Agent skill

Fx Bundle

by RandallLiuXin in RandallLiuXin/GodotMaker

Produce a standalone static Texture2D effect or one explicitly timed animated SpriteFrames effect.

Custom licenceAuto-check passedGame Development

Install Fx Bundle

skills CLI
$ npx skills add RandallLiuXin/GodotMaker --skill fx-bundle -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install RandallLiuXin/GodotMaker fx-bundle --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/RandallLiuXin/GodotMaker.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/assets/fx-bundle .claude/skills/fx-bundle && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
fx-bundle
GitHub stars
550
Token cost
~3.1k tokens
SKILL.md length
1,568 words
Files
6
Skills in repo
41
Repo updated
First seen
Licence
Custom licence

At a glance

Produce a standalone static Texture2D effect or one explicitly timed animated SpriteFrames effect.

  • Works in 5 steps: Read the declared provider guide at → With no references, generate from the… → With references, validate every… → …
  • Tasks that involve Game development
  • SKILL.md covers Boundary and STOP, Request contract, Provider, references, and… and Production loop, plus 1 more section
  • Runs Python scripts from its folder; calls python

What it does

Fx Bundle is an agent skill from RandallLiuXin/GodotMaker. Produce a standalone static Texture2D effect or one explicitly timed animated SpriteFrames effect.

Its SKILL.md is about 3.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files (for example `fixtures/animated-request.json`, `fixtures/animated-result.json` and `fixtures/static-request.json`).

It sits in Game Development, covering Game development. The repository describes itself as: Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode.

When your agent uses it

  • Tasks that involve Game development

Example prompts

  • “/fx-bundle”

Requirements

  • Python 3

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Read the declared provider guide at
  2. With no references, generate from the request's identity, gameplay role,
  3. With references, validate every referenced path is readable, preserve its
  4. For Codex, write a one-item generation plan with `require_provider_trace
  5. Write .godotmaker/asset-generation/traces/.json. It contains

What it can do on your machine

Read from SKILL.md and the folder at commit 1d4702c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships script files (Python), which the agent can run.

    Shell commands in SKILL.md call:

    • python

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Fx Bundle loads about 3.1k tokens when it runs. Until then it costs about 27 tokens; SKILL.md has 1,568 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~27
When it runs · the whole SKILL.md, loaded when a task matches
~3.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,568 words (~3,122 tokens).

“Use this Skill for one detached foreground effect: a projectile, impact, explosion, pickup, muzzle flash, slash arc, aura loop, or dust effect. It delivers either one static Texture2D or one animated SpriteFrames; it never delivers a PackedScene, particle node, trail…”

— opening of SKILL.md by RandallLiuXin, Custom licence
name
fx-bundle

Read the full SKILL.md on GitHub

Files

SKILL.md and 5 other files in skills/assets/fx-bundle of RandallLiuXin/GodotMaker.

  • SKILL.md
  • fixtures/animated-request.json
  • fixtures/animated-result.json
  • fixtures/static-request.json
  • fixtures/static-result.json
  • standalone_validation.py

Open the folder on GitHubat commit 1d4702c

Compare with similar skills

Fx Bundle next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Fx Bundle compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Fx Bundle this skillRandallLiuXin/GodotMaker550—~3.1kAutomated safety check: PassCustom licence
Godot Gdscript Patterns925236118/AlphaAgent10310 repos~5kAutomated safety check: PassMIT
Sprite Genaldegad/sprite-gen2.6k—~4.8kAutomated safety check: PassApache-2.0
2D Map and Scene Generator0x0funky/agent-sprite-forge4.4k—~2.9kAutomated safety check: PassMIT
Fantasy Framework Development Guideqq362946/Fantasy1.4k—~5.8kAutomated safety check: PassCustom licence
Dev StoryDonchitos/Claude-Code-Game-Studios26k—~2.4kAutomated safety check: NotesMIT

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  • Gecs

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Questions about Fx Bundle

What does Fx Bundle do?

Produce a standalone static Texture2D effect or one explicitly timed animated SpriteFrames effect. Fx Bundle is an agent skill from RandallLiuXin/GodotMaker. Produce a standalone static Texture2D effect or one explicitly timed animated SpriteFrames effect.

When should I use Fx Bundle?

Fx Bundle fits situations like: tasks that involve Game development.

How do I install Fx Bundle in Claude Code?

Run `npx skills add RandallLiuXin/GodotMaker --skill fx-bundle -a claude-code`. Or copy the skill folder (skills/assets/fx-bundle in RandallLiuXin/GodotMaker) into .claude/skills/fx-bundle in your project. Claude Code loads it when a task matches its description.

How do I install Fx Bundle in Codex?

Run `npx skills add RandallLiuXin/GodotMaker --skill fx-bundle -a codex`. Or copy the skill folder (skills/assets/fx-bundle in RandallLiuXin/GodotMaker) into .agents/skills/fx-bundle in your project. Codex loads it when a task matches its description.

Can I use Fx Bundle in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add RandallLiuXin/GodotMaker --skill fx-bundle -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/fx-bundle, .gemini/skills/fx-bundle, .github/skills/fx-bundle and .opencode/skills/fx-bundle in your project.

What does Fx Bundle need to run?

Going by SKILL.md and its folder, Fx Bundle needs Python for the scripts in its folder and the command-line tools its instructions call (python). Our summary lists: Python 3.

Does Fx Bundle access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Fx Bundle safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Fx Bundle use?

Fx Bundle has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Fx Bundle use?

About 3.1k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Fx Bundle?

Skills that share tags, products or a category with Fx Bundle: Godot Gdscript Patterns (925236118/AlphaAgent, 103 stars), Sprite Gen (aldegad/sprite-gen, 2.6k stars), 2D Map and Scene Generator (0x0funky/agent-sprite-forge, 4.4k stars) and Fantasy Framework Development Guide (qq362946/Fantasy, 1.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Fx Bundle?

RandallLiuXin (a GitHub user) maintains it in RandallLiuXin/GodotMaker, which has 550 GitHub stars. The repository holds 41 skills in this directory. The repository was last updated on September 17, 2026.

Source: RandallLiuXin/GodotMaker on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.