Locus Unity Bridge
Misaka-Mikoto-Tech/agent-skills
A skill your agent uses when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, named-pipe discovery is needed, C must be executed, or…
安装和修复 DGame Unity CLI,使用内嵌 Pipeline 与项目级 Workflow 排查 CLI/MCP 连接,查询 Unity Editor/Development Player,执行编译、测试和受控验证。涉及 CLI 安装、连接配置或实际 Unity 状态时使用;纯源码或文档任务不连接 Editor。
$ npx skills add AmaniDawn/DGame --skill unity-cli -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install AmaniDawn/DGame unity-cli --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/AmaniDawn/DGame.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/unity-cli .claude/skills/unity-cli && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "unity-cli" agent skill from https://github.com/AmaniDawn/DGame/tree/main/.agents/skills/unity-cli into .claude/skills/unity-cli/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unity-cli", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/AmaniDawn/DGame/tree/main/.agents/skills/unity-cliType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add AmaniDawn/DGame --skill unity-cli -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install AmaniDawn/DGame unity-cli --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AmaniDawn/DGame.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/unity-cli .agents/skills/unity-cli && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "unity-cli" agent skill from https://github.com/AmaniDawn/DGame/tree/main/.agents/skills/unity-cli into .agents/skills/unity-cli/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unity-cli", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AmaniDawn/DGame --skill unity-cli -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install AmaniDawn/DGame unity-cli --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AmaniDawn/DGame.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/unity-cli .cursor/skills/unity-cli && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "unity-cli" agent skill from https://github.com/AmaniDawn/DGame/tree/main/.agents/skills/unity-cli into .cursor/skills/unity-cli/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unity-cli", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/AmaniDawn/DGame.git --path .agents/skills/unity-cli--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add AmaniDawn/DGame --skill unity-cli -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install AmaniDawn/DGame unity-cli --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AmaniDawn/DGame.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/unity-cli .gemini/skills/unity-cli && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "unity-cli" agent skill from https://github.com/AmaniDawn/DGame/tree/main/.agents/skills/unity-cli into .gemini/skills/unity-cli/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unity-cli", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install AmaniDawn/DGame unity-cliInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add AmaniDawn/DGame --skill unity-cli -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/AmaniDawn/DGame.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/unity-cli .github/skills/unity-cli && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "unity-cli" agent skill from https://github.com/AmaniDawn/DGame/tree/main/.agents/skills/unity-cli into .github/skills/unity-cli/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unity-cli", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AmaniDawn/DGame --skill unity-cli -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install AmaniDawn/DGame unity-cli --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AmaniDawn/DGame.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/unity-cli .opencode/skills/unity-cli && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "unity-cli" agent skill from https://github.com/AmaniDawn/DGame/tree/main/.agents/skills/unity-cli into .opencode/skills/unity-cli/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unity-cli", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
unity-cli安装和修复 DGame Unity CLI,使用内嵌 Pipeline 与项目级 Workflow 排查 CLI/MCP 连接,查询 Unity Editor/Development Player,执行编译、测试和受控验证。涉及 CLI 安装、连接配置或实际 Unity 状态时使用;纯源码或文档任务不连接 Editor。
Unity CLI is an agent skill from AmaniDawn/DGame. 安装和修复 DGame Unity CLI,使用内嵌 Pipeline 与项目级 Workflow 排查 CLI/MCP 连接,查询 Unity Editor/Development Player,执行编译、测试和受控验证。涉及 CLI 安装、连接配置或实际 Unity 状态时使用;纯源码或文档任务不连接 Editor。
Its SKILL.md is about 550 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `agents/openai.yaml` and `references/operations.md`).
It sits in Game Development. It works with Unity, Model Context Protocol and Python. The repository describes itself as: 根据TEngine框架,结合工作经验,修改和增加一些实用性拓展修改的框架(包括但不限于工具方法,工具编辑器,部分底层逻辑调整)。不合入TEngine,主要是不想让TEngine太冗杂。 The licence is MIT.
Read from SKILL.md and the folder at commit df0e6f4. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pythonFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Unity CLI loads about 554 tokens when it runs, and up to ~2k if it reads all its reference files. Until then it costs about 43 tokens; SKILL.md has 114 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from AmaniDawn/DGame at commit df0e6f4, republished under its MIT licence (© AmaniDawn). 114 words, ~554 tokens.
.claude/skills/unity-cli/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.本项目 Unity CLI 的指定版本以 tool-versions.json 的 unityCli 字段为唯一依据,操作前读取该值。安装、修复及 PATH 回退都必须匹配该值;doctor 对实际 --version 做精确比较,不匹配时报告 blocked,不自动替换工具。
beta 渠道或 latest 不代表本项目指定版本。用户明确要求调整版本时,更新版本配置,再按操作规程重新验收。
从仓库根目录运行 python .agents/scripts/workflow.py doctor。脚本固定把 GameUnity 作为 Unity 工程;CLI 优先使用 GameUnity/Tools/unity.exe,文件缺少时从系统 PATH 查找 unity。此 CLI 与 Unity Editor 自身的 Unity.exe 是不同程序。
用户要求安装或修复 CLI 时,按 操作规程 的安装与验收步骤处理。常规使用先运行 python .agents/scripts/workflow.py doctor 记录当前 CLI 的绝对路径、版本和 SHA-256,再运行 python .agents/scripts/workflow.py unity list 获取当前 DGame 工程注册命令。查询示例:python .agents/scripts/workflow.py unity query list_open_scenes。
用户要求 MCP 接入时,使用 CLI 自带的 mcp stdio 服务,固定 CLI 和工程的绝对路径;具体配置与验证见操作规程。
DGame/GameUnity 的绝对路径。新操作前要求唯一实例且 ready;已审核的状态轮询允许观察 busy/compiling。python .agents/scripts/workflow.py doctor
python .agents/scripts/workflow.py check
python .agents/scripts/workflow.py unity list
python .agents/scripts/workflow.py unity query list_open_scenes
python .agents/scripts/workflow.py unity runtime-status --runtime-path <player-working-directory>
python .agents/scripts/workflow.py unity preview <mutation> --params-file request.json
python .agents/scripts/workflow.py verify --profile code
python .agents/scripts/workflow.py verify --profile unity --test-filter GameLogicCLI 启动参数以当前可执行文件的帮助为准;Editor 命令以实时注册描述和 GameUnity/Packages/com.unity.pipeline/Documentation~ 为准。截图、资源写入、构建和 Player 操作需要单独验证和授权。
© AmaniDawn, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (references) in .agents/skills/unity-cli of AmaniDawn/DGame.
