Animations
kingstinct/react-native-healthkit
Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.
TypeGPU is type-safe WebGPU in TypeScript. An agent skill from software-mansion-labs/skills.
$ npx skills add software-mansion-labs/skills --skill typegpu -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install software-mansion-labs/skills typegpu --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/software-mansion-labs/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/typegpu .claude/skills/typegpu && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "typegpu" agent skill from https://github.com/software-mansion-labs/skills/tree/main/skills/typegpu into .claude/skills/typegpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "typegpu", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/software-mansion-labs/skills/tree/main/skills/typegpuType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add software-mansion-labs/skills --skill typegpu -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install software-mansion-labs/skills typegpu --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/software-mansion-labs/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/typegpu .agents/skills/typegpu && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "typegpu" agent skill from https://github.com/software-mansion-labs/skills/tree/main/skills/typegpu into .agents/skills/typegpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "typegpu", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add software-mansion-labs/skills --skill typegpu -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install software-mansion-labs/skills typegpu --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/software-mansion-labs/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/typegpu .cursor/skills/typegpu && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "typegpu" agent skill from https://github.com/software-mansion-labs/skills/tree/main/skills/typegpu into .cursor/skills/typegpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "typegpu", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/software-mansion-labs/skills.git --path skills/typegpu--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add software-mansion-labs/skills --skill typegpu -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install software-mansion-labs/skills typegpu --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/software-mansion-labs/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/typegpu .gemini/skills/typegpu && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "typegpu" agent skill from https://github.com/software-mansion-labs/skills/tree/main/skills/typegpu into .gemini/skills/typegpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "typegpu", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install software-mansion-labs/skills typegpuInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add software-mansion-labs/skills --skill typegpu -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/software-mansion-labs/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/typegpu .github/skills/typegpu && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "typegpu" agent skill from https://github.com/software-mansion-labs/skills/tree/main/skills/typegpu into .github/skills/typegpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "typegpu", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add software-mansion-labs/skills --skill typegpu -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install software-mansion-labs/skills typegpu --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/software-mansion-labs/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/typegpu .opencode/skills/typegpu && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "typegpu" agent skill from https://github.com/software-mansion-labs/skills/tree/main/skills/typegpu into .opencode/skills/typegpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "typegpu", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
typegpuTypeGPU is type-safe WebGPU in TypeScript. An agent skill from software-mansion-labs/skills.
Typegpu is an agent skill from software-mansion-labs/skills. TypeGPU is type-safe WebGPU in TypeScript. Use whenever the user writes, debugs, or designs TypeGPU code: 'use gpu' shader functions, tgpu.fn, buffers, textures, bind groups, compute and render pipelines, command encoders, render passes, render bundles, vertex layouts, slots, accessors, @typegpu/react hooks (useRoot, useFrame, useUniform), React Native worklet rendering, and any TypeGPU API. Shader logic and CPU-side resources are tightly coupled - handle both sides here even if the user only mentions one (e.g…
Its SKILL.md is about 5.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 14 other files, including reference files (for example `references/advanced.md`, `references/encoders.md` and `references/matrices.md`).
It sits in Game Development, covering 3D graphics and WebGL, Shaders and Type safety. It works with TypeScript, React, React Native and Three.js. The repository describes itself as: Software Mansion's set of skills for AI-assisted React Native development.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit e3f00cd. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Typegpu loads about 5.6k tokens when it runs, and up to ~31k if it reads all its reference files. Until then it costs about 214 tokens; SKILL.md has 1,689 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 1,689 words (~5,581 tokens).
“A single schema (d.*) defines a GPU type, CPU buffer layout, and TypeScript type at once - no manual alignment, type mapping, or casting. The build plugin unplugin-typegpu transforms 'use gpu'-marked TypeScript for runtime WGSL transpilation, enabling type inference and…”
SKILL.md and 13 other files (references) in skills/typegpu of software-mansion-labs/skills.
Open the folder on GitHubat commit e3f00cd
We found 2 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in software-mansion-labs/skills, which our catalogue first saw on October 7, 2026.
