Game Asset Generator
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
Find and download free 3D models, PBR textures/materials, HDRIs and game asset packs (glTF, FBX, Blend, EXR) from 20 sites like Poly Haven, ambientCG, Kenney and BlenderKit via https://3d.shep.bot…
$ npx skills add arielshad/3d-asset-server --skill 3d-assets -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install arielshad/3d-asset-server 3d-assets --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/arielshad/3d-asset-server.git skills-src && mkdir -p .claude/skills && cp -r skills-src/web/src/content .claude/skills/3d-assets && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "3d-assets" agent skill from https://github.com/arielshad/3d-asset-server/tree/main/web/src/content into .claude/skills/3d-assets/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3d-assets", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/arielshad/3d-asset-server/tree/main/web/src/contentType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add arielshad/3d-asset-server --skill 3d-assets -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install arielshad/3d-asset-server 3d-assets --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/arielshad/3d-asset-server.git skills-src && mkdir -p .agents/skills && cp -r skills-src/web/src/content .agents/skills/3d-assets && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "3d-assets" agent skill from https://github.com/arielshad/3d-asset-server/tree/main/web/src/content into .agents/skills/3d-assets/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3d-assets", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add arielshad/3d-asset-server --skill 3d-assets -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install arielshad/3d-asset-server 3d-assets --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/arielshad/3d-asset-server.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/web/src/content .cursor/skills/3d-assets && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "3d-assets" agent skill from https://github.com/arielshad/3d-asset-server/tree/main/web/src/content into .cursor/skills/3d-assets/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3d-assets", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/arielshad/3d-asset-server.git --path web/src/content--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add arielshad/3d-asset-server --skill 3d-assets -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install arielshad/3d-asset-server 3d-assets --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/arielshad/3d-asset-server.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/web/src/content .gemini/skills/3d-assets && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "3d-assets" agent skill from https://github.com/arielshad/3d-asset-server/tree/main/web/src/content into .gemini/skills/3d-assets/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3d-assets", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install arielshad/3d-asset-server 3d-assetsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add arielshad/3d-asset-server --skill 3d-assets -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/arielshad/3d-asset-server.git skills-src && mkdir -p .github/skills && cp -r skills-src/web/src/content .github/skills/3d-assets && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "3d-assets" agent skill from https://github.com/arielshad/3d-asset-server/tree/main/web/src/content into .github/skills/3d-assets/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3d-assets", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add arielshad/3d-asset-server --skill 3d-assets -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install arielshad/3d-asset-server 3d-assets --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/arielshad/3d-asset-server.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/web/src/content .opencode/skills/3d-assets && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "3d-assets" agent skill from https://github.com/arielshad/3d-asset-server/tree/main/web/src/content into .opencode/skills/3d-assets/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3d-assets", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
3d-assetsFind and download free 3D models, PBR textures/materials, HDRIs and game asset packs (glTF, FBX, Blend, EXR) from 20 sites like Poly Haven, ambientCG, Kenney and BlenderKit via https://3d.shep.bot…
3D Assets is an agent skill from arielshad/3d-asset-server. Find and download free 3D models, PBR textures/materials, HDRIs and game asset packs (glTF, FBX, Blend, EXR) from 20 sites like Poly Haven, ambientCG, Kenney and BlenderKit via https://3d.shep.bot, with licences. Use when the user needs 3D assets, textures, environment maps or game art for a project.
Its SKILL.md is about 480 tokens, which your agent loads only when the skill is triggered. The skill folder holds 27 other files (for example `AGENTS.md`, `collections/free-animated-character-models.md` and `collections/free-brick-textures.md`).
It sits in Game Development, covering Game assets and audio. The repository describes itself as: 3d assets api and mcp. The licence is Apache-2.0.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 9f99536. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
curlFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
3d.shep.botFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
3D Assets loads about 476 tokens when it runs. Until then it costs about 78 tokens; SKILL.md has 154 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from arielshad/3d-asset-server at commit 9f99536, republished under its Apache-2.0 licence (© arielshad). 154 words, ~476 tokens.
.claude/skills/3d-assets/SKILL.md (or your agent's skills folder). This skill also uses 26 other files; get the full folder from GitHub.Search 20 asset sites in one call and download files into the project. No API key needed.
