Agent skill

Design Model

by Mojang in Mojang/minecraft-creator-tools

Design or change how things look in a Minecraft Bedrock Edition add-on - 3D models and textures for mobs, and pixel-art icons for items and textures for blocks.

Custom licenceAuto-check passedGame Development

Install Design Model

skills CLI
$ npx skills add Mojang/minecraft-creator-tools --skill design-model -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Mojang/minecraft-creator-tools design-model --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Mojang/minecraft-creator-tools.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/minecraft/skills/design-model .claude/skills/design-model && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
design-model
GitHub stars
161
Token cost
~1.5k tokens
SKILL.md length
758 words
Files
4 (incl. assets)
Skills in repo
6
Repo updated
First seen
Licence
Custom licence

At a glance

Design or change how things look in a Minecraft Bedrock Edition add-on - 3D models and textures for mobs, and pixel-art icons for items and textures for blocks.

  • Works in 8 steps: Find the target → Start from a template (mobs) → Build it with designModel → …
  • Described a specific look
  • SKILL.md covers 1. Find the target, 2. Start from a template (mobs), 3. Build it with designModel and 4. Make sure the content uses…, plus 4 more sections
  • Calls npx

What it does

Design Model is an agent skill from Mojang/minecraft-creator-tools. Design or change how things look in a Minecraft Bedrock Edition add-on - 3D models and textures for mobs, and pixel-art icons for items and textures for blocks. Use this whenever someone wants to reshape, restyle, recolor, or retexture a mob, or redraw an item icon or block texture, for example "make my goblin look like a mushroom", "give the dragon bigger wings", "draw a purple hammer icon", or "make my ore texture look more sparkly". Also use it after create-mob, create-item, or create-block when the user…

Its SKILL.md is about 1.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including assets (for example `agents/openai.yaml`).

It sits in Game Development, covering Sprites and pixel art and 3D graphics and WebGL. It works with Java. The repository describes itself as: A set of tools for creating content and add-ons for Minecraft Bedrock Edition.

When your agent uses it

  • Described a specific look
  • Tasks that involve Sprites and pixel art
  • Tasks that involve 3D graphics and WebGL

Example prompts

  • “make my goblin look like a mushroom”
  • “give the dragon bigger wings”
  • “draw a purple hammer icon”
  • “/design-model”

Requirements

  • Node.js

Workflow steps

8 steps, taken from the step headings in SKILL.md.

  1. Find the target
  2. Start from a template (mobs)
  3. Build it with designModel
  4. Make sure the content uses the new model
  5. Icons and flat textures (pixel art)
  6. Check existing models without editing them
  7. Validate
  8. Tell the user

What it can do on your machine

Read from SKILL.md and the folder at commit a8f2cd2. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npx

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Design Model loads about 1.5k tokens when it runs. Until then it costs about 171 tokens; SKILL.md has 758 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~171
When it runs · the whole SKILL.md, loaded when a task matches
~1.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 758 words (~1,505 tokens).

“Minecraft Creator Tools can build a mob model and its texture from a JSON design, save both into the resource pack, and return a preview image you can look at. Iterate on the design until it matches what the user…”

— opening of SKILL.md by Mojang, Custom licence
name
design-model

Read the full SKILL.md on GitHub

Files

SKILL.md and 3 other files (assets) in plugins/minecraft/skills/design-model of Mojang/minecraft-creator-tools.

  • SKILL.md
  • agents/openai.yaml
  • assets/icon-small.png
  • assets/icon.png

Open the folder on GitHubat commit a8f2cd2

Compare with similar skills

Design Model next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Design Model compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Design Model this skillMojang/minecraft-creator-tools161—~1.5kAutomated safety check: PassCustom licence
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Fal Assetsrehan-remade/universal-modder5.3k—~2kAutomated safety check: NotesMIT
Animationskingstinct/react-native-healthkit716—~937Automated safety check: PassMIT
Game Assetsglifxyz/glif-mcp-server212—~831Automated safety check: PassMIT
Game Enginegithub/awesome-copilot40k1 repos~1.6kAutomated safety check: PassMIT

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More from Mojang/minecraft-creator-tools

  • Debug Addon

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    161 GitHub stars~1.8k tokensUpdated yesterday
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  • Create Block

    Mojang/minecraft-creator-tools

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    161 GitHub stars~2k tokensUpdated yesterday
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  • Create Item

    Mojang/minecraft-creator-tools

    Create a new item for a Minecraft Bedrock Edition add-on from a plain description, or change an existing one, such as a weapon, tool, food, armor piece, throwable, or collectible, including its icon…

    161 GitHub stars~2.1k tokensUpdated yesterday
    Auto-check passed
  • Create Mob

    Mojang/minecraft-creator-tools

    Create a new mob (custom entity) for a Minecraft Bedrock Edition add-on from a plain description, or change an existing one, including its health, attacks, AI behavior, taming, riding, drops, and…

    161 GitHub stars~2.1k tokensUpdated yesterday
    Auto-check passed
  • Creator Tools CLI

    Mojang/minecraft-creator-tools

    Run the Minecraft Creator Tools command line (mct, the @minecraft/creator-tools npm package) for Minecraft Bedrock Edition add-ons.

    161 GitHub stars~1.1k tokensUpdated yesterday
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Works with

Questions about Design Model

What does Design Model do?

Design or change how things look in a Minecraft Bedrock Edition add-on - 3D models and textures for mobs, and pixel-art icons for items and textures for blocks. Design Model is an agent skill from Mojang/minecraft-creator-tools. Design or change how things look in a Minecraft Bedrock Edition add-on - 3D models and textures for mobs, and pixel-art icons for items and textures for blocks.

When should I use Design Model?

Design Model fits situations like: described a specific look; tasks that involve Sprites and pixel art; tasks that involve 3D graphics and WebGL.

How do I install Design Model in Claude Code?

Run `npx skills add Mojang/minecraft-creator-tools --skill design-model -a claude-code`. Or copy the skill folder (plugins/minecraft/skills/design-model in Mojang/minecraft-creator-tools) into .claude/skills/design-model in your project. Claude Code loads it when a task matches its description.

How do I install Design Model in Codex?

Run `npx skills add Mojang/minecraft-creator-tools --skill design-model -a codex`. Or copy the skill folder (plugins/minecraft/skills/design-model in Mojang/minecraft-creator-tools) into .agents/skills/design-model in your project. Codex loads it when a task matches its description.

Can I use Design Model in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Mojang/minecraft-creator-tools --skill design-model -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/design-model, .gemini/skills/design-model, .github/skills/design-model and .opencode/skills/design-model in your project.

What does Design Model need to run?

Going by SKILL.md and its folder, Design Model needs the command-line tools its instructions call (npx). Our summary lists: Node.js.

Does Design Model access the network?

SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Design Model safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Design Model use?

Design Model has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Design Model use?

About 1.5k tokens (SKILL.md is roughly 6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Design Model?

Skills that share tags, products or a category with Design Model: Game Asset Generator (htdt/godogen, 7.1k stars), Fal Assets (rehan-remade/universal-modder, 5.3k stars), Animations (kingstinct/react-native-healthkit, 716 stars) and Game Assets (glifxyz/glif-mcp-server, 212 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Design Model?

Mojang (a GitHub organization) maintains it in Mojang/minecraft-creator-tools, which has 161 GitHub stars. The repository holds 6 skills in this directory. The repository was last updated on October 6, 2026.

Source: Mojang/minecraft-creator-tools on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.