Official agent skill

Google Mobile Ads Get Started

by google in google/skills

Provides instructions for integrating the Google Mobile Ads (GMA) SDK.

OfficialApache-2.0Auto-check passedGame Development

Install Google Mobile Ads Get Started

skills CLI
$ npx skills add google/skills --skill google-mobile-ads-get-started -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install google/skills google-mobile-ads-get-started --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/google/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/ads/google-mobile-ads-get-started .claude/skills/google-mobile-ads-get-started && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
google-mobile-ads-get-started
GitHub stars
21k
Token cost
~266 tokens
SKILL.md length
78 words
Files
4 (incl. references)
Skills in repo
145
Repo updated
First seen
Licence
Apache-2.0

At a glance

Provides instructions for integrating the Google Mobile Ads (GMA) SDK.

  • Works in 4 steps: Determine the user's platform: Identify… → Read the platform guide for… → Follow these steps in order → …
  • The user wants to get started with
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Configure the SDK for AdMob

What it does

Google Mobile Ads Get Started is an agent skill from google/skills, published by the product's own GitHub organization. Provides instructions for integrating the Google Mobile Ads (GMA) SDK. Use this skill when the user wants to get started with, install, integrate, set up, or configure the SDK for AdMob or Ad Manager, GMA Next-Gen SDK or mobile ads framework in an Android, iOS, or Unity application.

Its SKILL.md is about 270 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `references/android-get-started.md`, `references/ios-get-started.md` and `references/unity-get-started.md`).

It sits in Game Development. It works with Android and iOS. The repository describes itself as: Agent Skills for Google products and technologies. The licence is Apache-2.0.

When your agent uses it

  • The user wants to get started with
  • Configure the SDK for AdMob
  • GMA Next-Gen SDK
  • Mobile ads framework in an Android

Example prompts

  • “Use the google-mobile-ads-get-started skill to provide instructions for integrating the Google Mobile Ads (GMA) SDK”
  • “/google-mobile-ads-get-started”

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. Determine the user's platform: Identify if the project is Android, iOS,
  2. Read the platform guide for implementation details
  3. Follow these steps in order
  4. After the SDK is successfully installed, ask the user to select an ad format

What it can do on your machine

Read from SKILL.md and the folder at commit 8a1ac05. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Google Mobile Ads Get Started loads about 266 tokens when it runs, and up to ~4.1k if it reads all its reference files. Until then it costs about 78 tokens; SKILL.md has 78 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~78
When it runs · the whole SKILL.md, loaded when a task matches
~266
With references · SKILL.md plus every file in references/, read only if the agent opens them
~4.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from google/skills at commit 8a1ac05, republished under its Apache-2.0 licence (© google). 78 words, ~266 tokens.

Download SKILL.mdSave it as .claude/skills/google-mobile-ads-get-started/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.
name
google-mobile-ads-get-started
description
Provides instructions for integrating the Google Mobile Ads (GMA) SDK. Use this skill when the user wants to get started with, install, integrate, set up, or configure the SDK for AdMob or Ad Manager, GMA Next-Gen SDK or mobile ads framework in an Android, iOS, or Unity application.
metadata.version
1.2.0
metadata.category
GoogleAds

Google Mobile Ads SDK - Install

Workflow

  1. Determine the user's platform: Identify if the project is Android, iOS, or Unity. If unclear, ask before proceeding.

  2. Read the platform guide for implementation details:

    • Android: references/android-get-started.md
    • iOS: references/ios-get-started.md
    • Unity: references/unity-get-started.md
  3. Follow these steps in order:

    • Add the SDK dependency
    • Set the application identifier
    • Initialize the SDK
    • Verify the integration
  4. After the SDK is successfully installed, ask the user to select an ad format to continue the integration.

© google, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 3 other files (references) in skills/ads/google-mobile-ads-get-started of google/skills.

  • SKILL.md
  • references/android-get-started.md
  • references/ios-get-started.md
  • references/unity-get-started.md

Open the folder on GitHubat commit 8a1ac05

Compare with similar skills

Google Mobile Ads Get Started next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Google Mobile Ads Get Started compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Google Mobile Ads Get Started this skillgoogle/skills21k—~266Automated safety check: PassApache-2.0
Sokol Netelix22/Sokol.NET154—~2.8kAutomated safety check: PassMIT
Ue Buildgetsentry/sentry-unreal173—~1kAutomated safety check: PassMIT
Scenario Godot Performance Exportscenario-labs/skills898—~5.1kAutomated safety check: NotesMIT
Godot Admob Mediationpoingstudios/godot-admob-plugin631—~364Automated safety check: PassMIT
Makepad Platformsickn33/agentic-awesome-skills47k2 repos~1.2kAutomated safety check: PassMIT

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Works with

Questions about Google Mobile Ads Get Started

What does Google Mobile Ads Get Started do?

Provides instructions for integrating the Google Mobile Ads (GMA) SDK. Google Mobile Ads Get Started is an agent skill from google/skills, published by the product's own GitHub organization. Provides instructions for integrating the Google Mobile Ads (GMA) SDK.

When should I use Google Mobile Ads Get Started?

Google Mobile Ads Get Started fits situations like: the user wants to get started with; configure the SDK for AdMob; GMA Next-Gen SDK; mobile ads framework in an Android.

How do I install Google Mobile Ads Get Started in Claude Code?

Run `npx skills add google/skills --skill google-mobile-ads-get-started -a claude-code`. Or copy the skill folder (skills/ads/google-mobile-ads-get-started in google/skills) into .claude/skills/google-mobile-ads-get-started in your project. Claude Code loads it when a task matches its description.

How do I install Google Mobile Ads Get Started in Codex?

Run `npx skills add google/skills --skill google-mobile-ads-get-started -a codex`. Or copy the skill folder (skills/ads/google-mobile-ads-get-started in google/skills) into .agents/skills/google-mobile-ads-get-started in your project. Codex loads it when a task matches its description.

Can I use Google Mobile Ads Get Started in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add google/skills --skill google-mobile-ads-get-started -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/google-mobile-ads-get-started, .gemini/skills/google-mobile-ads-get-started, .github/skills/google-mobile-ads-get-started and .opencode/skills/google-mobile-ads-get-started in your project.

What does Google Mobile Ads Get Started need to run?

SKILL.md names no scripts, command-line tools or credentials: Google Mobile Ads Get Started is instructions for the agent only.

Does Google Mobile Ads Get Started access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Google Mobile Ads Get Started safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Google Mobile Ads Get Started use?

Google Mobile Ads Get Started is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Google Mobile Ads Get Started use?

About 266 tokens (SKILL.md is roughly 1.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 3.9k tokens, read only when the agent opens those files.

What are the alternatives to Google Mobile Ads Get Started?

Skills that share tags, products or a category with Google Mobile Ads Get Started: Sokol Net (elix22/Sokol.NET, 154 stars), Ue Build (getsentry/sentry-unreal, 173 stars), Scenario Godot Performance Export (scenario-labs/skills, 898 stars) and Godot Admob Mediation (poingstudios/godot-admob-plugin, 631 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Google Mobile Ads Get Started?

google (a GitHub organization, an official publisher) maintains it in google/skills, which has 20,994 GitHub stars. The repository holds 145 skills in this directory. The repository was last updated on October 6, 2026.

Source: google/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.