Web Clone
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
Build production-ready GPU liquid-glass surfaces with liquid-gl for React or DOM UIs.
$ npx skills add agent-skills-hub/agent-skills-hub --skill build-webgl-liquid-glass -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install agent-skills-hub/agent-skills-hub build-webgl-liquid-glass --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/agent-skills-hub/agent-skills-hub.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/build-webgl-liquid-glass .claude/skills/build-webgl-liquid-glass && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "build-webgl-liquid-glass" agent skill from https://github.com/agent-skills-hub/agent-skills-hub/tree/main/skills/build-webgl-liquid-glass into .claude/skills/build-webgl-liquid-glass/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-webgl-liquid-glass", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/agent-skills-hub/agent-skills-hub/tree/main/skills/build-webgl-liquid-glassType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add agent-skills-hub/agent-skills-hub --skill build-webgl-liquid-glass -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install agent-skills-hub/agent-skills-hub build-webgl-liquid-glass --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/agent-skills-hub/agent-skills-hub.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/build-webgl-liquid-glass .agents/skills/build-webgl-liquid-glass && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "build-webgl-liquid-glass" agent skill from https://github.com/agent-skills-hub/agent-skills-hub/tree/main/skills/build-webgl-liquid-glass into .agents/skills/build-webgl-liquid-glass/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-webgl-liquid-glass", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add agent-skills-hub/agent-skills-hub --skill build-webgl-liquid-glass -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install agent-skills-hub/agent-skills-hub build-webgl-liquid-glass --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/agent-skills-hub/agent-skills-hub.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/build-webgl-liquid-glass .cursor/skills/build-webgl-liquid-glass && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "build-webgl-liquid-glass" agent skill from https://github.com/agent-skills-hub/agent-skills-hub/tree/main/skills/build-webgl-liquid-glass into .cursor/skills/build-webgl-liquid-glass/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-webgl-liquid-glass", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/agent-skills-hub/agent-skills-hub.git --path skills/build-webgl-liquid-glass--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add agent-skills-hub/agent-skills-hub --skill build-webgl-liquid-glass -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install agent-skills-hub/agent-skills-hub build-webgl-liquid-glass --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/agent-skills-hub/agent-skills-hub.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/build-webgl-liquid-glass .gemini/skills/build-webgl-liquid-glass && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "build-webgl-liquid-glass" agent skill from https://github.com/agent-skills-hub/agent-skills-hub/tree/main/skills/build-webgl-liquid-glass into .gemini/skills/build-webgl-liquid-glass/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-webgl-liquid-glass", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install agent-skills-hub/agent-skills-hub build-webgl-liquid-glassInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add agent-skills-hub/agent-skills-hub --skill build-webgl-liquid-glass -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/agent-skills-hub/agent-skills-hub.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/build-webgl-liquid-glass .github/skills/build-webgl-liquid-glass && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "build-webgl-liquid-glass" agent skill from https://github.com/agent-skills-hub/agent-skills-hub/tree/main/skills/build-webgl-liquid-glass into .github/skills/build-webgl-liquid-glass/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-webgl-liquid-glass", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add agent-skills-hub/agent-skills-hub --skill build-webgl-liquid-glass -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install agent-skills-hub/agent-skills-hub build-webgl-liquid-glass --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/agent-skills-hub/agent-skills-hub.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/build-webgl-liquid-glass .opencode/skills/build-webgl-liquid-glass && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "build-webgl-liquid-glass" agent skill from https://github.com/agent-skills-hub/agent-skills-hub/tree/main/skills/build-webgl-liquid-glass into .opencode/skills/build-webgl-liquid-glass/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-webgl-liquid-glass", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
build-webgl-liquid-glassBuild production-ready GPU liquid-glass surfaces with liquid-gl for React or DOM UIs.
Build Webgl Liquid Glass is an agent skill from agent-skills-hub/agent-skills-hub. Build production-ready GPU liquid-glass surfaces with liquid-gl for React or DOM UIs. Default for refractive cards, notifications, panels, GPU bevels, and WebGL glass.
Its SKILL.md is about 830 tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including reference files and assets (for example `assets/react/liquid-gl.d.ts` and `references/tuning.md`).
It sits in Game Development, covering 3D graphics and WebGL. It works with React. The repository describes itself as: Agent Skills Hub is a global library of AI agent skills that work across OpenClaw, Claude Code, Gemini, Cursor, Antigravity, and more. The licence is MIT.
8 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit efc0b96. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (TypeScript), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Build Webgl Liquid Glass loads about 827 tokens when it runs, and up to ~1.3k if it reads all its reference files. Until then it costs about 48 tokens; SKILL.md has 382 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from agent-skills-hub/agent-skills-hub at commit efc0b96, republished under its MIT licence (© agent-skills-hub). 382 words, ~827 tokens.
.claude/skills/build-webgl-liquid-glass/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Create a real refractive material while keeping text and controls crisp above the lens.
Use build-webgl-liquid-glass to add a draggable refractive notification card over this page's real background while keeping its text crisp.liquid-gl with the repository's package manager.assets/react/WebGLLiquidGlass.tsx, webgl-liquid-glass.css, and liquid-gl.d.ts for React projects. Preserve the same DOM layering in other frameworks.snapshotSelector at the real visual background, not the glass card or the whole app when avoidable.liquidGL.registerDynamic().backdrop-filter fallback and legible foreground colors when WebGL is unavailable.Start with the asset defaults:
resolution: 1.5refraction: 0.007aberration: 0.03bevelDepth: 0.075bevelWidth: 0.18frost: 2.2magnify: 1.006shadow: false, specular: true, tilt: falseRead references/tuning.md before changing these values or adding several lenses.
prefers-reduced-motion; do not add tilt or elastic motion by default.Use $build-sdf-liquid-glass only when the user explicitly selects D/SDF, WebGL is unavailable, or many simultaneous glass surfaces make the shared GPU renderer inappropriate.
© agent-skills-hub, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references, assets) in skills/build-webgl-liquid-glass of agent-skills-hub/agent-skills-hub.
Open the folder on GitHubat commit efc0b96
Build Webgl Liquid Glass next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Build Webgl Liquid Glass this skillagent-skills-hub/agent-skills-hub | 112 | — | ~827 | Automated safety check: Pass | MIT | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 1 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Anatomywheresryan22/anatomy | 500 | — | ~7.7k | Automated safety check: Pass | MIT | |
| Improve Threejsmillionco/react-doctor | 15k | — | ~2.3k | Automated safety check: Pass | Custom licence | |
| 23rdradiumcoders/23rd.dev | 149 | — | ~3k | Automated safety check: Pass | None | |
| Polycsslayoutit/polycss | 767 | — | ~2.4k | Automated safety check: Pass | MIT |
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
wheresryan22/anatomy
Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with…
millionco/react-doctor
Audit and fix Three.js and React Three Fiber apps for frame-loop performance, GPU memory leaks, scene-graph correctness, and visual defects like z-fighting, shadow acne, wrong color space, and…
radiumcoders/23rd.dev
Install, choose, and compose 23rd shadcn/ui registry components for React and Svelte 5.
layoutit/polycss
Build PolyCSS scenes that render 3D meshes, primitive shapes, or custom polygons as DOM/CSS polygon elements.
EnzeD/r3f-skills
Animate React Three Fiber objects with useFrame, damping, and GLTF clips.
agent-skills-hub/agent-skills-hub
Drives a self-hosted Open Notebook instance to organize sources into notebooks, chat with documents, generate notes and multi-speaker podcasts, and search across material.
agent-skills-hub/agent-skills-hub
Zero-shot time series forecasting with Google's TimesFM foundation model.
agent-skills-hub/agent-skills-hub
Interact with Zotero reference management libraries using the pyzotero Python client.
agent-skills-hub/agent-skills-hub
Access real-time and historical stock market data, forex rates, cryptocurrency prices, commodities, economic indicators, and 50+ technical indicators via the Alpha Vantage API.
agent-skills-hub/agent-skills-hub
Build lightweight SDF/canvas displacement glass with Vaso. An agent skill from agent-skills-hub/agent-skills-hub.
agent-skills-hub/agent-skills-hub
Python library for accessing, analyzing, and extracting data from SEC EDGAR filings.
Works with
Categories
Build production-ready GPU liquid-glass surfaces with liquid-gl for React or DOM UIs. Build Webgl Liquid Glass is an agent skill from agent-skills-hub/agent-skills-hub. Build production-ready GPU liquid-glass surfaces with liquid-gl for React or DOM UIs.
Build Webgl Liquid Glass fits situations like: tasks that involve 3D graphics and WebGL.
Run `npx skills add agent-skills-hub/agent-skills-hub --skill build-webgl-liquid-glass -a claude-code`. Or copy the skill folder (skills/build-webgl-liquid-glass in agent-skills-hub/agent-skills-hub) into .claude/skills/build-webgl-liquid-glass in your project. Claude Code loads it when a task matches its description.
Run `npx skills add agent-skills-hub/agent-skills-hub --skill build-webgl-liquid-glass -a codex`. Or copy the skill folder (skills/build-webgl-liquid-glass in agent-skills-hub/agent-skills-hub) into .agents/skills/build-webgl-liquid-glass in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add agent-skills-hub/agent-skills-hub --skill build-webgl-liquid-glass -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/build-webgl-liquid-glass, .gemini/skills/build-webgl-liquid-glass, .github/skills/build-webgl-liquid-glass and .opencode/skills/build-webgl-liquid-glass in your project.
Going by SKILL.md and its folder, Build Webgl Liquid Glass needs TypeScript for the scripts in its folder. Our summary lists: Node.js.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Build Webgl Liquid Glass is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 827 tokens (SKILL.md is roughly 3.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 441 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Build Webgl Liquid Glass: Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Anatomy (wheresryan22/anatomy, 500 stars), Improve Threejs (millionco/react-doctor, 15k stars) and 23rd (radiumcoders/23rd.dev, 149 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
agent-skills-hub (a GitHub organization) maintains it in agent-skills-hub/agent-skills-hub, which has 112 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on October 2, 2026.
Source: agent-skills-hub/agent-skills-hub on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.