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Three.js · For developers

194 skills found, page 4.
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Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox) and the task, then reads the…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~3.8kAutomated safety check: PassApache-2.02 days ago
146

Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.

software-mansion-labs/skills291—~1.1kAutomated safety check: PassNo licence13 days ago
147

Build convincing woven cloth in Three.js, with a thread-level weave normal map, sheen and anisotropic highlights, folds that never stretch the texture, hems with thickness, stitches, seams, frayed…

MengTo/Skills6.7k—~2.4kAutomated safety check: PassMIT5 days ago
148

Build hyperrealistic PBR metal in Three.js: steel, brass, gold, copper and iron as true conductors (metalness 1, measured F0 tint, no albedo) with roughness-varied finishes (polished, brushed…

MengTo/Skills6.7k—~2.6kAutomated safety check: PassMIT5 days ago
149

Make a 3D object lean around on hover and open a full inspect view on click.

MengTo/Skills6.7k—~2.5kAutomated safety check: PassMIT5 days ago
150

Build a paper sheet in Three.js that reads as paper up close — washi, cotton rag or kraft with baked fibre and tooth relief, laid and chain lines, a torn deckle edge with frayed fibres, four-layer…

MengTo/Skills6.7k—~2.4kAutomated safety check: PassMIT5 days ago
151

Build convincing timber for Three.js as one procedural MeshPhysicalMaterial with growth rings, cathedral figure, pores, medullary rays, checks, tool marks, end grain, and oil, wax, or lacquer…

MengTo/Skills6.7k—~2.8kAutomated safety check: PassMIT5 days ago
152

Build a burning-paper ring loader whose GLSL flame is drawn by a Worker on an OffscreenCanvas started from the head, so a main thread blocked by the page build cannot freeze it, with a progress…

MengTo/Skills6.7k—~2.7kAutomated safety check: PassMIT5 days ago
153

Build rich, scroll-controlled real-time Three.js experiences as one persistent 3D world whose camera, lighting, atmosphere, materials, objects, DOM story, and interactions evolve across authored…

nirholas/three.ws2291 repo~4.7kAutomated safety check: PassApache-2.0yesterday
154

Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models.

nirholas/three.ws2291 repo~870Automated safety check: PassApache-2.0yesterday
155

Build a fully-interactive 3D character-selector experience powered entirely by fal.ai.

fal-ai-community/skills251—~1.6kAutomated safety check: PassNo licence12 days ago
156

Three.js scene-graph parsing and export workflows: mesh baking, InstancedMesh expansion, part partitioning, per-link OBJ export, and URDF articulation.

benchflow-ai/skillsbench1.8k—~807Automated safety check: PassApache-2.02 mo ago
157

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes.

aiskillstore/marketplace4333 repos~2.1kAutomated safety check: PassNo licenceyesterday
158

three.js model, downloadable as OBJ or GLB. An agent skill from asgeirtj/system_prompts_leaks.

asgeirtj/system_prompts_leaks69k—~1.1kAutomated safety check: PassCC0-1.0yesterday
159

A skill your agent uses when turning a song into a kinetic-typography or motion-design music video, lyric video, visualizer or K-pop style MV with Scenario, landscape or vertical 9:16 for TikTok…

scenario-labs/skills946—~4kAutomated safety check: PassMITyesterday
160

Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations.

nirholas/three.ws2291 repo~1.5kAutomated safety check: PassApache-2.0yesterday
161

Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc.

nirholas/three.ws2291 repo~2.5kAutomated safety check: PassApache-2.0yesterday
162

Build a live Three.js landscape that stays quiet behind a subject — a noise heightfield on a polar grid so resolution follows the lens, ground coloured by slope and moisture rather than by texture…

nirholas/three.ws2291 repo~2.1kAutomated safety check: PassApache-2.0yesterday
163

Generate architecture procedurally in Three.js and film it assembling — a small geometry vocabulary that builds pagodas, castles, domes and spires from parameters instead of mesh files, hip roofs…

nirholas/three.ws2291 repo~2kAutomated safety check: PassApache-2.0yesterday
164

Put weather into a Three.js scene that reads as weather — rain anchored inside the frustum, a storm that is the rain leaned on rather than a second system, lightning on its own light with thunder…

nirholas/three.ws2291 repo~2kAutomated safety check: PassApache-2.0yesterday
165

Implement web and React animation, gesture feedback, layout transitions and scroll sequences.

WrongStack/WrongStack371—~852Automated safety check: PassMITyesterday
166

Build and optimize browser 3D scenes with Three.js, React Three Fiber, WebGPU or WebGL, TSL and glTF assets.

