Motion Web
feitangyuan/motion-web
Design and build motion-first creative websites — page design (structure, type scale, palette, spacing) plus interaction choreography: scroll animation, Framer Motion, GSAP, and light 3D via…
A skill your agent uses when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion…
$ npx skills add nirholas/three.ws --skill webgl-landing-steering -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install nirholas/three.ws webgl-landing-steering --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .claude/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering .claude/skills/webgl-landing-steering && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "webgl-landing-steering" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering into .claude/skills/webgl-landing-steering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "webgl-landing-steering", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steeringType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add nirholas/three.ws --skill webgl-landing-steering -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install nirholas/three.ws webgl-landing-steering --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .agents/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering .agents/skills/webgl-landing-steering && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "webgl-landing-steering" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering into .agents/skills/webgl-landing-steering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "webgl-landing-steering", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nirholas/three.ws --skill webgl-landing-steering -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install nirholas/three.ws webgl-landing-steering --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering .cursor/skills/webgl-landing-steering && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "webgl-landing-steering" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering into .cursor/skills/webgl-landing-steering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "webgl-landing-steering", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/nirholas/three.ws.git --path third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add nirholas/three.ws --skill webgl-landing-steering -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install nirholas/three.ws webgl-landing-steering --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering .gemini/skills/webgl-landing-steering && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "webgl-landing-steering" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering into .gemini/skills/webgl-landing-steering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "webgl-landing-steering", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install nirholas/three.ws webgl-landing-steeringInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add nirholas/three.ws --skill webgl-landing-steering -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .github/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering .github/skills/webgl-landing-steering && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "webgl-landing-steering" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering into .github/skills/webgl-landing-steering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "webgl-landing-steering", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nirholas/three.ws --skill webgl-landing-steering -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install nirholas/three.ws webgl-landing-steering --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering .opencode/skills/webgl-landing-steering && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "webgl-landing-steering" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering into .opencode/skills/webgl-landing-steering/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "webgl-landing-steering", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
webgl-landing-steeringA skill your agent uses when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion…
Webgl Landing Steering is an agent skill from nirholas/three.ws. Use when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion clarity, performance, and implementation complexity.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files (for example `REFERENCES.md` and `demo/PROMPT.md`).
It sits in Game Development, covering 3D graphics and WebGL and Landing pages. It works with Three.js. The repository describes itself as: Open-source platform for 3D AI agents. Turn text or a photo into a rigged, animated GLB avatar, give it an LLM brain, memory and a wallet, and embed it anywhere with one web… The licence is Apache-2.0.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit ddf6e49. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Webgl Landing Steering loads about 1.3k tokens when it runs. Until then it costs about 64 tokens; SKILL.md has 636 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from nirholas/three.ws at commit ddf6e49, republished under its Apache-2.0 licence (© nirholas). 636 words, ~1,290 tokens.
.claude/skills/webgl-landing-steering/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Map landing-page goal to WebGL direction before writing code.
Identify the primary conversion and brand signal:
Also capture:
prefers-reduced-motion policy)Pick one dominant lane; avoid mixing 3-4 heavy effects in the hero.
Use for: SaaS, productivity, B2B tools where readability wins.
Use for: AI, infra, analytics, developer products.
Use for: hardware, apps with strong product visuals, launches.
Use for: campaign pages where wow factor is the main KPI.
Pass these gates before adding more visual complexity:
Math.min(devicePixelRatio, 1.5-2).prefers-reduced-motion (still frame or low-motion mode).Default to low/medium risk for conversion pages unless user explicitly asks for campaign-grade immersion.
Use this prompt pattern when asked to build a WebGL landing hero:
"Build a [lane] WebGL hero for a [page type] with [brand adjectives]. Primary goal: [conversion]. Constraints: [device mix], [performance budget], [reduced motion policy]. Implement fallback first, then enhance with WebGL. Keep hero copy clarity as priority over visual complexity."
Return:
© nirholas, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files in third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering of nirholas/three.ws.
