GitHub user

Agent skills by RandallLiuXin

Every agent skill RandallLiuXin publishes on GitHub, ranked by score, with the repositories they come from.
skills
41
repository
1

Repositories by RandallLiuXin

Skills by RandallLiuXin, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

Skills by RandallLiuXin, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
1

Write and run E2E (end-to-end) game tests using the godot-e2e framework.

RandallLiuXin/GodotMaker5501 repo~3.9kAutomated safety check: PassUnknown22 days ago
2

Runtime debugging and live project inspection via godot-mcp.

RandallLiuXin/GodotMaker5501 repo~1.1kAutomated safety check: PassUnknown22 days ago
3

gecs ECS framework API reference — the Entity-Component-System addon for Godot 4.x used by this project.

RandallLiuXin/GodotMaker550—~2.7kAutomated safety check: PassUnknown22 days ago
4

Lint and format GDScript files using gdtoolkit (gdlint + gdformat).

RandallLiuXin/GodotMaker5501 repo~2.2kAutomated safety check: PassUnknown22 days ago
5

Generate a new Godot game project with standardized ECS structure and tooling.

RandallLiuXin/GodotMaker550—~2.1kAutomated safety check: PassUnknown22 days ago
6

Run gdUnit4 unit tests and parse results into structured output.

RandallLiuXin/GodotMaker5501 repo~3.3kAutomated safety check: PassUnknown22 days ago
7

Capture gameplay screenshots using godot-e2e for visual verification.

RandallLiuXin/GodotMaker5501 repo~1.5kAutomated safety check: PassUnknown22 days ago
8

Clarifies game design requirements and produces a Game Design Document (GDD).

RandallLiuXin/GodotMaker550—~3.7kAutomated safety check: PassUnknown22 days ago
9

Guidance for using the optional Phantom Camera Godot addon in generated projects.

RandallLiuXin/GodotMaker550—~2.1kAutomated safety check: PassUnknown22 days ago
10

Manage Godot input action mappings in project.godot. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~727Automated safety check: PassUnknown22 days ago
11

Generate a fixed-profile terrain atlas and compile it into a native Godot TileSet.

RandallLiuXin/GodotMaker550—~2.5kAutomated safety check: PassUnknown22 days ago
12

Visual quality assurance: analyze game screenshots for defects, compare against reference, check motion in frame sequences.

RandallLiuXin/GodotMaker550—~1.8kAutomated safety check: PassUnknown22 days ago
13

Look up Godot engine class APIs — methods, properties, signals, enums.

RandallLiuXin/GodotMaker5501 repo~427Automated safety check: PassUnknown22 days ago
14

Compile-check a Godot project using headless mode. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~454Automated safety check: PassUnknown22 days ago
15

Reviews Godot Animation implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~395Automated safety check: PassUnknown22 days ago
16

Reviews Godot Audio implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~327Automated safety check: PassUnknown22 days ago
17

Reviews Godot navigation implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~364Automated safety check: PassUnknown22 days ago
18

Reviews Godot Particles implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~355Automated safety check: PassUnknown22 days ago
19

Reviews Godot physics implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~300Automated safety check: PassUnknown22 days ago
20

Reviews Godot Shader/Material implementation for known pitfalls.

RandallLiuXin/GodotMaker5501 repo~304Automated safety check: PassUnknown22 days ago
21

Reviews Godot TileMap implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~345Automated safety check: PassUnknown22 days ago
22

Reviews Godot UI/Control implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~313Automated safety check: PassUnknown22 days ago
23

Asset stage manager. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~3.2kAutomated safety check: PassUnknown22 days ago
24

Self-diagnostic skill for godotmaker itself. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~2.1kAutomated safety check: PassUnknown22 days ago
25

Produce a complete reusable flat-first Godot UI Theme from a binding visual reference, with two provider-generated source sheets, fixed square nine-slice patches, stable AtlasTexture icons, and…

RandallLiuXin/GodotMaker550—~2.8kAutomated safety check: PassUnknown22 days ago
26

Generate and validate a fixed-viewport background, map base, or parallax plate as a ready-to-load Texture2D.

