Glim MCP
aeonfun/aeon
Live-data research via the glim.sh MCP - web search, full page extraction, X/Twitter, Reddit, GitHub, Amazon, and YouTube transcripts - synthesized into a cited digest.
Research a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback Machine/archive.today for dead forums (XeNTaX, Zenhax, old threads), GitHub…
$ npx skills add rehan-remade/universal-modder --skill game-research-websearch -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install rehan-remade/universal-modder game-research-websearch --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/game-research-websearch .claude/skills/game-research-websearch && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "game-research-websearch" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/game-research-websearch into .claude/skills/game-research-websearch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-research-websearch", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/rehan-remade/universal-modder/tree/main/skills/game-research-websearchType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add rehan-remade/universal-modder --skill game-research-websearch -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install rehan-remade/universal-modder game-research-websearch --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/game-research-websearch .agents/skills/game-research-websearch && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "game-research-websearch" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/game-research-websearch into .agents/skills/game-research-websearch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-research-websearch", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add rehan-remade/universal-modder --skill game-research-websearch -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install rehan-remade/universal-modder game-research-websearch --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/game-research-websearch .cursor/skills/game-research-websearch && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "game-research-websearch" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/game-research-websearch into .cursor/skills/game-research-websearch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-research-websearch", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/rehan-remade/universal-modder.git --path skills/game-research-websearch--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add rehan-remade/universal-modder --skill game-research-websearch -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install rehan-remade/universal-modder game-research-websearch --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/game-research-websearch .gemini/skills/game-research-websearch && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "game-research-websearch" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/game-research-websearch into .gemini/skills/game-research-websearch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-research-websearch", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install rehan-remade/universal-modder game-research-websearchInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add rehan-remade/universal-modder --skill game-research-websearch -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/game-research-websearch .github/skills/game-research-websearch && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "game-research-websearch" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/game-research-websearch into .github/skills/game-research-websearch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-research-websearch", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add rehan-remade/universal-modder --skill game-research-websearch -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install rehan-remade/universal-modder game-research-websearch --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/game-research-websearch .opencode/skills/game-research-websearch && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "game-research-websearch" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/game-research-websearch into .opencode/skills/game-research-websearch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-research-websearch", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
game-research-websearchResearch a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback Machine/archive.today for dead forums (XeNTaX, Zenhax, old threads), GitHub…
Game Research Websearch is an agent skill from rehan-remade/universal-modder. Research a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback Machine/archive.today for dead forums (XeNTaX, Zenhax, old threads), GitHub code/repo search, Nexus/Steam Workshop/Thunderstore APIs, Reddit JSON, YouTube transcripts, plus archive snapshots as evidence. Use when starting work on a game ("how did people mod X before?"), when a documented tool/link is dead, when forum threads are login-gated (semi-auto handoff to the human), and before writing a…
Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development, covering Rate limiting, Video and podcast notes and Game development. It works with GitHub and Reddit. The repository describes itself as: Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game… The licence is MIT.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 50af8bd. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
yt-dlpFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
web.archive.orgapi.nexusmods.comthunderstore.ioFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Game Research Websearch loads about 2.1k tokens when it runs. Until then it costs about 144 tokens; SKILL.md has 1,072 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from rehan-remade/universal-modder at commit 50af8bd, republished under its MIT licence (© rehan-remade). 1,072 words, ~2,106 tokens.
.claude/skills/game-research-websearch/SKILL.md (or your agent's skills folder).Modding knowledge lives on forums that died in 2020, in Discord channels nobody can fetch anonymously, and on pages that move. This skill makes searching for it systematic: archive first, live sources second, screenshots as evidence, and an explicit handoff when a page needs the human's login.
Search engines are the index, not the source — every conclusion gets a real URL behind it.
skills/mod-any-game/references/safety.md).um kb search "<game>" — check the knowledge base and field notes first, as AGENTS.md says."fatal error loading shader archive" beats fatal error loading shader archive.site:nexusmods.com <game> mods, after:2023-01-01."<tool name>" github OR gitlab OR codeberg: forks often outlive the original
host, but if the original was taken down (DMCA or legal notice), stop there.Dead-forum recovery is the highest-value move in game modding research.
https://web.archive.org/cdx/search/cdx?url=forum.example.com/thread*&output=json&limit=50&filter=statuscode:200https://web.archive.org/web/<timestamp>/<url>. Prefer recent snapshots; check the
replay actually matches the URL (CDX serves nearest-match redirects)."<magic>" <format> <game>.
Repo search for the tool itself.POST https://api.nexusmods.com/v2/graphql. The v1 REST API
(https://api.nexusmods.com/v1/...) needs the user's personal key. If they want that, they set it in
their own shell, and it never goes into the chat or a file. One page at a time; Nexus forbids bulk
scraping.GetPublishedFileDetails API (see
knowledge/techniques/checking-steam-workshop-mods-against-a-game-version.md).https://thunderstore.io/api/experimental/package/<namespace>/<name>/ — not the whole-community
listing, which can be hundreds of MB.publish-mod..json to a thread URL and throttle, but never spoof a browser User-Agent
(Reddit's API rules ban it); unauthenticated .json is often blocked anyway. Old.reddit.com
renders when the JSON endpoint misbehaves.yt-dlp --write-auto-subs --skip-download <url>) — video
descriptions and pinned comments often carry the tool links; transcripts beat rewatching.Discord channels, private forums and Members-only Nexus threads cannot be fetched anonymously. Protocol — the agent never handles credentials:
<source>, <date>" in the journal; it never becomes a public
claim without independent confirmation.um win shot --exe <game.exe> out.png (windowed, GPU-safe), never a
full-desktop grab that would sweep in the human's other windows.Win+Shift+S / ms-screenclip;
GNOME: gnome-screenshot -w (window) or -a (area); KDE: spectacle -b -a -o <file>.png (active
window) or -b -r (region), and -b is required or nothing is written; never the whole desktop;
headless: skip and ask the human).media/ and 1.5 MB or um kb check fails.knowledge/techniques/oracles-how-agents-know-a-mod-works.md).Every research session ends with:
MODLOG.md; the cleaned-up version becomes a field note
(share-field-notes).© rehan-remade, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/game-research-websearch of rehan-remade/universal-modder.
