Agent skill

Motion Design

by WrongStack in WrongStack/WrongStack

Implement web and React animation, gesture feedback, layout transitions and scroll sequences.

MITAuto-check passedGame Development

Install Motion Design

skills CLI
$ npx skills add WrongStack/WrongStack --skill motion-design -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install WrongStack/WrongStack motion-design --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/WrongStack/WrongStack.git skills-src && mkdir -p .claude/skills && cp -r skills-src/packages/core/skills/motion-design .claude/skills/motion-design && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
motion-design
GitHub stars
371
Token cost
~852 tokens
SKILL.md length
350 words
Files
1
Skills in repo
100
Repo updated
First seen
Licence
MIT

At a glance

Implement web and React animation, gesture feedback, layout transitions and scroll sequences.

  • Works in 6 steps: Give each animation a purpose: state… → Prefer CSS for small transitions; use… → Prefer transform and opacity on hot… → …
  • Working with Motion
  • SKILL.md covers Selection card, Overview, Rules and Workflow, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Motion Design is an agent skill from WrongStack/WrongStack. Implement web and React animation, gesture feedback, layout transitions and scroll sequences. Use when working with Motion, GSAP or CSS animation; use motion-canvas-video for exported timeline videos and threejs-3d for rendered 3D scenes.

Its SKILL.md is about 850 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering Web animation and motion, 3D graphics and WebGL and Motion graphics. It works with React, GSAP and Three.js. The repository describes itself as: An AI coding agent that reads your code, edits files, runs commands, and reasons through bugs — across a terminal REPL, a full-screen TUI, and a browser UI, while you keep your… The licence is MIT.

When your agent uses it

  • Working with Motion
  • Use motion-canvas-video for exported timeline videos and threejs-3d for rendered 3D scenes

Example prompts

  • “/motion-design”

Workflow steps

6 steps, taken from the first numbered list in SKILL.md.

  1. Give each animation a purpose: state feedback, spatial continuity, attention
  2. Prefer CSS for small transitions; use the existing animation library where
  3. Prefer transform and opacity on hot paths. Layout animation APIs and occasional
  4. Honor reduced motion. Remove parallax and large travel/zoom; retain necessary
  5. Preserve semantics and focus through enter/exit transitions. Use actual buttons
  6. Clean up timelines, subscriptions and ScrollTrigger instances on unmount.

What it can do on your machine

Read from SKILL.md and the folder at commit a744bdc. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • motion.dev
    • tailwindcss.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Motion Design loads about 852 tokens when it runs. Until then it costs about 63 tokens; SKILL.md has 350 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~63
When it runs · the whole SKILL.md, loaded when a task matches
~852

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from WrongStack/WrongStack at commit a744bdc, republished under its MIT licence (© WrongStack). 350 words, ~852 tokens.

Download SKILL.mdSave it as .claude/skills/motion-design/SKILL.md (or your agent's skills folder).
name
motion-design
description
Implement web and React animation, gesture feedback, layout transitions and scroll sequences. Use when working with Motion, GSAP or CSS animation; use motion-canvas-video for exported timeline videos and threejs-3d for rendered 3D scenes.
version
1.2.1
required-capabilities
filesystem.read, filesystem.write
optional-capabilities
verification.run, web.research
trigger
working with Motion, GSAP or CSS animation; use motion-canvas-video for exported timeline videos and threejs-3d for rendered 3D scenes.
metadata.routing-group
media

Motion Design

Selection card

  • Task: Animate live web UI transitions and gestures. / TR: Canlı web arayüzü geçişlerini ve hareketlerini canlandır.
  • Start: Identify the existing engine, scene, timeline and delivery format.
  • Finish: apply the acceptance checks below; report observed results and unresolved constraints.

Overview

Latest stable targets checked 2026-10-09: Motion 14.0.0, GSAP 3.15.0 and Tailwind CSS 4.3.3. For new React animation work, Motion imports from motion/react. Inspect existing package APIs and migration notes before upgrading; renaming framer-motion alone is not a validated migration.

