3D Wood Lighting Scorecard
MengTo/Skills
Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts, background rays and dust, then score the render…
A skill your agent uses when asked to build a 3D viewer for a GLB model, make an interactive explorer with clickable labelled parts, add an exploded view or quiz to a 3D model, or turn a parts list…
$ npx skills add mohitagw15856/pm-claude-skills --skill explorer-viewer-builder -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install mohitagw15856/pm-claude-skills explorer-viewer-builder --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/mohitagw15856/pm-claude-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/explorer-viewer-builder .claude/skills/explorer-viewer-builder && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "explorer-viewer-builder" agent skill from https://github.com/mohitagw15856/pm-claude-skills/tree/main/skills/explorer-viewer-builder into .claude/skills/explorer-viewer-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "explorer-viewer-builder", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/mohitagw15856/pm-claude-skills/tree/main/skills/explorer-viewer-builderType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add mohitagw15856/pm-claude-skills --skill explorer-viewer-builder -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install mohitagw15856/pm-claude-skills explorer-viewer-builder --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitagw15856/pm-claude-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/explorer-viewer-builder .agents/skills/explorer-viewer-builder && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "explorer-viewer-builder" agent skill from https://github.com/mohitagw15856/pm-claude-skills/tree/main/skills/explorer-viewer-builder into .agents/skills/explorer-viewer-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "explorer-viewer-builder", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mohitagw15856/pm-claude-skills --skill explorer-viewer-builder -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install mohitagw15856/pm-claude-skills explorer-viewer-builder --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitagw15856/pm-claude-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/explorer-viewer-builder .cursor/skills/explorer-viewer-builder && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "explorer-viewer-builder" agent skill from https://github.com/mohitagw15856/pm-claude-skills/tree/main/skills/explorer-viewer-builder into .cursor/skills/explorer-viewer-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "explorer-viewer-builder", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/mohitagw15856/pm-claude-skills.git --path skills/explorer-viewer-builder--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add mohitagw15856/pm-claude-skills --skill explorer-viewer-builder -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install mohitagw15856/pm-claude-skills explorer-viewer-builder --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitagw15856/pm-claude-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/explorer-viewer-builder .gemini/skills/explorer-viewer-builder && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "explorer-viewer-builder" agent skill from https://github.com/mohitagw15856/pm-claude-skills/tree/main/skills/explorer-viewer-builder into .gemini/skills/explorer-viewer-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "explorer-viewer-builder", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install mohitagw15856/pm-claude-skills explorer-viewer-builderInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add mohitagw15856/pm-claude-skills --skill explorer-viewer-builder -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/mohitagw15856/pm-claude-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/explorer-viewer-builder .github/skills/explorer-viewer-builder && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "explorer-viewer-builder" agent skill from https://github.com/mohitagw15856/pm-claude-skills/tree/main/skills/explorer-viewer-builder into .github/skills/explorer-viewer-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "explorer-viewer-builder", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mohitagw15856/pm-claude-skills --skill explorer-viewer-builder -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install mohitagw15856/pm-claude-skills explorer-viewer-builder --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mohitagw15856/pm-claude-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/explorer-viewer-builder .opencode/skills/explorer-viewer-builder && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "explorer-viewer-builder" agent skill from https://github.com/mohitagw15856/pm-claude-skills/tree/main/skills/explorer-viewer-builder into .opencode/skills/explorer-viewer-builder/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "explorer-viewer-builder", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
explorer-viewer-builderA skill your agent uses when asked to build a 3D viewer for a GLB model, make an interactive explorer with clickable labelled parts, add an exploded view or quiz to a 3D model, or turn a parts list…
Explorer Viewer Builder is an agent skill from mohitagw15856/pm-claude-skills. Use when asked to build a 3D viewer for a GLB model, make an interactive explorer with clickable labelled parts, add an exploded view or quiz to a 3D model, or turn a parts list into a web page. Produces a single-file Three.js viewer that loads GLB models, with orbit controls, clickable labelled parts, an exploded view toggle and a quiz mode, built from the tested template in references/viewer-template.html. Third step of explorer-pipeline.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files.
It sits in Game Development, covering 3D graphics and WebGL. It works with Three.js. The repository describes itself as: 1255 professional Agent Skills for Claude, ChatGPT, Gemini, Cursor & Codex — PRDs, postmortems, leases, medical bills, layoffs, go-bags, new countries. Plain markdown, MIT, in… The licence is MIT.
4 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 1cbf1f0. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxpython3From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Explorer Viewer Builder loads about 1.1k tokens when it runs, and up to ~3.9k if it reads all its reference files. Until then it costs about 117 tokens; SKILL.md has 634 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from mohitagw15856/pm-claude-skills at commit 1cbf1f0, republished under its MIT licence (© mohitagw15856). 634 words, ~1,123 tokens.
