Repository
clshortfuse/renodx agent skills
- skills
- 7
- GitHub stars
- 4.5k
GitHub description: “Renovation Engine for DirectX Games”
- Stars
- 4,457 (180 forks)
- Licence
- MIT
- Last push
- Oct 2026
- Created
- Feb 2024
- Homepage
- renodx.com
- directx
- games
- hdr
- mod
Install all skills
npx skills add clshortfuse/renodxAdd --skill <name> for a single skill and -a <agent> to choose the agent (see the agent guides).
Skills in clshortfuse/renodx, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | RenoDX workflow for creating readable analysis graphs and plots from shader math, CSVs, EXRs, LUTs, hue sweeps, tone curves, gamut comparisons, energy/scalar maps, and test-pattern statistics. | clshortfuse/ | 4.5k | — | ~1.1k | Automated safety check: Pass | MIT | today |
| 2 | RenoDX workflow for generating, validating, or debugging BT.2020/BT.2100 HDR PNG artifacts from EXR, linear RGB, nits arrays, scalar maps, or analysis images. | clshortfuse/ | 4.5k | — | ~2.8k | Automated safety check: Pass | MIT | today |
| 3 | RenoDX HLSL/Slang shader workflow for proven shader-side SDR tonemap, hard clip, LUT, color grade, and HDR bridge changes. | clshortfuse/ | 4.5k | — | ~7.3k | Automated safety check: Pass | MIT | today |
| 4 | RenoDX DevKit workflow for tracing swapchain/output passes, SwapChainPass, RGBA8U/UNORM limits, RGBA16F proxy resources, gamma-space float pipelines, HDR10-preferred SDR/HDR output toggles, rare… | clshortfuse/ | 4.5k | — | ~5.6k | Automated safety check: Pass | MIT | today |
| 5 | RenoDX pull request code review checklist for HDR/SDR matching, neutral defaults, tonemap/LUT shaders, SDR LUT clipping/domain mistakes, renodx::lut tooling, SwapChainPass, HDR10-preferred SDR/HDR… | clshortfuse/ | 4.5k | — | ~3.5k | Automated safety check: Pass | MIT | today |
| 6 | RenoDX workflow for generating HDR/SDR test patterns, synthetic charts, ramps, gradients, hue sweeps, color bars, checkerboards, banding panels, gamut stress images, BT.709/BT.2020/AP1 comparisons… | clshortfuse/ | 4.5k | — | ~1.3k | Automated safety check: Pass | MIT | today |
| 7 | RenoDX workflow for setting up or resuming game mod development with Clang debug builds, DevKit, MCP bridge, ReShade game-folder links, live shader paths, per-game addon scaffolds, metadata, shader… | clshortfuse/ | 4.5k | — | ~4.6k | Automated safety check: Pass | MIT | today |
Questions, answered from the data.
What is the best skill in clshortfuse/renodx?
Analysis Graphing from clshortfuse/renodx ranks first of the 7 skills in clshortfuse/renodx listed here, with the highest score: its repository has 4.5k GitHub stars, its SKILL.md loads about 1.1k tokens and it passes the automated safety check with no findings. Next come Bt2020 Png Generation and Handle Sdr Tonemap Lut.
Are the skills in clshortfuse/renodx official?
None yet. All 7 skills in clshortfuse/renodx listed here come from community repositories; a skill counts as official when the product's own GitHub organization publishes it.
How do I install all skills from clshortfuse/renodx?
Run npx skills add clshortfuse/renodx in your project: the open-source skills CLI installs the repository's skills into your coding agent's skills folder. To install a single skill, open its page here for the exact command.
How are these skills ranked?
By Skill Navigator score, which combines the GitHub stars of the skill's repository (shared across that repo's skills and discounted for large collections), how many other GitHub owners carry a copy of the skill, and automated SKILL.md quality checks, minus penalties for safety-check warnings and for each further skill from the same repository. Skills that fail the safety check are not listed.