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Game Development · For developers

970 skills found, page 6.
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#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
241

Get Unity project information via uloop CLI. An agent skill from hatayama/unity-cli-loop.

hatayama/unity-cli-loop578—~228Automated safety check: PassMITtoday
242

How we answer a client email

ajsahni/agents-office557—~255Automated safety check: PassUnknown3 days ago
243

Handles mouse, keyboard, and touch input via the IMouse and InputManager systems.

hexianWeb/Third-Person-MC195—~1.8kAutomated safety check: PassMIT2 mo ago
244

Teaches the agent to use the Behavior MCP server for ~60Hz in-browser behavior trees, triggers, and recordings.

putervision/state-memory-mcp50—~853Automated safety check: PassMIT8 days ago
245

Generate game assets with fal (fal.ai) through the fal MCP server, the um fal CLI (REST) or fal api.

rehan-remade/universal-modder6.5k—~2kAutomated safety check: NotesMITtoday
246

Build a fully self-contained 360° equirectangular panorama viewer as a single HTML file.

happycapy-ai/Happycapy-skills137—~2.1kAutomated safety check: PassMIT1 mo ago
247

Guides API changes in the AppsFlyer Unity plugin across the C# layer and the Android Java and iOS Objective-C bridges, ending with a compatibility-risk report.

AppsFlyerSDK/appsflyer-unity-plugin178—~514Automated safety check: PassMIT7 days ago
248

Covers animation in Godot 4.3 and later: AnimationPlayer basics, AnimationTree blend trees and state machines, sprite animation, skeleton IK and code-driven motion.

jame581/GodotPrompter805—~3.8kAutomated safety check: PassMIT2 days ago
249

Three.js materials - PBR, basic, phong, shader materials, material properties.

OWWZO/ai-agent1895 repos~3.4kAutomated safety check: PassNo licence2 days ago
250

Creates and edits Defold Lua script files (.script, .guiscript, .renderscript, .editorscript) and plain Lua modules (.lua).

selimanac/defold-astar111—~1.8kAutomated safety check: PassNo licence5 mo ago
251

Guide users through their first interaction with the Cesium 3D globe via MCP tools

gaopengbin/cesium-mcp140—~354Automated safety check: PassMITtoday
252

Query and manage UE assets via UCP. An agent skill from Italink/UnrealClientProtocol.

Italink/UnrealClientProtocol127—~4.4kAutomated safety check: PassMIT1 mo ago
253

Expert patterns for Godot AutoLoad (singleton) architecture including global state management, scene transitions, signal-based communication, dependency injection, autoload initialization order, and…

thedivergentai/GD-Agentic-Skills821—~3.4kAutomated safety check: PassLGPL-3.01 mo ago
254

Set up and start Infinite Pokémon when a user asks to install, play, or launch the game with their AI assistant.

Shellishack/infinite-pokemon185—~1.6kAutomated safety check: PassMIT-020 days ago
255

Generate a PartCAD 2D sketch from a natural-language description by authoring the sketch (build123d / cadquery / dxf / svg / basic) and validating it with the PartCAD CLI.

partcad/partcad503—~672Automated safety check: PassApache-2.0yesterday
256

Rewrite DreamShaderLang 1.x sources (.dsm / .dsf / .dsh) as 2.0 .dss with dsc migrate, which proves each rewrite builds the same graph before it writes anything.

TypeDreamMoon/DreamShader106—~1.6kAutomated safety check: PassMIT2 days ago
257

Create a new folder under a parent folder inside 'Assets/'. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~940Automated safety check: PassApache-2.0yesterday
258

Publish a new release of the openusd workspace crates. An agent skill from mxpv/openusd.

mxpv/openusd132—~2kAutomated safety check: PassMITtoday
259

A skill your agent uses when creating a ChatGPT pet or Codex pet with Scenario: hatching an animated companion from a text idea, a character, mascot or brand cue, or reference photos and art; making…

scenario-labs/skills946—~3.6kAutomated safety check: PassMITyesterday
260

Design and implement lightweight Three.js (r150+) ES-module scenes—hero sections, interactive product viewers, particle backdrops, GLTF showcases, or quick prototypes—whenever prompts mention…

chongdashu/vibejam-starter-pack149—~3.3kAutomated safety check: PassNo licence5 mo ago
261

Build or upgrade complete Three.js browser games by coordinating gameplay, Mint MCP assets, graphics, UI, debugging, performance, QA, and release.

mintdotgg/mint-threejs-skills114—~1.4kAutomated safety check: PassMIT2 mo ago
262

A skill your agent uses when playing, mixing or debugging sound in Unreal Engine — one-shot SFX, looping ambience, music, dialogue or procedural audio.

quodsoler/unreal-engine-skills362—~7.9kAutomated safety check: PassMIT13 days ago
263

Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2.5kAutomated safety check: PassApache-2.02 days ago
264

Apply the Stage Tamagotchi Godot C development method and code style when working in apps/stage-tamagotchi-kirie or its migration predecessor, engines/stage-tamagotchi-godot.

