Game Asset Generator
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
Generate pixel art SVG illustrations for READMEs, docs, or slides.
$ npx skills add AI4Scientist/nano-scientist --skill pixel-art -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install AI4Scientist/nano-scientist pixel-art --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/AI4Scientist/nano-scientist.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/pixel-art .claude/skills/pixel-art && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "pixel-art" agent skill from https://github.com/AI4Scientist/nano-scientist/tree/main/skills/pixel-art into .claude/skills/pixel-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pixel-art", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/AI4Scientist/nano-scientist/tree/main/skills/pixel-artType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add AI4Scientist/nano-scientist --skill pixel-art -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install AI4Scientist/nano-scientist pixel-art --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AI4Scientist/nano-scientist.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/pixel-art .agents/skills/pixel-art && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "pixel-art" agent skill from https://github.com/AI4Scientist/nano-scientist/tree/main/skills/pixel-art into .agents/skills/pixel-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pixel-art", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AI4Scientist/nano-scientist --skill pixel-art -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install AI4Scientist/nano-scientist pixel-art --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AI4Scientist/nano-scientist.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/pixel-art .cursor/skills/pixel-art && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "pixel-art" agent skill from https://github.com/AI4Scientist/nano-scientist/tree/main/skills/pixel-art into .cursor/skills/pixel-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pixel-art", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/AI4Scientist/nano-scientist.git --path skills/pixel-art--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add AI4Scientist/nano-scientist --skill pixel-art -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install AI4Scientist/nano-scientist pixel-art --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AI4Scientist/nano-scientist.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/pixel-art .gemini/skills/pixel-art && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "pixel-art" agent skill from https://github.com/AI4Scientist/nano-scientist/tree/main/skills/pixel-art into .gemini/skills/pixel-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pixel-art", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install AI4Scientist/nano-scientist pixel-artInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add AI4Scientist/nano-scientist --skill pixel-art -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/AI4Scientist/nano-scientist.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/pixel-art .github/skills/pixel-art && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "pixel-art" agent skill from https://github.com/AI4Scientist/nano-scientist/tree/main/skills/pixel-art into .github/skills/pixel-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pixel-art", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AI4Scientist/nano-scientist --skill pixel-art -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install AI4Scientist/nano-scientist pixel-art --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AI4Scientist/nano-scientist.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/pixel-art .opencode/skills/pixel-art && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "pixel-art" agent skill from https://github.com/AI4Scientist/nano-scientist/tree/main/skills/pixel-art into .opencode/skills/pixel-art/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pixel-art", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
pixel-artGenerate pixel art SVG illustrations for READMEs, docs, or slides.
Pixel Art is an agent skill from AI4Scientist/nano-scientist. Generate pixel art SVG illustrations for READMEs, docs, or slides. Use when user says "画像素图", "pixel art", "make an SVG illustration", "README hero image", or wants a cute visual.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development, covering Sprites and pixel art, Icons and illustration and Technical documentation. The repository describes itself as: An autonomous research agent that turns a topic into a peer-reviewed technical report.
4 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 7132192. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
WriteEditReadBash(open *)From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are xml).
From the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
w3.orgFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Pixel Art loads about 1.3k tokens when it runs. Until then it costs about 47 tokens; SKILL.md has 367 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 367 words (~1,325 tokens).
“Create a pixel art SVG illustration: $ARGUMENTS”
Just SKILL.md in skills/pixel-art of AI4Scientist/nano-scientist.
Open the folder on GitHubat commit 7132192
We found 9 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 4 other GitHub owners. This page covers the copy in AI4Scientist/nano-scientist, which our catalogue first saw on October 7, 2026.
