Screen Reference is an agent skill from RandallLiuXin/GodotMaker. Generate, finalize, and validate a non-pixel-art full-screen visual reference for scene direction and evaluation, without producing a runtime asset.
Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files (for example `fixtures/representative-result.json` and `standalone_validation.py`).
It sits in Game Development, covering Sprites and pixel art and Game development. It works with Godot. The repository describes itself as: Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode.