Image to Three.js Model
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Search and reliably download 3D-print files across Printables and Thingiverse (plus search Cults3D) — with real resumable downloads and cross-site duplicate detection nothing else has.
$ npx skills add mvanhorn/printing-press-library --skill pp-printgoat -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install mvanhorn/printing-press-library pp-printgoat --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/mvanhorn/printing-press-library.git skills-src && mkdir -p .claude/skills && cp -r skills-src/cli-skills/pp-printgoat .claude/skills/pp-printgoat && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "pp-printgoat" agent skill from https://github.com/mvanhorn/printing-press-library/tree/main/cli-skills/pp-printgoat into .claude/skills/pp-printgoat/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pp-printgoat", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/mvanhorn/printing-press-library/tree/main/cli-skills/pp-printgoatType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add mvanhorn/printing-press-library --skill pp-printgoat -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install mvanhorn/printing-press-library pp-printgoat --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mvanhorn/printing-press-library.git skills-src && mkdir -p .agents/skills && cp -r skills-src/cli-skills/pp-printgoat .agents/skills/pp-printgoat && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "pp-printgoat" agent skill from https://github.com/mvanhorn/printing-press-library/tree/main/cli-skills/pp-printgoat into .agents/skills/pp-printgoat/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pp-printgoat", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mvanhorn/printing-press-library --skill pp-printgoat -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install mvanhorn/printing-press-library pp-printgoat --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mvanhorn/printing-press-library.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/cli-skills/pp-printgoat .cursor/skills/pp-printgoat && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "pp-printgoat" agent skill from https://github.com/mvanhorn/printing-press-library/tree/main/cli-skills/pp-printgoat into .cursor/skills/pp-printgoat/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pp-printgoat", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/mvanhorn/printing-press-library.git --path cli-skills/pp-printgoat--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add mvanhorn/printing-press-library --skill pp-printgoat -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install mvanhorn/printing-press-library pp-printgoat --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mvanhorn/printing-press-library.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/cli-skills/pp-printgoat .gemini/skills/pp-printgoat && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "pp-printgoat" agent skill from https://github.com/mvanhorn/printing-press-library/tree/main/cli-skills/pp-printgoat into .gemini/skills/pp-printgoat/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pp-printgoat", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install mvanhorn/printing-press-library pp-printgoatInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add mvanhorn/printing-press-library --skill pp-printgoat -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/mvanhorn/printing-press-library.git skills-src && mkdir -p .github/skills && cp -r skills-src/cli-skills/pp-printgoat .github/skills/pp-printgoat && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "pp-printgoat" agent skill from https://github.com/mvanhorn/printing-press-library/tree/main/cli-skills/pp-printgoat into .github/skills/pp-printgoat/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pp-printgoat", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add mvanhorn/printing-press-library --skill pp-printgoat -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install mvanhorn/printing-press-library pp-printgoat --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/mvanhorn/printing-press-library.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/cli-skills/pp-printgoat .opencode/skills/pp-printgoat && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "pp-printgoat" agent skill from https://github.com/mvanhorn/printing-press-library/tree/main/cli-skills/pp-printgoat into .opencode/skills/pp-printgoat/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pp-printgoat", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
pp-printgoatSearch and reliably download 3D-print files across Printables and Thingiverse (plus search Cults3D) — with real resumable downloads and cross-site duplicate detection nothing else has.
Pp Printgoat is an agent skill from mvanhorn/printing-press-library. Search and reliably download 3D-print files across Printables and Thingiverse (plus search Cults3D) — with real resumable downloads and cross-site duplicate detection nothing else has. Trigger phrases: find me a 3D model for, search thingiverse, search printables, is this STL free anywhere else, download this 3d print file, 3d print file search, use printgoat, run printgoat.
Its SKILL.md is about 7.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development, covering 3D graphics and WebGL. The repository describes itself as: Official library of CLIs generated by the CLI Printing Press. Endorsed, tested, and community-contributed. The licence is Apache-2.0.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit d9a1696. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadBashFrom allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
claudenpxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
THINGIVERSE_TOKENCULTS3D_API_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Pp Printgoat loads about 7.6k tokens when it runs. Until then it costs about 102 tokens; SKILL.md has 3,245 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Read, BashAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from mvanhorn/printing-press-library at commit d9a1696, republished under its Apache-2.0 licence (© mvanhorn). 3,245 words, ~7,594 tokens.
