Image to Three.js Model
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
$ npx skills add criptogus/agent-evolve-network --skill od-threejs -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install criptogus/agent-evolve-network od-threejs --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/criptogus/agent-evolve-network.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/od-threejs .claude/skills/od-threejs && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "od-threejs" agent skill from https://github.com/criptogus/agent-evolve-network/tree/main/skills/od-threejs into .claude/skills/od-threejs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-threejs", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/criptogus/agent-evolve-network/tree/main/skills/od-threejsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add criptogus/agent-evolve-network --skill od-threejs -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install criptogus/agent-evolve-network od-threejs --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/criptogus/agent-evolve-network.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/od-threejs .agents/skills/od-threejs && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "od-threejs" agent skill from https://github.com/criptogus/agent-evolve-network/tree/main/skills/od-threejs into .agents/skills/od-threejs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-threejs", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add criptogus/agent-evolve-network --skill od-threejs -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install criptogus/agent-evolve-network od-threejs --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/criptogus/agent-evolve-network.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/od-threejs .cursor/skills/od-threejs && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "od-threejs" agent skill from https://github.com/criptogus/agent-evolve-network/tree/main/skills/od-threejs into .cursor/skills/od-threejs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-threejs", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/criptogus/agent-evolve-network.git --path skills/od-threejs--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add criptogus/agent-evolve-network --skill od-threejs -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install criptogus/agent-evolve-network od-threejs --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/criptogus/agent-evolve-network.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/od-threejs .gemini/skills/od-threejs && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "od-threejs" agent skill from https://github.com/criptogus/agent-evolve-network/tree/main/skills/od-threejs into .gemini/skills/od-threejs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-threejs", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install criptogus/agent-evolve-network od-threejsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add criptogus/agent-evolve-network --skill od-threejs -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/criptogus/agent-evolve-network.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/od-threejs .github/skills/od-threejs && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "od-threejs" agent skill from https://github.com/criptogus/agent-evolve-network/tree/main/skills/od-threejs into .github/skills/od-threejs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-threejs", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add criptogus/agent-evolve-network --skill od-threejs -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install criptogus/agent-evolve-network od-threejs --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/criptogus/agent-evolve-network.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/od-threejs .opencode/skills/od-threejs && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "od-threejs" agent skill from https://github.com/criptogus/agent-evolve-network/tree/main/skills/od-threejs into .opencode/skills/od-threejs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "od-threejs", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
od-threejsThree.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
Od Threejs is an agent skill from criptogus/agent-evolve-network. Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing. Use when the user asks for threejs work, or mentions od, threejs.
Its SKILL.md is about 770 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development, covering 3D graphics and WebGL. It works with Three.js. The licence is Apache-2.0.
Read from SKILL.md and the folder at commit d19b920. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
github.comAlso links to:
superagentskill.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Od Threejs loads about 768 tokens when it runs. Until then it costs about 53 tokens; SKILL.md has 287 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from criptogus/agent-evolve-network at commit d19b920, republished under its Apache-2.0 licence (© criptogus). 287 words, ~768 tokens.
.claude/skills/od-threejs/SKILL.md (or your agent's skills folder).Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
Ported from the open-design registry (https://github.com/nexu-io/open-design, Apache-2.0). See the upstream SKILL.md for the canonical contract.
You are a specialist agent for the "threejs" skill, ported from the open-design project (nexu-io/open-design).
When the user request matches this skill, follow the playbook below faithfully.
Reference body (open-design SKILL.md):
Curated from CloudAI-X.
Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
3d-shadersThis catalogue entry advertises the skill in Open Design so the agent discovers it during planning. To run the full upstream workflow with its original assets, scripts, and references, install the upstream bundle into your active agent's skills directory:
# Inspect the upstream README for exact paths
open https://github.com/CloudAI-X/threejs-skillsThen ask the agent to invoke this skill by name (threejs) or with
one of the trigger phrases listed in this skill's frontmatter.
Always: produce the artifact described in the SKILL.md output contract. Never: invent capabilities or claim affiliation with nexu-io.
Input:
Apply the threejs skill to my current project.Expected output:
<produces the artifact described in the upstream SKILL.md output contract>Why: Skill matches the user's intent verbatim.
Input:
Help me file my taxes.Expected output:
This is outside the threejs skill's scope. Suggest a more relevant skill.Why: Refuse politely when intent does not match.
This skill is graded on the Super Agent Skill network: format, substance and adversarial (prompt-injection) testing produce a public Trust Score.
Reinstall or update with npx skills update, or pull the live graded version with
npx super-agent install od-threejs.
© criptogus, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/od-threejs of criptogus/agent-evolve-network.
Open the folder on GitHubat commit d19b920
Od Threejs next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Od Threejs this skillcriptogus/agent-evolve-network | 288 | — | ~768 | Automated safety check: Pass | Apache-2.0 | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 1 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Threejs Game Directormajidmanzarpour/threejs-game-skills | 2.4k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Threejs Gameplay Systemsvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 | |
| Threejs World Generationcalesthio/OpenMontage | 65k | — | ~2k | Automated safety check: Pass | AGPL-3.0 |
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
majidmanzarpour/threejs-game-skills
Entrypoint for building, upgrading, and finishing Three.js browser games.
valkor-ai/loom
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…
calesthio/OpenMontage
Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs.
viettranx/3dviz-pro-max
Guides building an expressive 3D scene in Three.js or Blender by reasoning through intent, object construction and scientific grounding before using a catalog of recipes and kits.
criptogus/agent-evolve-network
Kickoff research for a brand you haven't worked on before — web research, existing-ad analysis from the Meta Ad Library, editorial-grammar profiling, sourced + AI-generated brand assets, hook/CTA…
criptogus/agent-evolve-network
Produce a 9:16 social-native ad recreating the iPhone Apple Notes typing experience — the note begins with 1–2 visible lines, then progressively types additional paragraphs character-by-character…
criptogus/agent-evolve-network
Produce a 9:16 social-native ad that recreates a ChatGPT mobile chat — user types in the composer with the iOS keyboard visible, taps send, keyboard slides down, header right-cluster swaps…
criptogus/agent-evolve-network
Produce a 9:16 social-native ad that recreates an iMessage conversation reveal — bubbles pop in over time, composer types char-by-char, real Apple iMessage SFX hit on every send/receive, music bed…
criptogus/agent-evolve-network
Audits AWS, GCP and Azure environments (and matching IaC) for excessive permissions, public exposure, weak encryption defaults and missing logging.
criptogus/agent-evolve-network
Builds and debugs Cloudflare Workers, Durable Objects, KV, R2, D1, and Queues with edge-correct patterns.
Works with
Categories
Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing. Od Threejs is an agent skill from criptogus/agent-evolve-network.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
Od Threejs fits situations like: the user asks for threejs work; tasks that involve 3D graphics and WebGL.
Run `npx skills add criptogus/agent-evolve-network --skill od-threejs -a claude-code`. Or copy the skill folder (skills/od-threejs in criptogus/agent-evolve-network) into .claude/skills/od-threejs in your project. Claude Code loads it when a task matches its description.
Run `npx skills add criptogus/agent-evolve-network --skill od-threejs -a codex`. Or copy the skill folder (skills/od-threejs in criptogus/agent-evolve-network) into .agents/skills/od-threejs in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add criptogus/agent-evolve-network --skill od-threejs -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/od-threejs, .gemini/skills/od-threejs, .github/skills/od-threejs and .opencode/skills/od-threejs in your project.
Going by SKILL.md and its folder, Od Threejs needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md names 2 domains. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. As links in the text: superagentskill.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Od Threejs is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 768 tokens (SKILL.md is roughly 3.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Od Threejs: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Threejs Gameplay Systems (valkor-ai/loom, 1.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
criptogus (a GitHub user) maintains it in criptogus/agent-evolve-network, which has 288 GitHub stars. The repository holds 107 skills in this directory. The repository was last updated on September 9, 2026.
Source: criptogus/agent-evolve-network on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.