Sync Simplegraphic
atty303/pob-web
Synchronize pob-web with PathOfBuilding-SimpleGraphic only when the user explicitly invokes $sync-simplegraphic.
Creates and edits Defold Lua script files (.script, .guiscript, .renderscript, .editorscript) and plain Lua modules (.lua).
$ npx skills add selimanac/defold-astar --skill defold-scripts-editing -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install selimanac/defold-astar defold-scripts-editing --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/defold-scripts-editing .claude/skills/defold-scripts-editing && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "defold-scripts-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-scripts-editing into .claude/skills/defold-scripts-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-scripts-editing", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-scripts-editingType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add selimanac/defold-astar --skill defold-scripts-editing -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install selimanac/defold-astar defold-scripts-editing --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/defold-scripts-editing .agents/skills/defold-scripts-editing && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "defold-scripts-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-scripts-editing into .agents/skills/defold-scripts-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-scripts-editing", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add selimanac/defold-astar --skill defold-scripts-editing -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install selimanac/defold-astar defold-scripts-editing --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/defold-scripts-editing .cursor/skills/defold-scripts-editing && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "defold-scripts-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-scripts-editing into .cursor/skills/defold-scripts-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-scripts-editing", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/selimanac/defold-astar.git --path .agents/skills/defold-scripts-editing--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add selimanac/defold-astar --skill defold-scripts-editing -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install selimanac/defold-astar defold-scripts-editing --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/defold-scripts-editing .gemini/skills/defold-scripts-editing && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "defold-scripts-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-scripts-editing into .gemini/skills/defold-scripts-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-scripts-editing", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install selimanac/defold-astar defold-scripts-editingInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add selimanac/defold-astar --skill defold-scripts-editing -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/defold-scripts-editing .github/skills/defold-scripts-editing && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "defold-scripts-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-scripts-editing into .github/skills/defold-scripts-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-scripts-editing", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add selimanac/defold-astar --skill defold-scripts-editing -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install selimanac/defold-astar defold-scripts-editing --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/defold-scripts-editing .opencode/skills/defold-scripts-editing && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "defold-scripts-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-scripts-editing into .opencode/skills/defold-scripts-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-scripts-editing", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
defold-scripts-editingCreates and edits Defold Lua script files (.script, .guiscript, .renderscript, .editorscript) and plain Lua modules (.lua).
Defold Scripts Editing is an agent skill from selimanac/defold-astar. Creates and edits Defold Lua script files (.script, .guiscript, .renderscript, .editorscript) and plain Lua modules (.lua). Use when asked to create, modify, or configure any Defold script or Lua module.
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `references/editor_script.md`, `references/gui_script.md` and `references/render_script.md`).
It sits in Game Development. It works with Lua. The repository describes itself as: Pathfinder and A solver (astar or a-star) native extension for Defold Engine build on MicroPather.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 1471c54. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are lua and yaml).
From the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
github.comAlso links to:
defold.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Defold Scripts Editing loads about 1.8k tokens when it runs, and up to ~6.1k if it reads all its reference files. Until then it costs about 57 tokens; SKILL.md has 766 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 766 words (~1,836 tokens).
“Defold has four Lua script types (each running in a different context with different APIs) and plain .lua modules for reusable logic.”
SKILL.md and 4 other files (references) in .agents/skills/defold-scripts-editing of selimanac/defold-astar.
Open the folder on GitHubat commit 1471c54
Defold Scripts Editing next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Defold Scripts Editing this skillselimanac/defold-astar | 111 | — | ~1.8k | Automated safety check: Pass | None | |
| Sync Simplegraphicatty303/pob-web | 103 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Dota2 Game LogicXavierCHN/x-template | 216 | — | ~2.7k | Automated safety check: Pass | MIT | |
| Love2d Coregamedev-skills/awesome-gamedev-agent-skills | 1.3k | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| Cpp Compiler FlagsSerial-Studio/Serial-Studio | 7.2k | — | ~2.1k | Automated safety check: Pass | Custom licence | |
| Lua Ecozhaojh329/lua-eco | 103 | — | ~1.7k | Automated safety check: Pass | MIT |
atty303/pob-web
Synchronize pob-web with PathOfBuilding-SimpleGraphic only when the user explicitly invokes $sync-simplegraphic.
XavierCHN/x-template
DOTA2 自定义游戏服务端逻辑开发指南。触发词:游戏逻辑、服务端、server、game mode、游戏模式、GameRules、modifier、timer、lua、TSTL。Use when user asks to create or modify DOTA2 custom game server-side logic, game mode configuration…
gamedev-skills/awesome-gamedev-agent-skills
Structure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states.
Serial-Studio/Serial-Studio
C++ compiler/linker flag guidance for Serial Studio's build (GCC, Clang, AppleClang, MSVC cl.exe, clang-cl, MinGW, IntelLLVM).
zhaojh329/lua-eco
International lua-eco public API skill for writing, reviewing, explaining, and fixing Lua 5.4 code that runs on the eco runtime.
chrisguidry/docket
As you edit pydocket — change a function body, modify a signature, alter a Lua script, refactor a public method, rewrite a docs section — verify that the docstrings and narrative docs touching that…
selimanac/defold-astar
Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh…
selimanac/defold-astar
Downloads Defold project dependencies into .deps/ folder. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Maintains Defold agent skills. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Searches the Defold Asset Store for community libraries and extensions.
selimanac/defold-astar
Fetches Defold code examples by topic. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Defold native extension development. An agent skill from selimanac/defold-astar.
Works with
Categories
Creates and edits Defold Lua script files (.script, .guiscript, .renderscript, .editorscript) and plain Lua modules (.lua). Defold Scripts Editing is an agent skill from selimanac/defold-astar.lua).
Defold Scripts Editing fits situations like: asked to create; configure any Defold script.
Run `npx skills add selimanac/defold-astar --skill defold-scripts-editing -a claude-code`. Or copy the skill folder (.agents/skills/defold-scripts-editing in selimanac/defold-astar) into .claude/skills/defold-scripts-editing in your project. Claude Code loads it when a task matches its description.
Run `npx skills add selimanac/defold-astar --skill defold-scripts-editing -a codex`. Or copy the skill folder (.agents/skills/defold-scripts-editing in selimanac/defold-astar) into .agents/skills/defold-scripts-editing in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add selimanac/defold-astar --skill defold-scripts-editing -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/defold-scripts-editing, .gemini/skills/defold-scripts-editing, .github/skills/defold-scripts-editing and .opencode/skills/defold-scripts-editing in your project.
SKILL.md names no scripts, command-line tools or credentials: Defold Scripts Editing is instructions for the agent only.
SKILL.md names 2 domains. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. As links in the text: defold.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Defold Scripts Editing or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 1.8k tokens (SKILL.md is roughly 7.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4.3k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Defold Scripts Editing: Sync Simplegraphic (atty303/pob-web, 103 stars), Dota2 Game Logic (XavierCHN/x-template, 216 stars), Love2d Core (gamedev-skills/awesome-gamedev-agent-skills, 1.3k stars) and Cpp Compiler Flags (Serial-Studio/Serial-Studio, 7.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
selimanac (a GitHub user) maintains it in selimanac/defold-astar, which has 111 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on April 18, 2026.
Source: selimanac/defold-astar on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.