Agent skill

Assets Delete

by IvanMurzak in IvanMurzak/Unity-MCP

Delete the assets at the given project paths. An agent skill from IvanMurzak/Unity-MCP.

Apache-2.0Auto-check passedGame Development

Install Assets Delete

skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill assets-delete -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install IvanMurzak/Unity-MCP assets-delete --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/IvanMurzak/Unity-MCP.git skills-src && mkdir -p .claude/skills && cp -r skills-src/Unity-MCP-Plugin/.claude/skills/assets-delete .claude/skills/assets-delete && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
assets-delete
GitHub stars
4.4k
Used in
1 other repo
Token cost
~646 tokens
SKILL.md length
150 words
Files
1
Skills in repo
80
Repo updated
First seen
Licence
Apache-2.0

At a glance

Delete the assets at the given project paths. An agent skill from IvanMurzak/Unity-MCP.

  • Game Development work in your project
  • SKILL.md covers Inputs, Behavior, How to Call and Input, plus 1 more section
  • Calls npm and npx

What it does

Assets Delete is an agent skill from IvanMurzak/Unity-MCP. Delete the assets at the given project paths. Refreshes the AssetDatabase at the end. Use 'assets-find' to locate the assets first.

Its SKILL.md is about 650 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development. It works with Model Context Protocol. The repository describes itself as: AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C method may be turned into a… The licence is Apache-2.0.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “assets-find”
  • “/assets-delete”

Requirements

  • Node.js

What it can do on your machine

Read from SKILL.md and the folder at commit 4c8056f. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npm
    • npx

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npm and npx, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Assets Delete loads about 646 tokens when it runs. Until then it costs about 36 tokens; SKILL.md has 150 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~36
When it runs · the whole SKILL.md, loaded when a task matches
~646

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from IvanMurzak/Unity-MCP at commit 4c8056f, republished under its Apache-2.0 licence (© IvanMurzak). 150 words, ~646 tokens.

Download SKILL.mdSave it as .claude/skills/assets-delete/SKILL.md (or your agent's skills folder).
name
assets-delete
description
Delete the assets at the given project paths. Refreshes the AssetDatabase at the end. Use 'assets-find' to locate the assets first.

Assets / Delete

Delete the assets at paths from the project. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before deleting.

Inputs

  • paths — project-relative asset paths to delete. Must be non-empty.

Behavior

Routes through AssetDatabase.DeleteAssets, which deletes the batch atomically. Paths Unity reports as failed are surfaced in response.Errors; successfully deleted paths are surfaced in response.DeletedPaths. The tool is destructive (removes files from disk).

How to Call

bash
unity-mcp-cli run-tool assets-delete --input '{
  "paths": "string_value"
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

bash
unity-mcp-cli run-tool assets-delete --input-file args.json

Or pipe via stdin (recommended):

bash
unity-mcp-cli run-tool assets-delete --input-file - <<'EOF'
{"param": "value"}
EOF
Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

NameTypeRequiredDescription
pathsanyYesThe paths of the assets
Input JSON Schema
json
{
  "type": "object",
  "properties": {
    "paths": {
      "$ref": "#/$defs/System.String-1"
    }
  },
  "$defs": {
    "System.String-1": {
      "type": "array",
      "items": {
        "type": "string"
      }
    }
  },
  "required": [
    "paths"
  ]
}

Output

Output JSON Schema
json
{
  "type": "object",
  "properties": {
    "result": {
      "$ref": "#/$defs/AIGD.DeleteAssetsResponse"
    }
  },
  "$defs": {
    "System.Collections.Generic.List(System.String)": {
      "type": "array",
      "items": {
        "type": "string"
      }
    },
    "AIGD.DeleteAssetsResponse": {
      "type": "object",
      "properties": {
        "DeletedPaths": {
          "$ref": "#/$defs/System.Collections.Generic.List(System.String)",
          "description": "List of paths of deleted assets."
        },
        "Errors": {
          "$ref": "#/$defs/System.Collections.Generic.List(System.String)",
          "description": "List of errors encountered during delete operations."
        }
      }
    }
  },
  "required": [
    "result"
  ]
}

© IvanMurzak, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in Unity-MCP-Plugin/.claude/skills/assets-delete of IvanMurzak/Unity-MCP.

Open the folder on GitHubat commit 4c8056f

Used in 1 other repository

We found 10 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in IvanMurzak/Unity-MCP, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Assets Delete next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Assets Delete compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Assets Delete this skillIvanMurzak/Unity-MCP4.4k1 repos~646Automated safety check: PassApache-2.0
Sprite Genaldegad/sprite-gen2.6k—~4.5kAutomated safety check: PassApache-2.0
Multi Account Isolationantibrow/anti-detect-browser-skills9321 repos~2.9kAutomated safety check: PassMIT
Blockbench Pluginsjasonjgardner/blockbench-mcp-plugin491—~2.8kAutomated safety check: PassGPL-3.0
Unreal Blueprint Authoringflopperam/unreal-engine-mcp1.1k—~1.6kAutomated safety check: PassNone
Locus Unity BridgeMisaka-Mikoto-Tech/agent-skills275—~4kAutomated safety check: PassMIT

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Questions about Assets Delete

What does Assets Delete do?

Delete the assets at the given project paths. An agent skill from IvanMurzak/Unity-MCP. Assets Delete is an agent skill from IvanMurzak/Unity-MCP. Delete the assets at the given project paths.

When should I use Assets Delete?

Assets Delete fits situations like: game Development work in your project.

How do I install Assets Delete in Claude Code?

Run `npx skills add IvanMurzak/Unity-MCP --skill assets-delete -a claude-code`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/assets-delete in IvanMurzak/Unity-MCP) into .claude/skills/assets-delete in your project. Claude Code loads it when a task matches its description.

How do I install Assets Delete in Codex?

Run `npx skills add IvanMurzak/Unity-MCP --skill assets-delete -a codex`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/assets-delete in IvanMurzak/Unity-MCP) into .agents/skills/assets-delete in your project. Codex loads it when a task matches its description.

Can I use Assets Delete in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add IvanMurzak/Unity-MCP --skill assets-delete -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/assets-delete, .gemini/skills/assets-delete, .github/skills/assets-delete and .opencode/skills/assets-delete in your project.

What does Assets Delete need to run?

Going by SKILL.md and its folder, Assets Delete needs the command-line tools its instructions call (npm and npx). Our summary lists: Node.js.

Does Assets Delete access the network?

SKILL.md contains no URLs. Its commands use npm and npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Assets Delete safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Assets Delete use?

Assets Delete is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Assets Delete use?

About 646 tokens (SKILL.md is roughly 2.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Assets Delete?

Skills that share tags, products or a category with Assets Delete: Sprite Gen (aldegad/sprite-gen, 2.6k stars), Multi Account Isolation (antibrow/anti-detect-browser-skills, 932 stars), Blockbench Plugins (jasonjgardner/blockbench-mcp-plugin, 491 stars) and Unreal Blueprint Authoring (flopperam/unreal-engine-mcp, 1.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Assets Delete?

IvanMurzak (a GitHub user) maintains it in IvanMurzak/Unity-MCP, which has 4,398 GitHub stars. The repository holds 80 skills in this directory. The repository was last updated on October 4, 2026.

Source: IvanMurzak/Unity-MCP on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.