Pixel Art next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Pixel Art this skillAI4Scientist/nano-scientist | 128 | 4 repos | ~1.3k | Automated safety check: Pass | None | |
| Game Asset Generatorhtdt/godogen | 7.1k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Code-Drawn 2D Game Art0x0funky/agent-sprite-forge | 4.4k | — | ~2.5k | Automated safety check: Pass | MIT | |
| Sprite Genaldegad/sprite-gen | 2.6k | — | ~4.8k | Automated safety check: Pass | Apache-2.0 | |
| Pixel Artmateaix/mateclaw | 1.1k | 5 repos | ~1.8k | Automated safety check: Pass | Apache-2.0 | |
| Petdexcrafter-station/petdex | 4.2k | — | ~614 | Automated safety check: Pass | MIT |
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
0x0funky/agent-sprite-forge
Draws 2D game art from code with no image model: pixel sprites, SVG props and icons, rigged characters, FX, autotiles and layouts, only when explicitly asked for.
aldegad/sprite-gen
Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation.
mateaix/mateclaw
Pixel art w/ era palettes (NES, Game Boy, PICO-8). An agent skill from mateaix/mateclaw.
crafter-station/petdex
Browse, install, submit, and edit pixel-art pets with the Petdex CLI.
hAcKlyc/MyAgents
Create, repair, validate, visually QA, and package MyAgents/Codex-compatible animated pets and pet spritesheets from character art, generated images, company or prospect brand cues, or visual…
AI4Scientist/nano-scientist
Structures and derives research formulas when the user wants to 推导公式, build a theory line, organize assumptions, turn scattered equations into a coherent derivation, or rewrite theory notes into a…
AI4Scientist/nano-scientist
Compile LaTeX paper to PDF, fix errors, and verify output. An agent skill from AI4Scientist/nano-scientist.
AI4Scientist/nano-scientist
Generate publication-quality figures and tables from experiment results.
AI4Scientist/nano-scientist
Find and read academic papers: disambiguate queries, discover papers (search, citation traversal, recommendations, arXiv monitoring, trending, GitHub search), evaluate (TLDR, citations, code, SOTA)…
AI4Scientist/nano-scientist
Writes rigorous mathematical proofs for ML/AI theory. An agent skill from AI4Scientist/nano-scientist.
AI4Scientist/nano-scientist
A skill your agent uses when main results pass result-to-claim (claimsupported=yes or partial) and ablation studies are needed for paper submission.
Categories
Generate pixel art SVG illustrations for READMEs, docs, or slides. Pixel Art is an agent skill from AI4Scientist/nano-scientist. Generate pixel art SVG illustrations for READMEs, docs, or slides.
Pixel Art fits situations like: make an SVG illustration; README hero image; wants a cute visual.
Run `npx skills add AI4Scientist/nano-scientist --skill pixel-art -a claude-code`. Or copy the skill folder (skills/pixel-art in AI4Scientist/nano-scientist) into .claude/skills/pixel-art in your project. Claude Code loads it when a task matches its description.
Run `npx skills add AI4Scientist/nano-scientist --skill pixel-art -a codex`. Or copy the skill folder (skills/pixel-art in AI4Scientist/nano-scientist) into .agents/skills/pixel-art in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AI4Scientist/nano-scientist --skill pixel-art -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/pixel-art, .gemini/skills/pixel-art, .github/skills/pixel-art and .opencode/skills/pixel-art in your project.
SKILL.md names no scripts, command-line tools or credentials: Pixel Art is instructions for the agent only. Its frontmatter pre-approves these tools: Write, Edit, Read, Bash(open *).
SKILL.md names 1 domain. In commands or code: w3.org; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Pixel Art or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 1.3k tokens (SKILL.md is roughly 5.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Pixel Art: Game Asset Generator (htdt/godogen, 7.1k stars), Code-Drawn 2D Game Art (0x0funky/agent-sprite-forge, 4.4k stars), Sprite Gen (aldegad/sprite-gen, 2.6k stars) and Pixel Art (mateaix/mateclaw, 1.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
AI4Scientist (a GitHub organization) maintains it in AI4Scientist/nano-scientist, which has 128 GitHub stars. The repository holds 74 skills in this directory. The repository was last updated on June 3, 2026.
Source: AI4Scientist/nano-scientist on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.