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Game Development

1,660 skills found, page 33.
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1537
1537.Port

Make an existing single-player web game multiplayer in a Homie studio.

hashgraph-online/awesome-codex-plugins1.3k—~3.6kAutomated safety check: PassApache-2.0yesterday
1538

A skill your agent uses when defining TulingResearch Plus paper figure and asset pipeline boundaries.

meamaturinlove221/TuringResearch_plus136—~567Automated safety check: PassUnknown4 mo ago
1539

Set up Cinemachine Virtual Cameras

Besty0728/Unity-Skills1.8k—~5.5kAutomated safety check: PassMIT2 days ago
1540

Interactive pixel-art command center dashboard. An agent skill from davepoon/buildwithclaude.

davepoon/buildwithclaude3.6k—~3.2kAutomated safety check: NotesMIT2 days ago
1541

A skill your agent uses when implementing globe.gl (Globe.GL) for 3D globe data visualization with WebGL/ThreeJS, including setup, data layers (points, arcs, polygons, labels), and integration…

nirholas/three.ws2291 repo~410Automated safety check: PassApache-2.0yesterday
1542

Build, edit, validate or render a NodeTool 3D model: glTF objects, transforms, lights, materials, and headless Blender renders.

nodetool-ai/nodetool560—~1.1kAutomated safety check: PassAGPL-3.0yesterday
1543

Godot 4 怪物生成系统,包含波次生成、生成点管理、等级驱动配置和掉落机制. An agent skill from 925236118/AlphaAgent.

925236118/AlphaAgent103—~1.1kAutomated safety check: PassMIT3 days ago
1544

Godot 4 有限状态机设计模式,包含状态基类、状态机管理、状态转换和输入处理. An agent skill from 925236118/AlphaAgent.

925236118/AlphaAgent103—~1.1kAutomated safety check: PassMIT3 days ago
1545

Photorealistic AAA art direction for Blender including photogrammetry cleanup, real-world scale, high-poly workflows, PBR accuracy, and scan optimization.

arjun988/blender-skills283—~1kAutomated safety check: PassMIT3 mo ago
1546

Blender rendering with Cycles and Eevee including sampling, denoising, camera setup, render passes, color management, and render optimization.

arjun988/blender-skills283—~1.2kAutomated safety check: PassMIT3 mo ago
1547

Blender sculpting for organic and hard surface detail using Dyntopo, multiresolution, brushes, alpha workflow, wrinkles, and damage.

arjun988/blender-skills283—~1.1kAutomated safety check: PassMIT3 mo ago
1548

Stylized art direction for Blender with shape language, exaggeration, color harmony, NPR rendering, and hand-painted asset workflows.

arjun988/blender-skills283—~1.1kAutomated safety check: PassMIT3 mo ago
1549

Production texture workflow for atlases, baking AO/curvature/normal/roughness maps, decals, and texture memory optimization.

arjun988/blender-skills283—~1kAutomated safety check: PassMIT3 mo ago
1550

根据参考图、带尺寸的设计图或文字概念,在 Blender 中制作由独立命名零件组成的可编辑 3D 模型,再按用户要求修改尺寸、部件和配色,交付 .blend、GLB 和多角度渲染。用于图纸转三维、产品概念建模和风格化硬表面道具,以及“做一个同样的案例,换成坦克或其他物体”等请求;不用于人物角色、头发或脸部建模,这些请求使用…

majiayu000/spellbook287—~593Automated safety check: PassMIT2 days ago
1551

根据人物参考图在 Blender 制作、修整和配色可编辑角色,尤其适用于二次元头部与头发、静态多角度展示。覆盖输入拆解、轮廓与五官标注、九视图参考、模板选型、几何实现、材质配色、视觉检查和工程交付;当用户要求图转三维头像、按参考建模、修复相似度、完善配色或运行完整人物制作流程时使用。仅分析、写流程或封装技能时不修改模型。

majiayu000/spellbook287—~944Automated safety check: PassMIT2 days ago
1552

A skill your agent uses when targeting ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) or deciding whether a computer-science manuscript fits this venue.

franklee16/academic-research-skills2231 repo~2kAutomated safety check: PassNo licence23 days ago
1553

Author a reusable LunCoSim USD asset from scratch: geometry, materials, physics, behavior, parameters, or spawn-catalog metadata.

LunCoSim/lunco-sim107—~8.7kAutomated safety check: PassApache-2.0yesterday
1554

Download and process lunar geo assets (DEMs, stable material albedo, ortho/slope/shade maps, normal maps) with the LunCoSim asset pipeline — Assets.toml entries, ROI cropping, terrain layer wiring…

LunCoSim/lunco-sim107—~5.8kAutomated safety check: PassApache-2.0yesterday
1555

Collaborative pixel art canvas for AI agents. An agent skill from LeoYeAI/openclaw-master-skills.

LeoYeAI/openclaw-master-skills2.2k—~4.2kAutomated safety check: PassMIT2 mo ago
1556

Generate high-quality, customizable AI prompts for various use cases including creative writing, problem-solving, education, business, programming, Flutter development, and game development.

