Agent skill

Retro Diffusion

by chongdashu in chongdashu/vibejam-starter-pack

Use Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as platformer walk cycles, turnarounds, and action sheets from reference images.

No licenceAuto-check passedGame Development

Install Retro Diffusion

skills CLI
$ npx skills add chongdashu/vibejam-starter-pack --skill retro-diffusion -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install chongdashu/vibejam-starter-pack retro-diffusion --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/chongdashu/vibejam-starter-pack.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/retro-diffusion .claude/skills/retro-diffusion && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
retro-diffusion
GitHub stars
149
Token cost
~3.4k tokens
SKILL.md length
1,781 words
Files
17 (incl. scripts, references, assets)
Skills in repo
11
Repo updated
First seen
Licence
None found

At a glance

Use Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as platformer walk cycles, turnarounds, and action sheets from reference images.

  • Works in 6 steps: Style first, prompt second: in Retro… → Respect size contracts:… → Reference cleanliness matters:… → …
  • Tasks that involve Sprites and pixel art
  • SKILL.md covers Philosophy: Match The Style To…, What This Skill Provides, Working With Retro Diffusion and Scripts, plus 6 more sections
  • Runs Python scripts from its folder; reaches api.retrodiffusion.ai

What it does

Retro Diffusion is an agent skill from chongdashu/vibejam-starter-pack. Use Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as platformer walk cycles, turnarounds, and action sheets from reference images.

Its SKILL.md is about 3.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 20 other files, including scripts, reference files and assets (for example `assets/model-presets.json`, `references/animation-workflows.md` and `references/api-and-styles.md`).

It sits in Game Development, covering Sprites and pixel art and Image generation. The repository describes itself as: Free Vibe Jam starter pack — battle-tested ThreeJS and Phaser agent skills, starter projects, and prompts.

When your agent uses it

  • Tasks that involve Sprites and pixel art
  • Tasks that involve Image generation

Example prompts

  • “/retro-diffusion”

Requirements

  • Python 3
  • A credential in YOUR_API_KEY

Workflow steps

6 steps, taken from the first numbered list in SKILL.md.

  1. Style first, prompt second: in Retro Diffusion, prompt_style is the mode selector, not just a flavor tweak.
  2. Respect size contracts: animationfour_angle_walking is a 48x48 workflow, animation8_dir_rotation is 80x80, and advanced animations should…
  3. Reference cleanliness matters: input_image should be RGB with no transparency, and the prompt should describe the reference rather than…
  4. Capture the sheet, not just the preview: for sprite work, prefer return_spritesheet: true so downstream analysis stays deterministic.
  5. Prompt shorter than you think: for advanced animations, keep prompts extremely terse. The service expands action text internally, and long…
  6. Treat completion as artifact-based, not CLI-message-based: a run can succeed even if the local wrapper times out, drops the final…

What it can do on your machine

Read from SKILL.md and the folder at commit 6793771. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships 5 files in scripts/ (Python), which the agent can run.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Hosts in commands or code, which the agent is likely to contact:

    • api.retrodiffusion.ai

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Retro Diffusion loads about 3.4k tokens when it runs, and up to ~6k if it reads all its reference files. Until then it costs about 52 tokens; SKILL.md has 1,781 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~52
When it runs · the whole SKILL.md, loaded when a task matches
~3.4k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~6k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.

SKILL.md

Without a licence we can't republish the file, so here is its outline and opening line. It has 1,781 words (~3,449 tokens).

“Use this skill when the user wants to generate pixel-art images or animation sheets through Retro Diffusion, especially when the task involves reference-image-driven character work like side-view platformer walks, turnarounds, or action cycles.”

— opening of SKILL.md by chongdashu
name
retro-diffusion
metadata.short-description
Retro Diffusion image and animation workflows.

Read the full SKILL.md on GitHub

Files

SKILL.md and 16 other files (scripts, references, assets) in .agents/skills/retro-diffusion of chongdashu/vibejam-starter-pack.