.claude/skills/pp-printgoat/SKILL.md (or your agent's skills folder).<!-- GENERATED FILE — DO NOT EDIT.
This file is a verbatim mirror of library/media-and-entertainment/printgoat/SKILL.md,
regenerated post-merge by tools/generate-skills/. Hand-edits here are
silently overwritten on the next regen. Edit the library/ source instead.
See the repository agent guide, section "Generated artifacts: registry.json, cli-skills/". -->
This skill drives the printgoat-pp-cli binary. You must verify the CLI is installed before invoking any command from this skill. If it is missing, install it first:
$HOME/.local/bin on macOS/Linux and %LOCALAPPDATA%\Programs\PrintingPress\bin on Windows:npx -y @mvanhorn/printing-press-library install printgoat --cli-onlyprintgoat-pp-cli --version$PATH for the agent/runtime that will invoke this skill.If the npx install fails before this CLI has a public-library category, install Node or use the category-specific Go fallback after publish.
If --version reports "command not found" after install, the runtime cannot see the binary directory on $PATH. Do not proceed with skill commands until verification succeeds.
PrintGoat unifies three separate 3D-model communities into one searchable, scriptable tool instead of three browser tabs. It's the only tool that actually resumes interrupted downloads via HTTP byte-range requests rather than just skipping files that already exist by name, and the only one that tells you when the same design is free on one site and paid on another before you download the wrong copy.
Use PrintGoat when searching for a 3D-printable design across multiple communities at once, when you need to know if a paid model has a free equivalent elsewhere, when managing a library of downloaded STL/3MF/G-code files, or when running a batch download job that needs to survive interruption.
Do not use this CLI for:
These capabilities aren't available in any other tool for this API.
duplicates — See instantly when the same design is listed free on one site and paid on another, before you download the wrong one.
Reach for this before downloading anything from a paid Cults3D listing — it tells you if the same file exists free elsewhere.
printgoat-pp-cli duplicates "gopro mount" --agentfeed — Follow a designer across all the sites they post to and see new uploads from any of them in one feed.
Check this instead of manually revisiting three separate designer profile pages to see what's new.
printgoat-pp-cli feed --agentformats gaps — Find alternatives when a model only ships in one file format and you need another.
Use when a search result is STL-only and you need 3MF or STEP — this looks for tag-similar alternatives that include the missing format.
printgoat-pp-cli formats gaps printables:3161 --agenthistory diff — Know exactly what changed on a model since you last looked — new files, price changes, license changes.
Use this instead of re-fetching a model's full detail when you only need to know what's different since last time.
printgoat-pp-cli history diff printables:3161 --agentlicense audit — Flag license conflicts across your entire local library against how you actually intend to use the files.
Run this before a commercial print job to catch license conflicts the site's own badge won't warn you about.
printgoat-pp-cli license audit --library --intent commercial --agentjob download — Batch-download across all three sites as one crash-safe job that actually resumes from where it stopped.
Use this for any multi-file or multi-source batch pull; it survives crashes and rate-limit backoff without restarting completed files.
printgoat-pp-cli job resume job-20260721-01 --agentsnapshot verify — Prove exactly which file version you used for a past print job, even if the upstream model has since changed.
Use this for provenance/reproducibility on any job whose output needs to match a prior run exactly.
printgoat-pp-cli snapshot verify batch-march-orders --agentlibrary doctor — Find orphaned files, missing files, silent duplicates, and remote listings that have been delisted (and can never be re-fetched).
Run periodically to catch link rot before a delisted source becomes unrecoverable if the local copy is ever lost.
printgoat-pp-cli library doctor --agentsimilar — Re-search for alternatives after a bad print, automatically excluding the model and designer that failed you.
Use after logging a failed print (log fail) instead of re-running a generic search that will surface the same bad result again.
printgoat-pp-cli similar printables:3161 --agentdesigner stats — See your own success/failure rate with a specific designer, pooled across every site they publish on.
Check this before downloading a new model from a designer you've printed before, when site-level popularity counts don't reflect your own experience.
printgoat-pp-cli designer stats "PrintedSolid" --agentThis CLI uses Chrome-compatible HTTP transport for browser-facing endpoints. It does not require a resident browser process for normal API calls.
categories — Thingiverse categories
printgoat-pp-cli categories list — List top-level categoriesprintgoat-pp-cli categories things — List things in a categorycollections — Thingiverse collections
printgoat-pp-cli collections get — Get a collection by IDprintgoat-pp-cli collections things — List things in a collectioncreations — Cults3D creations (designs)
printgoat-pp-cli creations get — Get a Cults3D creation's detailprintgoat-pp-cli creations search — Search Cults3D creations by keywordmodels — Printables 3D models (prints)
printgoat-pp-cli models <id> — Get a Printables model's detail and file listingsearch_things — Search Thingiverse things
printgoat-pp-cli search-things <term> — Search for things by keywordtags — Thingiverse tags
printgoat-pp-cli tags <tag> — List things with a tagthings — Thingiverse things (3D models)
printgoat-pp-cli things categories — List categories for a thingprintgoat-pp-cli things files — List files for a thingprintgoat-pp-cli things get — Get a thing by IDprintgoat-pp-cli things images — List images for a thingprintgoat-pp-cli things tags — List tags for a thingusers — Thingiverse users
printgoat-pp-cli users collections — List a user's collectionsprintgoat-pp-cli users get — Get a user's public profileprintgoat-pp-cli users things — List a user's published thingsWhen you know what you want to do but not which command does it, ask the CLI directly:
printgoat-pp-cli which "<capability in your own words>"which resolves a natural-language capability query to the best matching command from this CLI's curated feature index. Exit code 0 means at least one match; exit code 2 means no confident match — fall back to --help or use a narrower query.
printgoat-pp-cli search "cable clip" --agent --select results.name,results.source,results.price,results.licenseSearch results are deeply nested per-source objects; --select trims the response to just the fields an agent needs for a quick comparison.
printgoat-pp-cli duplicates "phone stand" --agentSurfaces the same design across sources with price and license side by side before you commit to a paid download.
printgoat-pp-cli job resume job-20260721-01 --agentContinues a multi-source download job from its last completed byte offset per file instead of restarting.
printgoat-pp-cli license audit --library --intent commercial --agentFlags any locally downloaded file whose license doesn't permit the commercial use you've declared.
Each source has a different auth story: Printables needs nothing at all (its GraphQL backend works fully anonymously for search and download). Thingiverse requires a free self-registered OAuth2 app token (auth set-token --source thingiverse). Cults3D requires your account handle plus a self-service API key via HTTP Basic Auth (auth set-token --source cults3d) — and by Cults3D's own design, its API can search and browse but never download other users' files, so Cults3D results are search/metadata only.
Run printgoat-pp-cli doctor to verify setup.
Add --agent to any command. Expands to: --json --compact --no-input --no-color --yes.
Pipeable — JSON on stdout, errors on stderr
Filterable — --select keeps a subset of fields. Dotted paths descend into nested structures; arrays traverse element-wise. Critical for keeping context small on verbose APIs:
printgoat-pp-cli categories list --agent --select id,name,statusPreviewable — --dry-run shows the request without sending
Offline-friendly — sync/search commands can use the local SQLite store when available
Non-interactive — never prompts, every input is a flag
Read-only — do not use this CLI for create, update, delete, publish, comment, upvote, invite, order, send, or other mutating requests
Commands that read from the local store or the API wrap output in a provenance envelope:
{
"meta": {"source": "live" | "local", "synced_at": "...", "reason": "..."},
"results": <data>
}Parse .results for data and .meta.source to know whether it's live or local. A human-readable N results (live) summary is printed to stderr only when stdout is a terminal AND no machine-format flag (--json, --csv, --compact, --quiet, --plain, --select) is set — piped/agent consumers and explicit-format runs get pure JSON on stdout.
Agents should treat the CLI's path resolver as part of the runtime contract:
Use --home <dir> for one invocation, or set PRINTGOAT_HOME=<dir> to relocate all four path kinds under one root.
Use per-kind env vars only when a specific kind must diverge: PRINTGOAT_CONFIG_DIR, PRINTGOAT_DATA_DIR, PRINTGOAT_STATE_DIR, PRINTGOAT_CACHE_DIR.
Resolution order is per-kind env var, --home, PRINTGOAT_HOME, XDG (XDG_CONFIG_HOME, XDG_DATA_HOME, XDG_STATE_HOME, XDG_CACHE_HOME), then platform defaults.
config contains settings like config.toml, profiles, and local download preferences (download_dir, default_formats via config set/config get). data contains data.db (the local SQLite store — downloads ledger, snapshots, print outcomes, followed designers, jobs). state contains persisted queries, jobs, and teach.log. cache contains regenerable HTTP/cache files.
