Landing Page Optimizer
thatrebeccarae/claude-marketing
Landing page audit and optimization for conversion. An agent skill from thatrebeccarae/claude-marketing.
Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales.
$ npx skills add wondelai/skills --skill influence-psychology -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install wondelai/skills influence-psychology --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/influence-psychology .claude/skills/influence-psychology && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "influence-psychology" agent skill from https://github.com/wondelai/skills/tree/main/influence-psychology into .claude/skills/influence-psychology/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "influence-psychology", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/wondelai/skills/tree/main/influence-psychologyType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add wondelai/skills --skill influence-psychology -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install wondelai/skills influence-psychology --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/influence-psychology .agents/skills/influence-psychology && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "influence-psychology" agent skill from https://github.com/wondelai/skills/tree/main/influence-psychology into .agents/skills/influence-psychology/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "influence-psychology", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wondelai/skills --skill influence-psychology -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install wondelai/skills influence-psychology --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/influence-psychology .cursor/skills/influence-psychology && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "influence-psychology" agent skill from https://github.com/wondelai/skills/tree/main/influence-psychology into .cursor/skills/influence-psychology/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "influence-psychology", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/wondelai/skills.git --path influence-psychology--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add wondelai/skills --skill influence-psychology -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install wondelai/skills influence-psychology --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/influence-psychology .gemini/skills/influence-psychology && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "influence-psychology" agent skill from https://github.com/wondelai/skills/tree/main/influence-psychology into .gemini/skills/influence-psychology/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "influence-psychology", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install wondelai/skills influence-psychologyInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add wondelai/skills --skill influence-psychology -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/influence-psychology .github/skills/influence-psychology && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "influence-psychology" agent skill from https://github.com/wondelai/skills/tree/main/influence-psychology into .github/skills/influence-psychology/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "influence-psychology", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wondelai/skills --skill influence-psychology -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install wondelai/skills influence-psychology --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wondelai/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/influence-psychology .opencode/skills/influence-psychology && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "influence-psychology" agent skill from https://github.com/wondelai/skills/tree/main/influence-psychology into .opencode/skills/influence-psychology/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "influence-psychology", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
influence-psychologyApply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales.
Influence Psychology is an agent skill from wondelai/skills. Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales. Use when the user mentions "social proof", "persuasive copy", "why users dont convert", "ethical persuasion", "reciprocity", "scarcity tactics", "commitment and consistency", "shared identity", "in-group", "make my copy more persuasive", "increase trust", or "get more people to say yes". Also trigger when designing testimonial sections, crafting urgency…
Its SKILL.md is about 4.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 11 other files, including reference files (for example `references/authority.md`, `references/case-studies.md` and `references/commitment-consistency.md`).
It sits in Frontend & Design, covering Marketing psychology and Landing pages. The repository describes itself as: Wondel.ai Agent Skills — Business, Marketing, UX & Coding Frameworks from Bestselling Books. 50 skills + 12 guided journeys for Claude Code, Codex, Cursor & other agentskills.io… The licence is MIT.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit c172996. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
amazon.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Influence Psychology loads about 4.3k tokens when it runs, and up to ~40k if it reads all its reference files. Until then it costs about 186 tokens; SKILL.md has 1,951 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from wondelai/skills at commit c172996, republished under its MIT licence (© wondelai). 1,951 words, ~4,271 tokens.
.claude/skills/influence-psychology/SKILL.md (or your agent's skills folder). This skill also uses 10 other files; get the full folder from GitHub.Apply six decades of persuasion science — Cialdini's research into why people say "yes" — to product, copy, and sales, ethically.
People don't make decisions rationally — they use mental shortcuts (heuristics) that can be triggered to influence behavior. These shortcuts evolved because they're usually reliable, but they can also be exploited. Understanding them lets you design products, messaging, and experiences that align with how people actually decide.
Goal: 10/10. When reviewing or creating persuasive elements (features, copy, flows, campaigns), run the Quick Diagnostic, then score against the bands below and apply the ethics gate. Always report the current score and the specific change needed to reach 10/10.
Core concept: People feel obligated to give back to those who have given to them first.
Why it works: Humans are wired to avoid being indebted — the obligation to repay can overpower personal preference, and the return favor often exceeds the original gift.
