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Game Development · For developers

970 skills found, page 4.
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145

Extract, reproduce, and locally replay a single WebGL / WebGPU / Canvas / shader / animated-3D visual effect from a web page — the GPU-rendered surface that DOM/CSS cloning is blind to.

cth9191/site-clone138—~1.4kAutomated safety check: PassMIT1 mo ago
146

TypeGPU is type-safe WebGPU in TypeScript. An agent skill from software-mansion-labs/skills.

software-mansion-labs/skills2912 repos~5.6kAutomated safety check: PassNo licence13 days ago
147

Synchronize pob-web with PathOfBuilding-SimpleGraphic only when the user explicitly invokes $sync-simplegraphic.

atty303/pob-web103—~1.4kAutomated safety check: PassMIT6 days ago
148

A skill your agent uses when working with the DecompilerServer MCP server to inspect, search, decompile, analyze, or compare .NET assemblies, especially foreign code such as Unity/RimWorld…

pardeike/DecompilerServer108—~1.5kAutomated safety check: PassMIT10 days ago
149

Install KimodoUnityBridge and route Unity animation work through its cooperating capability tools.

OneYoungMean/KimodoUnityBridge107—~1.4kAutomated safety check: PassApache-2.0today
150

Interact with the running Unreal Engine editor via TCP bridge.

Italink/UnrealClientProtocol127—~1.7kAutomated safety check: PassMIT1 mo ago
151

Builds a data-driven ability system in Godot 4 from Resources and a component node, with cooldowns, buffs, stat modifiers, gameplay tags and HUD binding.

jame581/GodotPrompter805—~3kAutomated safety check: PassMITyesterday
152

Intrinsic Solution Building Library (SBL) Python SDK guide for connecting to workcells, composing Behavior Trees, querying/mutating ObjectWorld frames, binding equipment resources, and orchestrating…

intrinsic-ai/intrinsic-core562—~2.7kAutomated safety check: PassApache-2.0today
153

Three.js interaction - raycasting, controls, mouse/touch input, object selection.

OWWZO/ai-agent1895 repos~4.1kAutomated safety check: PassNo licenceyesterday
154

Provides instructions to initialize the Godot AdMob SDK and configure user consent (UMP Flow) in GDScript and C.

poingstudios/godot-admob-plugin632—~1kAutomated safety check: PassMIT10 days ago
155

DOTA2 自定义游戏服务端逻辑开发指南。触发词:游戏逻辑、服务端、server、game mode、游戏模式、GameRules、modifier、timer、lua、TSTL。Use when user asks to create or modify DOTA2 custom game server-side logic, game mode configuration…

XavierCHN/x-template217—~2.7kAutomated safety check: PassMIT4 mo ago
156

Split a C file into Unity 6.5+ and pre-Unity 6.5 variants. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~1.1kAutomated safety check: PassApache-2.0yesterday
157

Maps the tools of the Flopperam Unreal Engine MCP server and how to choose among them when working with a live Unreal Editor.

flopperam/unreal-engine-mcp1.1k—~1.7kAutomated safety check: PassNo licence3 mo ago
158

Turn one still image into a living web backdrop - depth parallax that follows the pointer, a subject that breathes, and ambient wind, cloud drift, light and dust, in a single WebGL shader with a…

TheOrcDev/skills106—~2.3kAutomated safety check: PassNo licence13 days ago
159

Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and…

thedivergentai/GD-Agentic-Skills821—~4.5kAutomated safety check: PassLGPL-3.01 mo ago
160

Generates OpenChart (https://github.com/tryopendata/openchart) chart, table, graph, sankey, tilemap, and geo map specs from data, and guides editorial design decisions.

tryopendata/skills142—~11kAutomated safety check: PassMIT2 mo ago
161

Expert guidance for using the Databricks CLI to manage Databricks workspaces, clusters, jobs, pipelines, Unity Catalog, SQL warehouses, serving endpoints, secrets, bundles, and all other Databricks…

aehrc/pathling137—~2.1kAutomated safety check: PassApache-2.03 days ago
162
162.Tsl

Implement, migrate, review, debug, or verify Three.js Shading Language (TSL) materials, node graphs, WebGPU compute work, and post-processing.

pmndrs/glyph395—~1.5kAutomated safety check: PassMITtoday
163

Write a new DreamShader source from a plain-language description — a material, material function, layer, material instance or Custom Pass pipeline — then check and compile it headlessly to prove it…

TypeDreamMoon/DreamShader106—~1.9kAutomated safety check: PassMIT2 days ago
164

安装和修复 DGame Unity CLI,使用内嵌 Pipeline 与项目级 Workflow 排查 CLI/MCP 连接,查询 Unity Editor/Development Player,执行编译、测试和受控验证。涉及 CLI 安装、连接配置或实际 Unity 状态时使用;纯源码或文档任务不连接 Editor。

AmaniDawn/DGame169—~554Automated safety check: PassMIT4 days ago
165

Design and implement playable Three.js game loops, architecture, controls, cameras, physics, levels, encounters, audio hooks, feedback, and game feel.

mintdotgg/mint-threejs-skills114—~677Automated safety check: PassMIT2 mo ago
166
166.Gecs

gecs ECS framework API reference — the Entity-Component-System addon for Godot 4.x used by this project.

RandallLiuXin/GodotMaker550—~2.7kAutomated safety check: PassUnknown23 days ago
167

Create a procedural 3D asset with Kiln JavaScript, review useful camera views, refine saved source, and export a GLB.

instruktlabs/kiln255—~4kAutomated safety check: PassMITtoday
168

Build, modify, debug, or publish VIVERSE-ready web games and 3D apps with Three.js, React Three Fiber, @pmndrs/viverse, @react-three/viverse, VIVERSE SDK integrations, character controllers…

pmndrs/viverse132—~1.7kAutomated safety check: PassUnknown9 days ago
169

Apply C edits to the running Editor without a compile or domain reload, keeping Play Mode state.

hatayama/unity-cli-loop578—~2kAutomated safety check: PassMITtoday
170

SQL evaluation criteria for Databricks. An agent skill from databricks-solutions/ai-dev-kit.

databricks-solutions/ai-dev-kit1.9k—~438Automated safety check: PassUnknown1 mo ago
171
171.Issue TriageOfficial

First-pass evaluation of a GitHub issue against this repository's code: classify it, find the relevant code, reason about likely causes or fit, flag version differences and missing information, and…

microsoft/XBOX-Godot-Sample237—~2.5kAutomated safety check: PassMIT3 days ago
172

Guides Unreal Engine C++ AI work across AI controllers, behavior trees, blackboards, perception, navmesh pathfinding, EQS and Smart Objects.

quodsoler/unreal-engine-skills362—~8.9kAutomated safety check: PassMIT12 days ago
173

Architecture and gotchas for packages/stage — the Threlte/Three.js map renderer (layers, two-pass rendering, shaders, coordinate flips, performance tiers, disposal).

Siege-Perilous/tableslayer123—~4.1kAutomated safety check: PassUnknown5 days ago
174

Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls.

corosolto/client2571 repo~1.7kAutomated safety check: PassApache-2.0today
175

UnityBridge workflow for AI operations in Unity Editor. An agent skill from FlameskyDexive/Legends-Of-Heroes.

FlameskyDexive/Legends-Of-Heroes928—~483Automated safety check: PassMIT19 days ago
176

从角色需求、候选素材和真实分层开始,完成 Live2D Cubism 绑定、动态、网页验收与可回退发布;适用于 Hikari 类项目,不把生成图或网页动画冒充已完成的模型编辑。

luomo66ccff/Amahane-Hikari-Live2D112—~321Automated safety check: PassUnknown19 days ago
177

Set up React Three Fiber scenes, Canvas, typed JSX, hooks, and resource ownership.

EnzeD/r3f-skills128—~1.4kAutomated safety check: PassNo licence1 mo ago
178
178.Draw

Draw a sprite from silhouette to finished pixels, in the order that catches mistakes while they are still cheap — block in, check the silhouette, shade, outline, verify.

with-pebbly/aseprite-ai-artist230—~1.5kAutomated safety check: PassMIT3 days ago
179

Lint and format GDScript files using gdtoolkit (gdlint + gdformat).

RandallLiuXin/GodotMaker5501 repo~2.2kAutomated safety check: PassUnknown23 days ago
180

Exports and optimizes Blender 3D models and animations for the web as glTF, covering batch Python scripting, texture baking, decimation and LOD generation for Three.js and Babylon.js.

freshtechbro/claudedesignskills1k—~4.2kAutomated safety check: PassMIT10 mo ago
181

Upgrades Meta VR apps to newer Horizon OS SDK versions — migration guides, deprecated API replacements, changelog.

meta-quest/agentic-tools215—~1.8kAutomated safety check: PassApache-2.016 days ago
182

Launch or restart Unity Editor. An agent skill from CyberAgentGameEntertainment/NovaShader.

CyberAgentGameEntertainment/NovaShader1.6k1 repo~782Automated safety check: PassMIT4 days ago
183

Configures third-person camera systems with collision avoidance.

hexianWeb/Third-Person-MC195—~1.9kAutomated safety check: PassMIT2 mo ago
184

Run the egocentric reconstruction pipeline on an input video.

nvidia-isaac/video_to_data861—~1.2kAutomated safety check: PassUnknown2 days ago
185

Covers Godot 4.3+ editor plugins: plugin folders, @tool scripts, the EditorPlugin lifecycle, custom inspectors, dock panels and gizmos, in GDScript and C#.

jame581/GodotPrompter805—~3.3kAutomated safety check: PassMITyesterday
186

Three.js lighting - light types, shadows, environment lighting.

OWWZO/ai-agent1895 repos~3kAutomated safety check: PassNo licenceyesterday
187

Provides instructions to implement, load, show, and destroy interstitial ads (full-screen image/text ads) in GDScript and C.

poingstudios/godot-admob-plugin632—~1.1kAutomated safety check: PassMIT10 days ago
188

A skill your agent uses when profiling or optimizing a PixiJS v8 app for FPS, draw calls, or GPU memory.

pixijs/pixijs-skills351—~4.6kAutomated safety check: PassMIT9 days ago
189

Contributor workflow for dojoengine/dojo. An agent skill from dojoengine/dojo.

dojoengine/dojo478—~356Automated safety check: PassApache-2.05 mo ago
190

Godot 4.x .tscn 场景文件纯文本格式规范与 AI 操作指南 — 文件结构、资源引用、 Transform 变换、属性值格式、信号连接,以及 AI 直接读写 .tscn 文件的操作方法。

925236118/AlphaAgent1031 repo~2.5kAutomated safety check: PassMIT3 days ago
191

Generates an internal or player-facing changelog from git commits and sprint data, filtering out framework maintenance commits so that only work on the game itself reaches release copy.

Donchitos/Claude-Code-Game-Studios26k—~2.6kAutomated safety check: NotesMIT3 days ago
192
192.Rig It

Rig and animate game characters that actually hold up in-engine.

TheOrcDev/skills106—~1.6kAutomated safety check: PassNo licence13 days ago