THINGIVERSE_TOKEN, CULTS3D_USERNAME, and CULTS3D_API_KEY always come from the environment and are never read from or written to any file — there is no credential file or auth command in this CLI.
Run printgoat-pp-cli doctor --fail-on warn to surface path and credential-location warnings. agent-context exposes a schema v4 paths block for agents that need the resolved dirs.
For MCP, pass relocation through the MCP host config. The MCP binary does not inherit CLI flags:
{
"mcpServers": {
"printgoat": {
"command": "printgoat-pp-mcp",
"env": {
"PRINTGOAT_HOME": "/srv/printgoat"
}
}
}
}Fleet precedence: an inherited per-kind env var overrides an explicit --home for that kind. Use PRINTGOAT_HOME or per-kind vars as durable fleet levers, and use --home only for a single invocation. Relocation is not reversible by unsetting env vars; move files manually before clearing PRINTGOAT_HOME, or doctor will not find credentials left under the former root.
This CLI ships a self-capturing learning loop. The CLI does its own bookkeeping: every invocation is journaled locally, a failed flag followed by a corrected retry auto-derives a flag_alias candidate, and a teach on a query family without a playbook auto-synthesizes a playbook_candidate from the session's journal. Your job is judgment only: recall first, act on surfaced candidates, teach the final answer, playbook amend when you observe a correction. You never record failures by hand.
recall before any discoveryBefore list/search/drill commands on a new user question, run:
printgoat-pp-cli recall "<user's question>" --agentThe response envelope:
{
"query": "...",
"normalized": "<normalized form>",
"query_entities": ["..."],
"found": true | false,
"match_score": 0.0,
"results": [
{ "resource_id": "...", "resource_type": "...", "venue": "...",
"confidence": 2, "entity_match": "exact|partial|unknown",
"source": "taught|preseed|pattern", "warnings": ["..."] }
],
"mismatches": [ /* only when --debug-mismatches */ ],
"warnings": [ /* top-level */ ],
"candidates": [
{ "id": 12, "class": "flag_alias | playbook_candidate",
"summary": "...", "sightings": 3, "last_seen": "...",
"rationale": "...",
"next_action": ["<trial command>", "printgoat-pp-cli learnings confirm 12"] }
],
"playbook": {
"query_family": "...",
"playbook": {
"steps": [ { "cmd": "<command with {slot} substitution>", "purpose": "..." } ],
"entity_slots": ["$ENTITY"],
"expected_tool_calls": 3
},
"slots_resolved": { "$ENTITY": { "token": "<live token>", "canonical": "<canonical>" } },
"notes": "<workarounds + gotchas for this query family>"
},
"notes": "<duplicate surface for non-playbook callers>"
}Empty-store short-circuit: if the store has no learnings, playbooks, or candidates yet (recall finds nothing and learnings list and learnings candidates are both empty), skip recall for the rest of this session instead of taxing every query; resume recall-first once something has been taught.
Read candidates, playbook, notes, results[0], and warnings in that order:
if Candidates present (warnings include "candidates_present"):
-> candidates are try-then-confirm, never facts. Follow each candidate's
two-step next_action verbatim: run the trial command first, then run
`learnings confirm <id>` only after the trial verified the behavior.
Reject a wrong candidate with `learnings reject <id>`.
-> NEVER re-teach something recall surfaced as a candidate; confirm or
reject that candidate instead of teaching a duplicate.
-> candidates ride alongside playbooks and resource hits, not instead of
them; continue with the branches below after acting on them.
if Playbook present:
-> READ Playbook.notes verbatim FIRST (workarounds + gotchas the CLI surface doesn't expose)
-> replay Playbook.steps in order, substituting Playbook.slots_resolved entries
for the entity slot tokens. If a step's slot is unresolved, fall back to
discovery for that step only.
-> the Playbook's expected_tool_calls is a budget; if you find yourself running
materially more, record the divergence via `printgoat-pp-cli playbook amend`
at end-of-session.
elif Notes present (no Playbook):
-> read Notes verbatim before any discovery step; they carry known gotchas
for this query family even when no structured choreography exists yet.
elif Found AND Results[0].EntityMatch == "exact" AND Results[0].Confidence >= 2:
-> skip discovery; fetch live data for Results[*].ResourceID in parallel
elif Found AND Results[0].EntityMatch == "partial":
-> candidate hint, NOT a hit; read the resource title to validate before trusting
elif (any row in Mismatches[] when --debug-mismatches was passed):
-> treat as cold start; the stored learning is for a different entity
(different canonical resolved from query_entities)
else: // Found == false, no playbook, no notes
-> cold start; run discovery normally; teach the answer afterward (Step 4).
