Agent skill

Game Planner

by RandallLiuXin in RandallLiuXin/GodotMaker

Clarifies game design requirements and produces a Game Design Document (GDD).

Custom licenceAuto-check passedGame Development

Install Game Planner

skills CLI
$ npx skills add RandallLiuXin/GodotMaker --skill game-planner -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install RandallLiuXin/GodotMaker game-planner --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/RandallLiuXin/GodotMaker.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/core/game-planner .claude/skills/game-planner && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
game-planner
GitHub stars
550
Token cost
~3.7k tokens
SKILL.md length
1,847 words
Files
1
Skills in repo
41
Repo updated
First seen
Licence
Custom licence

At a glance

Clarifies game design requirements and produces a Game Design Document (GDD).

  • Works in 5 steps: Skip what's already answered. If the… → Use smart defaults. For common genres,… → Ask about gray areas. Focus questions on… → …
  • The user describes a game idea
  • SKILL.md covers Interview Philosophy, Initial User Concept, Interview Structure and ECS Architecture Hints, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Game Planner is an agent skill from RandallLiuXin/GodotMaker. Clarifies game design requirements and produces a Game Design Document (GDD). Use this skill BEFORE writing any game code. Triggers when the user describes a game idea, says "make a game", "build a {genre}", "I want a platformer", "create a tower defense", or provides any game concept — even vague ones like "make something fun" or "I have a game idea". Also triggers on "plan a game", "design a game", "game design document", "GDD". ALWAYS run game-planner before starting implementation. If the user jumps straight…

Its SKILL.md is about 3.7k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering Game design. The repository describes itself as: Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode.

When your agent uses it

  • The user describes a game idea
  • Says make a game
  • Build a {genre}
  • I want a platformer

Example prompts

  • “make a game”
  • “build a {genre}”
  • “I want a platformer”
  • “/game-planner”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Skip what's already answered. If the user said "pixel art platformer", don't ask about art style or perspective.
  2. Use smart defaults. For common genres, fill in obvious answers and confirm them rather than asking from scratch.
  3. Ask about gray areas. Focus questions on decisions that could go multiple ways.
  4. Help, don't interrogate. If the user says "just pick reasonable defaults", respect that for the current question or current round — fill…
  5. Sections are flexible. Different game types need different GDD sections. Skip sections that don't apply (e.g., no "Characters" for Tetris…

What it can do on your machine

Read from SKILL.md and the folder at commit 1d4702c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Game Planner loads about 3.7k tokens when it runs. Until then it costs about 168 tokens; SKILL.md has 1,847 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~168
When it runs · the whole SKILL.md, loaded when a task matches
~3.7k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,847 words (~3,732 tokens).

name
game-planner

Read the full SKILL.md on GitHub

Files

Just SKILL.md in skills/core/game-planner of RandallLiuXin/GodotMaker.

Open the folder on GitHubat commit 1d4702c

Compare with similar skills

Game Planner next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Game Planner compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Game Planner this skillRandallLiuXin/GodotMaker550—~3.7kAutomated safety check: PassCustom licence
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0
Godot Gdscript Patterns925236118/AlphaAgent10310 repos~5kAutomated safety check: PassMIT
Game Asset Spec WriterDonchitos/Claude-Code-Game-Studios26k—~5kAutomated safety check: PassMIT
Game Build From Designzenstory-ai/novel-to-game841—~661Automated safety check: PassMIT
Game Experience Density OptimizerDY-2026/GameDesignOS415—~2.1kAutomated safety check: PassMIT

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Questions about Game Planner

What does Game Planner do?

Clarifies game design requirements and produces a Game Design Document (GDD). Game Planner is an agent skill from RandallLiuXin/GodotMaker. Clarifies game design requirements and produces a Game Design Document (GDD).

When should I use Game Planner?

Game Planner fits situations like: the user describes a game idea; says make a game; build a {genre}; I want a platformer.

How do I install Game Planner in Claude Code?

Run `npx skills add RandallLiuXin/GodotMaker --skill game-planner -a claude-code`. Or copy the skill folder (skills/core/game-planner in RandallLiuXin/GodotMaker) into .claude/skills/game-planner in your project. Claude Code loads it when a task matches its description.

How do I install Game Planner in Codex?

Run `npx skills add RandallLiuXin/GodotMaker --skill game-planner -a codex`. Or copy the skill folder (skills/core/game-planner in RandallLiuXin/GodotMaker) into .agents/skills/game-planner in your project. Codex loads it when a task matches its description.

Can I use Game Planner in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add RandallLiuXin/GodotMaker --skill game-planner -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/game-planner, .gemini/skills/game-planner, .github/skills/game-planner and .opencode/skills/game-planner in your project.

What does Game Planner need to run?

SKILL.md names no scripts, command-line tools or credentials: Game Planner is instructions for the agent only.

Does Game Planner access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Game Planner safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Game Planner use?

Game Planner has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Game Planner use?

About 3.7k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Game Planner?

Skills that share tags, products or a category with Game Planner: Threejs Gameplay Systems (valkor-ai/loom, 1.2k stars), Godot Gdscript Patterns (925236118/AlphaAgent, 103 stars), Game Asset Spec Writer (Donchitos/Claude-Code-Game-Studios, 26k stars) and Game Build From Design (zenstory-ai/novel-to-game, 841 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Game Planner?

RandallLiuXin (a GitHub user) maintains it in RandallLiuXin/GodotMaker, which has 550 GitHub stars. The repository holds 41 skills in this directory. The repository was last updated on September 17, 2026.

Source: RandallLiuXin/GodotMaker on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.