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By RandallLiuXin

41 skills found.
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1

Write and run E2E (end-to-end) game tests using the godot-e2e framework.

RandallLiuXin/GodotMaker5501 repo~3.9kAutomated safety check: PassUnknown23 days ago
2

Runtime debugging and live project inspection via godot-mcp.

RandallLiuXin/GodotMaker5501 repo~1.1kAutomated safety check: PassUnknown23 days ago
3

gecs ECS framework API reference — the Entity-Component-System addon for Godot 4.x used by this project.

RandallLiuXin/GodotMaker550—~2.7kAutomated safety check: PassUnknown23 days ago
4

Lint and format GDScript files using gdtoolkit (gdlint + gdformat).

RandallLiuXin/GodotMaker5501 repo~2.2kAutomated safety check: PassUnknown23 days ago
5

Generate a new Godot game project with standardized ECS structure and tooling.

RandallLiuXin/GodotMaker550—~2.1kAutomated safety check: PassUnknown23 days ago
6

Run gdUnit4 unit tests and parse results into structured output.

RandallLiuXin/GodotMaker5501 repo~3.3kAutomated safety check: PassUnknown23 days ago
7

Capture gameplay screenshots using godot-e2e for visual verification.

RandallLiuXin/GodotMaker5501 repo~1.5kAutomated safety check: PassUnknown23 days ago
8

Clarifies game design requirements and produces a Game Design Document (GDD).

RandallLiuXin/GodotMaker550—~3.7kAutomated safety check: PassUnknown23 days ago
9

Guidance for using the optional Phantom Camera Godot addon in generated projects.

RandallLiuXin/GodotMaker550—~2.1kAutomated safety check: PassUnknown23 days ago
10

Manage Godot input action mappings in project.godot. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~727Automated safety check: PassUnknown23 days ago
11

Generate a fixed-profile terrain atlas and compile it into a native Godot TileSet.

RandallLiuXin/GodotMaker550—~2.5kAutomated safety check: PassUnknown23 days ago
12

Visual quality assurance: analyze game screenshots for defects, compare against reference, check motion in frame sequences.

RandallLiuXin/GodotMaker550—~1.8kAutomated safety check: PassUnknown23 days ago
13

Look up Godot engine class APIs — methods, properties, signals, enums.

RandallLiuXin/GodotMaker5501 repo~427Automated safety check: PassUnknown23 days ago
14

Compile-check a Godot project using headless mode. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~454Automated safety check: PassUnknown23 days ago
15

Reviews Godot Animation implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~395Automated safety check: PassUnknown23 days ago
16

Reviews Godot Audio implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~327Automated safety check: PassUnknown23 days ago
17

Reviews Godot navigation implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~364Automated safety check: PassUnknown23 days ago
18

Reviews Godot Particles implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~355Automated safety check: PassUnknown23 days ago
19

Reviews Godot physics implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~300Automated safety check: PassUnknown23 days ago
20

Reviews Godot Shader/Material implementation for known pitfalls.

RandallLiuXin/GodotMaker5501 repo~304Automated safety check: PassUnknown23 days ago
21

Reviews Godot TileMap implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~345Automated safety check: PassUnknown23 days ago
22

Reviews Godot UI/Control implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~313Automated safety check: PassUnknown23 days ago
23

Asset stage manager. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~3.2kAutomated safety check: PassUnknown23 days ago
24

Self-diagnostic skill for godotmaker itself. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~2.1kAutomated safety check: PassUnknown23 days ago
25

Produce a complete reusable flat-first Godot UI Theme from a binding visual reference, with two provider-generated source sheets, fixed square nine-slice patches, stable AtlasTexture icons, and…

RandallLiuXin/GodotMaker550—~2.8kAutomated safety check: PassUnknown23 days ago
26

Generate and validate a fixed-viewport background, map base, or parallax plate as a ready-to-load Texture2D.

RandallLiuXin/GodotMaker550—~1.7kAutomated safety check: PassUnknown23 days ago
27

Produce a reusable compact-prop atlas from one provider source sheet, with independently loadable AtlasTexture resources for every declared prop.

RandallLiuXin/GodotMaker550—~2.3kAutomated safety check: PassUnknown23 days ago
28

Produce a standalone static Texture2D effect or one explicitly timed animated SpriteFrames effect.

RandallLiuXin/GodotMaker550—~3.1kAutomated safety check: PassUnknown23 days ago
29

Present final results to the user for acceptance. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~1.2kAutomated safety check: PassUnknown23 days ago
30

Implement game mechanic functions via worker dispatch. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~3.5kAutomated safety check: PassUnknown23 days ago
31

Evaluate the current tag's quality: enforce the playable-closed-loop gate, maintain a single cross-tag e2e/ suite that always reflects the current game (add tests for new mechanics, prune tests for…

RandallLiuXin/GodotMaker550—~4.7kAutomated safety check: PassUnknown23 days ago
32

Seal the current tag: snapshot the per-tag working docs into docs/tags/<Tag/, write a CHANGELOG entry, run git tag, and reset per-tag runtime state for the next /gm-gdd round.

RandallLiuXin/GodotMaker550—~3.7kAutomated safety check: PassUnknown23 days ago
33

Fix gaps identified by the Evaluator. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~4.6kAutomated safety check: PassUnknown23 days ago
34

Game Design Document phase for one tag. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker550—~4.7kAutomated safety check: PassUnknown23 days ago
35

Scaffold a new Godot project: project.godot + addons + base directories + e2e/conftest.py + initial git commit.

RandallLiuXin/GodotMaker550—~1.9kAutomated safety check: PassUnknown23 days ago
36

Mechanical verification of the built game: headless build, unit tests, lint, static checks.

RandallLiuXin/GodotMaker550—~2.1kAutomated safety check: PassUnknown23 days ago
37

Generate non-pixel-art, horizontally repeatable platform strips from real image sources as fixed Texture2D cells or AtlasTexture regions.

RandallLiuXin/GodotMaker550—~1.8kAutomated safety check: PassUnknown23 days ago
38

Generate non-pixel-art scene prop sets from one real source sheet and deliver fixed-slot AtlasTexture resources.

RandallLiuXin/GodotMaker550—~2.6kAutomated safety check: PassUnknown23 days ago
39

Generate, finalize, and validate a non-pixel-art full-screen visual reference for scene direction and evaluation, without producing a runtime asset.

RandallLiuXin/GodotMaker550—~1.6kAutomated safety check: PassUnknown23 days ago
40

Produce reusable card art sources and native Godot card UI resources.

RandallLiuXin/GodotMaker550—~1.8kAutomated safety check: PassUnknown23 days ago
41

Produce one illustrated character SpriteFrames resource from high-level body-action intent, optional character and style references, and a resolved animation plan.

RandallLiuXin/GodotMaker550—~2.6kAutomated safety check: PassUnknown23 days ago