If the family has no playbook yet, that teach auto-synthesizes a
playbook candidate from this session's journal - you do not need to
record one by hand.Playbook and Notes are orthogonal to the per-resource path. A recall response can carry both a Playbook AND a Results[] hit - use both: the Playbook tells you which choreography to run; the resource hits short-circuit specific steps. Default to skipping mismatches; pass --debug-mismatches only when investigating cold-start surprises.
Candidate judgment details: learnings confirm <id> prints the candidate's full payload before materializing it - check that the printed payload matches the behavior you verified. learnings reject <id> tombstones the derivation signature so the same candidate does not resurface. The envelope carries only the few candidates worth acting on now; printgoat-pp-cli learnings candidates lists the full open set.
Graceful degradation: if learnings confirm is an unknown command, you are driving an older binary - ignore the candidates guidance and follow the rest of the protocol.
warningslow_confidence: row exists at confidence<2. Treat as a hint, not a skip-discovery hit.resource_not_in_store: the local store doesn't have the resource the learning points at. The match validator couldn't classify entities — direct-fetch and re-evaluate.cross_alias_match (per-result): the row was taught under a different alias and matched the live query's canonical via entity_lookups (e.g., a "USA" teach satisfying a "United States" recall). Trust the resource_id.similar_shape_different_entity:<canonical> (top-level): a structurally matching row exists but its canonical entity differs from the live query's. Treated as cold start; the warning carries the conflicting canonical as a hint, but the row is NOT promoted into Results.ambiguous_alias (top-level): a single query entity resolved to multiple canonicals (e.g., "Cards" → Arizona Cardinals + St. Louis Cardinals). Surface the ambiguity from context before committing to a resource.candidates_present (top-level): the envelope carries a candidates section. Handle it via the candidates branch in Step 2 before anything else.lookup_refresh_available (top-level): an entity in the query has no lookup row yet, but synced data could provide one. Run printgoat-pp-cli sync to refresh entity lookups.no_learnings_for_query_family: the table had no rows above the Jaccard floor. Pure cold start.teach & after finalizing your response - alwaysTeaching is unconditional. After resolving a query the store could not answer, background-teach the final resource mapping - no call-count threshold, no judging whether it was "worth" learning. The teach is the anchor of the loop: it triggers playbook synthesis for a family without a playbook, and same-referent phrasings fold into one family so near-duplicate teaches do not fragment the store. Fire it after assembling your user-facing response but BEFORE emitting it, with a shell & so the call returns immediately:
printgoat-pp-cli teach --query "<user's question>" --resource-type <type> --resource <id1> --resource <id2>
# (append shell `&` to background it)Silent on success. Errors only land in teach.log under the resolved state dir. Teach the most specific resource - if the user asked a broad question and you walked through parent records to find the specific answer, teach the leaf id, not the parent. The CLI uses seeded entity_lookups for cross-alias resolution at recall time, so a teach under one alias (e.g., "Niners") satisfies future queries under another alias (e.g., "49ers", "San Francisco") automatically.
PII rule: teach the structural question with identifiers stripped - never include names, emails, phone numbers, account ids, or other personal identifiers in taught queries or notes. The CLI scans teach queries for obvious email/phone shapes and warns, but does not block; strip before teaching rather than relying on the warning.
You do not need to decide whether a session "deserves" a playbook: a teach on a family without one auto-synthesizes a playbook_candidate from the session's journal, and the next session judges it via confirm/reject. Attach explicit playbook flags only when you already hold choreography worth recording verbatim - workarounds the CLI didn't surface (silently-dropped flags, undocumented params, pagination tricks, payload gotchas). Prefer the integrated one-call form - record the resource learning and the playbook in the same teach invocation:
