Agent skill

Scene Prop Set

by RandallLiuXin in RandallLiuXin/GodotMaker

Generate non-pixel-art scene prop sets from one real source sheet and deliver fixed-slot AtlasTexture resources.

Custom licenceAuto-check passedGame Development

Install Scene Prop Set

skills CLI
$ npx skills add RandallLiuXin/GodotMaker --skill scene-prop-set -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install RandallLiuXin/GodotMaker scene-prop-set --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/RandallLiuXin/GodotMaker.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/assets/scene-prop-set .claude/skills/scene-prop-set && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
scene-prop-set
GitHub stars
550
Token cost
~2.6k tokens
SKILL.md length
1,140 words
Files
7
Skills in repo
41
Repo updated
First seen
Licence
Custom licence

At a glance

Generate non-pixel-art scene prop sets from one real source sheet and deliver fixed-slot AtlasTexture resources.

  • Works in 9 steps: Validate the request, provider, slot… → Generate one real provider source sheet… → Record provenance through the pinned… → …
  • Tasks that involve Sprites and pixel art
  • SKILL.md covers Contract, Produce and Result And Handoff
  • Runs Python scripts from its folder; calls python

What it does

Scene Prop Set is an agent skill from RandallLiuXin/GodotMaker. Generate non-pixel-art scene prop sets from one real source sheet and deliver fixed-slot AtlasTexture resources.

Its SKILL.md is about 2.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 11 other files (for example `fixtures/representative-result.json`, `samples/atlas/market-scene.json` and `samples/declaration/spec.json`).

It sits in Game Development, covering Sprites and pixel art. The repository describes itself as: Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode.

When your agent uses it

  • Tasks that involve Sprites and pixel art

Example prompts

  • “/scene-prop-set”

Requirements

  • Python 3

Workflow steps

9 steps, taken from the first numbered list in SKILL.md.

  1. Validate the request, provider, slot declaration, object names, and optional
  2. Generate one real provider source sheet for this asset_id, containing all
  3. Record provenance through the pinned provider's controlled report or claim
  4. Use the raw source sheet directly with the owned deterministic processor
  5. Run tools/asset_curation_select.py for every selected candidate, first
  6. Run tools/asset_image_finalize.py separately for every selected prop with
  7. Assemble only the normalized per-prop PNGs through
  8. Compile every metadata region with
  9. Run the controlled validation command below for applicable L0-L4. It owns

What it can do on your machine

Read from SKILL.md and the folder at commit 1d4702c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships script files (Python), which the agent can run.

    Shell commands in SKILL.md call:

    • python

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Scene Prop Set loads about 2.6k tokens when it runs. Until then it costs about 32 tokens; SKILL.md has 1,140 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~32
When it runs · the whole SKILL.md, loaded when a task matches
~2.6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,140 words (~2,618 tokens).

“Use this Skill for a set of standalone foreground props derived from a scene, map, stage reference, or an explicit scene brief. It produces usable prop resources only. It does not perform scene placement, PackedScene creation, TileMap editing, collision, navigation…”

— opening of SKILL.md by RandallLiuXin, Custom licence
name
scene-prop-set

Read the full SKILL.md on GitHub

Files

SKILL.md and 6 other files in skills/assets/scene-prop-set of RandallLiuXin/GodotMaker.

  • SKILL.md
  • fixtures/representative-result.json
  • samples/atlas/market-scene.json
  • samples/atlas/market-scene.png
  • samples/declaration/spec.json
  • samples/result/market-scene.json
  • standalone_validation.py

Open the folder on GitHubat commit 1d4702c

Compare with similar skills

Scene Prop Set next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Scene Prop Set compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Scene Prop Set this skillRandallLiuXin/GodotMaker550—~2.6kAutomated safety check: PassCustom licence
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Code-Drawn 2D Game Art0x0funky/agent-sprite-forge4.4k—~2.5kAutomated safety check: PassMIT
Sprite Genaldegad/sprite-gen2.7k—~4.9kAutomated safety check: PassApache-2.0
Pixel Artmateaix/mateclaw1.2k5 repos~1.8kAutomated safety check: PassApache-2.0
Petdexcrafter-station/petdex4.2k—~614Automated safety check: PassMIT

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Questions about Scene Prop Set

What does Scene Prop Set do?

Generate non-pixel-art scene prop sets from one real source sheet and deliver fixed-slot AtlasTexture resources. Scene Prop Set is an agent skill from RandallLiuXin/GodotMaker. Generate non-pixel-art scene prop sets from one real source sheet and deliver fixed-slot AtlasTexture resources.

When should I use Scene Prop Set?

Scene Prop Set fits situations like: tasks that involve Sprites and pixel art.

How do I install Scene Prop Set in Claude Code?

Run `npx skills add RandallLiuXin/GodotMaker --skill scene-prop-set -a claude-code`. Or copy the skill folder (skills/assets/scene-prop-set in RandallLiuXin/GodotMaker) into .claude/skills/scene-prop-set in your project. Claude Code loads it when a task matches its description.

How do I install Scene Prop Set in Codex?

Run `npx skills add RandallLiuXin/GodotMaker --skill scene-prop-set -a codex`. Or copy the skill folder (skills/assets/scene-prop-set in RandallLiuXin/GodotMaker) into .agents/skills/scene-prop-set in your project. Codex loads it when a task matches its description.

Can I use Scene Prop Set in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add RandallLiuXin/GodotMaker --skill scene-prop-set -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/scene-prop-set, .gemini/skills/scene-prop-set, .github/skills/scene-prop-set and .opencode/skills/scene-prop-set in your project.

What does Scene Prop Set need to run?

Going by SKILL.md and its folder, Scene Prop Set needs Python for the scripts in its folder and the command-line tools its instructions call (python). Our summary lists: Python 3.

Does Scene Prop Set access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Scene Prop Set safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Scene Prop Set use?

Scene Prop Set has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Scene Prop Set use?

About 2.6k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Scene Prop Set?

Skills that share tags, products or a category with Scene Prop Set: Game Asset Generator (htdt/godogen, 7.1k stars), Code-Drawn 2D Game Art (0x0funky/agent-sprite-forge, 4.4k stars), Sprite Gen (aldegad/sprite-gen, 2.7k stars) and Pixel Art (mateaix/mateclaw, 1.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Scene Prop Set?

RandallLiuXin (a GitHub user) maintains it in RandallLiuXin/GodotMaker, which has 550 GitHub stars. The repository holds 41 skills in this directory. The repository was last updated on September 17, 2026.

Source: RandallLiuXin/GodotMaker on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.