Expo Brownfield Integration
mweinbach/agent-coworker
Helps add Expo and React Native to an existing native iOS or Android app, and choose between a prebuilt AAR or XCFramework and a fully integrated build.
Guides API changes in the AppsFlyer Unity plugin across the C# layer and the Android Java and iOS Objective-C bridges, ending with a compatibility-risk report.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill plugin-api-change -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin plugin-api-change --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/plugin-api-change .claude/skills/plugin-api-change && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "plugin-api-change" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/plugin-api-change into .claude/skills/plugin-api-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-api-change", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/plugin-api-changeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill plugin-api-change -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin plugin-api-change --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/plugin-api-change .agents/skills/plugin-api-change && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "plugin-api-change" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/plugin-api-change into .agents/skills/plugin-api-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-api-change", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill plugin-api-change -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin plugin-api-change --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/plugin-api-change .cursor/skills/plugin-api-change && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "plugin-api-change" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/plugin-api-change into .cursor/skills/plugin-api-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-api-change", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git --path .claude/skills/plugin-api-change--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill plugin-api-change -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin plugin-api-change --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/plugin-api-change .gemini/skills/plugin-api-change && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "plugin-api-change" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/plugin-api-change into .gemini/skills/plugin-api-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-api-change", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin plugin-api-changeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill plugin-api-change -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/plugin-api-change .github/skills/plugin-api-change && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "plugin-api-change" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/plugin-api-change into .github/skills/plugin-api-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-api-change", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill plugin-api-change -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install AppsFlyerSDK/appsflyer-unity-plugin plugin-api-change --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/plugin-api-change .opencode/skills/plugin-api-change && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "plugin-api-change" agent skill from https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/tree/master/.claude/skills/plugin-api-change into .opencode/skills/plugin-api-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "plugin-api-change", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
plugin-api-changeGuides API changes in the AppsFlyer Unity plugin across the C# layer and the Android Java and iOS Objective-C bridges, ending with a compatibility-risk report.
The skill follows an API change from the public C# entry point in AppsFlyer.cs through the platform classes AppsFlyerAndroid.cs and AppsFlyeriOS.cs down to the native bridges. Before editing, the agent checks whether the API already exists in some form and whether the change affects method signatures, argument mapping, callback behavior, event payload shape or Android and iOS parity.
Checks are listed per layer: platform guards and assembly definition boundaries in C#, with the AppsFlyerSDK namespace left unchanged; the Java wrapper's mapping to the Android SDK and its thread safety; and the Objective-C++ wrapper's mapping to the iOS SDK and delegate wiring. Rules include keeping both platforms aligned unless a difference is deliberate, not silently breaking the public C# API, keeping both billing library variants buildable and not stopping at C# when native work is needed.
The agent finishes with a structured report covering a summary, C#, Android, iOS and assembly definition impact, compatibility risk, tests to add or update, and validation steps.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 8756add. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
AppsFlyer Unity Plugin API Change loads about 514 tokens when it runs. Until then it costs about 42 tokens; SKILL.md has 235 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from AppsFlyerSDK/appsflyer-unity-plugin at commit 8756add, republished under its MIT licence (© AppsFlyerSDK). 235 words, ~514 tokens.
.claude/skills/plugin-api-change/SKILL.md (or your agent's skills folder).Use this skill when adding, removing, or changing a Unity plugin API.
Make a safe API change across all plugin layers while preserving backward compatibility where possible.
Assets/AppsFlyer/AppsFlyer.cs.AppsFlyerAndroid.cs (Android) | AppsFlyeriOS.cs (iOS) → Native bridgeAppsFlyer.cs — public API entry pointAppsFlyerAndroid.cs — Android delegation (uses AndroidJavaClass/AndroidJavaObject)AppsFlyeriOS.cs — iOS delegation (uses [DllImport("__Internal")])#if UNITY_IOS / #if UNITY_ANDROID guards.asmdef) boundaries — do not breakAppsFlyerSDK — do not changeAppsFlyerAndroidWrapper.java — Java bridge methodAppsFlyeriOSWrapper.mm — Objective-C++ bridge functionReturn:
© AppsFlyerSDK, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/plugin-api-change of AppsFlyerSDK/appsflyer-unity-plugin.
