Motion Web
feitangyuan/motion-web
Design and build motion-first creative websites — page design (structure, type scale, palette, spacing) plus interaction choreography: scroll animation, Framer Motion, GSAP, and light 3D via…
Adiciona elementos 3D reais (profundidade, rotação contínua, arrastar e zoom) ao canvas de um slide do Mira, em card limpo com o 3D maximizado.
$ npx skills add sandeco/mira-animator --skill mira-3d -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install sandeco/mira-animator mira-3d --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/sandeco/mira-animator.git skills-src && mkdir -p .claude/skills && cp -r skills-src/agents/mira-3d .claude/skills/mira-3d && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "mira-3d" agent skill from https://github.com/sandeco/mira-animator/tree/main/agents/mira-3d into .claude/skills/mira-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mira-3d", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/sandeco/mira-animator/tree/main/agents/mira-3dType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add sandeco/mira-animator --skill mira-3d -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install sandeco/mira-animator mira-3d --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sandeco/mira-animator.git skills-src && mkdir -p .agents/skills && cp -r skills-src/agents/mira-3d .agents/skills/mira-3d && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "mira-3d" agent skill from https://github.com/sandeco/mira-animator/tree/main/agents/mira-3d into .agents/skills/mira-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mira-3d", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sandeco/mira-animator --skill mira-3d -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install sandeco/mira-animator mira-3d --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sandeco/mira-animator.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/agents/mira-3d .cursor/skills/mira-3d && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "mira-3d" agent skill from https://github.com/sandeco/mira-animator/tree/main/agents/mira-3d into .cursor/skills/mira-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mira-3d", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/sandeco/mira-animator.git --path agents/mira-3d--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add sandeco/mira-animator --skill mira-3d -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install sandeco/mira-animator mira-3d --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sandeco/mira-animator.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/agents/mira-3d .gemini/skills/mira-3d && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "mira-3d" agent skill from https://github.com/sandeco/mira-animator/tree/main/agents/mira-3d into .gemini/skills/mira-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mira-3d", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install sandeco/mira-animator mira-3dInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add sandeco/mira-animator --skill mira-3d -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/sandeco/mira-animator.git skills-src && mkdir -p .github/skills && cp -r skills-src/agents/mira-3d .github/skills/mira-3d && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "mira-3d" agent skill from https://github.com/sandeco/mira-animator/tree/main/agents/mira-3d into .github/skills/mira-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mira-3d", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sandeco/mira-animator --skill mira-3d -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install sandeco/mira-animator mira-3d --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sandeco/mira-animator.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/agents/mira-3d .opencode/skills/mira-3d && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "mira-3d" agent skill from https://github.com/sandeco/mira-animator/tree/main/agents/mira-3d into .opencode/skills/mira-3d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mira-3d", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
mira-3dAdiciona elementos 3D reais (profundidade, rotação contínua, arrastar e zoom) ao canvas de um slide do Mira, em card limpo com o 3D maximizado.
Mira 3D is an agent skill from sandeco/mira-animator. Adiciona elementos 3D reais (profundidade, rotação contínua, arrastar e zoom) ao canvas de um slide do Mira, em card limpo com o 3D maximizado. Escolhe sozinha entre três camadas: CSS 3D puro, Three.js procedural e glTF (.glb). Herda a Regra Zero do mira-animator (gira sozinho, pausa no arrasto e retoma); só a camada .glb exige servidor HTTP local. Use SEMPRE que o usuário disser /mira-3d, elemento 3D, objeto 3D no slide, coloca um cérebro ou robô 3D, esfera de partículas, rede de nós em 3D, carrega esse .glb…
Its SKILL.md is about 3.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development, covering Slides and decks and 3D graphics and WebGL. It works with Three.js. The repository describes itself as: Agentes e templates para criação de slides animados com D3.js em HTML.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit d857f32. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
nodejs.orgFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Mira 3D loads about 3.6k tokens when it runs. Until then it costs about 147 tokens; SKILL.md has 1,521 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,521 words (~3,579 tokens).
“Adiciona um elemento com profundidade real dentro do card de um slide do Mira: gira sozinho, o usuário arrasta para rotacionar e dá zoom, e o card fica limpo com o 3D ocupando a maior parte da altura útil.”
Just SKILL.md in agents/mira-3d of sandeco/mira-animator.