RandallLiuXin/GodotMaker550—~1.7kAutomated safety check: PassUnknown22 days ago
27

Produce a reusable compact-prop atlas from one provider source sheet, with independently loadable AtlasTexture resources for every declared prop.

RandallLiuXin/GodotMaker550—~2.3kAutomated safety check: PassUnknown22 days ago
28

Produce a standalone static Texture2D effect or one explicitly timed animated SpriteFrames effect.

RandallLiuXin/GodotMaker550—~3.1kAutomated safety check: PassUnknown22 days ago
29

Present final results to the user for acceptance. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~1.2kAutomated safety check: PassUnknown22 days ago
30

Implement game mechanic functions via worker dispatch. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~3.5kAutomated safety check: PassUnknown22 days ago
31

Evaluate the current tag's quality: enforce the playable-closed-loop gate, maintain a single cross-tag e2e/ suite that always reflects the current game (add tests for new mechanics, prune tests for…

RandallLiuXin/GodotMaker550—~4.7kAutomated safety check: PassUnknown22 days ago
32

Seal the current tag: snapshot the per-tag working docs into docs/tags/<Tag/, write a CHANGELOG entry, run git tag, and reset per-tag runtime state for the next /gm-gdd round.

RandallLiuXin/GodotMaker550—~3.7kAutomated safety check: PassUnknown22 days ago
33

Fix gaps identified by the Evaluator. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~4.6kAutomated safety check: PassUnknown22 days ago
34

Game Design Document phase for one tag. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~4.7kAutomated safety check: PassUnknown22 days ago
35

Scaffold a new Godot project: project.godot + addons + base directories + e2e/conftest.py + initial git commit.

RandallLiuXin/GodotMaker550—~1.9kAutomated safety check: PassUnknown22 days ago
36

Mechanical verification of the built game: headless build, unit tests, lint, static checks.

RandallLiuXin/GodotMaker550—~2.1kAutomated safety check: PassUnknown22 days ago
37

Generate non-pixel-art, horizontally repeatable platform strips from real image sources as fixed Texture2D cells or AtlasTexture regions.

RandallLiuXin/GodotMaker550—~1.8kAutomated safety check: PassUnknown22 days ago
38

Generate non-pixel-art scene prop sets from one real source sheet and deliver fixed-slot AtlasTexture resources.

RandallLiuXin/GodotMaker550—~2.6kAutomated safety check: PassUnknown22 days ago
39

Generate, finalize, and validate a non-pixel-art full-screen visual reference for scene direction and evaluation, without producing a runtime asset.

RandallLiuXin/GodotMaker550—~1.6kAutomated safety check: PassUnknown22 days ago
40

Produce reusable card art sources and native Godot card UI resources.

RandallLiuXin/GodotMaker550—~1.8kAutomated safety check: PassUnknown22 days ago
41

Produce one illustrated character SpriteFrames resource from high-level body-action intent, optional character and style references, and a resolved animation plan.

RandallLiuXin/GodotMaker550—~2.6kAutomated safety check: PassUnknown22 days ago

Questions, answered from the data.

What is the best skill by RandallLiuXin?

Godot E2E from RandallLiuXin/GodotMaker ranks first of the 41 skills by RandallLiuXin listed here, with the highest score: its repository has 550 GitHub stars, 1 other GitHub owner carry a copy, its SKILL.md loads about 3.9k tokens and it passes the automated safety check with no findings. Next come MCP Driver and Gecs.

Are RandallLiuXin's skills official?

None yet. All 41 skills by RandallLiuXin listed here come from community repositories; a skill counts as official when the product's own GitHub organization publishes it.

How are these skills ranked?

By Skill Navigator score, which combines the GitHub stars of the skill's repository (shared across that repo's skills and discounted for large collections), how many other GitHub owners carry a copy of the skill, and automated SKILL.md quality checks, minus penalties for safety-check warnings and for each further skill from the same repository. Skills that fail the safety check are not listed.