Open the folder on GitHubat commit 8756add
AppsFlyer Unity Plugin API Change next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| AppsFlyer Unity Plugin API Change this skillAppsFlyerSDK/appsflyer-unity-plugin | 178 | — | ~514 | Automated safety check: Pass | MIT | |
| Expo Brownfield Integrationmweinbach/agent-coworker | 156 | 2 repos | ~900 | Automated safety check: Notes | Custom licence | |
| Simulator Audio E2Ehyochan/react-native-nitro-sound | 961 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Expo UIarcboxlabs/linkcode | 155 | — | ~1.2k | Automated safety check: Pass | MIT | |
| Ksafeioannisa/KSafe | 332 | — | ~17k | Automated safety check: Pass | Apache-2.0 | |
| uni-app Native App Packagingfeige996/unibest | 2.3k | — | ~651 | Automated safety check: Pass | MIT |
mweinbach/agent-coworker
Helps add Expo and React Native to an existing native iOS or Android app, and choose between a prebuilt AAR or XCFramework and a fully integrated build.
hyochan/react-native-nitro-sound
Build and run repeatable react-native-nitro-sound recorder/player regression tests on an iOS Simulator or Android emulator, with explicit virtual-device selection, microphone permission, Maestro…
arcboxlabs/linkcode
Framework (OSS). An agent skill from arcboxlabs/linkcode.
ioannisa/KSafe
Required before any reply that touches KSafe (by ksafe(...), ksafe.get/put, :ksafe-compose, :ksafe-biometrics), even a 'can KSafe do X?' question or a one-line change that looks like plain Kotlin.
feige996/unibest
A comprehensive skill for uni-app native app offline packaging. Use this skill to package uni-app as native Android/iOS apps, configure native app settings…
software-mansion-labs/skills
Software Mansion's moq-kit — native Swift (iOS) and Kotlin (Android) SDKs for Media over QUIC (moq-lite) live streaming: sub-second-latency playback, camera/microphone/screen publishing, and…
AppsFlyerSDK/appsflyer-unity-plugin
Traces a failing call or callback between C# and the native Android or iOS wrappers of the AppsFlyer Unity plugin to find the first broken link.
AppsFlyerSDK/appsflyer-unity-plugin
Reviews the AppsFlyer Unity plugin before a release: version consistency, changelog, Android and iOS parity, billing variants and .unitypackage freshness.
AppsFlyerSDK/appsflyer-unity-plugin
Guides a consistent bump of the Android or iOS SDK wrapped by the AppsFlyer Unity plugin, keeping both billing library variants and release files in step.
AppsFlyerSDK/appsflyer-unity-plugin
Checks whether the AppsFlyer events and callbacks expected in a Unity app scenario actually fired, using logs, callback payloads and test evidence.
AppsFlyerSDK/appsflyer-unity-plugin
Run or review a basic end-to-end smoke test for the AppsFlyer Unity plugin on Android emulator or iOS simulator, covering startup, initialization, and basic event flow.
AppsFlyerSDK/appsflyer-unity-plugin
Analyze logs for a specific app launch and determine whether AppsFlyer initialization, start flow, callbacks, and expected events occurred correctly in the Unity plugin.
Works with
Categories
Guides API changes in the AppsFlyer Unity plugin across the C# layer and the Android Java and iOS Objective-C bridges, ending with a compatibility-risk report. cs down to the native bridges. Before editing, the agent checks whether the API already exists in some form and whether the change affects method signatures, argument mapping, callback behavior, event payload shape or Android and iOS parity.
AppsFlyer Unity Plugin API Change fits situations like: adding a new method to the AppsFlyer Unity plugin's public API; changing callback or event payload behavior across Android and iOS; removing or renaming an API without breaking existing integrations.
Run `npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill plugin-api-change -a claude-code`. Or copy the skill folder (.claude/skills/plugin-api-change in AppsFlyerSDK/appsflyer-unity-plugin) into .claude/skills/plugin-api-change in your project. Claude Code loads it when a task matches its description.
Run `npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill plugin-api-change -a codex`. Or copy the skill folder (.claude/skills/plugin-api-change in AppsFlyerSDK/appsflyer-unity-plugin) into .agents/skills/plugin-api-change in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AppsFlyerSDK/appsflyer-unity-plugin --skill plugin-api-change -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/plugin-api-change, .gemini/skills/plugin-api-change, .github/skills/plugin-api-change and .opencode/skills/plugin-api-change in your project.
SKILL.md names no scripts, command-line tools or credentials: AppsFlyer Unity Plugin API Change is instructions for the agent only. Our summary lists: The appsflyer-unity-plugin repository.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
AppsFlyer Unity Plugin API Change is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 514 tokens (SKILL.md is roughly 2.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with AppsFlyer Unity Plugin API Change: Expo Brownfield Integration (mweinbach/agent-coworker, 156 stars), Simulator Audio E2E (hyochan/react-native-nitro-sound, 961 stars), Expo UI (arcboxlabs/linkcode, 155 stars) and Ksafe (ioannisa/KSafe, 332 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
AppsFlyerSDK (a GitHub organization) maintains it in AppsFlyerSDK/appsflyer-unity-plugin, which has 178 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on October 4, 2026.
Source: AppsFlyerSDK/appsflyer-unity-plugin on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.