Agent skill

Gm Asset

by RandallLiuXin in RandallLiuXin/GodotMaker

Asset stage manager. An agent skill from RandallLiuXin/GodotMaker.

Custom licenceAuto-check passedGame Development

Install Gm Asset

skills CLI
$ npx skills add RandallLiuXin/GodotMaker --skill gm-asset -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install RandallLiuXin/GodotMaker gm-asset --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/RandallLiuXin/GodotMaker.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/core/gm-asset .claude/skills/gm-asset && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
gm-asset
GitHub stars
550
Token cost
~3.2k tokens
SKILL.md length
1,105 words
Files
10 (incl. references)
Skills in repo
41
Repo updated
First seen
Licence
Custom licence

At a glance

Asset stage manager. An agent skill from RandallLiuXin/GodotMaker.

  • Works in 5 steps: Inventory Current-Tag Work → Detect User-Provided Files → Build Production Plan → …
  • Game Development work in your project
  • SKILL.md covers Session Setup, Resume Check, Manager Rules and Provider Selection, plus 5 more sections
  • Calls python and git

What it does

Gm Asset is an agent skill from RandallLiuXin/GodotMaker. Asset stage manager. Reads current-tag ASSETS.md gaps, accepts user-provided assets, plans visual production units, dispatches asset-producer subagents, collects validated Asset Skill results, updates ASSETS.md directly, and emits minimal worker runtime snapshots from that one authority. Explicit invocation only - use /gm-asset.

Its SKILL.md is about 3.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 11 other files, including reference files (for example `references/asset-curation.md`, `references/asset-planner.md` and `references/asset-result-registration.md`).

It sits in Game Development. The repository describes itself as: Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “/gm-asset”

Requirements

  • Python 3

Workflow steps

5 steps, taken from the step headings in SKILL.md.

  1. Inventory Current-Tag Work
  2. Detect User-Provided Files
  3. Build Production Plan
  4. Dispatch Asset Producers
  5. Register Validated Results

What it can do on your machine

Read from SKILL.md and the folder at commit 1d4702c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • python
    • git

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Gm Asset loads about 3.2k tokens when it runs, and up to ~8.6k if it reads all its reference files. Until then it costs about 85 tokens; SKILL.md has 1,105 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~85
When it runs · the whole SKILL.md, loaded when a task matches
~3.2k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~8.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,105 words (~3,184 tokens).

name
gm-asset
disable-model-invocation
true

Read the full SKILL.md on GitHub

Files

SKILL.md and 9 other files (references) in skills/core/gm-asset of RandallLiuXin/GodotMaker.

  • SKILL.md
  • references/asset-curation.md
  • references/asset-planner.md
  • references/asset-result-registration.md
  • references/asset-runtime-pipeline.md
  • references/providers/codex.md
  • references/providers/gemini.md
  • references/providers/native.md
  • references/providers/openai.md
  • references/providers/wan.md

Open the folder on GitHubat commit 1d4702c

Compare with similar skills

Gm Asset next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Gm Asset compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Gm Asset this skillRandallLiuXin/GodotMaker550—~3.2kAutomated safety check: PassCustom licence
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k1 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.5k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Gm Asset

What does Gm Asset do?

Asset stage manager. An agent skill from RandallLiuXin/GodotMaker. Gm Asset is an agent skill from RandallLiuXin/GodotMaker. Asset stage manager.

When should I use Gm Asset?

Gm Asset fits situations like: game Development work in your project.

How do I install Gm Asset in Claude Code?

Run `npx skills add RandallLiuXin/GodotMaker --skill gm-asset -a claude-code`. Or copy the skill folder (skills/core/gm-asset in RandallLiuXin/GodotMaker) into .claude/skills/gm-asset in your project. Claude Code loads it when a task matches its description.

How do I install Gm Asset in Codex?

Run `npx skills add RandallLiuXin/GodotMaker --skill gm-asset -a codex`. Or copy the skill folder (skills/core/gm-asset in RandallLiuXin/GodotMaker) into .agents/skills/gm-asset in your project. Codex loads it when a task matches its description.

Can I use Gm Asset in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add RandallLiuXin/GodotMaker --skill gm-asset -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/gm-asset, .gemini/skills/gm-asset, .github/skills/gm-asset and .opencode/skills/gm-asset in your project.

What does Gm Asset need to run?

Going by SKILL.md and its folder, Gm Asset needs the command-line tools its instructions call (python and git). Our summary lists: Python 3.

Does Gm Asset access the network?

SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Gm Asset safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Gm Asset use?

Gm Asset has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Gm Asset use?

About 3.2k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 5.4k tokens, read only when the agent opens those files.

What are the alternatives to Gm Asset?

Skills that share tags, products or a category with Gm Asset: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Gm Asset?

RandallLiuXin (a GitHub user) maintains it in RandallLiuXin/GodotMaker, which has 550 GitHub stars. The repository holds 41 skills in this directory. The repository was last updated on September 17, 2026.

Source: RandallLiuXin/GodotMaker on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.