moeru-ai/airi50k—~677Automated safety check: PassMITtoday
265
265.New

Create a new Aseprite document with the right canvas size, colour mode, palette and layer structure, so later work does not have to fight the setup.

with-pebbly/aseprite-ai-artist230—~555Automated safety check: PassMIT3 days ago
266

Scaffolds new Meta VR and Horizon OS projects after the build path is selected — Standard Android, Meta Spatial SDK, Unity, Unreal, or WebXR.

meta-quest/agentic-tools215—~2.3kAutomated safety check: PassApache-2.016 days ago
267

How we write a client proposal

ajsahni/agents-office557—~283Automated safety check: PassUnknown3 days ago
268

Optimizes Three.js rendering performance. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~802Automated safety check: PassMIT2 mo ago
269

Capture and query the Unity Editor console. An agent skill from Besty0728/Unity-Skills.

Besty0728/Unity-Skills1.8k—~1.8kAutomated safety check: PassMITyesterday
270

Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg.

godot-fun/gai184—~684Automated safety check: PassMITtoday
271

Builds TH08 functions with the repository's VC7 toolchain and compares each against the hash-attested 1.00d binary to tune code generation and verify exact matches.

N0zoM1z0/th08105—~8.7kAutomated safety check: PassMITtoday
272

Connect Databricks Apps to external services using Unity Catalog HTTP connections and retrieve Databricks secrets.

databricks-solutions/databricks-apps-cookbook183—~1.1kAutomated safety check: PassUnknown7 days ago
273

Explains how Godot 4.3 and later imports assets: image compression modes, 3D scenes, audio and resource formats, and import settings, with GDScript and C# examples.

jame581/GodotPrompter805—~3.6kAutomated safety check: PassMIT2 days ago
274

Three.js post-processing - EffectComposer, bloom, DOF, screen effects.

OWWZO/ai-agent1895 repos~3.6kAutomated safety check: PassNo licence2 days ago
275

Provides instructions to implement, load, show, and handle callbacks (including user rewards) for Rewarded and Rewarded Interstitial ads in GDScript and C.

poingstudios/godot-admob-plugin632—~1.2kAutomated safety check: PassMIT10 days ago
276

Primary entrypoint for complete Three.js browser game creation and premium iteration.

corosolto/client257—~2.8kAutomated safety check: PassAGPL-3.0today
277

Run requested Kiln asset batches or compare coding-agent harnesses and models in isolated workspaces.

instruktlabs/kiln255—~585Automated safety check: PassMITyesterday
278

Design or change how things look in a Minecraft Bedrock Edition add-on - 3D models and textures for mobs, and pixel-art icons for items and textures for blocks.

Mojang/minecraft-creator-tools161—~1.5kAutomated safety check: PassUnknown4 days ago
279

Expert patterns for combat systems including hitbox/hurtbox architecture, damage calculation (DamageData class), health components, combat state machines, combo systems, ability cooldowns, and…

thedivergentai/GD-Agentic-Skills821—~3.1kAutomated safety check: PassLGPL-3.01 mo ago
280

Look up Godot engine class APIs — methods, properties, signals, enums.

liangdabiao/Godogen126—~287Automated safety check: PassMIT5 mo ago
281

Build custom Blender add-ons with Python. An agent skill from TerminalSkills/skills.

TerminalSkills/skills163—~2kAutomated safety check: PassApache-2.07 days ago
282

Compile the Unity project and report errors/warnings. An agent skill from CyberAgentGameEntertainment/NovaShader.

CyberAgentGameEntertainment/NovaShader1.6k—~1.1kAutomated safety check: PassMIT4 days ago
283
283.Init

Initialize a PartCAD package in the current directory by running the installed PartCAD CLI (pc init / partcad init).

partcad/partcad503—~492Automated safety check: PassApache-2.0yesterday
284

Clean up a machine-written DreamShader source — a decompiled or migrated .dss (or a 1.x .dsm / .dsf export) — into one a person would have written, without changing what it builds, and prove the…

TypeDreamMoon/DreamShader106—~1.9kAutomated safety check: PassMIT2 days ago
285

Delete the assets at the given project paths. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~646Automated safety check: PassApache-2.0yesterday
286

Add a new color theme to pixtuoid (a full Theme palette, rendered into the office).

IvanWng97/pixtuoid491—~449Automated safety check: PassMITtoday
287

Реализует эффект матового стекла Windows 11 DWM Backdrop (MicaWPF), адаптивную фоновую подсветку Ambilight (FastVibrant), 2.5D многослойный параллакс постеров с 3D наклоном и аппаратное размытие…

ReiKatari/STORM_SWITCH116—~496Automated safety check: PassGPL-3.06 days ago
288

A skill your agent uses when animating characters or scenes in Godot 4.7: AnimationPlayer clips and RESET, AnimationTree state machines and blend spaces built in code, Mixamo or glTF import, loop…

scenario-labs/skills946—~4.7kAutomated safety check: PassMITyesterday