# Common case: record both the resource learning AND the playbook in one call.
printgoat-pp-cli teach \
--query "<user's question>" \
--resource <id> \
--playbook-file ~/playbooks/<shape>.json \
--playbook-notes-file ~/playbooks/<shape>-notes.md
# (append shell `&` to background it)
# Alternate: playbook-only (no resource to record alongside).
printgoat-pp-cli teach-playbook \
--query "<user's question>" \
--playbook-file ~/playbooks/<shape>.json \
--notes-file ~/playbooks/<shape>-notes.mdPlaybook files are JSON with steps, entity_slots, expected_tool_calls. Notes files are markdown carrying the gotchas verbatim. File-free callers (MCP-only agents) pass the same content inline: --playbook-json and --playbook-notes on the integrated teach form, --playbook-json and --notes on teach-playbook. On the integrated teach form, the playbook flags are optional - omit them entirely for a resource-only teach. On the standalone teach-playbook form, at least one of the playbook and notes flags must be set; both empty is rejected. Playbooks are keyed on the structural query family (entities stripped) so a recipe taught from one entity-shaped query applies to every other query of the same shape, with slots_resolved binding the live query's canonical at recall time.
When you DO find a playbook on a future recall, treat it as ground truth: replay the steps with slots_resolved substitutions, skip the discovery that the choreography already documents, and read notes before any step.
playbook amend & when your debug response identifies a correctionIf your debug-protocol response identifies a concrete correction the notes or playbook should know — a workaround, an undocumented endpoint shape, a stale field name, observed schema drift, an empty-payload fallback — fire playbook amend BEFORE emitting your user-facing response. Same fire-and-forget posture as teach.
printgoat-pp-cli playbook amend \
--query "<exact recall query string>" \
--add-note "<your concrete correction>"
# (append shell `&` to background it)What counts as worth amending: a behavior you OBSERVED this session that future-you would benefit from knowing. Examples worth amending:
{meta, results}, payload nested two levels deeper than the docs claim).What does NOT belong in notes:
The amend command appends to the family's existing notes with a timestamped marker ([amend YYYY-MM-DDTHH:MMZ]: <text>). Multiple amends accumulate; the audit trail is visible. If no playbook exists yet for the family, amend creates a notes-only one (so cold-start corrections still land).
playbook amend notes are designed to potentially flow upstream as shared knowledge in future versions of the Printing Press. Keep them clean of user-identifying content so the upstream-contribution path stays open without retroactive scrubbing:
If a correction is only meaningful with user-specific context, it belongs in a personal note, not in the playbook amend.
printgoat-pp-cli learnings stats reports recall hit rate, teach-to-reuse, playbook resolution rate, and candidate confirm/reject counts from the local learn_events table. Rates are null until they have a denominator; everything stays on this machine. Use it to check whether the loop is earning its keep for this CLI.
--no-learn on a single command short-circuits both recall and the teach write path. Use for deterministic agent flows or tests that must not be affected by accumulated learnings.PRINTGOAT_NO_LEARN=true in the environment globally disables the pipeline.When you (or the agent) notice something off about this CLI, record it:
printgoat-pp-cli feedback "the --since flag is inclusive but docs say exclusive"
printgoat-pp-cli feedback --stdin < notes.txt
printgoat-pp-cli feedback list --json --limit 10Entries are stored locally as feedback.jsonl under the resolved data dir. They are never POSTed unless PRINTGOAT_FEEDBACK_ENDPOINT is set AND either --send is passed or PRINTGOAT_FEEDBACK_AUTO_SEND=true. Default behavior is local-only.
Write what surprised you, not a bug report. Short, specific, one line: that is the part that compounds.
Every command accepts --deliver <sink>. The output goes to the named sink in addition to (or instead of) stdout, so agents can route command results without hand-piping. Three sinks are supported:
| Sink | Effect |
|---|---|
stdout | Default; write to stdout only |
file:<path> | Atomically write output to <path> (tmp + rename) |
webhook:<url> | POST the output body to the URL (application/json or application/x-ndjson when --compact) |
Unknown schemes are refused with a structured error naming the supported set. Webhook failures return non-zero and log the URL + HTTP status on stderr.
