Topic · Game Development

Best sprites and pixel art skills, page 2

Skills #49–96 of 116, ranked by score.

Sprites and pixel art skills, ranked

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Sprites and pixel art skills, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
49

CesiumJS 3D Tiles - Cesium3DTileset, compressed and CAD-style glTF content, MVTDataProvider, UrlTemplate3DTilesDataProvider, styling, metadata, feature picking, voxels, point clouds, I3S, Gaussian…

CesiumGS/cesiumjs-skills189—~4.7kAutomated safety check: PassApache-2.024 days ago
50

Covers animation in Godot 4.3 and later: AnimationPlayer basics, AnimationTree blend trees and state machines, sprite animation, skeleton IK and code-driven motion.

jame581/GodotPrompter795—~3.8kAutomated safety check: PassMIT2 days ago
51

Transforma imagens (fotos, logos, diagramas) em animações D3.js interativas e self-contained.

sandeco/mira-animator218—~1.7kAutomated safety check: PassUnknown23 days ago
52
52.Fix

Change a sprite that already exists — the user's own work or your earlier output — without destroying what is already right.

with-pebbly/aseprite-ai-artist172—~1.1kAutomated safety check: PassMITtoday
53

Generate game assets with fal (fal.ai) through the fal MCP server, the um fal CLI (REST) or fal api.

rehan-remade/universal-modder5.3k—~2kAutomated safety check: NotesMITtoday
54

Pneuma Sprite Mode workspace guidelines. An agent skill from pandazki/pneuma-skills.

pandazki/pneuma-skills162—~16kAutomated safety check: PassMIT11 days ago
55

Design or change how things look in a Minecraft Bedrock Edition add-on - 3D models and textures for mobs, and pixel-art icons for items and textures for blocks.

Mojang/minecraft-creator-tools161—~1.5kAutomated safety check: PassUnknown2 days ago
56
56.New

Create a new Aseprite document with the right canvas size, colour mode, palette and layer structure, so later work does not have to fight the setup.

with-pebbly/aseprite-ai-artist172—~555Automated safety check: PassMITtoday
57

Build tilemaps using Tiny Swords asset pack. An agent skill from chongdashu/vibejam-starter-pack.

chongdashu/vibejam-starter-pack149—~1.6kAutomated safety check: PassNo licence5 mo ago
58

Pick a palette that fits the request, build hue-shifted ramps, or clean up a sprite whose colours have sprawled.

with-pebbly/aseprite-ai-artist172—~795Automated safety check: PassMITtoday
59

Creates a custom animated desktop pet for MiMo Desktop: a WebP spritesheet plus a manifest.json that describes its frames and animations.

XiaomiMiMo/MiMo-Code14k—~1.5kAutomated safety check: PassMIT5 days ago
60

Add or edit sheetdefinitions JSON for items, categories, variants, credits, layers, or z-positions.

LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator1.8k—~676Automated safety check: PassGPL-3.0yesterday
61

Process images for cleanup, conversion, metadata, comparison, icons, palettes, collages, and sprite sheets.

dkyazzentwatwa/chatgpt-skills114—~332Automated safety check: PassNo licence6 mo ago
62

Run the mechanical checks and the by-eye checks, then report what you found with evidence instead of declaring success.

with-pebbly/aseprite-ai-artist172—~1kAutomated safety check: PassMITtoday
63

Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.

kingstinct/react-native-healthkit716—~937Automated safety check: PassMITyesterday
64

Make art and media for a game you are building with Glif: character reference sheets, consistent characters, pixel-art sprite sheets with animation cycles, seamless and PBR textures, 3D models, item…

glifxyz/glif-mcp-server212—~831Automated safety check: PassMITtoday
65

Game art principles. An agent skill from xenitV1/Antigravity-Workflows.

xenitV1/Antigravity-Workflows1309 repos~1.2kAutomated safety check: PassMIT8 mo ago
66

Add light and shadow with proper hue shifting, one step at a time, so the sprite gains form without gaining the flat-luminance look that marks generated pixel art.

with-pebbly/aseprite-ai-artist172—~662Automated safety check: PassMITtoday
67

Use Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as platformer walk cycles, turnarounds, and action sheets from reference images.

chongdashu/vibejam-starter-pack149—~3.4kAutomated safety check: PassNo licence5 mo ago
68

Generate a fixed-profile terrain atlas and compile it into a native Godot TileSet.

RandallLiuXin/GodotMaker549—~2.5kAutomated safety check: PassUnknown21 days ago
69

Turn the sprite you just made into a gallery pull request against with-pebbly/aseprite-ai-artist — exported files, an honest generation.yaml (prompts verbatim, model, plugin version, validate…

with-pebbly/aseprite-ai-artist172—~3.1kAutomated safety check: PassMITtoday
70

A skill your agent uses when making the art for a side-scroller or 2D platformer: side-view pixel-art sprite sheets for a hero and ground enemies (run, walk, idle, attack, hurt cycles, air spin…

scenario-labs/skills913—~3.5kAutomated safety check: PassMITyesterday
71

Godot 4 种植系统设计,包含植物数据结构、生长阶段、浇水机制、TileMap应用. An agent skill from 925236118/AlphaAgent.