Key insights:
Product applications:
| Context | Reciprocity Trigger | Example |
|---|---|---|
| Free trials | Full access first, then ask to pay | Spotify Premium trial → subscription |
| Content marketing | Value upfront (guides, tools) | HubSpot free CRM → paid tools |
| Referral programs | Reward both referrer and referee | Dropbox: both get extra storage |
Copy patterns:
See references/reciprocity.md when building free trials, lead magnets, or referral rewards — gift tiers, email templates, day-by-day reciprocity-stacking, and A/B variables.
Core concept: People want to be consistent with their past statements, beliefs, and actions.
Why it works: Inconsistency is psychologically uncomfortable; once we take a stand, personal and interpersonal pressure pushes us to behave consistently with it.
Key insights:
Product applications:
| Context | Commitment Trigger | Example |
|---|---|---|
| Onboarding | Easy yes, then larger asks | Duolingo: "Can you commit to 5 min/day?" |
| Goal setting | User publicly states a goal | Strava: "I want to run 50km this month" |
| Habit formation | Track streaks publicly | Snapchat streaks, GitHub contributions |
Copy patterns:
Onboarding sequence: micro-commitment ("What brings you here?") → small action (click, choice) → public/written commitment (goal) → reinforce ("Based on what you told us...").
Ethical boundary: Make every commitment freely chosen and easily reversible — no trick opt-ins or locked-in defaults the user can't undo.
See references/commitment-consistency.md when designing onboarding or goal-setting flows — foot-in-the-door sequences and public-commitment tactics.
Core concept: People determine what's correct by finding out what others think is correct.
Why it works: When uncertain, we use others' behavior as a guide — "if everyone's doing it, it must be right."
Key insights:
Types of social proof:
| Type | Definition | Example |
|---|---|---|
| Wisdom of crowds | Many people use/buy | "Join 50,000+ marketers" |
| Wisdom of friends | People you know use it | "3 of your friends use Notion" |
| Expert | Authorities endorse | "Recommended by Y Combinator" |
| Celebrity | Famous people use it | "Used by Elon Musk" |
| Certification | Third-party validation | "SOC 2 compliant", "App of the Year" |
| User | Similar people succeeded | "Startups like yours grew 10x" |
Product applications:
| Context | Social Proof Implementation | Example |
|---|---|---|
| Landing pages | User count, reviews, logos | "Trusted by 10,000+ companies" |
| Signup flow | Live signups, popular plans | "23 people signed up in the last hour" |
| Feature adoption | Show usage by others | "85% of teams use this feature" |
Copy patterns:
Ethical boundary: Disclose when proof is curated or cherry-picked (e.g. "selected reviews") rather than presenting it as representative.
See references/social-proof.md when building testimonial sections or trust bars — proof types and implementation patterns.
Core concept: People follow the lead of credible, knowledgeable experts.
Why it works: Obedience to authority is deeply ingrained — following experts is an efficient shortcut when we lack expertise ourselves.
Key insights:
Sources of authority:
| Type | Signal | Example |
|---|---|---|
| Credentials | Degrees, certifications | "Built by Stanford PhDs" |
| Experience | Years in field, track record | "20 years in cybersecurity" |
| Association | Trusted partners, investors | "Backed by Y Combinator" |
| Content | Thought leadership, research | "Based on research with 10,000 users" |
| Transparency | Honest about limitations | "Works best for teams of 10-50" |
Product applications:
| Context | Authority Trigger | Example |
|---|---|---|
| About page | Founder and team expertise | "Built by ex-Google engineers" |
| Content | Original research, citations | "State of [Industry] 2026 Report" |
| Partnerships | Security certs, integration badges | "SOC 2 Type II", "GDPR compliant" |
Copy patterns:
See references/authority.md when writing About pages, bylines, or trust badges — credential framing and thought-leadership strategies.
Core concept: People prefer to say yes to those they like.
Why it works: Each liking factor (similarity, compliments, cooperation) is a separate lever that independently lowers a person's resistance to a request — they stack.
Factors that increase liking:
| Factor | Mechanism | Example |
|---|---|---|
| Attractiveness | Halo effect: attractive = good | Professional headshots, polished design |
| Similarity | We like people like us | "I'm a founder just like you" |
| Compliments | Flattery works (even when obvious) | "You have great taste in tools" |
| Cooperation | Working toward shared goals | "Let's build this together" |
| Familiarity | Repeated exposure increases liking | Consistent brand, retargeting |
| Association | Linked to positive things | Placement with aspirational lifestyles |
Product applications:
| Context | Liking Trigger | Example |
|---|---|---|
| Brand voice | Friendly, conversational, human | Mailchimp's playful copy |
| Team pages | Real people, personality | Personal bios, hobbies, photos |
| Support | Warm, empathetic responses | "I totally understand that frustration..." |
Copy patterns:
See references/liking.md when setting brand voice or writing support replies — liking factors and tone guidelines. For ready-to-adapt persuasive copy across all seven principles, see references/copywriting.md.
Core concept: People want more of what they can't have or what's running out.
Why it works: Loss aversion is stronger than gain seeking — FOMO triggers urgency, and psychological reactance makes us want what threatens to become unavailable.
Key insights:
Types of scarcity:
| Type | Mechanism | Example |
|---|---|---|
| Limited quantity | Finite supply | "Only 5 seats left" |
| Limited time | Deadline pressure | "Offer ends Friday" |
| Exclusive access | Not everyone can have it | "Invite-only beta" |
| Competition | Others competing for it | "12 people viewing this" |
Product applications:
| Context | Scarcity Trigger | Example |
|---|---|---|
| Pricing | Limited-time discount | "Early bird pricing ends in 3 days" |
| Features | Beta access, waitlist | "Join 5,000 on the waitlist" |
| Inventory | Stock levels | "2 left in stock" |
Copy patterns:
Ethical boundary: Ethical scarcity reflects real constraints (true inventory counts, genuine deadlines, legitimate capacity limits). Unethical: invented limits, countdown timers that reset, "Only 2 left!" shown daily, pressuring vulnerable users.
See references/scarcity.md when adding urgency or waitlists — five scarcity types, each with an "ethical when" line and the dark patterns to avoid.
Core concept: People say yes to those they consider part of "us" (shared identity).
Why it works: Tribal identity is fundamental — we make sacrifices for in-group members we wouldn't make for strangers.
Unity vs. Liking: Liking = "this person is like me" (similarity); Unity = "this person is me" (shared identity).
Sources of unity:
| Type | Mechanism | Example |
|---|---|---|
| Place | Hometown, region, nationality | "Built in San Francisco, for founders" |
| Experience | Shared hardship or triumph | "We've all struggled with bad CRMs" |
| Values | Deep beliefs, mission alignment | "For people who value privacy" |
| Tribe | Co-creation, movement | "Join the indie maker community" |
Product applications:
| Context | Unity Trigger | Example |
|---|---|---|
| Brand positioning | Define the tribe | "For remote-first teams" |
| Messaging | "We" language, shared struggle | "We believe work should be flexible" |
| Community | Facilitate co-creation | User-generated content, forums |
Copy patterns:
Ethical boundary: Build the in-group by what it stands for, not by vilifying an out-group — define "us" without manufacturing a "them" to resent.
See references/unity.md when defining a brand tribe or community — identity-marketing and co-creation strategies.
The most powerful persuasion layers multiple principles:
SaaS landing page: authority ("Built by ex-Stripe engineers") + social proof ("Trusted by 5,000+ companies") + liking (warm copy) + scarcity ("Join the beta—limited spots") + reciprocity ("Start free, no credit card") + unity ("For founders who move fast").
Referral program: reciprocity (reward both parties) + social proof ("X friends already joined") + unity ("Invite your team") + commitment (ask after a good experience).
See references/case-studies.md for full worked teardowns of multi-principle stacks across industries.
Persuasion helps people see value they'd appreciate anyway; manipulation tricks people into choices against their interests. The deciding tests are in the Quick Diagnostic below — run every persuasive element through them before shipping.
See references/ethics.md when a tactic feels borderline or you ship to vulnerable users — the persuasion-vs-manipulation decision tree, the regulatory landscape (FTC, GDPR, DSA, dark-patterns law), vulnerable-population safeguards, and audit templates.