WrongStack/WrongStack371—~878Automated safety check: PassMITyesterday
167

Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format.

benchflow-ai/skillsbench1.8k—~514Automated safety check: PassApache-2.02 mo ago
168

Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences.

freshtechbro/claudedesignskills1k—~5.3kAutomated safety check: PassMIT10 mo ago
169

Build, extend, or audit production-linked browser map editors for Three.js and isometric games.

nirholas/three.ws2291 repo~2.3kAutomated safety check: PassApache-2.0yesterday
170

Build, integrate, audit, or refactor rigged monsters for Three.js and web action games.

nirholas/three.ws2291 repo~1.1kAutomated safety check: PassApache-2.0yesterday
171

Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games.

nirholas/three.ws2291 repo~1.7kAutomated safety check: PassApache-2.0yesterday
172

Adiciona elementos 3D reais (profundidade, rotação contínua, arrastar e zoom) ao canvas de um slide do Mira, em card limpo com o 3D maximizado.

sandeco/mira-animator218—~3.6kAutomated safety check: PassUnknown26 days ago
173

A skill your agent uses when asked to build a 3D viewer for a GLB model, make an interactive explorer with clickable labelled parts, add an exploded view or quiz to a 3D model, or turn a parts list…

mohitagw15856/pm-claude-skills1.4k—~1.1kAutomated safety check: PassMIT2 days ago
174

A skill your agent uses when implementing globe.gl (Globe.GL) for 3D globe data visualization with WebGL/ThreeJS, including setup, data layers (points, arcs, polygons, labels), and integration…

nirholas/three.ws2291 repo~410Automated safety check: PassApache-2.0yesterday
175

Author or revise readable, flat-world Three.js game levels. An agent skill from nirholas/three.ws.

nirholas/three.ws2291 repo~1.1kAutomated safety check: PassApache-2.0yesterday
176

Art-direct and implement distinctive, motion-rich marketing, editorial, portfolio, and landing websites with original reference-inspired imagery, standout heroes, GSAP choreography, one…

nirholas/three.ws2291 repo~1.8kAutomated safety check: PassApache-2.0yesterday
177

Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game.

nirholas/three.ws2291 repo~748Automated safety check: PassApache-2.0yesterday
178

Build or extend a playable isometric action RPG in Three.js, React, or similar web technology.

nirholas/three.ws2291 repo~587Automated safety check: PassApache-2.0yesterday
179

Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games.

nirholas/three.ws2291 repo~1.1kAutomated safety check: PassApache-2.0yesterday
180

Turn a network topology into one stylized, AI-generated still image via a self-hosted ComfyUI instance — reuses the same topology model as threejs-network-viz (any of 8 topology-source integrations…

automateyournetwork/netclaw676—~3.9kAutomated safety check: NotesApache-2.0yesterday
181

Generate browser-based interactive 3D network topology visualizations from inventory or a topology description.

automateyournetwork/netclaw676—~1.8kAutomated safety check: NotesApache-2.0yesterday
182

Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing, interaction.

secondsky/claude-skills227—~3.5kAutomated safety check: PassMIT13 days ago
183

Three.js 性能优化指南。当 Three.js/React Three Fiber 项目出现掉帧、内存增长、加载缓慢、绘制调用过多,或需要迁移 WebGPU、实现大规模粒子/实例化渲染、配置资源压缩管线时使用。触发关键词:"Three.js 优化"、"WebGPU"、"draw calls"、"内存泄漏"、"TSL"、"InstancedMesh"、"R3F 优化"等。不用于:通用…

staruhub/ClaudeSkills728—~904Automated safety check: PassMIT1 mo ago
184

Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.

criptogus/agent-evolve-network288—~768Automated safety check: PassApache-2.02 days ago
185

Generate and iteratively develop polished 3D browser games from natural language.

LeoYeAI/openclaw-master-skills2.2k—~6kAutomated safety check: NotesMIT2 mo ago
186

Create original Blender assets with editable sources, GLB exports and inspection through a Three.js loader.

DanMcInerney/orchflows117—~520Automated safety check: PassMIT6 days ago
187

Design or implement responsive audio feedback for a Three.js or web game.

nirholas/three.ws2291 repo~277Automated safety check: PassApache-2.0yesterday
188

Implement or tune Three.js game cameras. An agent skill from nirholas/three.ws.

nirholas/three.ws2291 repo~299Automated safety check: PassApache-2.0yesterday
189

Build, tune, or test a Three.js game for mobile web. An agent skill from nirholas/three.ws.

nirholas/three.ws2291 repo~301Automated safety check: PassApache-2.0yesterday
190

Create readable, performance-safe Three.js game visual effects.

nirholas/three.ws2291 repo~270Automated safety check: PassApache-2.0yesterday
191

Design, implement, tune, or test Three.js action-game encounters.

nirholas/three.ws2291 repo~259Automated safety check: PassApache-2.0yesterday
192

Profile, diagnose, and improve Three.js or WebGL game performance without regressing gameplay.

nirholas/three.ws2291 repo~421Automated safety check: PassApache-2.0yesterday