Tileset is an agent skill from RandallLiuXin/GodotMaker. Generate a fixed-profile terrain atlas and compile it into a native Godot TileSet. Use for reusable terrain libraries, never for designing a TileMap.
Its SKILL.md is about 2.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files (for example `fixtures/orthogonal-square-recipe.json`, `fixtures/representative-result.json` and `schema/request.schema.json`).
It sits in Game Development, covering Sprites and pixel art and Game development. It works with Godot. The repository describes itself as: Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode.