Topic · Game Development
Best 3D graphics and WebGL skills, page 8
3D graphics and WebGL skills, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 337 | 337.Pp Makerworld Every MakerWorld model, searchable offline — plus trend deltas, designer-watch Trigger phrases: search makerworld for, find a 3d model of, what's trending on makerworld, models by this designer… | mvanhorn/ | 2.1k | — | ~3k | Automated safety check: Notes | Apache-2.0 | today |
| 338 | 338.Pp Sculptok The first CLI and MCP for SculptOK: turn a local image into a depth map, printable STL, or 3D model in one command Trigger phrases: make a depth map from this image, convert this photo to an STL… | mvanhorn/ | 2.1k | — | ~3.1k | Automated safety check: Notes | Apache-2.0 | today |
| 339 | A skill your agent uses when asked to build a 3D viewer for a GLB model, make an interactive explorer with clickable labelled parts, add an exploded view or quiz to a 3D model, or turn a parts list… | mohitagw15856/ | 1.4k | — | ~1.1k | Automated safety check: Pass | MIT | yesterday |
| 340 | Installs and verifies Final Stand 3D model packages or animation updates through the repository's Unity importers, presentation profiles and prefab installers. | TheOrcDev/ | 106 | — | ~951 | Automated safety check: Pass | No licence | 11 days ago |
| 341 | 341.Globe Gl A skill your agent uses when implementing globe.gl (Globe.GL) for 3D globe data visualization with WebGL/ThreeJS, including setup, data layers (points, arcs, polygons, labels), and integration… | nirholas/ | 228 | 1 repo | ~410 | Automated safety check: Pass | Apache-2.0 | today |
| 342 | Build, edit, validate or render a NodeTool 3D model: glTF objects, transforms, lights, materials, and headless Blender renders. | nodetool-ai/ | 560 | — | ~1.1k | Automated safety check: Pass | AGPL-3.0 | today |
| 343 | A skill your agent uses when targeting ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) or deciding whether a computer-science manuscript fits this venue. | franklee16/ | 223 | 1 repo | ~2k | Automated safety check: Pass | No licence | 20 days ago |
| 344 | Multi-surface rendering with json-render — one JSON spec produces React web, Next.js, React Native, Ink terminal UIs, PDFs, emails, Remotion videos, OG images, and 3D scenes. | yonatangross/ | 290 | — | ~4k | Automated safety check: Pass | MIT | today |
| 345 | Turn a network topology into one stylized, AI-generated still image via a self-hosted ComfyUI instance — reuses the same topology model as threejs-network-viz (any of 8 topology-source integrations… | automateyournetwork/ | 676 | — | ~3.9k | Automated safety check: Notes | Apache-2.0 | 3 days ago |
| 346 | Generate browser-based interactive 3D network topology visualizations from inventory or a topology description. | automateyournetwork/ | 676 | — | ~1.8k | Automated safety check: Notes | Apache-2.0 | 3 days ago |
| 347 | Author or revise readable, flat-world Three.js game levels. An agent skill from nirholas/three.ws. | nirholas/ | 228 | 1 repo | ~1.1k | Automated safety check: Pass | Apache-2.0 | today |
| 348 | Art-direct and implement distinctive, motion-rich marketing, editorial, portfolio, and landing websites with original reference-inspired imagery, standout heroes, GSAP choreography, one… | nirholas/ | 228 | 1 repo | ~1.8k | Automated safety check: Pass | Apache-2.0 | today |
| 349 | Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. | nirholas/ | 228 | 1 repo | ~748 | Automated safety check: Pass | Apache-2.0 | today |
| 350 | Build or extend a playable isometric action RPG in Three.js, React, or similar web technology. | nirholas/ | 228 | 1 repo | ~587 | Automated safety check: Pass | Apache-2.0 | today |
| 351 | Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. | nirholas/ | 228 | 1 repo | ~1.1k | Automated safety check: Pass | Apache-2.0 | today |
| 352 | A skill your agent uses when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion… | nirholas/ | 228 | 1 repo | ~1.3k | Automated safety check: Pass | Apache-2.0 | today |
| 353 | 353.Pp Printgoat Search and reliably download 3D-print files across Printables and Thingiverse (plus search Cults3D) — with real resumable downloads and cross-site duplicate detection nothing else has. | mvanhorn/ | 2.1k | — | ~7.6k | Automated safety check: Notes | Apache-2.0 | today |
| 354 | Creates realistic cloud effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques. | curiositech/ | 243 | — | ~4.5k | Automated safety check: Notes | MIT | 1 mo ago |
| 355 | 355.Threejs Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing, interaction. | secondsky/ | 227 | — | ~3.5k | Automated safety check: Pass | MIT | 11 days ago |
| 356 | A skill your agent uses when asked to design the interface for an interactive 3D explorer, plan a UI for exploring a 3D model of a topic, or write an image-model prompt for a 3D learning app mock-up. | mohitagw15856/ | 1.4k | — | ~1.2k | Automated safety check: Pass | MIT | yesterday |
| 357 | A skill your agent uses when asked to write prompts for image-to-3D or text-to-3D tools, generate 3D models of a topic's parts, plan the assets for a 3D explorer, or build a labelled parts list with… | mohitagw15856/ | 1.4k | — | ~1.2k | Automated safety check: Pass | MIT | yesterday |
| 358 | Three.js 性能优化指南。当 Three.js/React Three Fiber 项目出现掉帧、内存增长、加载缓慢、绘制调用过多,或需要迁移 WebGPU、实现大规模粒子/实例化渲染、配置资源压缩管线时使用。触发关键词:"Three.js 优化"、"WebGPU"、"draw calls"、"内存泄漏"、"TSL"、"InstancedMesh"、"R3F 优化"等。不用于:通用… | staruhub/ | 727 | — | ~904 | Automated safety check: Pass | MIT | 1 mo ago |
| 359 | 359.Od Threejs Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing. | criptogus/ | 288 | — | ~768 | Automated safety check: Pass | Apache-2.0 | today |
| 360 | 360.Build Game Generate and iteratively develop polished 3D browser games from natural language. | LeoYeAI/ | 2.2k | — | ~6k | Automated safety check: Notes | MIT | 2 mo ago |
| 361 | 361.Meshy 3D Agent Generate 3D models, textures, images, rig characters, animate them, and prepare for 3D printing using the Meshy AI API. | LeoYeAI/ | 2.2k | — | ~6.7k | Automated safety check: Notes | MIT-0 | 2 mo ago |
| 362 | Create original Blender assets with editable sources, GLB exports and inspection through a Three.js loader. | DanMcInerney/ | 117 | — | ~520 | Automated safety check: Pass | MIT | 4 days ago |
| 363 | Build production-ready GPU liquid-glass surfaces with liquid-gl for React or DOM UIs. | agent-skills-hub/ | 111 | — | ~827 | Automated safety check: Pass | MIT | 7 days ago |
| 364 | Design or implement responsive audio feedback for a Three.js or web game. | nirholas/ | 228 | 1 repo | ~277 | Automated safety check: Pass | Apache-2.0 | today |
| 365 | Implement or tune Three.js game cameras. An agent skill from nirholas/three.ws. | nirholas/ | 228 | 1 repo | ~299 | Automated safety check: Pass | Apache-2.0 | today |
| 366 | Build, tune, or test a Three.js game for mobile web. An agent skill from nirholas/three.ws. | nirholas/ | 228 | 1 repo | ~301 | Automated safety check: Pass | Apache-2.0 | today |
| 367 | 367.Create Game Vfx Create readable, performance-safe Three.js game visual effects. | nirholas/ | 228 | 1 repo | ~270 | Automated safety check: Pass | Apache-2.0 | today |
| 368 | Design, implement, tune, or test Three.js action-game encounters. | nirholas/ | 228 | 1 repo | ~259 | Automated safety check: Pass | Apache-2.0 | today |
| 369 | Profile, diagnose, and improve Three.js or WebGL game performance without regressing gameplay. | nirholas/ | 228 | 1 repo | ~421 | Automated safety check: Pass | Apache-2.0 | today |
| 370 | 370.Ship Web Games Package, deploy, and verify a playable Three.js or web game. | nirholas/ | 228 | 1 repo | ~284 | Automated safety check: Pass | Apache-2.0 | today |
| 371 | Creates realistic ocean and water wave effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques. | curiositech/ | 243 | — | ~7k | Automated safety check: Notes | MIT | 1 mo ago |
| 372 | A full pipeline where an agent team collaborates to generate an interior space concept board all at once. | revfactory/ | 1.3k | — | ~1.8k | Automated safety check: Pass | Apache-2.0 | 6 mo ago |
| 373 | Production guidance for planning, building, animating, capturing, and reviewing complete Three.js scenes for rendered media. | calesthio/ | 193 | — | ~5.1k | Automated safety check: Pass | MIT | 2 mo ago |
| 374 | 374.Tripo 3D Produce 3D assets with Tripo (tripo3d.ai / Tripo AI by VAST) through its OpenAPI and Studio platform — text-to-3D, image-to-3D, and multiview-to-3D generation; PBR texturing; auto-rigging and preset… | calesthio/ | 193 | — | ~5.1k | Automated safety check: Pass | MIT | 2 mo ago |