LeoYeAI/openclaw-master-skills2.2k—~4.3kAutomated safety check: PassMIT2 mo ago
1557

Check GitHub PR status with the gh CLI, including unmerged PR detection and post-merge new-commit detection for the current branch.

akiojin/unity-cli108—~2.4kAutomated safety check: PassMIT2 days ago
1558

Makepad UI development skills for Rust apps: setup, patterns, shaders, packaging, and troubleshooting.

aiskillstore/marketplace4335 repos~198Automated safety check: PassNo licenceyesterday
1559

Manage GameObject components

Besty0728/Unity-Skills1.8k—~1.5kAutomated safety check: PassMIT2 days ago
1560

Create and manipulate GameObjects

Besty0728/Unity-Skills1.8k—~1.2kAutomated safety check: PassMIT2 days ago
1561

Advise on Unity Inspector authoring UX

Besty0728/Unity-Skills1.8k—~462Automated safety check: PassMIT2 days ago
1562

Bake and query Unity NavMesh

Besty0728/Unity-Skills1.8k—~1.5kAutomated safety check: PassMIT2 days ago
1563

Optimize project assets and scenes

Besty0728/Unity-Skills1.8k—~2kAutomated safety check: PassMIT2 days ago
1564

Create, read and analyze C# scripts

Besty0728/Unity-Skills1.8k—~1.2kAutomated safety check: PassMIT2 days ago
1565

Manage ScriptableObject assets

Besty0728/Unity-Skills1.8k—~2.8kAutomated safety check: PassMIT2 days ago
1566

Advise on Unity gameplay script quality

Besty0728/Unity-Skills1.8k—~1.1kAutomated safety check: PassMIT2 days ago
1567

Create and inspect Shader Graph assets

Besty0728/Unity-Skills1.8k—~1.6kAutomated safety check: PassMIT2 days ago
1568

Edit Unity Timeline assets and tracks

Besty0728/Unity-Skills1.8k—~2kAutomated safety check: PassMIT2 days ago
1569

Work with the SRP Volume framework

Besty0728/Unity-Skills1.8k—~841Automated safety check: PassMIT2 days ago
1570

Unity/C development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds.

CoWork-OS/CoWork-OS477—~439Automated safety check: PassMITyesterday
1571

Author or revise readable, flat-world Three.js game levels. An agent skill from nirholas/three.ws.

nirholas/three.ws2291 repo~1.1kAutomated safety check: PassApache-2.0yesterday
1572

Art-direct and implement distinctive, motion-rich marketing, editorial, portfolio, and landing websites with original reference-inspired imagery, standout heroes, GSAP choreography, one…

nirholas/three.ws2291 repo~1.8kAutomated safety check: PassApache-2.0yesterday
1573

Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game.

nirholas/three.ws2291 repo~748Automated safety check: PassApache-2.0yesterday
1574

Build or extend a playable isometric action RPG in Three.js, React, or similar web technology.

nirholas/three.ws2291 repo~587Automated safety check: PassApache-2.0yesterday
1575

Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games.

nirholas/three.ws2291 repo~1.1kAutomated safety check: PassApache-2.0yesterday
1576

Design, implement, tune, or test readable tactical action combat for web games.

nirholas/three.ws2291 repo~467Automated safety check: PassApache-2.0yesterday
1577

A skill your agent uses when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion…

nirholas/three.ws2291 repo~1.3kAutomated safety check: PassApache-2.0yesterday
1578

Turn a network topology into one stylized, AI-generated still image via a self-hosted ComfyUI instance — reuses the same topology model as threejs-network-viz (any of 8 topology-source integrations…

automateyournetwork/netclaw676—~3.9kAutomated safety check: NotesApache-2.0yesterday
1579

Generate browser-based interactive 3D network topology visualizations from inventory or a topology description.

automateyournetwork/netclaw676—~1.8kAutomated safety check: NotesApache-2.0yesterday
1580

Обеспечивает нейросетевой AI-апскейлинг обложек и текстур через Real-ESRGAN Vulkan до 4K, а также интеграцию библиотеки Libretro Slang Shaders и алгоритмов AMD FidelityFX CAS в эмуляторы.

ReiKatari/STORM_SWITCH116—~285Automated safety check: PassGPL-3.06 days ago
1581

编排音频团队:audio-director + sound-designer + technical-artist + gameplay-programmer,覆盖从音频方向制定到落地的完整音频管线。

pixel-cellar/Claude-Code-Game-Studios349—~444Automated safety check: NotesMIT6 mo ago
1582

Search and reliably download 3D-print files across Printables and Thingiverse (plus search Cults3D) — with real resumable downloads and cross-site duplicate detection nothing else has.

mvanhorn/printing-press-library2.1k—~7.6kAutomated safety check: NotesApache-2.0yesterday
1583

Creates realistic cloud effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques.

curiositech/some_claude_skills244—~4.5kAutomated safety check: NotesMIT1 mo ago
1584

A skill your agent uses when validating that a change did not break the basic playable flow of this repository, especially menu, ranking, team/character selection, and initial game boot.

corosolto/client257—~189Automated safety check: PassAGPL-3.0yesterday