Agent skill

Background Map

by RandallLiuXin in RandallLiuXin/GodotMaker

Generate and validate a fixed-viewport background, map base, or parallax plate as a ready-to-load Texture2D.

Custom licenceAuto-check passedGame Development

Install Background Map

skills CLI
$ npx skills add RandallLiuXin/GodotMaker --skill background-map -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install RandallLiuXin/GodotMaker background-map --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/RandallLiuXin/GodotMaker.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/assets/background-map .claude/skills/background-map && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
background-map
GitHub stars
550
Token cost
~1.7k tokens
SKILL.md length
719 words
Files
3
Skills in repo
41
Repo updated
First seen
Licence
Custom licence

At a glance

Generate and validate a fixed-viewport background, map base, or parallax plate as a ready-to-load Texture2D.

  • Works in 5 steps: prompts/.txt with the fixed viewport,… → sources/_source.png, the unmodified… → reports/_source.json, recording… → …
  • Game Development work in your project
  • SKILL.md covers Invocation, Source, Reference, and…, Produce and Result
  • Runs Python scripts from its folder; calls python

What it does

Background Map is an agent skill from RandallLiuXin/GodotMaker. Generate and validate a fixed-viewport background, map base, or parallax plate as a ready-to-load Texture2D.

Its SKILL.md is about 1.7k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files (for example `fixtures/representative-result.json` and `standalone_validation.py`).

It sits in Game Development. The repository describes itself as: Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “/background-map”

Requirements

  • Python 3

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. prompts/.txt with the fixed viewport, target aspect and
  2. sources/_source.png, the unmodified provider or user source.
  3. reports/_source.json, recording provider, model, reasoning where
  4. reports/_finalize.json, the deterministic finalization report.
  5. reports/_validation.json, written by the validation runner on a

What it can do on your machine

Read from SKILL.md and the folder at commit 1d4702c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships script files (Python), which the agent can run.

    Shell commands in SKILL.md call:

    • python

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Background Map loads about 1.7k tokens when it runs. Until then it costs about 31 tokens; SKILL.md has 719 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~31
When it runs · the whole SKILL.md, loaded when a task matches
~1.7k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 719 words (~1,664 tokens).

“Use this skill for a runtime background, map base, parallax plate, fixed battle background, title illustration, or other fixed-viewport scenic asset. Do not use it for scene references, actors, foreground props, UI, or collision-bearing geometry. Background-map produces non-pixel-art scenic images…”

— opening of SKILL.md by RandallLiuXin, Custom licence
name
background-map

Read the full SKILL.md on GitHub

Files

SKILL.md and 2 other files in skills/assets/background-map of RandallLiuXin/GodotMaker.

  • SKILL.md
  • fixtures/representative-result.json
  • standalone_validation.py

Open the folder on GitHubat commit 1d4702c

Compare with similar skills

Background Map next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Background Map compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Background Map this skillRandallLiuXin/GodotMaker550—~1.7kAutomated safety check: PassCustom licence
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k1 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.5k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Background Map

What does Background Map do?

Generate and validate a fixed-viewport background, map base, or parallax plate as a ready-to-load Texture2D. Background Map is an agent skill from RandallLiuXin/GodotMaker. Generate and validate a fixed-viewport background, map base, or parallax plate as a ready-to-load Texture2D.

When should I use Background Map?

Background Map fits situations like: game Development work in your project.

How do I install Background Map in Claude Code?

Run `npx skills add RandallLiuXin/GodotMaker --skill background-map -a claude-code`. Or copy the skill folder (skills/assets/background-map in RandallLiuXin/GodotMaker) into .claude/skills/background-map in your project. Claude Code loads it when a task matches its description.

How do I install Background Map in Codex?

Run `npx skills add RandallLiuXin/GodotMaker --skill background-map -a codex`. Or copy the skill folder (skills/assets/background-map in RandallLiuXin/GodotMaker) into .agents/skills/background-map in your project. Codex loads it when a task matches its description.

Can I use Background Map in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add RandallLiuXin/GodotMaker --skill background-map -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/background-map, .gemini/skills/background-map, .github/skills/background-map and .opencode/skills/background-map in your project.

What does Background Map need to run?

Going by SKILL.md and its folder, Background Map needs Python for the scripts in its folder and the command-line tools its instructions call (python). Our summary lists: Python 3.

Does Background Map access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Background Map safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Background Map use?

Background Map has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Background Map use?

About 1.7k tokens (SKILL.md is roughly 6.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Background Map?

Skills that share tags, products or a category with Background Map: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Background Map?

RandallLiuXin (a GitHub user) maintains it in RandallLiuXin/GodotMaker, which has 550 GitHub stars. The repository holds 41 skills in this directory. The repository was last updated on September 17, 2026.

Source: RandallLiuXin/GodotMaker on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.