Agent skill

Unity Development

by CoWork-OS in CoWork-OS/CoWork-OS

Unity/C development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds.

MITAuto-check passedGame Development

Install Unity Development

skills CLI
$ npx skills add CoWork-OS/CoWork-OS --skill unity-development -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install CoWork-OS/CoWork-OS unity-development --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/CoWork-OS/CoWork-OS.git skills-src && mkdir -p .claude/skills && cp -r skills-src/resources/skills/unity-development .claude/skills/unity-development && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
unity-development
GitHub stars
474
Token cost
~439 tokens
SKILL.md length
190 words
Files
3 (incl. scripts, references)
Skills in repo
46
Repo updated
First seen
Licence
MIT

At a glance

Unity/C development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds.

  • Tasks that involve Game development
  • SKILL.md covers Purpose, Routing, Trigger Examples and Runtime Prompt

What it does

Unity Development is an agent skill from CoWork-OS/CoWork-OS. Unity/C development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds.

Its SKILL.md is about 440 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including scripts and reference files (for example `references/full-guidance.md`).

It sits in Game Development, covering Game development. It works with C# and Godot. The repository describes itself as: Local-first personal agentic OS and everything app for coding, knowledge work, web design, automations, and artifacts. The licence is MIT.

When your agent uses it

  • Tasks that involve Game development

Example prompts

  • “/unity-development”

What it can do on your machine

Read from SKILL.md and the folder at commit a77d646. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships 1 file in scripts/, which the agent can run.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Unity Development loads about 439 tokens when it runs, and up to ~2.1k if it reads all its reference files. Until then it costs about 39 tokens; SKILL.md has 190 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~39
When it runs · the whole SKILL.md, loaded when a task matches
~439
With references · SKILL.md plus every file in references/, read only if the agent opens them
~2.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.

SKILL.md

The full file from CoWork-OS/CoWork-OS at commit a77d646, republished under its MIT licence (© CoWork-OS). 190 words, ~439 tokens.

Download SKILL.mdSave it as .claude/skills/unity-development/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.
name
unity-development
description
Unity/C# development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds.
version
1.0.0
metadata.author
CoWork OS Contributors <info@coworkosapp.com>

Unity Development

Purpose

Unity/C# development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds.

Routing

  • Use when: Use when the user asks about Unity, C# game scripting, MonoBehaviour, ScriptableObjects, Addressables, URP, HDRP, Unity CLI builds, or Unity Editor scripting.
  • Do not use when: Do not use for Unreal Engine (use unreal-development), Godot (use the game pack's godot skill), or cross-engine performance (use game-performance).
  • Outputs: C# scripts, Unity configurations, CLI commands, and Unity development guidance.
  • Success criteria: Returns valid C# code or Unity CLI commands.

Trigger Examples

Positive
  • Use the unity-development skill for this request.
  • Help me with unity development.
  • Use when the user asks about Unity, C# game scripting, MonoBehaviour, ScriptableObjects, Addressables, URP, HDRP, Unity CLI builds, or Unity Editor scripting.
  • Unity Development: provide an actionable result.
Negative
  • Do not use for Unreal Engine (use unreal-development), Godot (use the game pack's godot skill), or cross-engine performance (use game-performance).
  • Do not use unity-development for unrelated requests.
  • This request is outside unity development scope.
  • This is conceptual discussion only; no tool workflow is needed.

Runtime Prompt

  • Current runtime prompt length: 848 characters.
  • Runtime prompt is defined directly in ../unity-development.json.

© CoWork-OS, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 2 other files (scripts, references) in resources/skills/unity-development of CoWork-OS/CoWork-OS.

  • SKILL.md
  • references/full-guidance.md
  • scripts/.gitkeep

Open the folder on GitHubat commit a77d646

Compare with similar skills

Unity Development next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Unity Development compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Unity Development this skillCoWork-OS/CoWork-OS474—~439Automated safety check: PassMIT
Godot 2D Essentialsjame581/GodotPrompter799—~2.3kAutomated safety check: PassMIT
Godot Admob App Openpoingstudios/godot-admob-plugin632—~1kAutomated safety check: PassMIT
Godot 3D Essentialsjame581/GodotPrompter799—~3.7kAutomated safety check: PassMIT
Godot Admob Bannerpoingstudios/godot-admob-plugin632—~718Automated safety check: PassMIT
Godot Admob Get Startedpoingstudios/godot-admob-plugin632—~1kAutomated safety check: PassMIT

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Works with

Questions about Unity Development

What does Unity Development do?

Unity/C development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds. Unity Development is an agent skill from CoWork-OS/CoWork-OS. Unity/C development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds.

When should I use Unity Development?

Unity Development fits situations like: tasks that involve Game development.

How do I install Unity Development in Claude Code?

Run `npx skills add CoWork-OS/CoWork-OS --skill unity-development -a claude-code`. Or copy the skill folder (resources/skills/unity-development in CoWork-OS/CoWork-OS) into .claude/skills/unity-development in your project. Claude Code loads it when a task matches its description.

How do I install Unity Development in Codex?

Run `npx skills add CoWork-OS/CoWork-OS --skill unity-development -a codex`. Or copy the skill folder (resources/skills/unity-development in CoWork-OS/CoWork-OS) into .agents/skills/unity-development in your project. Codex loads it when a task matches its description.

Can I use Unity Development in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add CoWork-OS/CoWork-OS --skill unity-development -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/unity-development, .gemini/skills/unity-development, .github/skills/unity-development and .opencode/skills/unity-development in your project.

What does Unity Development need to run?

SKILL.md names no scripts, command-line tools or credentials: Unity Development is instructions for the agent only.

Does Unity Development access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Unity Development safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.

What licence does Unity Development use?

Unity Development is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Unity Development use?

About 439 tokens (SKILL.md is roughly 1.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.6k tokens, read only when the agent opens those files.

What are the alternatives to Unity Development?

Skills that share tags, products or a category with Unity Development: Godot 2D Essentials (jame581/GodotPrompter, 799 stars), Godot Admob App Open (poingstudios/godot-admob-plugin, 632 stars), Godot 3D Essentials (jame581/GodotPrompter, 799 stars) and Godot Admob Banner (poingstudios/godot-admob-plugin, 632 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Unity Development?

CoWork-OS (a GitHub organization) maintains it in CoWork-OS/CoWork-OS, which has 474 GitHub stars. The repository holds 46 skills in this directory. The repository was last updated on October 9, 2026.

Source: CoWork-OS/CoWork-OS on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.