Agent skill

Character Bundle

by RandallLiuXin in RandallLiuXin/GodotMaker

Produce one illustrated character SpriteFrames resource from high-level body-action intent, optional character and style references, and a resolved animation plan.

Custom licenceAuto-check passedGame Development

Install Character Bundle

skills CLI
$ npx skills add RandallLiuXin/GodotMaker --skill character-bundle -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install RandallLiuXin/GodotMaker character-bundle --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/RandallLiuXin/GodotMaker.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/assets/character-bundle .claude/skills/character-bundle && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
character-bundle
GitHub stars
550
Token cost
~2.6k tokens
SKILL.md length
1,329 words
Files
5
Skills in repo
41
Repo updated
First seen
Licence
Custom licence

At a glance

Produce one illustrated character SpriteFrames resource from high-level body-action intent, optional character and style references, and a resolved animation plan.

  • Works in 3 steps: Use a suitable user canonical image… → When a user character image is cropped… → When no user character image exists,…
  • Game Development work in your project
  • SKILL.md covers Request and planning, References and identity anchor, Provenance and Produce, plus 1 more section
  • Runs Python scripts from its folder

What it does

Character Bundle is an agent skill from RandallLiuXin/GodotMaker. Produce one illustrated character SpriteFrames resource from high-level body-action intent, optional character and style references, and a resolved animation plan.

Its SKILL.md is about 2.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files (for example `fixtures/valid-request.json`, `fixtures/valid-resolved-request.json` and `fixtures/valid-result.json`).

It sits in Game Development. The repository describes itself as: Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “/character-bundle”

Requirements

  • Python 3

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. Use a suitable user canonical image directly for every action. Do not generate a duplicate canonical merely to satisfy the workflow.
  2. When a user character image is cropped or unsuitable as a full-body action anchor, derive a full-body canonical from it and retain the…
  3. When no user character image exists, generate a full-body canonical. Finalize it and copy the finalized image to…

What it can do on your machine

Read from SKILL.md and the folder at commit 1d4702c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships script files (Python), which the agent can run.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Character Bundle loads about 2.6k tokens when it runs. Until then it costs about 45 tokens; SKILL.md has 1,329 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~45
When it runs · the whole SKILL.md, loaded when a task matches
~2.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,329 words (~2,583 tokens).

“Produce one player, enemy, NPC, summon, boss, creature, or skin as one SpriteFrames resource. Read .godotmaker/asset-runtime/asset-skill-contract.md and .godotmaker/asset-runtime/animation-planning.md. This standalone skill does not read or write ASSETS.md, tags, stage state, manifests, or worker dispatch state.”

— opening of SKILL.md by RandallLiuXin, Custom licence
name
character-bundle

Read the full SKILL.md on GitHub

Files

SKILL.md and 4 other files in skills/assets/character-bundle of RandallLiuXin/GodotMaker.

  • SKILL.md
  • fixtures/valid-request.json
  • fixtures/valid-resolved-request.json
  • fixtures/valid-result.json
  • standalone_validation.py

Open the folder on GitHubat commit 1d4702c

Compare with similar skills

Character Bundle next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Character Bundle compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Character Bundle this skillRandallLiuXin/GodotMaker550—~2.6kAutomated safety check: PassCustom licence
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k1 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.5k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Character Bundle

What does Character Bundle do?

Produce one illustrated character SpriteFrames resource from high-level body-action intent, optional character and style references, and a resolved animation plan. Character Bundle is an agent skill from RandallLiuXin/GodotMaker. Produce one illustrated character SpriteFrames resource from high-level body-action intent, optional character and style references, and a resolved animation plan.

When should I use Character Bundle?

Character Bundle fits situations like: game Development work in your project.

How do I install Character Bundle in Claude Code?

Run `npx skills add RandallLiuXin/GodotMaker --skill character-bundle -a claude-code`. Or copy the skill folder (skills/assets/character-bundle in RandallLiuXin/GodotMaker) into .claude/skills/character-bundle in your project. Claude Code loads it when a task matches its description.

How do I install Character Bundle in Codex?

Run `npx skills add RandallLiuXin/GodotMaker --skill character-bundle -a codex`. Or copy the skill folder (skills/assets/character-bundle in RandallLiuXin/GodotMaker) into .agents/skills/character-bundle in your project. Codex loads it when a task matches its description.

Can I use Character Bundle in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add RandallLiuXin/GodotMaker --skill character-bundle -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/character-bundle, .gemini/skills/character-bundle, .github/skills/character-bundle and .opencode/skills/character-bundle in your project.

What does Character Bundle need to run?

Going by SKILL.md and its folder, Character Bundle needs Python for the scripts in its folder. Our summary lists: Python 3.

Does Character Bundle access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Character Bundle safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Character Bundle use?

Character Bundle has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Character Bundle use?

About 2.6k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Character Bundle?

Skills that share tags, products or a category with Character Bundle: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Character Bundle?

RandallLiuXin (a GitHub user) maintains it in RandallLiuXin/GodotMaker, which has 550 GitHub stars. The repository holds 41 skills in this directory. The repository was last updated on September 17, 2026.

Source: RandallLiuXin/GodotMaker on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.