| Mistake | Why It Fails | Fix |
|---|---|---|
| Fake social proof | Destroys trust when discovered | Use real data or don't use it |
| Overuse of scarcity | Becomes noise, loses power | Reserve for genuine urgency |
| Inconsistent authority | Undermines credibility | Don't claim expertise you lack |
| Forced reciprocity | Feels transactional, not genuine | Give without immediate ask |
| Generic unity | "Everyone" is not a tribe | Define specific shared identity |
Audit any persuasive element:
| Question | If No | Action |
|---|---|---|
| Which principle(s) am I using? | You're relying on luck | Explicitly design for influence |
| Am I combining principles? | Missing leverage | Layer multiple principles |
| Is this claim/tactic truthful? | You're manipulating | Remove or replace with truth |
| Does it help the user (not just convert)? | You're exploiting, not persuading | Realign the tactic with the user's goal |
| Would it still work if the user knew the strategy? | The tactic relies on deception | Replace with a transparent version |
| Can users easily reverse the decision? | Ethical concern | Add clear opt-outs |
| Safe for vulnerable users (children, elderly, distressed)? | Heightened-harm risk | Apply ethics.md safeguards or exclude them |
Based on Robert Cialdini's research and books:
Robert B. Cialdini, PhD is Regents' Professor Emeritus of Psychology and Marketing at Arizona State University. Influence, the foundational text on persuasion science, has sold over 5 million copies worldwide, and he has consulted for Fortune 500 companies, government agencies, and nonprofits on ethical influence.
© wondelai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 10 other files (references) in influence-psychology of wondelai/skills.
Open the folder on GitHubat commit c172996
Influence Psychology next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Influence Psychology this skillwondelai/skills | 2.4k | — | ~4.3k | Automated safety check: Pass | MIT | |
| Landing Page Optimizerthatrebeccarae/claude-marketing | 161 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Influence Audithashgraph-online/awesome-codex-plugins | 1.3k | — | ~611 | Automated safety check: Pass | MIT | |
| Landing Page Copymohitagw15856/pm-claude-skills | 1.4k | — | ~897 | Automated safety check: Pass | MIT | |
| Landing Pagenicepkg/ai-workflow | 285 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Landing Page ConverterLeoYeAI/openclaw-master-skills | 2.2k | — | ~4.6k | Automated safety check: Pass | MIT |
thatrebeccarae/claude-marketing
Landing page audit and optimization for conversion. An agent skill from thatrebeccarae/claude-marketing.
hashgraph-online/awesome-codex-plugins
A skill your agent uses when auditing landing pages, emails, sales scripts, pricing flows, fundraising asks, product UX, or negotiations for persuasion mechanisms, pressure tactics, manipulation…
mohitagw15856/pm-claude-skills
Write full landing-page copy that converts — section by section.
nicepkg/ai-workflow
Create high-converting landing pages with persuasive copy, clear CTAs, social proof, and optimized structure.
LeoYeAI/openclaw-master-skills
Build high-converting landing pages and product sales pages using proven 10-section conversion frameworks.
tryproduck/produck-skills
Runs a category-first visual audit of a website, then a decisive design pass that raises credibility and conversion clarity, verified with screenshots instead of subjective opinion.
wondelai/skills
Navigate the technology adoption lifecycle from early adopters to mainstream market.
wondelai/skills
Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models.
wondelai/skills
Run a structured 5-day process to prototype, test, and validate product ideas with real users.
wondelai/skills
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment).
wondelai/skills
Diagnose and fix retention problems using behavior design (B=MAP).
wondelai/skills
Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation".
Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales. Influence Psychology is an agent skill from wondelai/skills. Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales.
Influence Psychology fits situations like: the user mentions social proof; persuasive copy; why users dont convert; ethical persuasion.
Run `npx skills add wondelai/skills --skill influence-psychology -a claude-code`. Or copy the skill folder (influence-psychology in wondelai/skills) into .claude/skills/influence-psychology in your project. Claude Code loads it when a task matches its description.
Run `npx skills add wondelai/skills --skill influence-psychology -a codex`. Or copy the skill folder (influence-psychology in wondelai/skills) into .agents/skills/influence-psychology in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add wondelai/skills --skill influence-psychology -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/influence-psychology, .gemini/skills/influence-psychology, .github/skills/influence-psychology and .opencode/skills/influence-psychology in your project.
SKILL.md names no scripts, command-line tools or credentials: Influence Psychology is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: amazon.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Influence Psychology is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.3k tokens (SKILL.md is roughly 17k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 35k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Influence Psychology: Landing Page Optimizer (thatrebeccarae/claude-marketing, 161 stars), Influence Audit (hashgraph-online/awesome-codex-plugins, 1.3k stars), Landing Page Copy (mohitagw15856/pm-claude-skills, 1.4k stars) and Landing Page (nicepkg/ai-workflow, 285 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
wondelai (a GitHub organization) maintains it in wondelai/skills, which has 2,371 GitHub stars. The repository holds 62 skills in this directory. The repository was last updated on September 10, 2026.
Source: wondelai/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.