Open the folder on GitHubat commit d857f32
Mira 3D next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Mira 3D this skillsandeco/mira-animator | 218 | — | ~3.6k | Automated safety check: Pass | Custom licence | |
| Motion Webfeitangyuan/motion-web | 696 | — | ~18k | Automated safety check: Pass | CC-BY-NC-4.0 | |
| Threejs Image Generatorvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 | |
| 3D Image Rendererhassancs91/claude-image-generation | 102 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Polycsslayoutit/polycss | 767 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Deploycyanfish-x/tellux | 207 | — | ~1.1k | Automated safety check: Notes | MIT |
feitangyuan/motion-web
Design and build motion-first creative websites — page design (structure, type scale, palette, spacing) plus interaction choreography: scroll animation, Framer Motion, GSAP, and light 3D via…
valkor-ai/loom
Generate and edit 2D image assets for Three.js games with Google's Gemini image API: concept sheets, image-to-3D inputs, texture and material references, sky and background plates, decals, logos…
hassancs91/claude-image-generation
Generate PNG images by building a real Three.js 3D scene and capturing one frame headlessly — no image model involved.
layoutit/polycss
Build PolyCSS scenes that render 3D meshes, primitive shapes, or custom polygons as DOM/CSS polygon elements.
cyanfish-x/tellux
Deploy tellux examples/docs sites via project scripts — one local command (pnpm run deploy) rclone-syncs to the self-hosted site then Wrangler Direct Uploads to Cloudflare Pages.
open-octo/octo-agent
Design guidance for any HTML/Markdown file shown in octo's Artifacts panel — reports, dashboards, architecture/system diagrams, generated UIs, slide-style pages, 3D scenes.
sandeco/mira-animator
Cria um deck Mira completo em uma chamada, com uma folha por slide executada em paralelo por um workflow do Claude Code.
sandeco/mira-animator
Transforma o texto de uma história (normalmente infantil) numa animação narrada no Mira: cenas com câmera e clima, atores em SVG, narração, música e QR para o celular.
sandeco/mira-animator
Transforma imagens (fotos, logos, diagramas) em animações D3.js interativas e self-contained.
sandeco/mira-animator
Gera imagens estáticas para slides do Mira: painéis 1920x800, infográficos 1920x1920, diagramas técnicos e gráficos — via D3.js com captura PNG, ou fotorrealismo via prompt JSON (mira-image-prompt).
sandeco/mira-animator
Projetar a experiência psicológica, emocional e intelectual do público ao longo de uma história MIRA, convertendo Story Bible, roteiro ou beats narrativos em uma Audience Journey Map que controla…
sandeco/mira-animator
Converter uma MIRA Story Bible e uma Audience Journey Map em uma sequência cinematográfica de cenas-slide, produzindo um MIRA Slide Score com função dramática, quadro inicial, ação, virada…
Works with
Categories
Adiciona elementos 3D reais (profundidade, rotação contínua, arrastar e zoom) ao canvas de um slide do Mira, em card limpo com o 3D maximizado. Mira 3D is an agent skill from sandeco/mira-animator. Adiciona elementos 3D reais (profundidade, rotação contínua, arrastar e zoom) ao canvas de um slide do Mira, em card limpo com o 3D maximizado.
Mira 3D fits situations like: tasks that involve Slides and decks; tasks that involve 3D graphics and WebGL.
Run `npx skills add sandeco/mira-animator --skill mira-3d -a claude-code`. Or copy the skill folder (agents/mira-3d in sandeco/mira-animator) into .claude/skills/mira-3d in your project. Claude Code loads it when a task matches its description.
Run `npx skills add sandeco/mira-animator --skill mira-3d -a codex`. Or copy the skill folder (agents/mira-3d in sandeco/mira-animator) into .agents/skills/mira-3d in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sandeco/mira-animator --skill mira-3d -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/mira-3d, .gemini/skills/mira-3d, .github/skills/mira-3d and .opencode/skills/mira-3d in your project.
Going by SKILL.md and its folder, Mira 3D needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md names 1 domain. In commands or code: nodejs.org; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Mira 3D has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 3.6k tokens (SKILL.md is roughly 14k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Mira 3D: Motion Web (feitangyuan/motion-web, 696 stars), Threejs Image Generator (valkor-ai/loom, 1.2k stars), 3D Image Renderer (hassancs91/claude-image-generation, 102 stars) and Polycss (layoutit/polycss, 767 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
sandeco (a GitHub user) maintains it in sandeco/mira-animator, which has 218 GitHub stars. The repository holds 57 skills in this directory. The repository was last updated on September 14, 2026.
Source: sandeco/mira-animator on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.