Typegpu next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Typegpu this skillsoftware-mansion-labs/skills | 291 | 2 repos | ~5.6k | Automated safety check: Pass | None | |
| Animationskingstinct/react-native-healthkit | 715 | — | ~937 | Automated safety check: Pass | MIT | |
| Shader for Interfacesv2space-labs/shader-for-interfaces | 115 | — | ~3.1k | Automated safety check: Pass | MIT | |
| Olore Tanstack Form Latestolorehq/olore | 103 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Tslpmndrs/glyph | 392 | — | ~1.5k | Automated safety check: Pass | MIT | |
| Frontend Mobile Development Component Scaffoldaiskillstore/marketplace | 430 | 6 repos | ~3k | Automated safety check: Pass | None |
kingstinct/react-native-healthkit
Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.
v2space-labs/shader-for-interfaces
Decides whether an interface effect belongs in CSS, SVG, Canvas 2D, WebGL or WebGPU, then builds, debugs and visually verifies focused GPU effects inside product UIs.
olorehq/olore
Local TanStack Form documentation reference (latest, v1.33.5).
pmndrs/glyph
Implement, migrate, review, debug, or verify Three.js Shading Language (TSL) materials, node graphs, WebGPU compute work, and post-processing.
aiskillstore/marketplace
You are a React component architecture expert specializing in scaffolding production-ready, accessible, and performant components.
notque/vexjoy-agent
Standalone WebGL fragment shaders for card visual effects: holographic foil, shimmer, rarity glow.
software-mansion-labs/skills
Complete onboarding guide for developers who are new to Detour, the open-source deferred deep linking SDK by Software Mansion.
software-mansion-labs/skills
Enable react-native-worklets Bundle Mode (imports inside worklets, third party libraries on worklet runtimes) in an Expo, RN CLI or brownfield React Native app, including the mandatory…
software-mansion-labs/skills
Software Mansion's moq-kit — native Swift (iOS) and Kotlin (Android) SDKs for Media over QUIC (moq-lite) live streaming: sub-second-latency playback, camera/microphone/screen publishing, and…
software-mansion-labs/skills
Software Mansion's react-native-moq — Media over QUIC (MoQ) live streaming for React Native: sub-second-latency video/audio playback, camera/mic/screen publishing, and realtime data tracks over a…
software-mansion-labs/skills
Software Mansion's guide for migrating Expo SDK apps to Meta Quest using expo-horizon packages.
software-mansion-labs/skills
Node.js / TypeScript server SDK for Fishjam — backends that create rooms, mint peer tokens, listen to server notifications, and run agents.
Works with
Categories
TypeGPU is type-safe WebGPU in TypeScript. An agent skill from software-mansion-labs/skills. Typegpu is an agent skill from software-mansion-labs/skills. TypeGPU is type-safe WebGPU in TypeScript.
Typegpu fits situations like: the user writes; designs TypeGPU code: use gpu shader functions; compute and render pipelines; command encoders.
Run `npx skills add software-mansion-labs/skills --skill typegpu -a claude-code`. Or copy the skill folder (skills/typegpu in software-mansion-labs/skills) into .claude/skills/typegpu in your project. Claude Code loads it when a task matches its description.
Run `npx skills add software-mansion-labs/skills --skill typegpu -a codex`. Or copy the skill folder (skills/typegpu in software-mansion-labs/skills) into .agents/skills/typegpu in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add software-mansion-labs/skills --skill typegpu -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/typegpu, .gemini/skills/typegpu, .github/skills/typegpu and .opencode/skills/typegpu in your project.
Going by SKILL.md and its folder, Typegpu needs the command-line tools its instructions call (npx).
SKILL.md names 1 domain. As links in the text: github.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Typegpu or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 5.6k tokens (SKILL.md is roughly 22k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 26k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Typegpu: Animations (kingstinct/react-native-healthkit, 715 stars), Shader for Interfaces (v2space-labs/shader-for-interfaces, 115 stars), Olore Tanstack Form Latest (olorehq/olore, 103 stars) and Tsl (pmndrs/glyph, 392 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
software-mansion-labs (a GitHub organization) maintains it in software-mansion-labs/skills, which has 291 GitHub stars. The repository holds 20 skills in this directory. The repository was last updated on September 28, 2026.
Source: software-mansion-labs/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.