Mcaf Dotnet (managedcode/Storage, 138 stars), Unity Csharp Edit (akiojin/unity-cli, 107 stars) and Refactoring Code (JetBrains/skills, 363 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Aibridge Development Workflow?

FlameskyDexive (a GitHub user) maintains it in FlameskyDexive/Legends-Of-Heroes, which has 929 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on September 22, 2026.

Source: FlameskyDexive/Legends-Of-Heroes on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.