Search (pick a type; prefer free and directly downloadable):
curl -s "https://3d.shep.bot/v1/search?q=QUERY&type=model&free=true&downloadable=true&limit=8"Types: model, material, texture, hdri, sprite, ui, audio, font, pack.
Each result has id, title, provider, url, thumbnailUrl, license, formats, resolutions, downloadable.
Check the files and size for the format you need:
curl -s "https://3d.shep.bot/v1/assets/ID/files?format=glb&resolution=2k"Download into the project (zip for multi-file assets, otherwise the file itself):
curl -L -o assets/NAME.zip "https://3d.shep.bot/v1/assets/ID/download?format=gltf&resolution=2k"
unzip -o assets/NAME.zip -d assets/polyhaven:ArmChair_01 → polyhaven%3AArmChair_01).glb/gltf, Blender blend, Unity/Unreal fbx, lighting hdr/exr, textures 2k jpg/png maps.attributionRequired, write the credit line (title, author, source URL, licence) into the project's credits or README.409 from download = no direct files; give the user the asset url instead./files totalBytes before pulling 8k textures or 16k HDRIs.Full guide: https://3d.shep.bot/AGENTS.md · OpenAPI: https://3d.shep.bot/openapi.json
© arielshad, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 26 other files in web/src/content of arielshad/3d-asset-server.
Open the folder on GitHubat commit 9f99536
3D Assets next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| 3D Assets this skillarielshad/3d-asset-server | 268 | — | ~476 | Automated safety check: Pass | Apache-2.0 | |
| Game Asset Generatorhtdt/godogen | 7.1k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Threejs 3D Generatorvalkor-ai/loom | 1.2k | 1 repos | ~2.6k | Automated safety check: Pass | Apache-2.0 | |
| Asset Pipelinerehan-remade/universal-modder | 5.8k | — | ~2k | Automated safety check: Pass | MIT | |
| 2D Sprite Generator0x0funky/agent-sprite-forge | 4.4k | — | ~3.6k | Automated safety check: Pass | MIT | |
| Audio Designukanwat/overtime | 387 | 1 repos | ~1.8k | Automated safety check: Pass | Apache-2.0 |
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
valkor-ai/loom
Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games via the Tripo API.
rehan-remade/universal-modder
Turn generated or hand-made art into exactly what a game engine loads.
0x0funky/agent-sprite-forge
Produces game-ready 2D characters, creatures, props, icons and effects as master stills, sheets or clips, and exports frames for common game engines.
ukanwat/overtime
Implement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization.
Donchitos/Claude-Code-Game-Studios
Audits game assets against naming conventions, file size budgets and format standards, and finds orphaned assets and missing references.
Categories
Find and download free 3D models, PBR textures/materials, HDRIs and game asset packs (glTF, FBX, Blend, EXR) from 20 sites like Poly Haven, ambientCG, Kenney and BlenderKit via https://3d.shep.bot…. 3D Assets is an agent skill from arielshad/3d-asset-server.bot, with licences.
3D Assets fits situations like: the user needs 3D assets; environment maps; game art for a project.
Run `npx skills add arielshad/3d-asset-server --skill 3d-assets -a claude-code`. Or copy the skill folder (web/src/content in arielshad/3d-asset-server) into .claude/skills/3d-assets in your project. Claude Code loads it when a task matches its description.
Run `npx skills add arielshad/3d-asset-server --skill 3d-assets -a codex`. Or copy the skill folder (web/src/content in arielshad/3d-asset-server) into .agents/skills/3d-assets in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add arielshad/3d-asset-server --skill 3d-assets -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/3d-assets, .gemini/skills/3d-assets, .github/skills/3d-assets and .opencode/skills/3d-assets in your project.
Going by SKILL.md and its folder, 3D Assets needs the command-line tools its instructions call (curl).
SKILL.md names 1 domain. In commands or code: 3d.shep.bot; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
3D Assets is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 476 tokens (SKILL.md is roughly 1.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with 3D Assets: Game Asset Generator (htdt/godogen, 7.1k stars), Threejs 3D Generator (valkor-ai/loom, 1.2k stars), Asset Pipeline (rehan-remade/universal-modder, 5.8k stars) and 2D Sprite Generator (0x0funky/agent-sprite-forge, 4.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
arielshad (a GitHub user) maintains it in arielshad/3d-asset-server, which has 268 GitHub stars. The repository was last updated on October 8, 2026.
Source: arielshad/3d-asset-server on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.