  • SKILL.md
  • assets/model-presets.json
  • assets/prompt-profiles/character-isometric-8turn-from-sw-v1.txt
  • assets/prompt-profiles/character-isometric-cardinals-from-sw-v1.txt
  • assets/prompt-profiles/character-isometric-diagonals-from-cardinals-v1.txt
  • assets/prompt-profiles/character-isometric-sw-walk-v1.txt
  • assets/prompt-profiles/character-side-battle-sprites-v1.txt
  • assets/prompt-profiles/character-side-punch-any-animation-v1.txt
  • assets/prompt-profiles/character-side-running-any-animation-v1.txt
  • assets/prompt-profiles/character-side-walk-v1.txt
  • references/animation-workflows.md
  • references/api-and-styles.md
  • scripts/_retro_common.py
  • scripts/extract_rd_sheet_frames.py
  • scripts/prepare_reference_image.py
  • scripts/retro_experiment_matrix.py
  • scripts/retro_inference_run.py

Open the folder on GitHubat commit 6793771

Compare with similar skills

Retro Diffusion next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Retro Diffusion compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Retro Diffusion this skillchongdashu/vibejam-starter-pack149—~3.4kAutomated safety check: PassNone
Sprite Genaldegad/sprite-gen2.6k—~4.5kAutomated safety check: PassApache-2.0
Hatch PethAcKlyc/MyAgents9182 repos~9.5kAutomated safety check: PassApache-2.0
2D Sprite Generator0x0funky/agent-sprite-forge4.3k—~3.6kAutomated safety check: PassMIT
Img Gen Avatar4thfever/cultivation-world-simulator2.1k—~641Automated safety check: PassCustom licence
Hatch Petnexu-io/open-design100k—~6kAutomated safety check: PassApache-2.0

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Questions about Retro Diffusion

What does Retro Diffusion do?

Use Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as platformer walk cycles, turnarounds, and action sheets from reference images. Retro Diffusion is an agent skill from chongdashu/vibejam-starter-pack. Use Retro Diffusion for pixel-art image generation, img2img edits, spritesheets, and animation experiments such as platformer walk cycles, turnarounds, and action sheets from reference images.

When should I use Retro Diffusion?

Retro Diffusion fits situations like: tasks that involve Sprites and pixel art; tasks that involve Image generation.

How do I install Retro Diffusion in Claude Code?

Run `npx skills add chongdashu/vibejam-starter-pack --skill retro-diffusion -a claude-code`. Or copy the skill folder (.agents/skills/retro-diffusion in chongdashu/vibejam-starter-pack) into .claude/skills/retro-diffusion in your project. Claude Code loads it when a task matches its description.

How do I install Retro Diffusion in Codex?

Run `npx skills add chongdashu/vibejam-starter-pack --skill retro-diffusion -a codex`. Or copy the skill folder (.agents/skills/retro-diffusion in chongdashu/vibejam-starter-pack) into .agents/skills/retro-diffusion in your project. Codex loads it when a task matches its description.

Can I use Retro Diffusion in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add chongdashu/vibejam-starter-pack --skill retro-diffusion -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/retro-diffusion, .gemini/skills/retro-diffusion, .github/skills/retro-diffusion and .opencode/skills/retro-diffusion in your project.

What does Retro Diffusion need to run?

Going by SKILL.md and its folder, Retro Diffusion needs Python for the scripts in its folder. Our summary lists: Python 3; A credential in YOUR_API_KEY.

Does Retro Diffusion access the network?

SKILL.md names 1 domain. In commands or code: api.retrodiffusion.ai; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.

Is Retro Diffusion safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.

What licence does Retro Diffusion use?

No licence was found for Retro Diffusion or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.

How many tokens does Retro Diffusion use?

About 3.4k tokens (SKILL.md is roughly 14k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.6k tokens, read only when the agent opens those files.

What are the alternatives to Retro Diffusion?

Skills that share tags, products or a category with Retro Diffusion: Sprite Gen (aldegad/sprite-gen, 2.6k stars), Hatch Pet (hAcKlyc/MyAgents, 918 stars), 2D Sprite Generator (0x0funky/agent-sprite-forge, 4.3k stars) and Img Gen Avatar (4thfever/cultivation-world-simulator, 2.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Retro Diffusion?

chongdashu (a GitHub user) maintains it in chongdashu/vibejam-starter-pack, which has 149 GitHub stars. The repository holds 11 skills in this directory. The repository was last updated on April 15, 2026.

Source: chongdashu/vibejam-starter-pack on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.