Open the folder on GitHubat commit ddf6e49
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in nirholas/three.ws, which our catalogue first saw on October 7, 2026.
Webgl Landing Steering next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Webgl Landing Steering this skillnirholas/three.ws | 227 | 1 repos | ~1.3k | Automated safety check: Pass | Apache-2.0 | |
| Motion Webfeitangyuan/motion-web | 668 | — | ~18k | Automated safety check: Pass | CC-BY-NC-4.0 | |
| Inspira UIsecondsky/claude-skills | 227 | — | ~2.6k | Automated safety check: Pass | MIT | |
| Auteuragiwhitelist/auteur | 1k | — | ~5k | Automated safety check: Pass | MIT | |
| Polycsslayoutit/polycss | 759 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Deploycyanfish-x/tellux | 207 | — | ~1.1k | Automated safety check: Notes | MIT |
feitangyuan/motion-web
Design and build motion-first creative websites — page design (structure, type scale, palette, spacing) plus interaction choreography: scroll animation, Framer Motion, GSAP, and light 3D via…
secondsky/claude-skills
120+ Vue/Nuxt animated components with TailwindCSS v4, motion-v, GSAP, Three.js.
agiwhitelist/auteur
Design and build complete web experiences from scratch — award-level product and marketing pages, cinematic scroll-directed sites where the page is directed like a film, and multi-screen products…
layoutit/polycss
Build PolyCSS scenes that render 3D meshes, primitive shapes, or custom polygons as DOM/CSS polygon elements.
cyanfish-x/tellux
Deploy tellux examples/docs sites via project scripts — one local command (pnpm run deploy) rclone-syncs to the self-hosted site then Wrangler Direct Uploads to Cloudflare Pages.
software-mansion-labs/skills
Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.
nirholas/three.ws
Add the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid, finished with chromatic ripples and film…
nirholas/three.ws
Package a finished local project into an intentional GitHub repository, create a strong README and visual preview, push it safely, configure a public GitHub Pages URL when the project is compatible…
nirholas/three.ws
Audit a website or digital experience against its supplied source references for originality and plagiarism risk.
nirholas/three.ws
Turn a completed daily UI inspiration capture into exactly five original landing-page builds, one per separate Codex task, using Sites.
nirholas/three.ws
Write, rewrite, review, or continuously refine X/Twitter posts in Meng To's current voice using his deduplicated authored-post corpus, personal and product context, shared resources, and Content…
nirholas/three.ws
Create polished 60 fps 4:3 4K browser screen-recording style videos from Codex in-app browser captures, with browser-only crop, natural macOS cursor styling, deliberate click choreography…
Works with
Categories
A skill your agent uses when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion…. ws. Use when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion clarity, performance, and implementation complexity.
Webgl Landing Steering fits situations like: refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium; cinematic) while balancing conversion clarity; implementation complexity.
Run `npx skills add nirholas/three.ws --skill webgl-landing-steering -a claude-code`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering in nirholas/three.ws) into .claude/skills/webgl-landing-steering in your project. Claude Code loads it when a task matches its description.
Run `npx skills add nirholas/three.ws --skill webgl-landing-steering -a codex`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/web-design/webgl-landing-steering in nirholas/three.ws) into .agents/skills/webgl-landing-steering in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nirholas/three.ws --skill webgl-landing-steering -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/webgl-landing-steering, .gemini/skills/webgl-landing-steering, .github/skills/webgl-landing-steering and .opencode/skills/webgl-landing-steering in your project.
SKILL.md names no scripts, command-line tools or credentials: Webgl Landing Steering is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Webgl Landing Steering is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Webgl Landing Steering: Motion Web (feitangyuan/motion-web, 668 stars), Inspira UI (secondsky/claude-skills, 227 stars), Auteur (agiwhitelist/auteur, 1k stars) and Polycss (layoutit/polycss, 759 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
nirholas (a GitHub user) maintains it in nirholas/three.ws, which has 227 GitHub stars. The repository holds 92 skills in this directory. The repository was last updated on October 8, 2026.
Source: nirholas/three.ws on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.