Category

Best game development skills, page 31

Skills #1,441–1,488 of 1,678, ranked by score.

Game Development skills, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

Game Development skills, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
1441

WebGL-style fluid displacement background with a quote overlay, suited to video intros, landing heroes, or posters.

nexu-io/open-design100k—~791Automated safety check: PassApache-2.0today
1442
1442.Studio

Build and verify a Babylon.js game progressively in OpenHarness's live Game Viewer.

autonomous-ai/openharness1.2k—~1.1kAutomated safety check: PassMITtoday
1443

Meta Quest Passthrough Camera Access (PCA) for Unity — access the forward-facing RGB cameras on Quest 3 / Quest 3S to feed Computer Vision and Machine Learning pipelines.

meta-quest/agentic-tools215—~1.6kAutomated safety check: PassApache-2.014 days ago
1444

Guides shipping a web app to the Meta VR and Horizon OS Store as a PWA/TWA — both 2D windowed panels and immersive WebXR/VR.

meta-quest/agentic-tools215—~3.6kAutomated safety check: PassApache-2.014 days ago
1445

Reviews Unity code targeting Meta VR and Horizon OS for performance issues, rendering best practices, and common VR pitfalls.

meta-quest/agentic-tools215—~2kAutomated safety check: PassApache-2.014 days ago
1446

Audits a Unity project for Meta VR Glasses readiness across input and field of view — finds controller-dependent interactions such as OVRInput usage, recommends hand-tracking and ISDK…

meta-quest/agentic-tools215—~2.4kAutomated safety check: PassApache-2.014 days ago
1447

Configures Unity UI for Meta VR and Horizon OS VR development — world-space canvases, TextMesh Pro setup, comfortable sizing, viewing distances, and interaction readiness.

meta-quest/agentic-tools215—~4.4kAutomated safety check: PassApache-2.014 days ago
1448

Installs and configures the Meta XR Simulator for testing Meta VR and Horizon OS apps without a physical device.

meta-quest/agentic-tools215—~2.1kAutomated safety check: PassApache-2.014 days ago
1449
1449.Threejs

Three.js scene-graph parsing and export workflows: mesh baking, InstancedMesh expansion, part partitioning, per-link OBJ export, and URDF articulation.

benchflow-ai/skillsbench1.8k—~807Automated safety check: PassApache-2.02 mo ago
1450

Automate Unreal Engine editor scenes, actors, and renders. An agent skill from Luciole-Studio/Misaka-Agent.

Luciole-Studio/Misaka-Agent1581 repo~3.5kAutomated safety check: PassMITyesterday
1451

three.js model, downloadable as OBJ or GLB. An agent skill from asgeirtj/system_prompts_leaks.

asgeirtj/system_prompts_leaks69k—~1.1kAutomated safety check: PassCC0-1.0yesterday
1452

Rodada de crítica visual do viewmodel do arsenal — gera as figuras no jogo real, chama o crítico cego e devolve o veredito por arma.

corosolto/client257—~929Automated safety check: PassAGPL-3.0today
1453

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes.

aiskillstore/marketplace4303 repos~2.1kAutomated safety check: PassNo licencetoday
1454

Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.

aiskillstore/marketplace4303 repos~836Automated safety check: PassNo licencetoday
1455

Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.

aiskillstore/marketplace4303 repos~962Automated safety check: PassNo licencetoday
1456

Fetches Defold manuals and documentation. An agent skill from selimanac/defold-astar.

selimanac/defold-astar111—~3kAutomated safety check: PassNo licence5 mo ago
1457
1457.Rig

Split a character onto named layers — head, torso, arms, legs — so it can be animated by moving cels instead of redrawing pixels.

with-pebbly/aseprite-ai-artist206—~655Automated safety check: PassMITyesterday
1458
1458.Studio

The front door for any Aseprite or pixel-art request. An agent skill from with-pebbly/aseprite-ai-artist.

with-pebbly/aseprite-ai-artist206—~4kAutomated safety check: PassMITyesterday
1459

Provides instructions for integrating the Google Mobile Ads (GMA) SDK.

google/skills21k—~266Automated safety check: PassApache-2.0today
1460

Provides instructions for implementing, integrating, or configuring Google Mobile Ads (GMA) SDK interstitial ads in Android, iOS, or Unity mobile applications.

google/skills21k—~280Automated safety check: PassApache-2.0today
1461

Provides instructions for implementing, integrating, or configuring Google Mobile Ads (GMA) SDK rewarded ads in Android, iOS, or Unity mobile applications.

google/skills21k—~284Automated safety check: PassApache-2.0today
1462

Author a PostHog canvas with semantic HTML, CSS, and direct browser APIs — documents, articles, generative graphics, 2D canvas and WebGL experiences, and focused experiments where React components…

PostHog/posthog40k—~1.3kAutomated safety check: PassUnknowntoday
1463

Edit UMG Widget Blueprint UI layouts via text (ReadGraph/WriteGraph).