Rules

  1. Give each animation a purpose: state feedback, spatial continuity, attention or storytelling. Keep core actions usable if animation is disabled.
  2. Prefer CSS for small transitions; use the existing animation library where orchestration, interruption or layout continuity needs it.
  3. Prefer transform and opacity on hot paths. Layout animation APIs and occasional size transitions can be appropriate; profile their actual cost instead of banning all width/height animation.
  4. Honor reduced motion. Remove parallax and large travel/zoom; retain necessary state feedback through short fades or instant changes.
  5. Preserve semantics and focus through enter/exit transitions. Use actual buttons and links for actions; hover alone cannot carry information.
  6. Clean up timelines, subscriptions and ScrollTrigger instances on unmount. Strict Mode, interrupted transitions and route changes must not duplicate them.
Show full SKILL.md (139 more words)Show less

Workflow

  1. Define states, interrupted-state behavior, duration/easing roles and mobile adaptation using the project tokens.
  2. For Motion, consider MotionConfig reducedMotion='user', useReducedMotion and AnimatePresence for real exit states. Use stable keys and measure layout when geometry changes.
  3. For GSAP, scope nodes to the owning component with context or the supported React integration. Revert on cleanup; avoid accumulating global triggers.
  4. Stress rapid toggle, pending/disabled states, keyboard flow, reduced motion, route changes and a representative low-powered device.
  5. Inspect traces for long tasks/layout work. Report the measured result instead of promising 60/120 fps on every device.

Sources

Motion accessibility, Tailwind theme variables.

Acceptance checks

  • Exercise rendered transitions, reduced motion, focus, cleanup and layout stability.

Skills in scope

  • design-system — motion tokens and theming.
  • design-craft — purpose and visual hierarchy.
  • accessibility — interaction alternatives and motion preferences.
  • web-performance — frame and input latency evidence.

© WrongStack, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in packages/core/skills/motion-design of WrongStack/WrongStack.

Open the folder on GitHubat commit a744bdc

Compare with similar skills

Motion Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Motion Design compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Motion Design this skillWrongStack/WrongStack371—~852Automated safety check: PassMIT
Oma Designfirst-fluke/oh-my-agent1.3k—~2.9kAutomated safety check: PassMIT
Phantom Motionpixelxzen/phantom-motion185—~1kAutomated safety check: PassApache-2.0
Web3d Integration Patternsfreshtechbro/claudedesignskills1k—~5.3kAutomated safety check: PassMIT
Motion Webfeitangyuan/motion-web696—~18kAutomated safety check: PassCC-BY-NC-4.0
Guizang Product Video Skillop7418/guizang-product-video-skill753—~1.1kAutomated safety check: PassAGPL-3.0

Similar skills

  • Oma Design

    first-fluke/oh-my-agent

    AI design specialist skill with DESIGN.md management, anti-pattern enforcement, optional Stitch MCP integration, and component library guidance.

    1.3k GitHub stars~2.9k tokensUpdated today
    Frontend & DesignAuto-check passed
  • Phantom Motion

    pixelxzen/phantom-motion

    交互式动态视觉叙事生成器 v11.0 (Hybrid Drive Edition)。基于用户输入的任意主题关键词, 通过多轮交互式对话收集需求,利用 React 19 + Tailwind 4 驱动的 Minimal Mono 极简编辑器, 实时操纵隔离在 Iframe 中的硬核 GSAP/WebGL 影视级叙事引擎。

    185 GitHub stars~1k tokensUpdated 4 mo ago
    Frontend & DesignAuto-check passed
  • Web3d Integration Patterns

    freshtechbro/claudedesignskills

    Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences.

    1k GitHub stars~5.3k tokensUpdated 10 mo ago
    Game DevelopmentAuto-check passed
  • Motion Web

    feitangyuan/motion-web

    Design and build motion-first creative websites — page design (structure, type scale, palette, spacing) plus interaction choreography: scroll animation, Framer Motion, GSAP, and light 3D via…

    696 GitHub stars~18k tokensUpdated 25 days ago
    Game DevelopmentAuto-check passed
  • Guizang Product Video Skill

    op7418/guizang-product-video-skill

    制作代码驱动的软件产品宣传片和版本更新片(product promo、release notes video、changelog promo)。从真实功能和产品设计出发定方向,用真实组件、GSAP/Three.js 动效、原创配乐和动作音效完成影片,每支片子的视觉手法都从产品本身推导,不套模板。

    753 GitHub stars~1.1k tokensUpdated yesterday
    DevelopmentAuto-check passed
  • Art-direct and implement distinctive, motion-rich marketing, editorial, portfolio, and landing websites with original reference-inspired imagery, standout heroes, GSAP choreography, one…

    229 GitHub starsUsed in 1 repo~1.8k tokens
    Game DevelopmentAuto-check passed

More from WrongStack/WrongStack

All 100 skills in this repo
  • Tech Stack

    WrongStack/WrongStack

    Validate and upgrade dependencies against live registries and official migration guides in any ecosystem.

