Agent skill

Obj Exporter

by benchflow-ai in benchflow-ai/skillsbench

Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format.

Apache-2.0Auto-check passedGame Development

Install Obj Exporter

skills CLI
$ npx skills add benchflow-ai/skillsbench --skill obj-exporter -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install benchflow-ai/skillsbench obj-exporter --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/benchflow-ai/skillsbench.git skills-src && mkdir -p .claude/skills && cp -r skills-src/tasks/threejs-to-obj/environment/skills/obj-exporter .claude/skills/obj-exporter && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
obj-exporter
GitHub stars
1.8k
Token cost
~514 tokens
SKILL.md length
41 words
Files
1
Skills in repo
178
Repo updated
First seen
Licence
Apache-2.0

At a glance

Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format.

  • Converting Three.js scenes
  • SKILL.md covers Basic Structure, Three.js OBJExporter, Exporting with World Transforms and Merging Multiple Geometries, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Geometries to OBJ files for use in other 3D software like Blender

What it does

Obj Exporter is an agent skill from benchflow-ai/skillsbench. Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format. Use when converting Three.js scenes, meshes, or geometries to OBJ files for use in other 3D software like Blender, Maya, or MeshLab.

Its SKILL.md is about 510 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering 3D graphics and WebGL. It works with Three.js and Blender. The repository describes itself as: SkillsBench evaluates how well skills work and how effective agents are at using them. The licence is Apache-2.0.

When your agent uses it

  • Converting Three.js scenes
  • Geometries to OBJ files for use in other 3D software like Blender

Example prompts

  • “/obj-exporter”

Requirements

  • Node.js

What it can do on your machine

Read from SKILL.md and the folder at commit 9a1f4dd. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are javascript and json).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Obj Exporter loads about 514 tokens when it runs. Until then it costs about 56 tokens; SKILL.md has 41 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~56
When it runs · the whole SKILL.md, loaded when a task matches
~514

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from benchflow-ai/skillsbench at commit 9a1f4dd, republished under its Apache-2.0 licence (© benchflow-ai). 41 words, ~514 tokens.

Download SKILL.mdSave it as .claude/skills/obj-exporter/SKILL.md (or your agent's skills folder).
name
obj-exporter
description
Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format. Use when converting Three.js scenes, meshes, or geometries to OBJ files for use in other 3D software like Blender, Maya, or MeshLab.

OBJExporter Guide

Basic Structure

OBJ is a text-based 3D geometry format:

# Comment
v x y z        # Vertex position
vn x y z       # Vertex normal
f v1 v2 v3     # Face (triangle)
f v1/vt1/vn1 v2/vt2/vn2 v3/vt3/vn3  # Face with texture/normal indices

Example:

# Cube
v 0 0 0
v 1 0 0
v 1 1 0
v 0 1 0
f 1 2 3
f 1 3 4

Three.js OBJExporter

Three.js provides OBJExporter in examples:

javascript
import { OBJExporter } from 'three/examples/jsm/exporters/OBJExporter.js';

const exporter = new OBJExporter();
const objString = exporter.parse(object3D);

// Write to file (Node.js)
import fs from 'fs';
fs.writeFileSync('output.obj', objString);

Exporting with World Transforms

To export geometry in world coordinates:

javascript
// Update world matrices first
root.updateMatrixWorld(true);

// Clone and transform geometry
const worldGeometry = mesh.geometry.clone();
worldGeometry.applyMatrix4(mesh.matrixWorld);

// Create new mesh for export
const exportMesh = new THREE.Mesh(worldGeometry);
const objData = exporter.parse(exportMesh);

Merging Multiple Geometries

javascript
import { mergeGeometries } from 'three/examples/jsm/utils/BufferGeometryUtils.js';

const geometries = [];
root.traverse((obj) => {
  if (obj instanceof THREE.Mesh) {
    const geom = obj.geometry.clone();
    geom.applyMatrix4(obj.matrixWorld);
    geometries.push(geom);
  }
});

const merged = mergeGeometries(geometries);
const mergedMesh = new THREE.Mesh(merged);
const objData = exporter.parse(mergedMesh);

Node.js ES Module Setup

For running Three.js in Node.js:

json
// package.json
{ "type": "module" }
javascript
// script.js
import * as THREE from 'three';
import { OBJExporter } from 'three/examples/jsm/exporters/OBJExporter.js';

© benchflow-ai, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in tasks/threejs-to-obj/environment/skills/obj-exporter of benchflow-ai/skillsbench.

Open the folder on GitHubat commit 9a1f4dd

Compare with similar skills

Obj Exporter next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Obj Exporter compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Obj Exporter this skillbenchflow-ai/skillsbench1.8k—~514Automated safety check: PassApache-2.0
Threejs World Generationcalesthio/OpenMontage65k—~2kAutomated safety check: PassAGPL-3.0
3Dviz Pro Max Scene Builderviettranx/3dviz-pro-max683—~2.8kAutomated safety check: PassMIT
Blender Web Export Pipelinefreshtechbro/claudedesignskills994—~4.2kAutomated safety check: PassMIT
Pneuma Lucidpandazki/pneuma-skills162—~4.6kAutomated safety check: WarnMIT
3D Browser GameDanMcInerney/orchflows117—~1.5kAutomated safety check: PassMIT

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Works with

Questions about Obj Exporter

What does Obj Exporter do?

Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format. Obj Exporter is an agent skill from benchflow-ai/skillsbench.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format.

When should I use Obj Exporter?

Obj Exporter fits situations like: converting Three.js scenes; geometries to OBJ files for use in other 3D software like Blender.

How do I install Obj Exporter in Claude Code?

Run `npx skills add benchflow-ai/skillsbench --skill obj-exporter -a claude-code`. Or copy the skill folder (tasks/threejs-to-obj/environment/skills/obj-exporter in benchflow-ai/skillsbench) into .claude/skills/obj-exporter in your project. Claude Code loads it when a task matches its description.

How do I install Obj Exporter in Codex?

Run `npx skills add benchflow-ai/skillsbench --skill obj-exporter -a codex`. Or copy the skill folder (tasks/threejs-to-obj/environment/skills/obj-exporter in benchflow-ai/skillsbench) into .agents/skills/obj-exporter in your project. Codex loads it when a task matches its description.

Can I use Obj Exporter in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add benchflow-ai/skillsbench --skill obj-exporter -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/obj-exporter, .gemini/skills/obj-exporter, .github/skills/obj-exporter and .opencode/skills/obj-exporter in your project.

What does Obj Exporter need to run?

SKILL.md names no scripts, command-line tools or credentials: Obj Exporter is instructions for the agent only. Our summary lists: Node.js.

Does Obj Exporter access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Obj Exporter safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Obj Exporter use?

Obj Exporter is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Obj Exporter use?

About 514 tokens (SKILL.md is roughly 2.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Obj Exporter?

Skills that share tags, products or a category with Obj Exporter: Threejs World Generation (calesthio/OpenMontage, 65k stars), 3Dviz Pro Max Scene Builder (viettranx/3dviz-pro-max, 683 stars), Blender Web Export Pipeline (freshtechbro/claudedesignskills, 994 stars) and Pneuma Lucid (pandazki/pneuma-skills, 162 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Obj Exporter?

benchflow-ai (a GitHub organization) maintains it in benchflow-ai/skillsbench, which has 1,832 GitHub stars. The repository holds 178 skills in this directory. The repository was last updated on July 23, 2026.

Source: benchflow-ai/skillsbench on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.