Topic · Game Development

Best sprites and pixel art skills, page 3

Skills #97–116 of 116, ranked by score.

Sprites and pixel art skills, ranked

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Sprites and pixel art skills, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
97

TileMap BFS寻路实现、六边形网格寻路、路径追溯与流式寻路功能。用于需要网格寻路、动态障碍物避让、游戏AI导航等场景。

925236118/AlphaAgent103—~4.5kAutomated safety check: PassMIT8 days ago
98

Fast, lightweight 2D rendering engine for creating interactive graphics, particle effects, and canvas-based applications using WebGL/WebGPU.

freshtechbro/claudedesignskills994—~5.3kAutomated safety check: PassMIT10 mo ago
99

Interactive pixel-art command center dashboard. An agent skill from davepoon/buildwithclaude.

davepoon/buildwithclaude3.6k1 repo~3.2kAutomated safety check: NotesMIT2 days ago
100

Generate non-pixel-art, horizontally repeatable platform strips from real image sources as fixed Texture2D cells or AtlasTexture regions.

RandallLiuXin/GodotMaker549—~1.8kAutomated safety check: PassUnknown21 days ago
101

Generate non-pixel-art scene prop sets from one real source sheet and deliver fixed-slot AtlasTexture resources.

RandallLiuXin/GodotMaker549—~2.6kAutomated safety check: PassUnknown21 days ago
102

Generate, finalize, and validate a non-pixel-art full-screen visual reference for scene direction and evaluation, without producing a runtime asset.

RandallLiuXin/GodotMaker549—~1.6kAutomated safety check: PassUnknown21 days ago
103

Before drawing a new character, prop, scene or animation, write an art spec, turn it into a ready-to-paste prompt for an image-generation model, and offer the user a choice — generate a concept…

with-pebbly/aseprite-ai-artist172—~2.5kAutomated safety check: PassMITtoday
104

Generate 2D pixel art game assets, characters, sprite sheets, background removal, and game backgrounds.

fal-ai-community/skills249—~6.9kAutomated safety check: PassNo licence9 days ago
105

Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.4kAutomated safety check: PassApache-2.011 days ago
106

Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.

software-mansion-labs/skills291—~1.1kAutomated safety check: PassNo licence10 days ago
107

Splits uniform sprite sheet grids into individual frame PNGs using FFmpeg crop.

godot-fun/gai182—~1.4kAutomated safety check: PassMITtoday
108

Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models.

nirholas/three.ws2271 repo~870Automated safety check: PassApache-2.0today
109
109.Rig

Split a character onto named layers — head, torso, arms, legs — so it can be animated by moving cels instead of redrawing pixels.

with-pebbly/aseprite-ai-artist172—~655Automated safety check: PassMITtoday
110
110.Studio

The front door for any Aseprite or pixel-art request. An agent skill from with-pebbly/aseprite-ai-artist.

with-pebbly/aseprite-ai-artist172—~4kAutomated safety check: PassMITtoday
111

Build and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.5kAutomated safety check: PassApache-2.011 days ago
112

Deterministic pixel art upscaling using EPX/Scale2x, hq2x/hq4x, and xBR algorithms that add valid sub-pixels through pattern recognition.

curiositech/some_claude_skills2431 repo~2.4kAutomated safety check: PassMIT1 mo ago
113

Develop or redesign Personal Jarvis world art, buildings, characters and 3D assets through an authored Blender reference scene, runtime review and controlled asset rollout.

PersonalJarvis/PersonalJarvis141—~566Automated safety check: PassApache-2.0today
114

Reference for Bevy sprites — rendering images, custom size, anchors, z-ordering, sprite sheets, texture atlases, pixel-perfect rendering, and bounding boxes.

nolantait/bevy-starter132—~630Automated safety check: PassMIT16 days ago
115

Creates and validates Final Stand concept turnarounds and deterministic four-view upload packs with source lineage.

TheOrcDev/skills106—~897Automated safety check: PassNo licence10 days ago
116

Collaborative pixel art canvas for AI agents. An agent skill from LeoYeAI/openclaw-master-skills.

LeoYeAI/openclaw-master-skills2.2k—~4.2kAutomated safety check: PassMIT2 mo ago