.claude/skills/explorer-viewer-builder/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.The last step of a 3D explorer is a page anyone can open: no install, no build step, works on a phone. This skill produces a single HTML file from the tested template in references/viewer-template.html: Three.js from a CDN, a GLB loader, orbit controls, clickable parts with sourced labels, an exploded view and a quiz mode, filled in with the parts list and palette from the earlier steps.
Ask for these if not provided:
file:// loading)A complete index.html based on the template, with:
title, model, and parts (one entry per mesh name, each with label, description and source)A table matching the parts list against the mesh names the viewer reports (open the page with the model and read the panel, or the console): | Mesh name in parts list | Found in GLB? | Action |
npx serve . (or python3 -m http.server) in the folder, then open the printed addressindex.html and the .glb, enable Pages for the branch, and note the file-size limitsBinary checks to run in a browser: the model appears; each part in the list highlights and shows its label and source; dragging rotates without selecting; exploded view separates every labelled part and reverses; quiz mode scores a right and a wrong answer; the page has no horizontal scroll at 390 px wide; dark mode is readable; the console shows no errors.
© mohitagw15856, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in skills/explorer-viewer-builder of mohitagw15856/pm-claude-skills.
Open the folder on GitHubat commit 1cbf1f0
Explorer Viewer Builder next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Explorer Viewer Builder this skillmohitagw15856/pm-claude-skills | 1.4k | — | ~1.1k | Automated safety check: Pass | MIT | |
| 3D Wood Lighting ScorecardMengTo/Skills | 6.7k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 1 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Threejs Game Directormajidmanzarpour/threejs-game-skills | 2.5k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Threejs Gameplay Systemsvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 |
MengTo/Skills
Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts, background rays and dust, then score the render…
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
majidmanzarpour/threejs-game-skills
Entrypoint for building, upgrading, and finishing Three.js browser games.
valkor-ai/loom
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…
calesthio/OpenMontage
Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs.
mohitagw15856/pm-claude-skills
Compare the total cost of car ownership across buy-new, buy-used, lease, and keep-your-current-car — depreciation, insurance, maintenance ramp, and fuel over a real horizon, not just the monthly…
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Apply prioritisation frameworks (RICE, MoSCoW, Kano, ICE, Opportunity Scoring) to rank features and backlog items.
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Compute a financial-independence (FIRE) target and years-to-reach with every assumption labeled as an assumption — plus a sensitivity table instead of a single false-precision answer.
mohitagw15856/pm-claude-skills
Derive a freelance day/hourly rate backwards from target income, honest billable utilization, overhead, and the self-employment tax premium — the arithmetic that proves a rate is not salary÷2000.
Works with
Categories
A skill your agent uses when asked to build a 3D viewer for a GLB model, make an interactive explorer with clickable labelled parts, add an exploded view or quiz to a 3D model, or turn a parts list…. Explorer Viewer Builder is an agent skill from mohitagw15856/pm-claude-skills. Use when asked to build a 3D viewer for a GLB model, make an interactive explorer with clickable labelled parts, add an exploded view or quiz to a 3D model, or turn a parts list into a web page.
Explorer Viewer Builder fits situations like: asked to build a 3D viewer for a GLB model; make an interactive explorer with clickable labelled parts; add an exploded view; quiz to a 3D model.
Run `npx skills add mohitagw15856/pm-claude-skills --skill explorer-viewer-builder -a claude-code`. Or copy the skill folder (skills/explorer-viewer-builder in mohitagw15856/pm-claude-skills) into .claude/skills/explorer-viewer-builder in your project. Claude Code loads it when a task matches its description.
Run `npx skills add mohitagw15856/pm-claude-skills --skill explorer-viewer-builder -a codex`. Or copy the skill folder (skills/explorer-viewer-builder in mohitagw15856/pm-claude-skills) into .agents/skills/explorer-viewer-builder in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mohitagw15856/pm-claude-skills --skill explorer-viewer-builder -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/explorer-viewer-builder, .gemini/skills/explorer-viewer-builder, .github/skills/explorer-viewer-builder and .opencode/skills/explorer-viewer-builder in your project.
Going by SKILL.md and its folder, Explorer Viewer Builder needs the command-line tools its instructions call (npx and python3). Our summary lists: Python 3; Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Explorer Viewer Builder is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.7k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Explorer Viewer Builder: 3D Wood Lighting Scorecard (MengTo/Skills, 6.7k stars), Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars) and Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
mohitagw15856 (a GitHub user) maintains it in mohitagw15856/pm-claude-skills, which has 1,433 GitHub stars. The repository holds 1,348 skills in this directory. The repository was last updated on October 8, 2026.
Source: mohitagw15856/pm-claude-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.