Open the folder on GitHubat commit df0e6f4
Unity CLI next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Unity CLI this skillAmaniDawn/DGame | 169 | — | ~554 | Automated safety check: Pass | MIT | |
| Locus Unity BridgeMisaka-Mikoto-Tech/agent-skills | 275 | — | ~4k | Automated safety check: Pass | MIT | |
| Unity PluginTomLeeLive/openclaw-unity-plugin | 106 | — | ~5.1k | Automated safety check: Pass | Apache-2.0 | |
| Fmodel Unpackpa001024/dna-builder | 134 | — | ~2.6k | Automated safety check: Pass | MIT | |
| Unreal Enhanced Input Setupkevinpbuckley/VibeUE | 717 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Assets Find Built InIvanMurzak/Unity-MCP | 4.4k | — | ~994 | Automated safety check: Pass | Apache-2.0 |
Misaka-Mikoto-Tech/agent-skills
A skill your agent uses when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, named-pipe discovery is needed, C must be executed, or…
TomLeeLive/openclaw-unity-plugin
Control Unity Editor via OpenClaw Unity Plugin. An agent skill from TomLeeLive/openclaw-unity-plugin.
pa001024/dna-builder
This skill documents how to use the fmodel-mcp toolkit (a CUE4Parse-based .NET CLI plus a thin Python MCP server) to inspect and export Unreal Engine game assets — pak files, textures, meshes…
kevinpbuckley/VibeUE
Creates and wires Unreal Engine Enhanced Input assets through VibeUE's InputService: Input Actions, Mapping Contexts, key bindings, triggers and modifiers.
IvanMurzak/Unity-MCP
Search the built-in assets of the Unity Editor (located at Resources/unitybuiltinextra).
IvanMurzak/Unity-MCP
Start / stop / pause the Unity Editor 'playmode'. An agent skill from IvanMurzak/Unity-MCP.
AmaniDawn/DGame
DGame Luban 游戏配置全栈工具,支持枚举/Bean/数据表/字段/数据行的增删改查、配置校验、引用检查、导表脚本调用、ConfigMgr 封装与运行时消费链路排查。触发场景:(1) 编辑 GameConfig/Datas 下的游戏配置数据(道具表、文本表、模型表、音效表、特效表、GM 表等),(2) 新增/修改/删除配置表结构、字段、枚举或 Bean,(3) 处理…
AmaniDawn/DGame
DGame Unity 项目开发指导。触发词:DGame, GameModule, UIWindow, UIWidget, UIModule, AddUIEvent, GameEvent, GameEventDriver, EEventGroup, LoadAssetAsync, LoadGameObjectAsync, SetSprite, ConfigSystem, HybridCLR…
Works with
Categories
安装和修复 DGame Unity CLI,使用内嵌 Pipeline 与项目级 Workflow 排查 CLI/MCP 连接,查询 Unity Editor/Development Player,执行编译、测试和受控验证。涉及 CLI 安装、连接配置或实际 Unity 状态时使用;纯源码或文档任务不连接 Editor。. Unity CLI is an agent skill from AmaniDawn/DGame.
Unity CLI fits situations like: game Development work in your project.
Run `npx skills add AmaniDawn/DGame --skill unity-cli -a claude-code`. Or copy the skill folder (.agents/skills/unity-cli in AmaniDawn/DGame) into .claude/skills/unity-cli in your project. Claude Code loads it when a task matches its description.
Run `npx skills add AmaniDawn/DGame --skill unity-cli -a codex`. Or copy the skill folder (.agents/skills/unity-cli in AmaniDawn/DGame) into .agents/skills/unity-cli in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AmaniDawn/DGame --skill unity-cli -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/unity-cli, .gemini/skills/unity-cli, .github/skills/unity-cli and .opencode/skills/unity-cli in your project.
Going by SKILL.md and its folder, Unity CLI needs the command-line tools its instructions call (python). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Unity CLI is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 554 tokens (SKILL.md is roughly 2.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.4k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Unity CLI: Locus Unity Bridge (Misaka-Mikoto-Tech/agent-skills, 275 stars), Unity Plugin (TomLeeLive/openclaw-unity-plugin, 106 stars), Fmodel Unpack (pa001024/dna-builder, 134 stars) and Unreal Enhanced Input Setup (kevinpbuckley/VibeUE, 717 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
AmaniDawn (a GitHub user) maintains it in AmaniDawn/DGame, which has 169 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on October 7, 2026.
Source: AmaniDawn/DGame on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.