925236118/AlphaAgent103—~1.6kAutomated safety check: PassMIT8 days ago
72
72.Game EngineOfficial

Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript.

github/awesome-copilot40k1 repo~1.6kAutomated safety check: PassMITtoday
73

Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.4kAutomated safety check: PassApache-2.011 days ago
74

Build 2D browser games with Phaser 3 (JS/TS): scenes, sprites, physics (Arcade/Matter), tilemaps (Tiled), animations, input.

chongdashu/vibejam-starter-pack149—~1.1kAutomated safety check: PassNo licence5 mo ago
75

2D game development principles. An agent skill from xenitV1/Antigravity-Workflows.

xenitV1/Antigravity-Workflows1307 repos~547Automated safety check: PassMIT8 mo ago
76

2D game development principles. An agent skill from sickn33/agentic-awesome-skills.

sickn33/agentic-awesome-skills47k1 repo~800Automated safety check: PassMITyesterday
77

Design seamless tiles and autotile sets, or deduplicate a hand-painted mockup into a reusable tileset, then export for Tiled or Godot.

with-pebbly/aseprite-ai-artist172—~1.1kAutomated safety check: PassMITtoday
78

A skill your agent uses when animating 2D game art with Scenario: walk, idle or attack cycles in 4 or 8 directions, isometric sprite sheets, animated GIFs, frame-by-frame pixel art animation, VFX…

scenario-labs/skills913—~4.4kAutomated safety check: PassMITyesterday
79

Guides protocol selection, input preparation, pricing checks, and browser ordering on Ginkgo Bioworks Cloud Lab (cloud.ginkgo.bio).

K-Dense-AI/scientific-agent-skills48k1 repo~2.8kAutomated safety check: PassMIT3 days ago
80

Build 2D browser games with Phaser 4: WebGL-first rendering, scenes, filters, lighting, shaders, DynamicTexture and RenderTexture, tilemaps, SpriteGPULayer, TilemapGPULayer, and Phaser 3 to 4…

chongdashu/vibejam-starter-pack149—~2.4kAutomated safety check: PassNo licence5 mo ago
81

A skill your agent uses when loading assets in Phaser 4. An agent skill from autonomous-ai/openharness.

autonomous-ai/openharness1.1k—~4kAutomated safety check: PassMITtoday
82

Submit and manage protocols on Ginkgo Bioworks Cloud Lab (cloud.ginkgo.bio), a web-based interface for autonomous lab execution on Reconfigurable Automation Carts (RACs).

LeonChaoX/qinyan-academic-skills9382 repos~868Automated safety check: PassMIT2 mo ago
83

A skill your agent uses when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles, isometric buildings…

scenario-labs/skills913—~4.5kAutomated safety check: PassMITyesterday
84

Create, repair, and review custom characters for 2D animation, animated sprite sheets, and custom Codex or ChatGPT pets, with consistent identity, readable motion, and timing-faithful previews.

elithrar/dotfiles202—~1kAutomated safety check: PassMITtoday
85

Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design.

thedivergentai/GD-Agentic-Skills809—~2.9kAutomated safety check: PassLGPL-3.029 days ago
86

Generate pixel art SVG illustrations for READMEs, docs, or slides.

AI4Scientist/nano-scientist1284 repos~1.3kAutomated safety check: PassNo licence4 mo ago
87

A skill your agent uses when building a 2D game in Unity 6.3 URP: pixel-art or HD sprite import and PPU, sprite atlases, Tilemaps, Rule Tiles and reskins, the 2D Renderer and 2D lights with normal…

scenario-labs/skills913—~4.9kAutomated safety check: PassMITyesterday
88

A skill your agent uses when creating or controlling sprite animations in Phaser 4.

autonomous-ai/openharness1.1k—~4.5kAutomated safety check: PassMITtoday
89

A skill your agent uses when creating a new Phaser 4 game instance or configuring GameConfig options.

autonomous-ai/openharness1.1k—~4.9kAutomated safety check: PassMITtoday
90

A skill your agent uses when working with tilemaps in Phaser 4.

autonomous-ai/openharness1.1k—~4.9kAutomated safety check: PassMITtoday
91

Reviews Godot TileMap implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5491 repo~345Automated safety check: PassUnknown21 days ago
92

A skill your agent uses when changing the playable 2.5D template sprite, cloning it into character classes, or wiring idle/walk/attack sprite-sheet playback.

jasonkneen/tiny-world-builder1.6k—~583Automated safety check: PassAGPL-3.0today
93

A skill your agent uses when adding, moving, or removing images, sprites, text, or video on the Pixi'VN game canvas, or when applying or creating transitions (dissolve, fade, move, zoom, push, wipe…

DRincs-Productions/pixi-vn149—~7.6kAutomated safety check: PassLGPL-2.17 days ago
94

A skill your agent uses when building a 2D game in Godot 4.7: make a platformer or top-down controller that feels right (coyote time, jump buffer, jump height), TileMapLayer and TileSet in code…

scenario-labs/skills913—~5.3kAutomated safety check: PassMITyesterday
95

Turn a vague pixel-art request into a written brief — size, palette, view, light, outline style — and confirm it with the user before any pixel is drawn.

with-pebbly/aseprite-ai-artist172—~833Automated safety check: PassMITtoday
96

A pixel / sprite-style animated explainer slide — full-bleed cream stage, bold display year, animated pixel-art mascot (e.g.

sanqiufong/slides-from-anything1321 repo~1kAutomated safety check: PassApache-2.0yesterday