    371 GitHub stars~1.5k tokensUpdated today
    Auto-check passed
  • Skill Creator

    WrongStack/WrongStack

    Create, improve and validate WrongStack SKILL.md bundles with precise discovery, progressive resources and current runtime contracts.

    371 GitHub stars~1.3k tokensUpdated today
    Auto-check passed
  • Bug Hunter

    WrongStack/WrongStack

    A skill your agent uses when scanning source code for bugs, anti-patterns, code smells, or quality issues in a codebase, or when running a proof-driven bug hunt that must find, prove, fix, and…

    371 GitHub stars~2.4k tokensUpdated today
    Auto-check passed
  • Design Craft

    WrongStack/WrongStack

    Design or substantially improve user-facing interfaces with a product-specific visual direction, content hierarchy, and rendered critique.

    371 GitHub stars~2.3k tokensUpdated today
    Auto-check passed
  • Design Critique

    WrongStack/WrongStack

    A skill your agent uses to audit an interface that already exists and say precisely why it looks generated, templated, or unfinished — a scored rubric across composition, typography, color, states…

    371 GitHub stars~2.5k tokensUpdated today
    Auto-check passed
  • Mailbox Bridge

    WrongStack/WrongStack

    A skill your agent uses when external coding agents (Claude Code, Aider, custom scripts) need to participate in the project's shared WrongStack mailbox, or when a user asks to "expose the mailbox"…

    371 GitHub stars~2.6k tokensUpdated today
    Auto-check passed

Questions about Motion Design

What does Motion Design do?

Implement web and React animation, gesture feedback, layout transitions and scroll sequences. Motion Design is an agent skill from WrongStack/WrongStack. Implement web and React animation, gesture feedback, layout transitions and scroll sequences.

When should I use Motion Design?

Motion Design fits situations like: working with Motion; use motion-canvas-video for exported timeline videos and threejs-3d for rendered 3D scenes.

How do I install Motion Design in Claude Code?

Run `npx skills add WrongStack/WrongStack --skill motion-design -a claude-code`. Or copy the skill folder (packages/core/skills/motion-design in WrongStack/WrongStack) into .claude/skills/motion-design in your project. Claude Code loads it when a task matches its description.

How do I install Motion Design in Codex?

Run `npx skills add WrongStack/WrongStack --skill motion-design -a codex`. Or copy the skill folder (packages/core/skills/motion-design in WrongStack/WrongStack) into .agents/skills/motion-design in your project. Codex loads it when a task matches its description.

Can I use Motion Design in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add WrongStack/WrongStack --skill motion-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/motion-design, .gemini/skills/motion-design, .github/skills/motion-design and .opencode/skills/motion-design in your project.

What does Motion Design need to run?

SKILL.md names no scripts, command-line tools or credentials: Motion Design is instructions for the agent only.

Does Motion Design access the network?

SKILL.md names 2 domains. As links in the text: motion.dev and tailwindcss.com. This is read from the text; nothing was executed.

Is Motion Design safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Motion Design use?

Motion Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Motion Design use?

About 852 tokens (SKILL.md is roughly 3.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Motion Design?

Skills that share tags, products or a category with Motion Design: Oma Design (first-fluke/oh-my-agent, 1.3k stars), Phantom Motion (pixelxzen/phantom-motion, 185 stars), Web3d Integration Patterns (freshtechbro/claudedesignskills, 1k stars) and Motion Web (feitangyuan/motion-web, 696 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Motion Design?

WrongStack (a GitHub organization) maintains it in WrongStack/WrongStack, which has 371 GitHub stars. The repository holds 100 skills in this directory. The repository was last updated on October 10, 2026.

Source: WrongStack/WrongStack on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.