A profile is a saved set of flag values, reused across invocations. Use it when a scheduled or recurring agent reuses the same saved flags while providing different input each run.
printgoat-pp-cli profile save briefing --json
printgoat-pp-cli --profile briefing categories list
printgoat-pp-cli profile list --json
printgoat-pp-cli profile show briefing
printgoat-pp-cli profile delete briefing --yesExplicit flags always win over profile values; profile values win over defaults. agent-context lists all available profiles under available_profiles so introspecting agents discover them at runtime.
| Code | Meaning |
|---|---|
| 0 | Success |
| 2 | Usage error (wrong arguments) |
| 3 | Resource not found |
| 4 | Auth error (missing/invalid credentials) |
| 5 | API error (upstream issue) |
| 6 | Partial failure (use --allow-partial-failure to downgrade to a warning) |
| 7 | Rate limited (wait and retry) |
| 10 | Config error |
Parse $ARGUMENTS:
help, or --help → show printgoat-pp-cli --help outputinstall → ends with mcp → MCP installation; otherwise → see Prerequisites above--agent)Install the MCP binary from this CLI's published public-library entry or pre-built release, then register it:
claude mcp add printgoat-pp-mcp -- printgoat-pp-mcpVerify: claude mcp list
which printgoat-pp-cli
If not found, offer to install (see Prerequisites at the top of this skill).--agent flag:printgoat-pp-cli <command> [subcommand] [args] --agentprintgoat-pp-cli <command> --help.© mvanhorn, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in cli-skills/pp-printgoat of mvanhorn/printing-press-library.
Open the folder on GitHubat commit d9a1696
Pp Printgoat next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Pp Printgoat this skillmvanhorn/printing-press-library | 2.1k | — | ~7.6k | Automated safety check: Notes | Apache-2.0 | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 1 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Threejs Game Directormajidmanzarpour/threejs-game-skills | 2.5k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Game Asset Generatorhtdt/godogen | 7.1k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Threejs Gameplay Systemsvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 |
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
majidmanzarpour/threejs-game-skills
Entrypoint for building, upgrading, and finishing Three.js browser games.
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
valkor-ai/loom
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…
calesthio/OpenMontage
Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs.
mvanhorn/printing-press-library
Desktop automation through the real Rust agent-desktop CLI, published in Printing Press through a small bridge.
mvanhorn/printing-press-library
Search, browse, and download Google Fonts from the terminal via the gfonts CLI.
mvanhorn/printing-press-library
The free, offline Trigger phrases: search 1688 for, find a factory on 1688 for, wholesale price on 1688 for, who is the cheapest supplier on 1688 for, compare 1688 suppliers for, use 1688, run 1688.
mvanhorn/printing-press-library
Inspect known Activity Japan plan IDs or URLs, compare dated prices and sessions, check language-sitemap coverage, and hand off to canonical booking pages.
mvanhorn/printing-press-library
Every Admin By Request portal action, plus a local SQLite mirror of audit, events, inventory and requests for ad-hoc...
mvanhorn/printing-press-library
macOS screen capture, window recording, GIF conversion, and agent evidence bundles from the terminal.
Categories
Search and reliably download 3D-print files across Printables and Thingiverse (plus search Cults3D) — with real resumable downloads and cross-site duplicate detection nothing else has. Pp Printgoat is an agent skill from mvanhorn/printing-press-library. Search and reliably download 3D-print files across Printables and Thingiverse (plus search Cults3D) — with real resumable downloads and cross-site duplicate detection nothing else has.
Pp Printgoat fits situations like: phrases: find me a 3D model for; search thingiverse; search printables; is this STL free anywhere else.
Run `npx skills add mvanhorn/printing-press-library --skill pp-printgoat -a claude-code`. Or copy the skill folder (cli-skills/pp-printgoat in mvanhorn/printing-press-library) into .claude/skills/pp-printgoat in your project. Claude Code loads it when a task matches its description.
Run `npx skills add mvanhorn/printing-press-library --skill pp-printgoat -a codex`. Or copy the skill folder (cli-skills/pp-printgoat in mvanhorn/printing-press-library) into .agents/skills/pp-printgoat in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mvanhorn/printing-press-library --skill pp-printgoat -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/pp-printgoat, .gemini/skills/pp-printgoat, .github/skills/pp-printgoat and .opencode/skills/pp-printgoat in your project.
Going by SKILL.md and its folder, Pp Printgoat needs the command-line tools its instructions call (claude and npx) and credentials named THINGIVERSE_TOKEN and CULTS3D_API_KEY. Our summary lists: Node.js. Its frontmatter pre-approves these tools: Read, Bash.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Pp Printgoat is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 7.6k tokens (SKILL.md is roughly 30k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Pp Printgoat: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
mvanhorn (a GitHub user) maintains it in mvanhorn/printing-press-library, which has 2,056 GitHub stars. The repository holds 506 skills in this directory. The repository was last updated on October 9, 2026.
Source: mvanhorn/printing-press-library on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.