Italink/UnrealClientProtocol127—~1.7kAutomated safety check: PassMIT1 mo ago
1464
1464.Sound

Make a game's sound effects and synthesized music on the creator's own computer, free, with no provider or account — a set of effects (jump, coin, hit, explosion, win, lose, UI) rendered from…

hashgraph-online/awesome-codex-plugins1.3k—~2.4kAutomated safety check: PassApache-2.0today
1465

Delegate a requested result to a fresh native child agent with relevant guidance.

DanMcInerney/orchflows117—~236Automated safety check: PassMIT4 days ago
1466

Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales.

wondelai/skills2.4k—~4.3kAutomated safety check: PassMIT28 days ago
1467

Use this skill FIRST, before anything else, whenever work is about to happen in a brand-new VRCQuestTools checkout — right after git clone or git worktree add, or when the user mentions a fresh/new…

kurotu/VRCQuestTools373—~606Automated safety check: PassMIT8 days ago
1468

Connect MATLAB to Databricks via Spark (Databricks Connect) or JDBC (Database Toolbox).

matlab/matlab-agentic-toolkit1.1k—~3.5kAutomated safety check: PassUnknowntoday
1469

Import recorded driving sensor data (GPS, camera, lidar, actor tracks, lanes) into scenariobuilder.

matlab/matlab-agentic-toolkit1.1k—~4.6kAutomated safety check: PassUnknowntoday
1470

Unity Catalog governance, access control, and observability.

databricks/databricks-agent-skills345—~3kAutomated safety check: PassUnknowntoday
1471

A skill your agent uses when querying or calling pay-per-token foundation models, or when creating, updating, listing, or querying Unity Gateway (also called Unity AI Gateway) services, including…

databricks/databricks-agent-skills345—~1.8kAutomated safety check: PassUnknowntoday
1472

Plan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.6kAutomated safety check: PassApache-2.012 days ago
1473

Run GDScript test suites from the command line with godot --headless, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2.3kAutomated safety check: PassApache-2.012 days ago
1474

Add AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.8kAutomated safety check: PassApache-2.012 days ago
1475

Build and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.5kAutomated safety check: PassApache-2.012 days ago
1476

How Field source becomes running code: lexer/AST/typed IR (type + domain), domain inference, the three backends (VM, GLSL, sample register machine), error keep-last-working.

n1m21n/Infinite268—~6kAutomated safety check: PassUnknowntoday
1477

Godot 4 常见 Shader 特效案例,包括描边、像素化、溶解、水波、模糊等. An agent skill from 925236118/AlphaAgent.

925236118/AlphaAgent103—~1.9kAutomated safety check: PassMITyesterday
1478

Produce reusable card art sources and native Godot card UI resources.

RandallLiuXin/GodotMaker550—~1.8kAutomated safety check: PassUnknown21 days ago
1479

Produce one illustrated character SpriteFrames resource from high-level body-action intent, optional character and style references, and a resolved animation plan.

RandallLiuXin/GodotMaker550—~2.6kAutomated safety check: PassUnknown21 days ago
1480

Expert blueprint for educational games including gamification loops (learn/apply/feedback/adapt), progress tracking (student profiles, mastery %), adaptive difficulty (target 70% success rate)…

thedivergentai/GD-Agentic-Skills816—~3.4kAutomated safety check: WarnLGPL-3.01 mo ago
1481

Glue daily-build self-update and its Windows replacement helper.

vchelaru/FlatRedBall578—~420Automated safety check: PassMITtoday
1482

How FlatRedBall shapes attach to entities vs. An agent skill from vchelaru/FlatRedBall.

vchelaru/FlatRedBall578—~444Automated safety check: PassMITtoday
1483

Manage Unity AssetDatabase operations

Besty0728/Unity-Skills1.8k—~2.9kAutomated safety check: PassMITyesterday
1484

Clean up and audit a Unity project

Besty0728/Unity-Skills1.8k—~2.8kAutomated safety check: PassMITyesterday
1485

Configure asset import settings

Besty0728/Unity-Skills1.8k—~2.9kAutomated safety check: PassMITyesterday
1486

Create and configure Unity lights

Besty0728/Unity-Skills1.8k—~3kAutomated safety check: PassMITyesterday
1487

Advise on Unity performance red flags

Besty0728/Unity-Skills1.8k—~1kAutomated safety check: PassMITyesterday
1488

Manage Prefabs and variants

Besty0728/Unity-Skills1.8k—~3.3kAutomated safety check: PassMITyesterday