Open the folder on GitHubat commit 50af8bd
Game Research Websearch next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Game Research Websearch this skillrehan-remade/universal-modder | 6.5k | — | ~2.1k | Automated safety check: Pass | MIT | |
| Glim MCPaeonfun/aeon | 770 | — | ~1.3k | Automated safety check: Warn | MIT | |
| PullmdAeternaLabsHQ/pullmd | 486 | — | ~2.6k | Automated safety check: Pass | AGPL-3.0 | |
| ReleaseBloom-Engine/engine | 135 | — | ~1.4k | Automated safety check: Notes | MIT | |
| PR Feedback Loopmicrosoft/XBOX-Godot-Sample | 237 | — | ~716 | Automated safety check: Pass | MIT | |
| Mediationpoingstudios/godot-admob-plugin | 632 | — | ~2k | Automated safety check: Pass | MIT |
aeonfun/aeon
Live-data research via the glim.sh MCP - web search, full page extraction, X/Twitter, Reddit, GitHub, Amazon, and YouTube transcripts - synthesized into a cited digest.
AeternaLabsHQ/pullmd
Read any web page, document, or YouTube video as clean Markdown using PullMD.
Bloom-Engine/engine
Cut a new Bloom Engine release — bump package.json if requested, commit, tag, push, create GitHub Release, and watch the gated release pipeline
microsoft/XBOX-Godot-Sample
Turn GitHub PR feedback into a disciplined remediation loop: gather review threads, comments, and check runs; classify actionable items; fix the concrete must-fix issues; run the right local…
poingstudios/godot-admob-plugin
Create and maintain mediation network plugins (e.g., AppLovin, Vungle, Meta, IronSource) across Godot, C, Android, and iOS.
poingstudios/godot-admob-plugin
Manage and execute AdMob plugin releases. An agent skill from poingstudios/godot-admob-plugin.
rehan-remade/universal-modder
Build cross-game mashups and total conversions, the "Minecraft inside Elden Ring" or "skateboarding in MW2" kind.
rehan-remade/universal-modder
Turn generated or hand-made art into exactly what a game engine loads.
rehan-remade/universal-modder
Launch, see and drive a real game so an agent can test its own mods.
rehan-remade/universal-modder
Figure out how a specific installed game can be modded, before writing any mod code.
rehan-remade/universal-modder
Package and release a finished game mod. An agent skill from rehan-remade/universal-modder.
rehan-remade/universal-modder
Record and cut a short showcase video of a game mod, or a compilation of clips, ready to post on X/YouTube.
Categories
Research a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback Machine/archive.today for dead forums (XeNTaX, Zenhax, old threads), GitHub…. Game Research Websearch is an agent skill from rehan-remade/universal-modder.today for dead forums (XeNTaX, Zenhax, old threads), GitHub code/repo search, Nexus/Steam Workshop/Thunderstore APIs, Reddit JSON, YouTube transcripts, plus archive snapshots as evidence.
Game Research Websearch fits situations like: starting work on a game (how did people mod X before?); A documented tool/link is dead; forum threads are login-gated (semi-auto handoff to the human); before writing a field note so claims carry source URLs.
Run `npx skills add rehan-remade/universal-modder --skill game-research-websearch -a claude-code`. Or copy the skill folder (skills/game-research-websearch in rehan-remade/universal-modder) into .claude/skills/game-research-websearch in your project. Claude Code loads it when a task matches its description.
Run `npx skills add rehan-remade/universal-modder --skill game-research-websearch -a codex`. Or copy the skill folder (skills/game-research-websearch in rehan-remade/universal-modder) into .agents/skills/game-research-websearch in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add rehan-remade/universal-modder --skill game-research-websearch -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/game-research-websearch, .gemini/skills/game-research-websearch, .github/skills/game-research-websearch and .opencode/skills/game-research-websearch in your project.
Going by SKILL.md and its folder, Game Research Websearch needs the command-line tools its instructions call (yt-dlp).
SKILL.md names 3 domains. In commands or code: web.archive.org, api.nexusmods.com and thunderstore.io; the agent is likely to contact these when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Game Research Websearch is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.1k tokens (SKILL.md is roughly 8.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Game Research Websearch: Glim MCP (aeonfun/aeon, 770 stars), Pullmd (AeternaLabsHQ/pullmd, 486 stars), Release (Bloom-Engine/engine, 135 stars) and PR Feedback Loop (microsoft/XBOX-Godot-Sample, 237 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
rehan-remade (a GitHub user) maintains it in rehan-remade/universal-modder, which has 6,452 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on October 11, 2026.
Source: rehan-remade/universal-modder on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.